[3.21] Herald of Agony CI - The dirty Scorpion-tail | Inbuilt Mageblood 35-50M | Minion-Pathfinder


/ Facetanking The Maven's Memory Game - The Allstars' trousers are the longest.
With best regards to all the bosses - Here The Allstars crawl. /

Spoiler

(Default allstars-set-up and gear in the clip: 5.3 k es, SoL ghostdance, 40k ar unbuffed, offensive clusters, offensive helmet and offensive gloves triad grips, around 18M damage, real full 60% spellblock unbuffed, no gb, +88% max resistances, no mageblood, no vaal skills, 100% all elemental-ailments-immunities, 1 elemental damagereduction flask up, molten shell up, divergent frost shield up.)


+++ [3.21] +++ The crucible league of Crawlers is upcoming +++

+++ With the new 3.21 changes the HoA-pathfinder raises +++ One of the best of all ascendancies to sting with the immortal minion Herald of Agony +++ Both valuable as CI and as Hybrid Life/ES +++ Weapon choice is reserved free for the crafting league mechanic! +++ NEW: Belt graven's secret is geared by default for 60% recouped es +++ Lethe Shade added in default tree +++

+++ Herald of Agony arrives in 50M +++


The leading and most successful guardian-minion-build (1.3M views) takes a walk as pathfinder in [3.21]!


2 legs, 6 legs, 8 legs, it does not matter.

+++ PoB skill- and item-tabs converted into 3.21! +++ HoA-Levelling trees optimized! +++
+++ New: Belt graven's secret is geared by default and default skill is updated: Divergent stormburst - faster casting- anomalous power charges on crit-support- chance to poison +++ Lethe Shade is now in the default tree pathed +++ Mayor pantheon switched to Arakaali +++ Here we crawl:


https://pastebin.com/AjnUL1mf

https://pobb.in/AjnUL1mf


+++ Top Nr.1: Facetank most bosses | no oneshots +++ Facetanking Sirus's meteors, lvl 600 Aul's refreshing cold bolts, Ueber-Maven's "cascade of health" +++ 100% Spell Suppresssion + Aegis Aurora +++ Immortal Minion +++

Quotes and posts of the Arachnophomaniacs:


https://www.pathofexile.com/forum/view-post/24473679

Videos:


[3.21] Pathfinder Baran, Veritianas, Al Hezim, 10x Invitation, Sirus, Elder, Delirium Crimson
https://www.youtube.com/watch?v=qWDsGw6B0hM

[3.20] etc.:

Some bosses - Exarch in 5 seconds, Eater in 5 seconds + bonus: facetanking Shaper's beam
https://youtu.be/0k1YaQXdnuQ
Some Ubers - U-Shaper - U-Exarch - UU-Elder
https://www.youtube.com/watch?v=A8jYY2kwpmE
Some Guardians - Baran, Al-Hezim, Phoenix
https://youtu.be/QDakIXO7eng
Some Synthesis
https://youtu.be/_RyFERW3vks
"Stand still! Tank health!" (Maven)
https://youtu.be/wWMGeUmFeTE
Facetanking Maven's Memory Game:
https://youtu.be/Dv1MWYqWnYE
Full juiced red Dunes Delirium t16
https://youtu.be/cu8pbz5aTVE
Chromino facetanking 2 bosses at once simulacrum wave 30
https://youtu.be/rBo_sVS5JI4
With best greeting to all bosses - here The Allstars crawl!
(Facetanking memory game II)

https://youtu.be/uZsTnP0_Xpc
Crawling in the Crimsom Temple, red t16:
https://www.youtube.com/watch?v=n0hgtjDMpm4




More Videos

Spoiler

Tanking Uber-shaper's slam etc.
https://www.youtube.com/watch?v=25w1Mpw9ktA
Tanking Exarch, all spells and fire of 1000 suns:
https://youtu.be/GSLRVrEiXsA
Tanking sirus (with iron reflexes, tank his healbeams frontal, then they are healing best!)
https://youtu.be/0_B9-vYWo0Y

Maven x10 invitation

https://youtu.be/xxiNjKgYnrY

The Forgotten 31 seconds

https://youtu.be/Gk2SLZuF96k

Bonus: Facetanking all attacks of Uber Atziri:
https://youtu.be/rRgsoWWqAGQ

Tanking hunger's slam
https://youtu.be/z-s4GgDQuMM
https://youtu.be/t4nBLo_3CK8

Bonus: Minotaurier's suicide:
https://youtu.be/GZ-67dRx6cY



Occultist videos

Facetanker Herald of Agony & Phantasms vs Hydra

www.youtube.com/watch?v=FAmLDd89hkk



Facetanker Herald of Agony & Phantasms vs Shaper

https://youtu.be/WUnxEPdNeY4?t=349


Facetanker Herald of Agony & Phantasms vs Baran

https://youtu.be/ZII0tU1zwSA?t=21


Facetanker Herald of Agony & Phantasms vs The Twisted

https://youtu.be/SbDGNSfuNRU?t=16

Monik390 facetanking Simulacrum wave 30:

https://youtu.be/S9m_ZbyPHvY



■ ■ ■ TL;DR ■ ■ ■

Spoiler

The pob and many spoilers are designed like toolboxes for your individual specialisations.

The shortest edition is:


Get:

Helmet + HoA-efficiencies-lab-enchant
Circle of Nostalgia
4-6 Medium Clusters Pure agony
Aegis Aurora
Skin of the Lords /Loyals
Watcher's eye with es on hit
Empower and Awakened HoA-supports

In endgame max 80% poisonchance and castspeed and your generated HoAg virulences to 60-80 with medium cluster "pure agony" and your HoAg-lvl to 31 with empower and awakened gems. For defences get 3k es, spellblock and use 3-4 big defensive auras for infinitive ehp.

That's all.

Ordinary you need only:

1. "Tipps for beginning and levelling"
2. "Path of building"
3. "Build up defences and damage"
4. "The composition of agony"
5. "gear" - section body-armour
6. "skills": HoA-virulences
7. "jewels"
8. "checklist defences/ damage/ faq"
9. far down at the total bottom of the build you find all poe-tradelinks and budget-variations in the last spoiler




Scorpions & Spirits, Agony & Arakaali, Damage & Defences


Spoiler

This build reaches out to max the long row layers of defenses.
It stacks auras, armour, spell suppression, recovery, 100% flasks-uptime (inbuilded mageblood) and block.

The Arachnophobia Allstars are using a special combination of gear like the shield aegis aurora and skin of the lords. High increased global defences multiply your Es, your flasks, the aura determination and triple with grace.

Following the Allstars take wonderful the intensive full bath in the united composition of 4 keystones. Ghost Dance, Divine Shield, Zealoth's Oath and Wicked Ward recover, regenerate and recharge in quadrophony.

Then this team of components begin massive to collaborate, lift off and impressive quintuple total to: 18M ehp, 90 % physical dr, 95% evasion, a new top substain of 1-3k / on max 60% block and 75% spellblock, 2 k es/ sec and 1k es when hit.
It's like drinking every second some lifeflasks and your blockings are never limited. This means that in combat hits and spellhits heal you nonstop.


Offensive it's very effective and balanced with it's immortal dreamteam-mix of ranged and melee minions. It's center is the sting of the Herald of Agony, and 20 speedful spiders can add a wonderful aggressive style for shining clean screens.

With 20 withering, blinding and knockbacking spiders and a lot millions more more damage with all damage-clusters it reaches millions more of damage than other herald-minions-builds. It shines with it's characteristics in full chaos-damage and unique unmatched defences in endgame and high content.


We can facetank almost all bosses. Double damagefractions of ranged and melee minions.
The dream-team of scorpions and spiders!


/ Black Star down - youtube-record 4 seconds /

The Arachnophilia Allstars - are they the new Arachnophobias?

So take your dozen from this build:

Countdown

Spoiler


0- oneshots
1- the only one tanky tank of tanks. 1000 es on block, 1000 es when hit, 1000 es on hit/ sec
2- curses, 2000 ES recovery /sec with vaal discipline and wicked ward
3- panicskills
4- 000 ES/sec frost shield autotriggered
5-0 and more minions possible as mass-summoner
60 % and more damagereductions against ranged attacks in frostshield
75% chaosresistance, 70% spellblock and 60-70% real fullblock with 100% dr, 75% dr of max. and optimized 5000 Molten Shell
8-9% max elemental resistances possible when you focus on tankyness
9-0% buffed evasion, 90% physical damagereduction against big hits and crits, 90-190 % additional movementspeed, unique 9-18M ehp
100 % Spell Suppression, 100% flask-uptime, 100% ailment-immunities
110 % overcapped allresistances, ready for debuffs, scorch, elemental-degens and -equiliriumed maps
12 - 50 M shaper-damage




Why Pathfinder? Why HoAg?

Spoiler

The charm of the pathfinding choice is the 100% flask-uptime, an early ascendancy-inbuilt mageblood, and her 100% spell-suppression has advantages against many Ubers.

The Skin of the Lords almost doubles the effects of Granite, Jade and Ironflasks with global defences. And these buffs are again maxing the recovery of the aegis aurora-shield. The wither-capacities max up the 100% chaos-converted HoA-damage on top.

- As jugg, trickster, champ, or scion you reach good tankyness but don't finalize top minion-damage and need more investments for HoA-virulences, castspeed, chaos- and the golden rule/ self-poisoning-immunities.

- As necro, guardian or occu you can reach best damage (20M-100M). Necro scales the best in singletarget-damage, occu in high density and guardian best in tankyness.

Visit also our long necked neighbour old bros "The Arachnophobia Allstars":

https://www.pathofexile.com/forum/view-thread/3019705


Ascendancies__Guardian_Necro_Occu_Pathfinder

DPS singletarget___3______1____3___2

DPS high density___2______2____1___2

Tankyness_________1_____1.5___4___1

Levelling Lvl 1-75__1______1____3___2

Gearing Lvl 60-95__2______3____3___1

================================================


Pro Pathfinder, Necromancer, Guardian have in the end best tankyness in infinitive ehp.

Necro reach most singletarget-boss-damage, has most flexibility and some ups levelling.

https://www.pathofexile.com/forum/view-thread/3264207/page/1#p24587359

Guardian has great damage in high density with minion-mastery-unholy-might (25% after kill), but depends more on 5 minions/ allies for onslaught buff.

https://www.pathofexile.com/forum/view-thread/3019705/page/1

Occultist is most squishy, but scales top clearspeed with profane bloom in high density. Occultist has the hardest difficulty with more needed investments to max tankyness/resis/melding and castspeed/virulences.

Notes:
DPS high density Guardian / Occu with minion-mastery "unholy might buff"

Prices ---- equal by now, some differences in lategame (forbidden flesh and flame) hard to plan -----

Spoiler

To start fast:

■ Occultist is most squishy and not easy to max defensive layers like full spellblock or melding of the flesh - but great when you dislike spiders and prefer one more flaskslot. You can add in maps phantasms in the Herald of Agony supports, best with the notable "blessed rebirth" on one cluster, and apply withers yourself against bosses. Occultist's Profane bloom is b.i.s. in blight-content. Only with forbidden flame and flesh activating new necro's "unholy might" equal damage in lategame, before 10-15% less damage.

■ Guardian has some more damage as the necro with minion mastery 25% chance to gain unholy might after kill in maps, simulacrums, etc.
Permament curse resistances and a bit more armour and nice regenerations are big upsides in defences too.

■ Necromancer scales up in [3.19] most damage only in lategame with the b.i.s. buffing 9. link new "unholy might" ascendancy in combination with forbidden flame and flesh and occultist's "void beacon" (or profane bloom + spiritual aid instead in high density).
It's flexible with bone/spirit/flesh-offerings and a bit more easy to use early the (nerfed) melding of the flesh for +max-resistances.

Overall:

Occultist is only third choice when you want tankyness.
Guardian remains great with q.o.l. of 20% more movementspeed and fullgeared some more tankyness.
It looks like necromancy is the best fullgeared to maximize damage in lategame and most flexible in [3.19], but as downside deals with a tiny bit less defences.

It's impressive that poe is nowadays so well balanced and out of the three ascendancies each one has one specific upside.


- HoAg has huge range of attacks and 5-35 piercing or forkinh projectiles. Enjoy full fast mapping with the shortlegged crawler in endgame. You reach 2-8x more ehp than most other builds and in the offensive editions still as top tank 50M and up to 90M when focussing on damage. Let's sting!


+++ Content +++

Atlas / Mapping 9/10
Spoiler
Not perfect movement, but best range/aoe and capacity of almost all altars and map-mods


Pinnacle Bosses 8/10
Spoiler
As tank forgiving many mistakes, high damage, but abit complex to max HoA-virulences singletarget


Delirium / Simulacrum 9/10
Spoiler
Almost perfect, kite only charged explosion-attack and dot-beam of kosis


Einhar / Bestiary 9/10
Spoiler
Almost perfect. Tanky.


Blight 9/10
Spoiler
Not afk possible, but with storm brands/ void spheres easy. Tanky. Top 1 range.


Metamorph 9/10
Spoiler
Almost perfect.


Heist 8/10
Spoiler
Almost perfect. Can tank easy almost all mods and all doors, only around 190% movementspeed easy obtainable.


Delve 8/10
Spoiler
Until lvl 500 or even 900 almost perfect, specialisationsuntil around 2000.


Alva 7/10
Spoiler
One architect penetrates CI, fullgear needed for clearspeed.


Legion 7/10
Spoiler
With phantasms or void spheres best activating the legions


Betrayal 7/10
Spoiler
One boss remove flask-effects.



PRO

Spoiler


No one-shots


Facetank most bosses


Endgame: Max up your build into leading positions - soloplay guardians rank 1 reached


Leaguestarter:


Racing and Speed-Levelling possible: Balaar top 1 A10 Pts+Labs - HoAg in 3h42m51s

Overall not best, not cheap and not easy leaguestarter! Shield is high expensive in the first days of last leagues! See "contra" just below! - but in starter- and budget-gear extreme fast already with cheap alternatives.
I recommend to level with toxic rain etc., see "tipps for levelling", when you are not very experienced with HoA and minions and a bit crafting.

Ready for red mapping early. 6M dps, 400k ehp possible at lvl 85 with cheapest gear without awakened supports because the HoA scales most damage with medium clusters and withers.
But you will need the know-how to scale HoA-damage, get some recovery, clusters and CI-gear and to balance manareservations.

In end of first week in league often ranked first top 1 in the guardian-ascendancy soloplay, leaderboard of necromancers already archieved in week 2 of the first active league of the build!

Valuable, cheap and alternative gear for each slot.


Top 1

40/40 challenges completed - all content viable.
All Ueber-Bosses down, the Feared simultan, Simulacrum wave 30 farming, Delve 1000, etc...

Top 1 substain with 3 keystones and aegis aurora

Top 1 total defences: mageblood happy hour inbuilded, real fullblock, 100% ailment-removals, 80k armour, 75% evasion, 1M ehp buffed against all damagetypes - with frostshield counted in even much, much more, 100% spellsuppression, 87% max resis on top possiblewhen wanted. Is there any other build with these defence-capacities out there?


Beginner-friendly:

Budget: much cheaper than many metabuilds

Uniques in most slots

Complete poe-trade-links listed in the last spoiler at the buttom of the thread

Because you can facetank most bosses without danger, it's a nice time to learn more about their abilities, attacks and mods.

Not only a "copy my pob-link"- build: many mechanics of poe are explained in the guide. The build and pob are in many spoilers designed like a toolbox. You learn to balance mechanics like auras, mana, minions, trigger, clusters and can dive deep into the world of poe.

100% Poison, 75% Chaos Immunity

Ready to level to 100.

I solo-levelled necro deathless to 100 in full juiced red delirium-maps with increased-swarms and density of full buffed exarch-altars.
Earlier I played lvl100 guardian myself with t16 red maps, heists and deeper delve.
While most other builds go only for high damage and only 20-200k ehp, this build's focus on defences, enabling 1M - to inf* ehp and lvl 100 in all content.

Melee and ranged playstyle combined

Tank & Cast-style is definitiv more fun as kite & hide

All minions are immortal - optimal for boss-hunting

90% - 190% additional movementspeed

Allrounder

Best fitting for simulacrums, sanctums, delve, uber-bossing, deliriums, logbooks, heists, blights etc.

Easy to balance and to specialize for individual content and goals.

Much space to play and vary with skills, passives, keystones, clusters, supports and gear slots.

In groupplay great supporting with auras and curses.


More styles for fun in endgame:

Spoiler

- deepdong - delve it deep to level 500 easy and deeper on own risk

- Minion Mass Summoner is guided in "Harry Potter Senior" - build up your swarm up to imposing 77 forceful followers filling the screen.

- Heralds of Purity are strong variations

- Fast & funny Headhunter possible

- max 5000 ES on max block possible with mageblood




CONTRA

Spoiler

On maps with the No-Mana-Recovery-Mod you have to take in an enduring-mana bottle and must map slow.

Heavy ground damage can still kill you (exception is our immunity to burning and shocking ground).

Overall not best, not cheap and not easy leaguestarter! Shield is high expensive in the first days of last leagues! See "contra" just below! - but in starter- and budget-gear extreme fast already with cheap alternatives.
I recommend to level with toxic rain e.g., see "tipps for levelling", when you are not very experienced with HoA and minions and a bit crafting.

You will need your time and some know-how in endgame to balance each 3 levels your damage / clusters / amulet / boots and your defences / auras / keystones.

In Ssf HoAg is strong extreme not optimized. But the ssf-mode is much more difficult to max the CI-unique-gear and HoA-rings, the helmet-enchant and clusters.

When you take the tanky nodes "only" 20 - 50 millions singletarget shaper-dps. That is more than enough for all bosses. You will rush through the maps with your 150% added movement and 42 mill. piercing and splitting mapping-damage. You have no downtimes of your damage because you are tank and you have both melee and ranged DD's. But sorry, you don't oneshot the Ubers and need some seconds more for Maven and Shaper.

Not cheap when you max your watcher's eye, amulet, empower and implicits - like in other builds.

In leaguestart often alternative 2c gear is needed in these and in the shield-slot because of pricefixers/ high prices.

High prizes are often leaguestart prizes. Ongoing in league they will change. Support and demand changes through the first weeks much in trade.
The cheap, but valuable, starter-gear-variations will carry you also safe to lvl 100.

HC pending / not solved:

There are a very few mobs (eg betrayal) which can remove flask-effects and an alva-architect attacks like you are Non-CI with his dot's


But also without top-gear:

Large es/ block is most safe against poe's lags and disconnects, but you need a different flask-set-up as in soft-core.

HC lvl 100 reached in the guardian-ascendancy.



Thanks to my heroes of hack Vatinas and hitmantb, Shadowtitan, Luetjeminze and Oldboi and FrannyX04, to monik390, to Betta-ah Gaming, TrueEdge, CLloyd0, 2rdd, Kaevar, ziumbala and helloicanseeu, ShatteredEssence and to grimjack68, to Zerber, elatycs, jjmccaw, mytrasher, to Wermine, allumino, TheBigDirty, VahnNoa, LiQuss, NoxOnion, Humtol, Zakk777, Dragonow, insteadofme, cdnza, to erigol07, Arkanis_Gath, Shaddrack, Deerminator and Balaar:

Spoiler

Vatinas: His build made this build possible. For my own I changed only 60 passive points, clusters, the mainskill, 5 more skills, 8 support-gems and half the gear and jewels. The mechanics, gear and deep explanations I learned and experienced from your skills and build! Thank you again for your so interesting and top amazing build!!

[3.13] A CI HoP + Spiders Guardian - 70K armour, 1400 ES on block, millions of DPS || My 1st lvl 100

https://www.pathofexile.com/forum/view-thread/2554248/page/1

Hitmantb and Shadowtitan: This helped me so much to get a new love in path of exile!
[3.10] Herald of Agony Mana Guardian | Deathless T19 100% Delirium

https://www.pathofexile.com/forum/view-thread/2663126/page/1

Thank you Luetjeminze for doing a great levelling pob!

Oldboi on PoeNinja-Builds: Your Build is perfect, but a bit fluffy-geared. ;-)

monik390: You did the max-op-optimizations and a lot great tipps, set-ups and ... discussions ;-) !

FrannyX: You helped a very lot improving this build with questions and video! You made great tipps for gloves, rings and damage-setups!

Thanks to Kaevar and ShatteredEssence! Thank you grimjack68, Zerber and jjmccaw! So many good advices, views and vibes, thematics and, also very important, questions you put into the arachnophil community, build and thread.

Thank you Dragonow for a very interesting boots-setup, to Zakk777 and helloicanseeu for jewel-alternatives, to Humtol for pob- and apep's-details, to mytrasher and elatycs for great spider and virulence skill-possibilties and to VahnNoa for perfect crafting-guides!

Thank you CLloyd0 and TrueEdge for tanktests and great & funny videos and to Betta-ah Gaming for great guides.

Thanks to 2rdd for alternative ele-dr with transcendence and to cdnza for upper pathing!
To erigol07 for arachnophil supports and more!

A lot thanks to Arkanis_Gath for best slot of hope!

Balaar created and pushed a perfect HoA speedracer!

I enjoy the community and discussions and questions very much and learn a lot! Thank you!


Index/ Navigation

Spoiler


1. Important Build-News
2. New Videos

3. TL;DR
4. Introduction
5. GIF - facetank 2 minotauries

6. Videos

7. Countdown

8. Pro
9. Contra

10. GIF - Oneshot Legion

11. Thanks & Greetings

12. Index / Navigation

13. Path of Building
13.1 Configuration PoB

14. Choose your edition - balance your defences and offensive
Progression of gear and levels

15. Gear (Panorama: all items)
16. List of all trading links page 50

17. Composition of damage

17. Gear, Skills, Links
17.1. Gloves: generating virulences
17.3. Skin of the Lords keystones

18. Flasks and Sulphur
18.1 Jade/ Basalt/ Graniteflask, triggers and suffixes
18.2 Bottled Faith against dot
18.3 Soul Ripper: spam Vaal Skills
18.4 Enduring mana flask
18.5 Alternative flasks


19. Jewels and Clusters

19.1. The Golden Rule: virulences
19.2. Pure agony
19.3. Thread of hope
19.4. Melding of the Flesh
19.5. Split Personality: ES
19.6. Forbidden Flame/ Flesh
19.7. The Watcher's Eye: ranking of mods
19.8. Large clusters
19.9. Belt jewel
19.10. Alternative jewels
19.11. Important Clusters and their ideal combinations
19.12. Bodyguards: knockbacks

20. Ascendancy, Bandits, Pantheon, Attributes Requirements
Advices for labyrinths

21. Tipps for: starting, levelling, leaguestart
21.1 Levelling
21.2 Leaguestart tipps
21.3 Gearing low budget

- Important Mechanics -

22. Fire and other ailments: Igniteresistance, 100% immunities
22.1 Other ailments: Freeze, Corrupted Blood, Dot

23.The dirty scorpion-tail: different socket-colours of bodyarmour, HoAg and damage, manamultipliers

24. Manamanager
24.1 Manamaster: + 16 more ways of skill-efficiencies

25. Skillmanager - 15 ways to free up skillsockets

26. Blizzard: How to raise the spiders, corpses, aoe
27. Crafting clusters, boots, gloves, jewels etc.

28. Controls / keybindings / movement:
Examples and triggers

- Endgame -

29. Level 100
Defensive skills, frostwall

30. Boss-Hunting - tipps
30.1 Long boss fights: Sirus, Shaper or Maven

31. Simulacrums

31. Specialisations and Individualisations
personal goals, leagues-content, belt headhunter & mageblood

32. checklists damage

33. checklist defences: When you die often: what stats to check

34. FAQ
34.1. Links for poewiki, path of building, poeninja

- Explanations / Variations / Informations -

35. 21 is only half of the truth: knockback and damagereduction of frostshield

36. Make Hatred, Not Grace: More damage
37. Don't panic: More Duration
38. Harry Potter Senior: Phantasms-support, Mass-Summoner
39. Pack of Purity | How to try Herald of Purity
40. Whispers of doom: 4 curses
41. Full Null and headhunting

42. What is this kind of language?

43. page 50: Updates / Changelog
44. ...Yippie... Let the spiders dance

Page 50 of the old*bro longneckneighbour "The Arachnophobia Allstars - Guardian CI" shows:

- Experiences of gamers with this build - Quotes and posts of users
- build-ratings
- ranking map- and invitation-mods
- blight maps
- hc / hardcore
- HoA vs HoA, HoA vs HoP other builds
- Fullblock vs Glancing blows
- More Videos
- Full Changelog
- etc.

https://www.pathofexile.com/forum/view-thread/3019705/page/50



___________________________________________

Path of Building

Spoiler


PoB all Final trees + Levelling trees

Here we crawl:


Select the item-tab "final items"

https://pastebin.com/AjnUL1mf

https://pobb.in/AjnUL1mf

Path of Building

xx pic xx

Combinate everytime the pob-tree with the pairing item-tab:

Spoiler


Fullblock Mapping Lvl 90 before Aul's uprising & Fullblock Mapping Lvl 90 before Aul's uprising items

100% Chaosconversion-Trees / Voices-clusters-trees & + Item-Tab 100% Chaosconversion-Items



--- Build works also lowbudget with 60 virulences --- 9 - 50M pinnacle-boss-damage ---

--- pob is sometimes calculating unreserved mana not correct - pob's manamanagement is tested and work ---- disable envy ---- pob sometimes disables 20 spiders after gearswaps, then activate/ check them again / count them 20x ---- count in manually 11 phanatasms with "physical projectiles" when used


Passive Tree, Path of Building


Use the community fork Path of Building to calculate better raise spiders and ehp.

-----

Configurations PoB:

Configure HoA the tail-attack, 40-85 virulences, 15 withers, and 10-45 poison stacks on enemies (for calculating vile toxins) to get the correct dps.

Add enemy is: Unholy might (new necro ascendancy), minion-mastery increased offerings (singletarget), minions are on full life, flesh or spirit or bone offering, grace, discipline enabled if used phantasms: 11x, physical projectiles.

For valuable comparing shaper-damage it is recommended to change melee-splash on dagger to multistrike and pierce on body armour to vile toxins or marked predator.

If used, add ignited (raze and pillage), bleeding (vulnerability), moving (knockback).

For even better calculation add the 10 % increased damage taken of shocked/ consentrated ground vessel of vinktar/ bottled faith.

While mapping: 5 projectiles of the scorpion (with helmet enchant: 7) plus anomalous 6x piercing the targets with pierce support, with awakened fork x7, up to 101 targets.

On all dps-calculations first the singletarget shaper-dps is stated and showed.

----- Because almost all builds stats and notes their aoe damage, cooldown-skills-damage, are counting in chaining-damage, cooldown buffs and full charged skills, maxed not permament supportbuffs, never possesed 10-mirrors pieces, mageblood and low-budget 100-divs vaal regalias as starting-gear, crit hits peakdamage, and a lot other not alltime-up permament standard-attack-damage, I decided also to not only mention alone the singletarget shaper-dps in the spoilers and added further factors about the total damage. -----




Build up and balance your defences and damage

Spoiler


This build shows improving paths of easy scaleable gear-set-ups.

Damage and defences are balanced a bit different with gloves, amulet, tempestshield and clusters and you can switch the set-ups easy and fast.

1.) Starter Set-up

Begin easy to develop your manamanagement around lvl 80 with the small clusterjewels "uncompromising", "self-control" and "sublime form".

With the HoAg-helmet enchant, circles of nostalgia, 3 small clusters and charisma+sovereignity aura-reservation-efficiencies you manage your mana to activate all big auras.

When you reach on the tree 100% spell suppression and with well rolled flasks 100% flask-uptime you are already geared for all content.

You can easy plug in more ghastly-jewels with minion chance to poison on hit, a minionmastery or the +1 chaosmastery "corruption" for more damage when wanted.


2.) Boss-Hunter 70 Edition Fullblock 20 M shaper damage


Easy around lvl 90 you optimize your damage with full "pure agony" on all medium clusters.

Harmonically in simultaneity you tripple up your ehp:
Arriving in the third large cluster for spellblockings around lvl 90 you max your defences and recovery and switch in with more wanted jewels or small clusters.

You reach an unique record of 1M-inf*Ehp.


3.) 100% Chaos-Conversion-Edition: The Highway to damage 20-50 M shaper-damage

Now lift off into full force in the elegancy of white triad grips and bear Uul's Netol's Vow amulet.
When you builded up your own poisonchance with a Divergent HoAg lvl 21 gem, it's your final boarding time for "100% Chaosconversion". Used for The Feared, UE and simulacrum wave 30 it's still played top tanky for safe 100 levels.

With voices clusters you improve further to 50M shaper-damage.
Stacking 80-85 virulences against the last Ubers your 50M damage in still remaining full tankyness.


With the Squirel with 150k ehp like common squishy occus ;-) 89M are possible.


Panorama of gear

Spoiler

Boss-Hunter Edition 80 Fullblock















___________________________________________

Chromino's Fine Composition of Agony and Arachnophilia

Poisonchance, Virulences, HoA-levels, Withers


Spoiler


Let's sting!



Mix the max! This fine composed recipe with the full dozen seasoned components tastefully serve full arachnophilia in passion for destruction.

Shake up and stack up the coctail of damage for shining clean screens with

■ Virulences ■

Whenever you poison with storm burst and other skills, you generate agony-virulences and your Herald will hit faster and harder.

Poisonchance and 4-9 medium clusters of "pure agony" are basic components to full up 60-80 virulences. Final place in the cherry jewel the golden rule.


I.) Skill up minimum 80% chance to poison:

20% HoAg-buff
20% additional poisonchance of Divergent HoAg lvl 21
25% 2 passives serpentine spellslinger
20% curse mastery (whispers of doom: use 2 curses despair and temporal chains or sniper's mark)

While levelling:
40% chance to poison supportgem/ or integrated in rare gloves


Alternative increasements:

Spoiler

+20%-40% increased HoAg buff on circle of nostalgia
+30% ashes of the stars with Divergent HoAg
+25% 2 passives Fatal toxins
+20% septic spells cluster
+15% discord artisan passives
+10% empowered envoy cluster


II.) We choose the most fast hitting spell with lowest mana-cost in whole poe - storm burst - to generate full virulences.

Limit it to lvl2, quality 20.

(divergent) storm burst (lvl 2) - (awakened) cast while channeling (lvl 5) + faster casting (lvl 20) + (vaal) firestorm (lvl 1)

Increased castspeed, increased aoe and increased duration stack the virulences faster up with lowered delay.


+40% more virulences with faster casting-support for stormburst
+ divergent storm burst (bursting orbs hit more often)
+ 15-30% castspeed flask-suffix

Or while levelling: Kalisa's grace gloves

Alternative increasements:

Spoiler

+ 20-40% onslaught-flask / ring-implicit
+ 40% increased duration support
+ increased aoe harvestcraft/ implicit on weapon
x2 projectile-skills with ring nimis


Check the counter in the storm burst icon. 10-14 fast fullchanneled burstings are great for 70-90 virulences.


III.) 'Tempestshield', additional 'storm brands', 'void sphere' or other channelled & triggered skills like 'purifying flame', 'firestorm' or 'unearth' stack virulences beside.

==》 You choose the best virulence-skill-generators in the following spoiler "gear, skills, links" in the section "gloves".

IV.) Double with self-poisoning your stacking of virulences with the jewel "the golden rule"


■ Full Agony ■

V.) Insert soon and as early as possible max 6-9x medium clusters "pure agony".

They are our leaders for damage.

VI.) Check the counter in the green HoAg-Aura-Icon for the needed continuous 60-80 virulences-stacks singletarget.
Alternative check in pob the full combined gained es/ on hit-rating with full channelled storm bursts etc.
.

Maxed 80 counted virulences quadruple the damage compared to slow 40.


■ HoAg-supports and gem-levels ■

VII.) Climb up and crawl to the HoA tipping-gemlevels 28 / 29 / 34.

The HoA scales heavy with gemlevels, awakened supports and empower.

+21 Divergent HoA lvl 21
+3 empower lvl 4
+4 2x +2 skin of the lords
+1 awakened miniondamage
+1 awakened void manipulation

+1 chaos mastery "corruption"

+ awakened vicious projectiles
+ against endgame-bosses anomalous vile toxin
/ in other content dungeons: anomalous pierce
/ in open designed maps: awakened fork

Alternative increasements:

Spoiler

+1/ +2 Rare Helmet (vendorcraft)
+1 ashes of the stars
+1/ +2 rare amulet
+1 awakened empower lvl
+2 triggerwand
+3 Cold Iron Point dagger



■ Withers ■

VIII.) 9-15 wither debuffs almost double the damage:

■ Anomalous withering step (- increased duration) (9 withers)
(+ashes of the stars 12, +enhance 15, increased duration support possible)

■ The pathfinder ascendancy 25% to wither on hit with fast hitting spells like storm burst

Alternatives

Spoiler

■ jewel glorious vanity + transformed notable ritual of shadows + stormburst (15)
■ weapon severed in sleep and HoA-phantasms-support
■ spelltotems - multiple totems - wither (15)

When you use "Arakaali's fang":
■ Arakaali's fang with withering touch - multistrike (15)

■ gloves abhorrent interrogation (15)
■ cluster eternal suffering (5)
■ Anomalous Herald of Agony + Withering Touch support + Anomalous Pierce + (Returning) Anomalous Faster Projectiles
■ in the chaos mastery "corruption" 5% chance for 15 withers
■ in maps: vaal anomalous skeletons - withering touch - feeding frenzy
■ in legacy standard: jewel balance of terror and "inflict withered ..." + selfcast despair + storm burst (15)




■ 2 Curses ■

despair + temporal chains (or sniper's mark) are mixed in.


■ Gear up ■

Fuse it all in the armour Skin of the Lords. Wield the "United in dreams"-sword.

If you you are boarding to full-damage serve your composition of destruction in the deep love of the dirty scorpion-tail:

IX.) Facetank much to debuff with your void gaze of the helmet Eber's Unification and fire almost nonstop stormburst for full damage.

X.) Triad Grips with 4 white sockets add elegance of millions of damage in the 100% Chaos-Conversion.

XI.) Use more voices-clusters for more medium clusters with "pure agony".

"Uul netol's vow"-amulet is scaling further up to big 50M damage against the Ubers when wanted.


■ More Poison ■

XII.) On your belt-jewels in a darkness enthroned-belt and more stacked ghastly jewels with "15% minion chance to poison on hit" in the tree you scale damage further up.


■ Bonus ■

In maps the "Redemption" or "Ravenous Horde"-mastery with "unholy might" and also the +1 chaos mastery "corruption" multiply damage too.


==》 For all important factors please head to the spoiler "checklist damage" at the bottom of the build.


___________________________________________
Last edited by Chromino on May 17, 2023, 8:27:13 AM
Last bumped on Jun 1, 2023, 8:37:30 AM
Gear

Spoiler


==》 All gear poetrade-links, their b.i.s.-upgrades, alternatives and budget-variations and levelling-recommendations you find in the last spoiler at the buttom of the build: https://www.pathofexile.com/forum/view-post/24926597


Especially in wide open designed maps, areas and in arenas against bosses + ubers you reach leading damage with "United in Dreams".



United in Dreams - 60% HoA poisonchance is since [3.19] a full buff to minions - best 25% more damage.


Harvestcrafted increased AoE or with the implicit on the weapon burst more HoA-virulences.

Alternatives:

Spoiler

Dagger & Flask




Withering Touch – (Awakened) Unbound Ailments - (Divergent) Melee-Splash-Support / Multistrike


Let the spiders dance!

Arakaali's fang is best before you get your third large cluster and full HoA-virulences. The spiders are fast. Great clearspeed in not full juiced content lvl 70-95, in labyrinthine, winding, angled, crampy dungeon-maps, against proxy-shields and to apply full 15 withers in arenas against lower ordinary pinnacle-bosses.

Use fast 2× unearth (/or desecrate) for needed corpses, then 1x flask writhing jar and an aoe-skill like storm burst / storm brands / flamedash to raise the spiders.

Wormphilia - raise your spiders
Spoiler




We have to raise our spiders. We want to do this in every situation. In some boss fights ball-lightning alone are difficult to target the worms of writhing jar, when you cannot concentrate on them.

For different gamers different keys work best, choose the keys for your prefered style. Take them intuitive and choose the ones you can use fast.

One possibility is:

Take desecrate on the second (right) mouse button. Push it two times. Open your Writhing Jar – bottle. Then last, in the moment your worm lift off and is flying into the air, push instant an aoe-skill. I personally placed it on the middle mouse-wheel. This works best.

So: 2 x desecrate right mouse button, channel storm burst, 1 x writhing jar flask. It is fast, but easy.

Or: 2x desecrate rmb, 1x writhing jar, 1x frostblink middlemouse button




You can switch to different instant or fast aoe-skill to get this result.
When your crawler, heist members or Einhar are too often killing the worms before you, storm burst or storm brand works better with it's 360°-er aoe. Ice Nova is comfortable.

Also using predator and marking bosses makes raising spiders easier.


Monik390 suggested more tipps to autotrigger spiders:

https://www.pathofexile.com/forum/view-thread/3019705/page/287#p24396858



Against the last bosses like Sirus, Shaper, Maven change melee-splash to multistrike and unbound ailments to feeding frenzy.


More variations

Spoiler




+1/ +2 triggerwands are great for HoA lvl 29/34 and offer a lot q.o.l.-with automatic triggers.

+3 Cold Iron point dagger is again your taxi to the next HoA tipping point 34. Use absolution, a chaos golem or anomalous vaal skeletons and the feeding frenzy-buff to max your damage without full withers.

More heraldry without arakaali's/ aegis aurora:

Dualwilding the new Heartbreaker dagger (with wicked ward) and United in Dreams or +3 CIP is great in [3.19]. Stack spellblocks on the new rainbow stride boots when you want, with tempestshield or mistress of sacrifice and bone offering.

For tankyness: The heartbreaker-dagger recharge es in topspeed with wicked ward, high evasion and ailment-immunities. You can stack it further with "essence surge" on the tree, ar+es-mastery and on a watcher's eye discipline-mod.

Switch in awakened fork for clearspeed in the HoA supports.

In early low levels essence-Crafted spectral spirits are strong too for the feeding frenzy buff.



For withers without arakaali's fang's multistriking withering spiders use simply in leaguestart:

Anomalous withering step - increased duration
or
spelltotems - multiple totems - wither

and

Herald of Agony | Summon-Phantasms-Support | Awakened Minion Damage | Empower | Awakened void manipulation | last: vile toxins / predator / damage full life / awakened fork | without arakaali's fang's: withering touch







Body Armour



Spoiler


Take the trinity of auras. Then upgrade to the quadrophony of the Lords.

The 2 x +1 level of skills skin of the Lords or Loyals serve more damage up for our agony. Sometimes you also need less defences when your enemies are faster killed. For all content we love the damage to onehug the mobs strong and instant.

All Gems have to be corrupted!
This is the best balanced combination of supports.

100% increased global defences increases perfect further your auras and your granite, jade, iron and basalt flasks.

Also 4 or 5 correct socket colours are enough.
==》 For different socketcolours dive to the spoiler "skills" --> "the dirty scorpion tail"

==》 Different special setups like the minion-mass-summoner-mix (phantasms-support) or the pack of purity (HoP) are guided in the spoiler "Variations" of the build.



--- The Keystones ---

Divine Shield - Iron Reflexes - Ghost dance - Lethe Shade - Magebane

Spoiler




You yourself choose your final key of default buffed 90% evasion + 2k es in high density damagepeaks or instead doubling armour + es on block against The Ubers.

Magebane

Perfect to reach 100% spell suppression with eldritch boots and some passives on the tree like "inveterate" or also "instinct" or "elegant form" on clusters. Take a look into the section "important mechanics" --> !100% spell suppression". Best against U-Eater.


Divine shield

offers much regenerations, especially when they are most needed against bleedings and vulnerability-curses.




Iron Reflexes

Is a tipping point for exchanging evasion into doubling sustain.

Determination and Grace will take you together with Iron Reflexes to 150000 armour.

Not 15000. Yes 150000.

This means you get 3000 Energyshield on all your blockings with the Aegis Aurora-Shield and block is never limited. This is big buffed by 140% increased global defences (armour, evasion, energyshield) of the Skin of Lord and increased aura-effects.

Best using is optimized in combination with graven's secret-belt, a jade- and a basalt-flask. Melding of the flesh and divine shield can max further. Don't use Ghost Dance.

In maps it's best used with frostwalls linked to cws or meatshields like phantasms in supports of the HoA.

Iron Reflexes is the choice to facetank Sirus, Uber-Shaper and more high physical-damage as well as blockable fast spell-hits like from Exarch, Maven.

Explanation high vs medium Armour

Spoiler


The shaper slam and a beam of sirus with big physical hits are fine examples for differences of effective high 100k armour beside the strong doubled es on block.

https://www.poewiki.net/wiki/Armour

Take a look in the ar-calculations on mitigiated damage and rules of thumb: The allstars take with double armour minimum 40% less damage with only one damage-mod up. When shaper crits it is about 50% less total physical damage taken because of the dimishing returns of armour, and with double or tripple damage modifications these differences will raise much further.

You want more?

Spoiler


You really want 200000 armour and more? Or 500000?

Spoiler


Take some #% increased armour notes on clusters like stacking "battle-hardened", "defiance banner", a vivinsect unset ring socketing grace lvl 26, the helmet memory vault and in the templar area "sanctum of thoughts". You will lift off to 250000 armour and more and will get 5000+ ES on block.

But at the same time you will loose damage and other defences and will not benefit much from these high AR-numbers. They don't offer much more pdr.

Without downsides wearers of the new b.i.s. mageblood-belt reaches 250k - 0.5M armour, 10k/ es on block with well rolled flasks.








Glancing Blows

decreases your damagereductions and capacities of molten shell and frostshield - but when you have high evasion, high armour, high absorption charges of graven's secret belt, meatshields and reached 100% spell suppression it's for full 75% blockings in some set-ups best recovery with the aegis aurora and enables to push out tempest shield too.


Ghost Dance

High 20k ev is reached by your buffed grace. That is 90% evasionchance and 95% with blindings of pure guile.
You take 1 out of 20 hits.
With your blockings you take 1 out of 80 hits .... that's 1.25% chance to be hit.

Less hits are taken, less recovery is needed. Together this combination manifests a layer of immortality - you improve 9M to 18M to inf* M Ehp.
As bonus the evaded hits tripple and more the remaining capacities of your molten shell and frostshield for the big punchs, peaks and crits.

Ghost dance recovers buffed 500 es and more when hit, x 3, so it's equal to 1.5k-2k es perfect filling the random gaps of the block- and spellblock-layers in damagepeaks.

You cross the keynote also on the path on the tree.

Ghost Dance is best-in-slot in high density.


Lethe Shade

Perfect against not blockable damagetypes. When you reached 100% ailments-immunities it's a strong addition against the uber-dot-bosses.

It fills up the small gaps until maximal absorption charges are generated, until the next recovering block was triggered, or until you moved over a ground-effect.

Lethe shade is accessable with a thread of hope, massive radius.


Chaos Inoculation

grants chaos- and poison-immunity.
So it's most easy and efficient to use the golden rule jewel for stacking 100 and more poison stacks also on yourself.

You balance defensive layers into auras and recovery into keystones so that you can gear much unique gear.

You exchange some life-ehp against not needing life-recovery or life-leech, one free flaskslot instead a lifeflask, and 100% chaos-resistances for a lot qol in many map- and altarmods or against Sirus.


Other keystones:


Spoiler


Runebinder

offers as keynote 10 more virulences singletarget with storm brands while moving, that's a lot fast damage. You can activate it with a large-radius thread of hope too.


Call to Arms

... with "Enduring Cry" and Zealot's Oath strong ES-regenerations


Wicked Ward

is most often starting recharging in fullblock-editions, high evasion, 100% ailment-immunities, with the +1 chaos-mastery and of course after using vaal discipline too.

Buff it with the ar+es mastery "increases to armour also apply to es-recharge by 20%" to compensate with skin of the lords and the ar-passives the downsides by 80%. So it's 2-points-wonder in our setup for 75% more continuous es-recharge.

Great in slower lower levels, not much effective in the faster lategame against aoe, dot and swift bosses.


Zealot's Oath

is needed to transform regeneration of purifying flame or bottled faith. Not needed without.


Ghost Reaver

... with "Ethereal Feast", life-leech-support, the flask "Vessel of Vinktar", another leech-flask suffix, interesting instead "Wicked Ward"


Resolute Technique

... use it only when you prefer melee-style cycloning instead storm burst




Critical damage reductions you find sometimes on corrupted Skin of the Loyals.

Skin of the Loyals offer enough damage for t16 and uncorrupted gems fits in.


To summarize:

■ Take ghost dance only when you use grace and not with Iron reflexes. With grace b.i.s. in maps / high density.
■ Iron reflexes is b.i.s. against sirus, shaper, uber exarch.
■ Take lethe shade only when you reached 95-100% ailment-avoidances against ubers or for more reaction-time against ground-effects. Not before, not often needed in other content.
■ Wicked ward is not much helpful against bosses, but great with high evasion and high spellblock, 100% ailment immunities, ar+es mastery for increased recharge in maps.


□□□ Ranking □□□

1) Skin of the Lords: Divine Shield, Magebane
Best balanced colours: 4 g, 1 r, 1b or 3g, 2r, 1b
2) For facetanking Sirus, Uber-Shaper etc.: Iron Reflexes
3) Skin of Lords Lethe Shade (only with 95% ailment-avoidances)
4) When you upbuilded all defensive layers, Glancing Blows is sometimes valuable
5) Ghost dance, Wicked Ward, Zealoth's Oath, Runebinder, for melee cyclone Resolute Technique, many neutral keystones
6) Skin of the Loyals, 2x +1 socketed gems + 50% reduced damage of critical strikes
7) Skin of the Loyals




This shield is the fixing point of recovery and substain:




Spoiler


Fullgeared you'll get up to 1000 ES on 50% fullblock and 75 % spellblock. This can work 10x and more each second, blocking is not limited.
Also extreme lags, oneshotting disconnects, freezed networks, framehangers and all other damagepeaks will fail to kill you. Your big block heals and recovers unlimited.
On the peak of the top the +5% max cold-resis are further buffed with the jewel melding of the flesh and aura purity of ice to imba +85-89% all max resis.

You have to search poetrade for shield aegis aurora with: " 'implicit' grants # lvl skill determination" or granted grace. Reduced critdamage taken is third choice. You can also corrupt the shield yourself.




Safety First! - Determination


Important: Put in a skillgem Determination/ Grace when you don't find a Determination/ Grace-Corruption or other skills granted on gear, push out another skill.
The Armour is most important for ES on block and pdr.

==》 16 more ways for free skillslots are listed in "Balancing & Managing - Important mechanics" ==》"skillmanager" below.

Alternatives and leaguestart

Spoiler


The combination of the malachai's loop, the belt graven's secret, 2 added power charges on the tree and best a watcher's eye es on hit is tanky enough for almost all content before.


Apep's slumber is strong too in leaguestart with high recovery and +max resistances.

Or take simply a rare shield with "recover 5% es when block" and high es. Best of course, but hard to craft, with +gemlevels, +max resistances or additional spellblock.


When you stack around 100% faster start of es-recharge on the watcher's eye, "essence surge" or also heartbreaker dagger, "wicked ward" is buffed big and also the +max resistances are top on the alternative apep's supremacy.





1-2 Circles of Nostalgia / Unset Ring




Spoiler

Circle of Nostalgia is very important for our ressource mana and will manage our reservation for our herald. You need minimum 1) 38% increased efficiencies on the ring.

==》 visit spoiler "manamanagement"

The best implicits on the ring are stats like "chance to avoid elemental ailments" and granted "onslaught".
Other granted skills, str, resistances and increased aura-effects are good starters.

In [3.20] Sanctum hex-curses are buffed. A cast-when-stunned triggered or selfcasted lvl 20 despair brings in much more damage as instead granted on gear.

2× circles of nostalgia makes also the manamanagement or the amulet anoint more variable. You could tasteful combine them with a flask witchfire of despair.

Alternative gear an unset ring with "curse with despair on hit" (or before 4 white sockets of triad grips "vulnerability") and your skill-management turns much more flexible.

An Anathema moonstone-ring or a hungry loop are more possible variations.


Upgrades with metamorph-catalysts

Spoiler

You should upgrade your circles of nostalgia with fertile mana-catalysts for reservation-efficiencies, the belt for overcapped elemental resistances against debuffs with resistance prismatic catalysts, and your amulet with attributes intrinsic catalysts.




Uul & Aul - The Amulet


Spoiler


In endgame against the Ubers "Uul-Netol's" buffs best the damage and adds resis.

The "ashes of the stars" buffs the generating of virulences (divergent storm burst, increased poisonchance HoA-aura, anomalous withering step, phantasmal void sphere etc.) and more withers and the quality of many more alternate skills (50% dr divergent frostshield, etc.)

The choice of tanks is the amulet aul's uprising for easy one more large tanky aura, quite effective buffed by your global defences, as long as you miss efficiencies on your clusters.

The cheap Stone of Lazwhar caps fast your spellblockings beside castspeed and enables when wanted to switch out tempestshield.

A rare amulet including aura-mana-reservation-efficiencies, or +1/ +2 gemlevels is a strong variation.


Anoint

Spoiler

Use "careful conservationist" for 100% flask-uptime.

Alternative path "careful conservationist" the tree and anoint "prismatic skin" or "crystal skin" for +max-resis /100% ailment avoidances.

When you need some spell suppression to fill 100% choose "Instinct" or "Resourcefulness".

An early cheap anoint is "Sanctuary" for blocks and resis or "Utmost strength" on a starter-amulet.




Helmet



Spoiler


Full es, full damage, our beloved inbuilded void beacon... The big b.i.s. is an Eber's Unification Circlet for nice 20% more damage.

The maw of the conquest offers the rare mod unaffected by poison instead CI and enable hybrid life+es-set-ups to use best the golden rule.


Simply a rare eldritch helmet with high es, +1/+2 all miniongems-craft, reservation efficiencies as eldritch-eater-of-worlds-implicit and stats like debuffed chaos resistances nearby or when needed resis are great also.


Best helmet-enchants are:

1.) Singletarget: 75% increased efficiencies of less skillreservation is the best enchantment for Herald of Agony

2.) Blight/Delve/High density: Herald of agony fires additional projectiles – it's like a LMP-support and best for clean screens. Easy to use with two circle of nostalgia or with "presage", or on an alpha howl's helmet or other additional manamagement.

You can get 30% quality of the helmet with Hillock or with corrupting beastcrafting for more es.

Variations

Spoiler



An Ancient skull is prefered too.







Gloves



Spoiler

Use always only 4 white sockets on the triad grips.
100% chaosconversion is best to buff 20-50M damage with withers, despair, minion-poison and eber's helmet.

==》 In "Important mechanics" --> "Crafting Gear, Clusters, and Gems" is the "Crafting"-guide for the 4 white sockets of the gloves (betrayal, temple) and also gems, clusters and boots.

Start with rare gloves with high es and integrated chance to poison, faster casting, or crafted for more castspeed with essences of insanity and good eldritch-implicits or spell suppression until you collected more defensive layers to focus in higher levels on the damage of the triad grips.


Best gloves labyrinth-enchantment are "of ire" (virulences), "of reflexion" (distractions, meat shield) or "of spite" (chills).

Variations

Spoiler



Try out Asenath's Gentle Touch for aoe with spiritual command, Null and Void for virulences with rampage or Vixens entrapement-gloves for a third curse.




Boots




Spoiler

Get rare eldritch boots with high es, around 70, and high spell suppression (13-14%) and when wanted ailments-immunities on a sufffixand crafted as eldritch-eater-of-worlds-implicit

Rare boots, with the elevated prefix unaffected by poison is in endgame a variation to enable a hybrid life+es set-up.

==》 visit the spoiler "crafting" in "important mechanics".


As alternative rainbow strides add high 20% spellblock. With a bit more stacked spellblock you can deactivate tempest shield.

Alternative in boots integrated increased duration-support buff impressive storm burst and firestorm or almost double your vaal skills and molten shell-uptime.
==》 visit "Variations" --> "Don't Panic"


Best boot enchants are spell suppression and mana-reductions.
Regenerations (with Zealoth's Oath) and added movementspeed are nice too.




Belt

Free stats and suffixes




Spoiler


Graven's Secret cloth belt let you recoup up to 70% damage of elemental hits. Get the 5th powercharge "infused" when wanted in the rangerarea or also the 6th in the witch-area and generate charges on block with mage hunter stacked on the clustersor also anomalous power charges on crit-support linked to skills like stormburst or storm brand.
The belt has most absorption-charge-uptime in damagepeaks when you block often against fast elemental-damage hits. Favorite it with the implicit increased aura-effect of determination.


With the belt graven's secret best skill for tankyness:

(divergent) storm burst (lvl 2) - faster casting (lvl 20) - (anomalous) power charge on crit - chance to poison lvl 20


Extreme tanky in these situations, easy to slot in when you wield United in dreams.


Best belt-enchant is "Enemies Withered by you have -6% to all Resistances"

Variations
Spoiler


Darkness Enthroned with 2 slots let you reach fast 60% minion poisonchance to free up the weapon united in dreams.

Or a Stygian Vise belt add flask duration, reduced flask charges used and increased flask effects for 100% flask-uptime and needed str or resis.


Headhunter is in maps funny and possible too.


Mageblood enables to roll another 70% added flasks-effects with instilling orbs.


Abyss-Jewels - Free stats and suffixes


Spoiler

1-2 ghastly jewels with minion chance to poison on hit and needed str is interesting for big damage.


Damage recouped mana or ailment immunities are awesome on the jewels.

Also 2% skillreservation efficiency are on the belt jewel also welcomed.

Es and a final 2% spell- /or attackblock-procc are valuable too.
Energyshield and armour are best and they are multiplied high with the passives of the tree. I







Skills and Trigger | Styles and Auras

Spoiler


Simply styles

With the belt graven's secret best for tankyness:

(divergent) storm burst (lvl 2) - faster casting (lvl 20) - (anomalous) power charge on crit - chance to poison lvl 20


Best for HoA-virulences while moving:

(divergent) storm burst (lvl 2) - (awakened) cast while channeling (lvl 5) + faster casting (lvl 20) / or with graven's secret (anomalous) power charge on crit + (vaal) firestorm (lvl 1)




Spoiler

==》 Use minimum 80% chance to poison to get more HoA damage with maximal virulences like shown in the spoiler "composition of damage"




Cast while Channeling

Create your own style


(divergent) storm burst (lvl3) - (awakened) cast while channeling (lvl5) + X + X

Spoiler

The Allstars stack unmatched flexibility with unending possibilities in the whole poe-skill-system.

Many skills in poe were multiple nerfed or were never valuable introduced and designed as mainskills. The Allstars instead are able to use their remained hidden capacities and sting them with the dirty tail of their crawling killer.
Body-swaps, firestorms, void spheres, storm bursts and many more forgotten attacks turn full of worth in this build and you are able to balance them with hundreds of combinations into different aspects.

Simply spam storm burst.

You can choose your prefered channeled 3. and 4. skill.


Almost all lvl 1, quality 20%:

■■ Best singletarget/ Bosses ■■

Spoiler


faster casting lvl 20 (less delay, more es/ hit with watcher's eye)
(alternative integrated in rare gloves)
(vaal) firestorm (- increased duration)
(anomalous) ball-lightnings
blazing salvo
creeping frost - gmp
chance to poison lvl 20
(divergent) onslaught
increased area of effect lvl 20



■■ Virulences automatical while moving (dot) ■■

Spoiler


Triggered with cast when stunned, cwdt lvl 1, arcanist brand or selfcasted also very valuable:

(divergent) storm brand (superiour with 'faster casting', or in maps also 4 passives 'Brand Equity'+ attach by activation mastery - or brand recall)
firestorm
galvanic field
(phantasmal) void sphere (lvl 1) - (anomalous) second wind
vaal venom gyre (best with Soul Ripper flask)
hydrosphere, placed at position 3 in links
tornado
blade vortex


With nimis-ring close to targets:
(divergent) winter orb - cwc + x + x (e.g. - faster casting - div. storm brand)
(divergent) winter orb - faster casting - gmp - increased duration




■■ Best for movement ■■

Spoiler

unearth - body-swap (make zoom, not crawl)
lightning warp


■■ Best for tankyness ■■

Spoiler


with belt graven's secret: anomalous power charges on crit-support linked to skills like stormburst or storm brand / void sphere
(anomalous) purifying flame (50% reduced curse-effects, 5% es-regeneration)
glascial cascade (knockbacks)
(divergent) frost shield (lvl 13 in maps or 21 selfcasted against shaper's bullet hell, exarch's 1000 suns)
frostwall (lvl 1, quality 0)



■■ Others ■■

Spoiler

Despair
Temporal chains
Sniper's mark
Vaal absolution /anomalous vaal skeletons / raging spirits + feeding frenzy (damage-buff, meatshields)
without cwc: phantasms support - feeding frenzy
With United in Dreams: hextouch + despair + temporal chains (all lvl 20)
(vaal) cold snap (chills, frenzy charges)
dark pact - anomalous vaal skeletons
voltaxic burst- lesser duration
unearth - flesh offering
forbidden rite
freezing pulse
shock nova
orb of storms
culling strike, lvl 20
increased duration
gmp


■■ Virulences while channeling & facetanking ■■

Spoiler

blade fall
flame wall
fireball
orb of storms (lvl 20)
ice spear
arc



These set-ups are recommended for bosses like Maven and UE, fast mapping and speedlevelling.

Singletarget you stack around 10 virulences with tempestshield, 30 with three thrown storm brands while moving, 40 with voidsphere, 50-60 with 3 firestorms and 70-90 combined with stormbursts or ball-lightnings.


Caster style

Firestorm - unleash / (anomalous) spellecho - increased duration - faster casting


■ ■ More styles ■ ■

are possible with recommended specialisations of choosen gloves

Ranged style

Anomalous ball-lightnings (lvl 1) - divergent storm brand (lvl 1) - greater multiple projectiles - chance to poison support/ with stacked 80% poisonchance:(anomalous) spellecho

Spoiler



The much better sound and much better designed visual style with ball-lightnings is much more satisfying as storm burst.

Integrated in gloves best is faster casting + slower projectiles or chance to poison. "Faster casting" builds up the stacks 40% faster and "slower projectiles", equal to 35% castspeed, keep the balls longer on the screen for your own possible smoother moving.

Cast ball-lightnings, when you want to move in boss-fights cast 3x storm brands also.

/ or inverse: Cast some storm brands. When you want more damage or on bosses cast ball-lightnings too.



Melee style

cyclone - (awakened) cast while channeling - firestorm - ball-lightnings

Spoiler



Cyclone in maps is smooth with stacked 100% (not 80%) poisonchance. But against lonely singletargets it only fits until continuous 50-60 virulences, so you need to combinate it with autotriggered storm brands, voidspheres etc. for more.

When you prefer to combat and dodge complete meleestyle cycloning and whirling without gemswaps I advice to change out 2x pure agony to the minion masteries redemption + spiritual aid, the +1 chaos mastery and ghastly jewels minion chance to poison on hit.
Or you could also squeeze in tight on top the offensive aura (vaal) haste instead tempest shield and use accuracy or resolute technique on the tree for more not evaded hits. An "onslaught" silver flasks increases attackspeed + virulences further and you could also prefer flesh offering instead bone offering.

==》 see separated tree-tab "resolute technique" in the pob

Monik390 varied a melee-channeling-setup with cycloning and singletarget swapping to stormburst.
It's a great for example for farming highlevel simulacrums.
Good maximal virulences are stacked by only 4 links of triad gripes.

Visit page 334:

https://www.pathofexile.com/forum/view-thread/3019705/page/334#p24447710



Simply Mapping: (divergent) storm burst (lvl3) - (awakened) cast while channeling (lvl 5) + faster casting (lvl 20) + (anomalous) purifying flame (lvl 4)




Other Trigger

Spoiler

We can use in this build best cast while channeling, cast when stunned and hextouch.
Cwdt, arcanist brand, bane, spelltotem and triggerwands are also possible:


Cast when stunned

best in high density, best for frostshield (es/ on block counter the es-draining) / or absolution + feeding frenzy

(Divergent) Cast when stunned (lvl 20) - (Divergent) Frost Shield (lvl 13) – - (Divergent) Sniper's Mark - Bossing: Temporal Chains

Cast when damage taken

best for low level 1 used skills like:

tanky movement:
cwdt lvl 1 - (phantasmal) lightning warp (lvl 4)

or also low level molten shell

automatriggered HoA-virulences:
cwdt lvl 1 - (divergent) stormbrand - (phantasmal) void sphere - frost wall


Arcanist brand

best in boss-encounters for curses etc.

Lmb autotriggered

withering step
(anomalous) predator

Selfcasted

are prefered the instant and long duration skills.

Best spammed and selfcasted before damagepeaks: Molten shell

Best in combination in legacy standard with jewel balance of terror for 15 withers: Despair

Best instant selfcasted in dungeon-maps, against proxy-shield-mobs:
Convocation

Best dot: (phantasmal) void sphere - (anomalous) second wind

(anomalous) predator

vaal discipline, storm burst - faster casting

Hextouch


storm brand /void sphere /tempestshield- hextouch - despair - temporal chains

Bane

bane - despair- temporal chains

Cursed ground support

... only interesting against almost stationary bosses like exarch, cortex

Spelltotems

When you don't wither with jewels glorious vanity (ritual of shadows), balance of terror, amulet ashes of stars or dagger arakaali's fang (spiders+withering touch)

spell totem - multiple totems - wither

Cast while channelling

Step up to spoiler "Create your own style" for dozens of possibilities.
Of course you can also use 2 cwc-setups.


Do not forget:


- Frost shield needs around 0.5 seconds manually be casted, it is not instant, and is best in high level, so take it better on cws or cwc for instanttriggering.


I personally for myself prefer instant skill molten shell manually casted. Other players push it on movementbutton autotriggered: left 1 mouse button or on cws/ cwdt.

Against Ubers-Bosses you manually cast bone offerings after unearth/desecrating or use a trigger like arcanist brand.



Convocation / Predator

Spoiler

When your Herald miss the doors again in dungeons use convocation.

In sanctums use predator.



The dirty scorpion-tail - Supports and Mana of Herald of Agony

Spoiler

This is the center of millions of damage. It scales heavy with skill-gem-level-increasement of empower and awakened gems.


Best balanced 6 skills are:




You want always Herald of Agony, awakened minion damage, empower (lvl 4, b.i.s. awakened empower lvl 5), awakened void manipulation, all for their optimal relations of damage, increasing HoA-skill-levels and their reserved mana.
Then you can play a lot with supports and there are much more worthfull combinations:

Gem-Colors Combination | Different Skills | Increased Mana Reserved | Damage

1.:
Divergent lvl 21 Herald of Agony (25% mana) | Awakened Minion Damage (140% manamultiplier) | Awakened void manipulation (130%) | Empower 2-4 (130%) | Awakened/ Anomalous Vicious Projectiles (130%) | maps: Awakened Fork (130%) / Anomalous Pierce (120%) / singletarget: Anomalous vile toxins

Best stinging and fitting are the compositions:

1) 4g, 1r, 1b
2) 3g, 2b, 1r
3) 3g, 2r, 1b
4) 2g, 2r, 2b

Much lower damage and not recommended are:
0r
0b
3r
4b
6g
Etc.


Awakened void manipulation (green, 130% increased skillreservation) offers best damage in combination with Eber's unification void gaze, withers and 4W triad grips.

Anomalous/ awakened Vicious projectiles


Damage on full life (130%) offers best damage for a second red socket or Uul Netov's amulet and is in maps faster and better as vile toxins.


Best for boss-hunting:


(Anomalous) Vile toxins (green, 130%), is high damage, but a second slower building up the stacks. It is like Predator recommended in place of pierce for singletarget bosshunting or when you have one more green socket.


Somewhere around 80% minionpoisonchance and cursing with temporal chains (instead sniper's mark) Awakened Unbound Ailments (low 120%) deal most high, but a little bit slower, the combined poison damage.


Anomalous Predator / Signal Prey, 130%, offer as another blue gem most damage against bosses, but is slow multitarget. Possible to bind to lmb.


Perfect for blights, deliriums, breach-realms and high-density:


Awakened fork (green, 130%) is b.i.s. to oneshoot 35-49 targets instead pierce. Or further added into the combination with chain/ pierce for up to 91 projectiles. Best in open designed maps.

Anomalous Faster Projectiles, green 120%, in combination with pierce, have 60% chance to return after forking or piercing. Best in high density and in dungeons.

Pierce, green, low 120%, is best used in dungeon-designs, through doors, etc.


Best for levelling and legions:


Summon Phantasms, low 120%, is like pierce one or in place of pierce a strong supports for mapping, levelling and legions. They can taunt, hinder and also block a lot attacks as meat shields. Also interesting for a lot damage-uptime/ dot against bosses while moving. As downside they use capacities of your frostshield and chain projectiles.

Best with one cluster "blessed rebirth" (and "renewal").

Phantasms support is optimized without vicious projectiles:

Herald of Agony | Summon-Phantasms-Support | Awakened Minion Damage | Empower | Awakened void manipulation | (anomalous) predator | with Uul Netol's amulet: awakened unbound ailments /or: anomalous vile toxins / awakened fork

==》 Take a look in the spoiler "Variants": "Harry Potter Senior & the Airforce 11".

Leaguestart & honorable mentions

Spoiler



(Awakened) Added fire damage with the ignites of raze and pillage. You loose much damage, use it only when you need urgent the low 120% manamultiplier.

Withering Touch or chance to poison fill more green sockets in case of emergency.


Maim supports (130%) as red socket is possible for starting of the league.


Hypothermia support (green, 130 %) is great when you have a way to reliable chill - with "Chilling Presence" on a cluster, cwc coldsnap, 3W+1B sockets triad grips, hatred, skitterbots or other frost skills like frostshield, frostblink, frostbite, gloves' enchant "of spite" and aquamarine-flask. Anomalous Hypothermia offers cc increased freezes.

Faster attacks and minion speed offers not much because the HoA gets already a lot attackspeed of his virulences.

Herald of Purity-setups are working too for different setups.

==》 Scroll down to the spoiler "variants": "pack of purity" to take a look on the melee fighting heralds and enterprise the differences.




One Button - Lazy Style

Spoiler

Let automatic trigger the HoA-virulences and most skills with:

Anomalous tempestshield - hextouch - despair - temporal chains

Cwdt lvl 1 - (divergent) stormbrand - (phantasmal) void sphere - frost wall



Auras

Spoiler






Determination - (Anamalous) Vaal Discipline – (Anomalous) Grace - Purity of Ice (lvl 21)


I advice to activate your auras in the order:

1) grace
2) (divergent) tempest shield: the poisoning lightning-blockings also automatical trigger around 10-15 virulences for easy HoA-damage-uptime and a lot qol.
Remove it later when you have stacked some spellblock on your large clusters, rumi's flask and the watcher's eye.
3) determination: tankyness
4) discipline: because Vaal Discipline is also our immortal-mod with high es-recovery.





Tanky skills

Spoiler



1) Mandatory: Molten shell

2) Vaal discipline
3) Frost shield
4) Vaal molten shell
(especially against uber's bullet hell and 1000 suns)
5) Frost wall
6) Void sphere
7) Enfeeble




Withers

Spoiler

For these high-damage-debuffs

--> Visit "the composition of agony" and "jewels"



Curses

Spoiler

are best auto-triggered with arcanist brand against bosses, cast when stunned or with more clicks selfcasted. Hextouch with void sphere, storm brands or tempest shield work of course too.

1) Despair

2) Bossing: Temporal Chains adds more poisondamage and a bit tankyness

3) Mapping: Sniper's mark adds 5 splitting projectiles as variation for 5 more fast oneshots

4) Enfeeble switch it in when wanted for tankyness


Vaal skills

Spoiler

Vaal skills cannot be triggered, you have to cast them manually

■ Vaal Discipline is like the life flask for CI's against all damagetypes.
Ordinary I prefer it first and it activates wicked ward too - that is like 8 seconds immortality in ordinary content.

■ Vaal molten shell instead is best as back-up against bosses and ubers when molten shell is on cooldown.

■ When you head for the tanky road with melding of the flesh vaal purity of ice for 90% maxresis


Movement

Spoiler

Take the movement and blink-skill you like most! All movementspeed works!

- Take only 1 "blink" - skill or you get into problems sometimes with their blink-cooldowns. 2 x "movement" is okay.

I would advice:

Overall: take anomalous withering step for continious speed. The elusive is great in heists. The 9 instant witherstacks are a fast damagebuff in maps. The evasions are another additional 4. panicbutton in damagepeaks.

(Divergent) Frostblink is best as instant blinkskill not interrupting channeling cwc against bosses.

Flamedash (3 uses), phaserun (no blink-skill-cooldown) etc. are a bit better for more speed but without buffs.

When you have enough skillslots:

Speedmapping: you can combine phase run or shield charge, on mousebutton 1 autotriggered, no blink-cd, and divergent frostblink well.

Bossing: The combination anomalous withering step with first of 3 charges flamedash works for alltime 9 withers best too!


All blink- and movementskills fits! Take the one you like and prefer!


==》 Visit in "important mechanics" the spoiler "skillmanager" for 15 ways to free up a skillgemsocket when needed


Keybindings / Controls

Spoiler



What are examples for keybindings and controls? What are best triggers for molten shell etc.? Which movementskills are best?

All methods work. For different gamers different keybindings are best and different triggers or manually selfcasted skills fits in different ways to different playstyles and content.

Choose your keys intuitive for your own style!

In the different videos you can see different styles of keybindings.

Choose and order your keys individual and intuitive.


For example I personally prefer:

Left 1. mouse: withering step or phase run autotriggered on movement

Middle Mouse button: flamedash (to raise spiders used also)

Right 2. Mouse button: unearth

Q storm burst cwc or ball-lightnings (press nonstop, spam it)
W storm brand (when not linked cws/cwc, throw 2-3x out)
or flesh offering selfcasted
E molten shell (our most important layer of defense, instant skill)
R vaal discipline (our final recovery, when there are no blockable, not wick warded and not physical damagetypes to be divine shielded)
T vaal molten shell (our back-up vaal skill when all other skills are on cooldown)

Space bar convocation (or vaal molten shell predator/ signal prey)

Frost shield on cws is only our backup for cooldowns of all other defensive skills and for facetanking. Autotriggered instant skill.

Sniper's mark is on cws linked too.

HoAg and all auras: discipline (for es), determination (for ar and es/block), grace (for ev): on 2. alternative keys with Ctrl key. You need to activate them only one time.

When you need a free key for another skill: change "spacebar" and/ or other keys in settings/ options as new key instead one ctrl-key and multiple activate your auras manually with ctrl

To raise spiders use fast: 2x desecrate, 1x writhing jar, 1× storm brand (or frostblink)

BUT: Take the keys you like! Everyone likes another key-binding!


Level of gems

Spoiler

Maximal gemlevel 21 is very useful on: Herald of Agony, Purity of Ice, Frost Shield, Withering Step, Sniper's mark and take max lvl 4 empower.

1 HoA/ empower-support lvl is around 15% damage-multiplier.

To reduce mana for active skills and against elemental reflection mods limit storm burst, ball lightning, storm brand, convocation to Lvl 1-3, quality 20 in endgame (not while levelling).

When you are missing some strength, limit molten shell to a lower lvl. The 75% damagereduction of full 10000 shell remain.



Alternate Skillgem Qualities

Spoiler

When you max out your build, these alternate gemqualities offer best buffs:

Divergent Herald of Agony adds 20% chance to poison when you get this gem in mandatory level 21 (not lvl 20).

==》 see section "gloves" and page 50 "crafting clusters, gear, gems"

Divergent storm burst: more aoe + virulences

Anomalous Withering Steps - more withers

Anomalous Pierce: pierce 6 targets

Anomalous Faster Projectiles: 60% returning projectiles

Divergent Frost Shield: 30% damagereduction inside the chilled shieldarea

Divergent Storm Brand, phantasmal void sphere - anomalous second wind, anomalous ball-lightning, anomalous spellecho - more virulences

Divergent Tempest Shield - 2% spellblock

Anomalous Tempest Shield - in maps full virulences

Anamalous (Vaal) Grace - ailments avoidances

Anomalous Purifying flame- more consecrated ground

Anomalous Vile Toxin - more damage

Anomalous Predator - more damage

Divergent Sniper's mark (lvl 21) - knockbacks

Anomalous Convocation: racing crawler

Divergent Unearth - more corpses

Divergent Flesh Offering - more damage

Divergent Frostblink - better cooldowns

Anamalous Vaal Discipline, Vile Toxins - a bit damage
Divergent Predator, Clarity - a bit damage
Divergent Determination - a bit ar
Divergent/ or awakened Melee Splash - more damage for arakaali's






Free skill-sockets

Spoiler


When you have fullgeared free sockets, you can use a second movementskill, void sphere (interruptions & virulences), increased duration support, enlighten (manamanagement) convocation, vaal anomalous skeletons/ absolution/ chaos-golem buffing feeding frenzy and as meatshields, frost wall lvl 1, a defiance banner (defences, taunts), culling strike linked to tempest shield or the debilations and virulences of anomalous reckoning.




Last edited by Chromino on May 18, 2023, 10:17:17 PM
Jewels

Spoiler




On your jewels and clusters the implicits most worthfull are corrupted blood-immunity crafted with vaal orbs.


The Golden Rule - golden damage

Spoiler


This doubles the gained poison stacks for your Herald of Agony-Virulences. With this jewel you will be able to have 60 - 80 virulences also single-target on bosses.

With Golden Rule the stacks are doubled and enough to keep always maximum virulences for the Herald. Mobs and mapping are never the problem for enough stacks.

Use only as CI, the reflected poison can cause suicide.

==》 The complete line-up of poisonchance and virulences is in "the composition of agony" listed.



The Watcher's Eye

Spoiler


One of the best items in the game to farm is the Watcher's Eye. There are combinations to explore and you can also explore some of the most peak-high prices in trading in Path of Exile. So don't worry when you only get 1 and not 2 or 3 optimal mods.

The most worthfull mods for this build are:

https://www.pathofexile.com/trade/search/Sentinel/9yvRR3muK

1) Discipline: ES gained on hit:

It's also one of the most expensive mods. It will raise the substain much with your active spell-hits when there is no blockable damage.

Best with storm burst and ball-lightnings.

Storm Burst ticks fast 6.8x/sec full channeled with 12-14 multiple moving small orbs.
Or ball-Lightnings strike default each 150ms, 6x second, and you reach fast castrates of 3-4 hits/ sec, that's 24 hits/ second. Spell-echo would split ball-lightnings and increases the counting of overlapping aoe-strikes. If you use Slower projectiles it's equal to 1.35 multiplier to add in manually last.
Yuuups - nearly I forgot to mention to count further the storm-brands and tempest-shield-chainings in.

TL;DR:

Enjoy to facetank Shaper's beam with full channeled stormburst!
0.8-1.4k es/ sec recovered singletarget.
Expressive multiplied by multiple targets in high density content.

2) Grace/ Spell suppression frees up some passives or a slot on rare boots

3) Additional spellblock with Discipline: With this you can cap spellblock fast and perfect. Max it up in endgame for boss-hunts not flask-depending to 70-75%!
Born to block!

4) When you need urgent es: Clarity: Gain 10% of maximal mana as extra maximum Energy shield
This will result in around 400 added ES. Great in combo with the mana-points of "righteous decree" and "deep thoughts".

Take it only to score relaxed needed es against oneshots (... or fiveshots in 0.1 seconds without blockable attacks).
This fills as deep far downside one valuable gearsocket and reserves mana. Without this mod remove the clarity-jewel.

5) Determination additional attackblock
When you have high evasion it moves down to 6 or 7).

6) Grace: movement speed
When you like it speedy always very fine.

7) Determination: added armour: nice armour and more es/ block

8) Discipline: big buff for wicked ward with 40% faster start of es-recharge

9) Other mods of Discipline/ Grace: ES-regeneration, Evasion






2-5 Ghastly jewels

Spoiler



This is also first place for corruptions like "corrupted-blood-immunity".
Often it is on the belt-jewel-slot cheaper as on cluster-jewels.

First choices on the belt-jewel (and also for free stats on rings, belt etc.) are:

1 - minion chance to poison on hit
2 - damage recouped as mana
3 - required str, energyshield, spellblock, minion chance to blind
4 - before 100% flask-uptime Corrupted blood cannot be inflicted, ailment-avoidances

You can use 1-3 with darkness enthroned-belt or a pathed jewel-slot in the right witch area before you need more resis on the belt for melding of the flesh.

Easy and fast crafted too.




Split Personality - es + str / int

Spoiler


Whenever you need urgent str or es slot it into your last jewel sockets. Best energy in slot with ES and Int, or when needed ES and Str. For one you will get around +250 ES. You get 3 more passive points compared to inserting small clusters.



Ancestral vision

Spoiler

... is recomemnded for 100% elemental ailment avoidances together with the shield mastery and suffix and eater-implicit on elder boots, visit "important mechanics": "fire and other ailmets".

Alternative you can also stack "elegant form" on unique medium or small clusters.

You reach already almost immunities before with maxed pantheons and ailment removals in the ascendacy.




Alternative jewels: Thread of Hope / Melding of the flesh / Unnatural instinct / Forbidden Flame and Flesh / Brutal Restraint / Fortress Covenant / etc.


Spoiler

Thread of Hope



You can insert it with large radius in the templar area to fast activate the keynotes Divine Shield and Glancing Blows, 2x points Sovereignity and Redemption. Also great with storm brands for runebinder.

In the ranger area a massive radius reaches lethe shade.


The Melding of the flesh

Spoiler



Raise resistances to the peak in cold-resistance.
Because the Allstars path much along clusters and especially small clusters, they are fast able to mount up resistances and to reach 85% or also fulltanky 89% all elemental resistances - that are impressive 18M or even infinitive** ehp.

Yes, you will facetank all elemental attacks like Maven's spells.

□ Combine aegis aurora teamed with purity of ice lvl 21.
□ Add in your manamanagement a cluster with 'pure guile'
□ and 'sublime form'/'self-control' etc.
□ and use the efficiencies in the mana-mastery

You can swap the element cold- to the needed lightning- and fire-resistances at the harvest-craftings-bench.
With the third large cluster and more medium/ small clusters it's getting more easy to cap 89% resis.
You need

Spoiler


+270 3x90% max-resis
+180 kitava's debuffs
+210 melding-jewel
-65 purity of ice
-30 aegis aurora



565 resis

Prioritize resistances on:



□ 3 elemental flasks ruby, sapphire, topaz with 100% uptime (+220)
□ flask-suffix of the rainbow (+180)
□ 1-3 ghastly-jewels (+20-80)
□ boots (+40-90)
□ itchors/ implicit of searing exarch boots (+15)
□ amulet Uul-Netol's + catalysts (+70-100)
□ 1-2x sublime form clusters (+30-60)
□ "survivalist", 2 passives evasion mastery (+36)
□ every clusterjewel's transferpoints ( (3-5)x2, so 6-10x transferpassives +20 on small, (5-8)x +10 on medium, (1-3)× +5 on large clusters, total: +150-270 resis possible)

or also:

□ ring-implicits (+10-40)
□ banditreward Alira (+45)
□ bismuth-flask (+200)
□ a large clusters with veteran defender (+45) /or master the fundamentals (+30)
□ other rare gear
□ in legacy standard jewel 'balance of terror' (+45)
□ 24 faith and steel on tree


15-20% overcapped resistances on top are tanky against resi-reduction-effects, altar-mods, scorch and elemental curses.


When you want to facetank the maven's memory-game-attack, max it up.
Use +5 aegis aurora, +4 purity of ice level 21, +2 from increased aura effects on the tree and you should add beyond that:

□ path "careful conservationist" on the tree and switch the anoint of amulet to prismatic skin +2
□ or slot in the jewel "impossible escape" with +3 maxres around Imbalanced Guard / +3 Unwavering Stance or around Elemental Equilirium etc.
□ 1-3 clusterskills on medium unique megalomaniacs or small rare clusters like: winterprowler +2/ introspection +1/ prismatic carapace +1/ prismatic dance +1/ antifreeze +1

Impossible Escape +3 max-resis

Spoiler

Impossible Escape is in most settings with 'Imbalanced Guard' (+3 max resis, ar), Unwavering Stance (+3 max cold-resis with melding of the flesh), 'Elemental Equilirium' (+1 max res, 30% ailments-immunities) or 'supreme ego' ('charisma' and writhing-jar-flask-charges) stronger as alternatives.

CI for 4-5 free passives-points is in some pathings great also.



1-2x Winter prowler +2 max-resis

Spoiler

Finding a fitting unique medium or small clusters with needed resis/dex/str on clustertransfers with winterprowler for +2 max-resis are cheap and great and sometimes also b.i.s.


+1 "survivalist" 2 passives Evasion mastery

Possible alternatives are:
Spoiler

□ purity of ice-level increased with shield-implicit or empower support
□ or socketed into a +2 lvl rare unset despair-ring or as implicit granted lvl 25 on circle of nostalgia
□ increased aura effects of "purposeful harbinger" stacked on the rare medium clusters, 2 - 3 x needed for +1
□ the +3 Brine Crown helmet
□ rare eldritch gloves with +2 max res eldritch implicit.




Unnatural Instinct

is useable it in the witcharea for 2% unreserved mana, 8% poisonchance and 2% spellblock (especially for a better manamanagement).


Intuitive Leap

for some leaped passives.
Spell Block, Manareg, Herald Efficiencies, Poisonchance of HoA-Buff-effect


Forbidden Flame and Flesh

The 2 expensive endgame-reward-jewels enables to build in Raider or Deadeye-ascendancies like "Quartz Infusion" for big 40% spell suppression.


Fortress Convenant / Quickening Convenant


It offers our minions around 4 % more damage. Insert it inside the tree, not into clusters.


Elegant Hubris

The timeless jewel offers the transformed passive skill "slum lord" with 80% increased miniondamage. When you are very lucky to get a very rare one with "Commissioned 128880 coins to commemorate Caspiro" or craft it with divine orbs it transforms even 2x passives to slum lords and 160% miniondamage traded for the passives.


Glorious Vanity / Balance of Terror - faster Withers

Spoiler

The [3.21] pathfinder generates with stormburst, which hits 24x each second and much, much more, full 15 withers.

Alternative you could add:


Glorious Vanity transforms a passive to the ritual of shadows for witherings for faster stacking withers.


Spoiler

I am still trying out a lot skills to apply withers instead the fast spiders. In "the composition of agony" and "tipps for levelling" the best ways are listed. In the moment it seems best to me to use a glorious vanity with transformed notable "ritual of shadows" beside anomalous withering step when you want to go with United in Dreams instead Arakaali's fang.

Storm bursts tick so fast that full 15 withers are reliable procced, best in combination with withering step. 14 bursts ticking 3x each second proccing withers 2 seconds should be able to generate around 20 continuous withers. Max is 15 of course.



Balance of Terror, only in standard legacy available, is useable for full withers with "inflict withered" + selfcasting despair.





Clusters

Spoiler




Exalt-slam the clusters when possible.

Needed Str is great added on every clustertransfer.

Some added Es is welcomed beside.

Resistances can be changed with your harvest-craft-bench for balancing.

6% efficiencies and increased effect of small passives are on the small clusters b.i.s.


In the spoiler "Important mechanics" is a basic guide to craft clusterjewels.

Small Clusters Manamanagement

Spoiler

Best are the set-up's:


3 passives, 6% efficiencies, resis, when needed dex/str, increased effect, Es

1) 1-2x Sublime form (grace): + 30-60 resis
2) 1 self control (discipline)
43 1-2x uncompromising (determination)


Alternative for balancing into full tankyness with melding of the flesh:

1x pure guile (purity of ice): +20-40 dex


Pure Agony - pure damage

Medium clusters


Spoiler



+5 to Maximum Virulence
Minions deal 20% increased Damage while you are affected by a Herald

This is our Leader for damage! Each cluster count around 16 % more damage for the agony-crawler. You need stormy fast bursting balls to get them up!

Best-in-slot uniques

When you have the luck to find the combination of pure agony on a unique megajewels together with notables like sublime form, uncompromising or self control this is for medium clusters often best in slot.

As long you don't find a megamega one the rare medium clusters pure agony with valuable resis, dex/str and the hot & wild desired jewelsocket are already almost perfect.

Only when you find a Megalomaniac with best fitting notables or use voices clusters take uniques in. There are thousand possibilities, and sometimes you find the one and only b-i-s.

Important and unique Clusters and their ideal combinations

Best setup and best cluster skills

1. Pure Agony
2. Elegant form let you reach with eldritch boots and the shield mastery 100% ailment immunities
3. manamagement: sublime form, self control, uncompromisig
4. added + max. resistances Introspection, Prismatic Carapace, Prismatic Dance
5. with spell/ attackblock: second skin, conjured wall, mystical ward, magehunter, rote reinforcement etc.
6. flask effects and charges with Spiked Concoction
7. passives with Es: veteran defender, energy from naught, savour the moment, etc.
8. spell suppression, flask-charges
9. others like enduring composure, septic spells, etc.

Interesting cluster notables

Spoiler



"Septic spells"
allows to change out early "chance to poison".

"Wish for death"
adds culling strikes.

"Spiked Concoction", "Fasting"
adds flask-charges.

"Elegant form" or "Untouchable"
shorten the way to 100% spell suppression.

"Victim maker"
nice malediction-debuff with cursing.

"Eternal suffering"
5 withers

"Blessed rebirth"
nice when you use phantasms-support

Chilling Presence
tanky freezings with HoA-hypothermia-support

"Lead by example"
minions-onslaught and more virulences with enduring cry

"Fire attunement"
when you like to switch your minor pantheon

"Enduring composure"
tanky pdr and tanky overcapped resis

"Body Guards"
(Minions have 10% chance to Knock Enemies Back on Hit with Attacks) is relaxing if you want to stand alone in your frost shield and the knockbacking spiders of arakaali's fang will add 40% more damage reductions in maps.

Also Burden Projection (knockbacks with spellhits on a large spellblock-cluster) or divergent sniper's mark are great, but result in much less knockbacks. In mapping this avoids many taken hits. Huge bosses and endgame bosses are immune.



Unique Bis-Clusters:

https://www.pathofexile.com/trade/search/Crucible/z36kPnOt4




==> a complete list with all usable cluster-skills is located in the filters of tradelinks of the clusters in the very last spoiler of the build.


Large Clusters

Spoiler

You want it everytime with 8 passives and 2 jewel slots.
Mandatory the most wanted 2 skills have to be positioned on 1 and 3 in the cluster-stats, not at position 2.


1. Best tankyness: 1-3x large clusters Spellblock


Conjured Wall, Mage Hunter


2. Best HoA-Damage: 1-3x Voices


With this large cluster you turn much more flexible in use of medium clusters and jewels and improve damage to 75 and more virulences.

Since 3.16 and the nerfs to aurastackers affordable in endgame. When you are still not out of currency, buy & switch in 1-3x large voices clusters: Adds #3/1 small passive skill which grants nothing.
You reach the capacity of 7-9 medium cluster jewels with 7-9 x Pure Agony and 75-85 stacks of virulences.


3. Veteran Defender

adds simply and best some es and str or resis.

When you obtained enough resis and str on other slots change it out to the spellblock or voices-clusters.



Don't take Veteran Defender at position 2!
Very rare and very expensive are 2 useable skills positioned at 1 and 3 (+ Riot Queller / Prodigious Defences / Advanced Guard)


4. +10% Resis, 30% Ar and Ev



Master the Fundamentals + Battle-Hardened are nice too.


5. Miniondamage

Only in lower levels valuable. Not much effective in higher levels because you stack already 400% miniondamage with the circles of nostalgia, united in dreams and pure agony and 400% attackspeed simply by the HoA-virulences.


1) Renewal 2) Call to the slaughter

Only without void manipulation support/ triad grips: 3) Rotten Claws (single-target) 2) Raze and Pillage (the the most beautiful free mtx of ignites!)

6. Others

Prismatic Heart (10% Resis) + Storm Drinker (es-leech)


Unspeakable Gifts (AoE in high density) + Touch of Cruelty






Flasks and Sulphur

Spoiler


Early Flasks



Endgame Flasks




Your flasks need a lot of love in endgame.
Invest maximal into their charges of your defences.
Armour, Evasion and Ward are doubled by Skin of the Lords.

We need mandatory the suffixes:

1) always first one flask with stop- and antibleeding:

In lower levels clever in the menagerie beastcrafted on a quicksilver flask + withering step lmb-triggered + "used when you use a travel skill" to counter the tripple bleeding-damage while moving.

In higher levels crafted on one of the elemental dr flasks.


2) second castspeed buffs up with watcher's eye es on hit and mandatory stacks faster high HoA-virulences. An onslaught-flask is great also for cast- and movementspeed.

3) the third effective flask-suffix is increased armour

4) Curse-immunities are, before you maxed your defences, interesting too.

Further movementspeed is always welcomed and a rainbow-resi-suffix enables to build in the melding of the flesh for +84% maxresis.

Use instilling orbs and crafting bench to autotrigger your other flasks "reused at end of this flask-effect".

To reach full permament 100% flask uptime you need

■ the amulet anoint "careful conservationist"
■ just there also 1 passive 10% longer flask-duration

■ 20%-30% quality of all flasks
■ item lvl 83+ of the flasks
■ to craft the t1 flask-prefix of either:
- 27% reduced charges used
- 45% increased charge recovery
■ activate the flasks at the starting of a map


(Before in lower levels Flask-prefix "Masochist's` / 'Flagellant's' / Sinner's " gain 2-4 charge when you are hit by an enemy" are the best. Also blocked hits/ spellhits count as been "hit". They are mandatory for many charges in long-boss-fights, swap unique flasks out against bosses.)


Flasks

Rumi's concoction is recommended when you are missing much block.

You can only benefit from 1x + 1500 armour on 1 granite flask and only 1x #% increased armour-suffix. Don't take 2x same type of flasks.


Use always:

■ A Rubin Flask against Exarch, Atziri
■ A Sapphire Flask against Shaper, Elder, Uber Elder, Aul
■ A Topaz-/ Vessel of Vinktar-flask against Eater of Worlds, Maven


Special flasks

Spoiler



Iron flasks are the perfect alternative of doubled +400 es in damagepeaks when you reached high evasion and blockings.


When you don't channel purifying flame is Bottled Faith the headhunter for tanks. I don't mean the fine 10% more damage, I mean the killing d.o.t. & degen our high defences don't work against. Here we need Regeneration. Take the optimal Bottled Faith to not miss the consecrated ground with big and beautifull increased area. 50% reduced curse effects are op beside. Expensive endgame-gear.


When you use arakaali's fang 1 flask of writhing jar is reserved to raise 20 spiders.
Use 2x unearth/ desecrate, channel storm burst or use an aoe, 1× writhing jar to let them dance. Offer 15 withers and clearspeed.



A quicksilver-flask is very effective with more movementspeed, clever crafted with "used when you use an travel skill" with withering step/ phase run on lmb.


When you activated tempest shield the Vessel of Vinktar increases damage with shocks beside less lightning damage taken. Best are the max effect with it's increased shock-effects and proliferation suffix.



Soul Ripper offers the possibility to use a lot more often the vaal skills beside spell suppress and phasing. You get vaal discipline with a regeneration of 3000 ES/sec on almost each mob and double times in the boss arena.
So it's a great alternative for mapping. Consumes 50-80 charges is optimal, so you can combine soul and flask rechargerate for optimal use of 2 vaal skills. (Don't take "consumes 49 charges on use" or less: they are not enough to fill the 50 souls of one vaal skill. Take only -10 - +20 to maximal charges.)

More alternative flasks:



On maps with the No-Mana-Recovery-Mod you have to take in an enduring-mana bottle and must map slow. Or simply prefer to reroll this mapmod.

Alternative flasks:

Kiara's Determination is a nice cocktail of ailments-avoidances for levelling.

A silver "onslaught" flask adds movementspeed and castspeed + HoA-virulences.

Lion's Roar is fine to knockback the mobs out of your frostshield and to get full 60% damagereduction of your cleaned up shield.

A witchfire in maps is a tasty battledrink when you want to wear a second circle of nostalgia or hungry loop.

Dying sun is interesting when you channel skills like ball-lightnings or cremation.

With the Overflowing Chalice and Zealoth's Oath for es-regeneration you can craft your 4 other flasks to increased effects instead increased duration/ reduced charges used.





Ascendancy | Bandits | Pantheon

Spoiler


Bandits: Lunch for the crawler


Spoiler

(Kill them all. You want passive points.)

In hc or when you have too much problems reaching 75% resistances help Alira.


Ascendancy: Take them in this order:

Spoiler


1) Nature's reprisal: Withers, Damage

2) Nature's Boon: flask-effects

3) Master Alchemist: flask-uptime, ailment-removals

4) Nature's Adrenaline: flask-uptime



Pantheon:

Spoiler


You have to upgrade the pantheons with "divine vessels" to get all benefits. Put one in the map device and kill the bosses of the pantheon-maps:


Major God

In 3.21 the allstars path crit-immunities in the poison mastery serpentine spellslinger so the major god is free to choose.

1) Start with: Brine King, against freezings of Shaper, Elder etc. before you reached the ailments-removals in the ascendancy.

Our blockings often don't defend against dot, so when you get later 100% ailment-immunities on eldritch-boots, ancestral vision, a cluster elegant form etc. and awakened cast while channeling switch to the pantheon of or Arakaali.



Minor God:


1) Soul of Abberath (for ignite-reduction and burning-ground-immunity)

2) For Ascendancy-Labyrinths, when you are unused to the traps: Soul of Ralakesh





Last edited by Chromino on May 18, 2023, 10:22:50 PM
Tipps for Beginning, Levelling, Gearing and Leaguestart

Spoiler



For smooth, safe and fast starting please check and scroll through the progressing levelling trees and separated items- and skill-tabs in the PoB and right here the thematically spoilers.

https://pobb.in/AjnUL1mf


Speed-Levelling

Balaar perfect organized the racing and pushed the HoAg to the new champion of speed-levelling!
[3.16] Scourge, act 10, all points + labs, 3:43 hours, starting duelist 1 minute, then templar. He made a golden and great video - totally awesome:

https://www.youtube.com/watch?v=jPuDWeKqs6Q

Shaddrak wrote a fantastic thread about the crawler-speedrun:

https://www.pathofexile.com/forum/view-thread/3228456

Levelling and starting:

Maindamageskills Act 1-3 or until first minion-mastery Ravenous Horde, HoA helmet-enchant and first clusters

Because the Pathfinder do not get in the first acts miniondamage and increased wither effects only with in the first ascendancy, I recommend to start with a fast hitting chaos- or poisonskill like Palsteron's or Zizaran's Toxic rain Pathfinder.


But be a bit careful, some items in set-ups of popular streamer often get expensive in trade.

Levelling Guide and alternative skills

Zizaran, path to the life-masteries in the witch-area instead through the scion-area:
https://pobb.in/Dj-6RQia-XMv
https://www.youtube.com/watch?v=W20G6bZJqR4

Palsteron with ballistas, but many regrets are needed:
https://pobb.in/ZYCEOkYarJ3o
https://youtu.be/V2NsqwxpqzM

Insteadofme adviced great to the levelling with:
https://pobb.in/cGm2pz4yoqjA

Caustic Arrow, shrapnel ballista, toxic rain or rain of arrows is the fast act 1 damage.
Or gain as duelist on the strand splitting steel and transfer the gem to your pather with chance to bleed.

Of course you can switch to the slower HoA whenever you want. The Herald will get faster with the wither-ascendancy, the first minion-mastery Ravenous Horde, as soon you get or craft clusters with pure agony, ghastly jewels with minion chance to poison on hit, skin of the lords or loyals and a weapon like United in Dreams.

Scorpions and Spirits, Maindamageskill, Act 3-10

Herald of Agony is levelling a bit slow, but a very relaxing and safe minion build. With using storm brands (and ball-lightnings or storm bursts too) linked to chance to poison you stack up virulences to raise your crawler and damage. You can move faster as with other skills and uninterrupted. Throw your brands and just move on.

Storm brand - chance to poison - faster casting - Ball lightning

Cast some storm brands. When you want more damage and on bosses cast ball-lightnings / or storm burst too.
/ or inverse: Cast ball-lightnings, when you want to move in boss-fights cast 3x storm brands also.


You can get the core-skills HoA first time in act 2 after investigating the Chamber of Sins for Greust in the quest "Intruders in black". Chance to poison support is obtained already in act 1 and storm brand etc. in the library in the imperial gardens after completing the quest "A Fixture of Fate" by Siosa in the end of act 3.

Support it with phantasms for much more damage-uptime and they fight as your meatshields too!

Max always dex and HoA-lvl!

Use HoAg - Summon-Phantasms-Support - Minion damage - Damage on full life - Vile toxins - Vicious projectiles - Fork / or Maim, Added Fire damage etc. as fast as possible with maximal skilllevel and 4, 5 and 6 links for your mainskill.


When you start early with Herald of Agony, link your attack like storm brand + ball-lightnings to "chance to poison support" to generate maximal HoA-virulences.

You need "chance to poison" as supportgem 40% and on the passive tree to raise the scorpion. Head soon to another 25% poisonchance of "serpentine spellslinger" and with "whipsers of doom" for 2 curses and the curse-mastery 20% more and increase the damage of your HoA with more castspeed on a flasks and jewels for virulences.

Use skill "convocation" to get your crawler into enemies' proximity shields and at your side in smaller dungeons.

Buff the damage with vulnerability (/or despair) and sniper's mark as curses.


Use when wanted a second damageskill Act 1 / 3 - 10: Vaal skeletons or Vaal Absolution

Beside HoAG for ranged screencleaning Vaal skeletons or Vaal absolution are the recommended second skill for a bit burstdamage and are effective until around lvl 70.

Vaal Skeletons - Feeding Frenzy - Melee physical damage

Absolution - spell echo / or faster casting - physical to lightning support - minion damage - phantasms support - controlled destruction


Heralds of Purity - phantasms - minion damage - minion speed/maim

is a strong variation with more added damage when you have enough mana or feel tanky enough to use one defensive aura less. The HoPs double the damage of their supporting piercing phantasms.

Add beside a carrion golem linked to "feeding frenzy" for another damagebuff.


At the bottom of this build you find the complete gear, variation and ranked tradelinks of levelling- and starter-gear.


Act I-III levelling




Defences Act 1-10

Spoiler

On the defensive site you should choose until transforming to CI / level 68 / getting gear:

1) Take an instant lifeflask and before CI a hybridflasks beside and upgrade them.

Take urgent a granite flask for armour too.

2) a guardian skill:

□ start with steelskin
□ switch as soon as you receive it to immortal call lvl 3 triggered with cwdt level 1, until you get in higher CI levels a big, bis molten shell.

A strong trigger-set is cast when damage taken autotriggering void sphere (HoA-viruelneces and interruptions) with a curse (vulnerability or sniper's mark) and a guardian skill (immortal call or steelskin)

cwdt lvl 1 (or cws) - void sphere - immortal call lvl 3 (/ or steelskin)- vulnerability (+ selfcast sniper's mark)

(Divergent) Cast when stunned proccs best on high skilllevels. On lower gemlevels, cwdt triggers better if you want to optimize.

3) skills like withering step (on mousebutton 1 autotriggered), enduring cry, and the auras grace, tempest shield.

4) recovery like:

in the masteries Es gained when you suppress spell damage, damage recouped as life, shield with life on block, on gear amulett the anvil and/ or Vaal discipline, Life gain on hit with reckoning

5) Start "holy relic" for regenerations and change it out soon after the first levels, as soon as you no longer trigger the relic's buff with attackhits when you turn to spells

6) Don't forget 75% elemental resistances. Take when needed resistances on jewels, a bismuth-flask or also Alira's bandit reward and regret them later.

7) Wait with "the golden rule"-jewel until you transform to chaos-immunity, you reflect the poison and bleedings to yourself, or gear the helmet maw of the conquest to be unaffected by poison before.

==》 In the spoiler "checklist for defences" are all other important layers of defences ranked.


Movement

Spoiler

But never, never forget: take a lot of movementspeed- and castspeedsupports with Silver Onslaught-flask, withering step lmb, shield charge, wanderlust etc. and run if you want straight through all acts! The crawler cleans up your path of agony with his unique range of stinging!


Str and Int

Spoiler

Priorize enough dex on your gear and jewels for everytime full levelled force of your Herald.
Choose str-gear and accessoires as campaign-rewards when you need more required str.

When you are missing some attributes required by HoAg maximal skill- and supportlevels, activate utmost intellect early with attributes mastery for additional str when needed too.

Or use a "split personality", or the unique jewel "inertia" to solve all attr-problems.


++pic++

Follow your ascendancy in the labs.

Spoiler


Take in the ascendancies trials labyrinth as your minor Pantheon Soul of Ralakesh for bleeding-immunity when you are unused to the traps, use all movement-skills and stack some armour against Izaro.

1) Nature's reprisal: Withers, Damage

2) Nature's Boon: flask-effects

3) Master Alchemist: flask-uptime, ailment-removals

4) Nature's Adrenaline: flask-uptime



Mana and auras

Spoiler


When you need manaregeneration use a mana-mastery like "mystic bulwark" and damage recouped as mana or the aura "clarity", limited lowlevel, or the blockmastery +20 mana on block, beside hybrid- or manaflasks.

Use early clusters and activate first the aura grace and use a granite flask for armour. Then for more HoAg uptime and already fullblock activate tempestshield or instead offensive auras like haste.

You can use also early the vaal-skills like vaal discipline without activating the auras.

I advice to activate your auras in the order:

1) grace
2) (divergent) tempest shield: the poisoning lightning-blockings also automatical trigger around 10-15 virulences for easy HoA-damage-uptime and a lot qol.
Remove it later when you have stacked some spellblock on your large clusters, rumi's flask and the watcher's eye.
3) discipline: because Vaal Discipline is also our immortal-mod with high es-recovery.
4) determination: tankyness


As long as you don't have a "Determination" or other granted skills on gear, push and put in later a skillgem Determination. The Armour is most important for ES on block and ES and pdr.



Clusters

Spoiler

Start first, around lvl 40, with a clusters with the notable "sublime form" or "Uncompromising" to get your determination and all auras and 5-6 linked HoAg up.

Then after let the medium damageclusters with "pure agony" follow.

Third and last the large block- or spellblock-clusters enable the fullblock-editions or with a large miniondamage-cluster push up beautiful the damage and force of destruction of your swarm.

- You get a cluster with only 1x pure agony, without cult-leader, often cheap for starting.

==》 When you want craft cluster jewels yourself, it is guided in "important mechanics". Self crafted clusters are often only around 1/3 price compared to prices in trading.




Levelling gear 3 --> 4 --> 5 --> 6 --> 7 links

Spoiler

The Shortlist of recommended HoA levelling gear

==》 Take a look for a complete list of cheap starter-gear with all poetradelinks and into the item-sets-tabs of the pob:


https://www.pathofexile.com/forum/view-post/24587360

Lvl 1: Wanderlust boots

Lvl 1: Goldrim leather cap for needed resis

Lvl 5: Stone of Lazwhar amulet (castspeed, spellblock)

Lvl 10: Hyrri's Bite quiver life on hit, str

Lvl 40: Small cluster Sublime form OR Uncompromising

Lvl 40: Stygian Vise belt (resis, jewel-slot)

Lvl 45: The Anvil (recovery and mana on block)

Lvl 50: The Embalmer gloves - 5 HoA/Absolution-links for 2 alchs

Lvl 53: Rainbow strides boots, high spellblock for 1 chaos

Lvl 53: Arakaali's Fang (withers, clearspeed)

Lvl 54: Medium clusters Pure agony

Lvl 54: Kalisa's Grace - faster casting for storm brand or absolution and much Es

Lvl 58: The Ghastly Theatre shield

Lvl 62: Aegis Aurora (or before Apep's slumber)

Lvl 65: Malachai's Loop shield

Lvl 68: Graven's secret belt

Lvl 69: United in dreams

Not fix lvl: Skin of the Lords/ Loyals, Split personality for more es, Darkness Enthroned belt


□ Cold Iron point dagger is optimal as cheap starting weapon.

□ Use a simple Skin of the Loyals as long you are missing the corrupted gems or use better use the most cheap Skin of the Lords with cheap neutral keystones.

Simply a rare with high es or the armours Lioneye's Vision, Dendrobate, Cospri's Will, Loreweave, Brass Dome, Inascendant Heart, Dialla's Malefaction are good starters too or before HoA helmet-enchant The Coming Calamity.

□ Or use rare gloves with poison support or faster casting for free sockets. Or use Kalisa's grace / Vixen's Entrapement for ES and curses.

□ Use a "xxx" or "split personality" jewel for Es, or before transforming to CI The Anvil amulet. A rare amulet with attributes, ES, resistances, stats like aura-skill-efficiency, you can apply an additional curse or +1 dex/chaos/ phys gems or other aul's are very valuable too.

□ High life/ es-recovery on a shield like apep's slumber and later on the core-unique aegis aurora is mandatory for the necro's substain and tankyness.
The shield "Whakatutuki o Matua" or a rare shield with ES on block work also fine in leaguestart.

□ Use /beastcraft a unique flask "Rumi's Concoction" for blockings.
Or use Conjured Wall on a cluster for capped spellblock.

□ The ring Circle of Nostalgia is with less mana reservation and more poisonchance of increased HoA-buff-effect, without added HoA damage, cheap and for starting fine.

□ Using damage on full life-support (or maim or added fire damage support) in red sockets is possible.



Passive tree, before CI, leaguestart with presage, with only basic clusters:

+++pic+++


Path on ...

Spoiler

Before you get the medium clusters with pure agony, a cheap rare HoA-helmet enchant and circles of nostalgias for using more auras, and core-uniques of a CI-Pathfinder like apep's slumber or aegis aurora, there will be some levels in which it's not easy to balance your defences and substain and damage. Be prepared, don't worry and level on. Don't forget recovery and defensive stats like guided above and update your flasks.

Don't take the trees to strict and balance individualized your life-, block- and minionoffense-masteries, your auras, skills and your gear as guided with the many valuable variations.

Increase your tankyness with more spellblock of a large spellblock-cluster, tanky skills like frostwalls/ enfeeble or more es-passives for defences when you feel to have enough damage.

Or instead buff your damage when wanted with the next medium cluster "pure agony" or the +1 chaos-mastery. Or get a cheap lvl 21 default HoA skillgem for the fast boost, more minion chance to poison on ghastly jewels, or a large minion-damage-cluster.

The perfect mix always depends on your gear, your already obtained HoA-lvls and -support-gems, your experiences and playstyle and the content you're stinging.

Level also skillgems on your weaponswap-slots with key "x". You need later corrupted gems and the empower in endgame for "Skin of the Lords"



Spiders, Speed and Withers

Spoiler

The build starts getting fast and charming when you get the dagger arakaali's fang. The weapon with a writhing jar-flask should be one of your first upgrades. Take a look into the spoiler "Important Mechanics": "Wormphilia" to let the spiders dance.

Arakaali's Fang requires level 53. The other core item of the build, the central Aegis Aurora, needs level 62.

As long as you are missing the dagger "Arakaali's fang":

- +3 Cold iron point dagger or a crafted +1/ +2 gemlvl triggerwand are strong starters before arakaali's fang or United in dreams. Heartbreaker dagger is interesting in cheap budget and extreme tanky with wicked ward or for early tanky fullblocks the Replica Advanving Fortress.

Simply use in leaguestart:

Herald of Agony | Summon-Phantasms-Support | Awakened Minion Damage | Empower | Awakened void manipulation | last: vile toxins / predator / damage full life / awakened fork | without arakaali's fang's: withering touch

You can debuff best withers on bosses with:

■ Anomalous withering step - increased duration
■ pathfinder wither ascendancy Nature's reprisal
■ Arakaali's fang with withering touch - multistrike
■ jewel glorious vanity + transformed notable ritual of shadows
■ spelltotems - multiple totems - wither
■ cluster eternal suffering
■ in maps: vaal anomalous skeletons - withering touch - feeding frenzy

Full withers can almost double your damage.






CI Transformation

When you start dying sometimes of chaosdamage and poison, around lvl 70-80, it's your time for the last keynote Chaos Inoculation. Transform into Chaos Immunity/ CI of this build.

You can use all CI-core items with pure energy-shield of the build with level 62-70 and should count 55-70% spellblockchance.
Start with the strong and cheap cold iron point or united in dreams weapon and apep's slumber shield before you get the arakaali's fang, aegis aurora and the watcher's eye es on hit.

No later than now use the auras determination and (vaal) discipline. Activate right now also the keystone "Zealoth's Oath" when you use life-reg and change out your lifeflasks, hybridflasks and lifegear and -passives, with Granite and Basaltflask use molten shell now. Take in the golden rule juwel for singletarget virulences and damage, regret the evasion-mastery for it. Welcome into your new life in immunity to chaos!

Pure damage

For more damage head always early to the next medium clusters with "pure agony", the +1 chaos-mastery and use minion chance to poison on ghastly jewels.


Level 100 Fullblock with completed clusters

++pic++


______________________________________________________

Leaguestart:

Spoiler

Shields or armours are expensive gear in the first days of leaguestart for this build.

As long as you are missing manareservation efficiencies take 3 passives for the way to "presage" and / or use "uncompromising", "sublime form" and "self-control" on small clusters and skill efficiencies on a rare amulet. Or don't activate tempestshield and use more blockmasteries like mystic bulwark.

==》 A lot other workarounds for mana are guided in the spoiler "manamanager".

Cheap anoints for a levelling amulet are "sanctuary" or "testudo" for blockings.


The build works until red t16 and endgame with all shown varied rare starting gear and jewels also without aul's uprising, skin of the lords or dagger because your Herald stitches with low effort enough damage.
For all items, jewels and clusters you find alternatives in the build.

So the Agonyca Arachnophilia Allstars are a bit slow, but a well balanced leaguestart-build in high defences of the auras and witchkills and in offensives with one of the strongest minion skills working also in starter gear impactfull.

______________________________________________________

Starting gear


Spoiler


Some Gear can be expensive like in other builds, but there are alternatives and you want best in slot only around Level 95. Gear becomes cheaper after some days after league-start.

Lower budget starting-gear for Levels 70-98 for example is:





Last edited by Chromino on May 12, 2023, 1:19:23 PM
___________________________________________

Balancing & Managing - Important Mechanics:
Ailments | Mana | Sockets | Suppression | Attr | Crafts


Spoiler


Fire and other ailments

Spoiler


The pathfinder starts already with best ailments removals on flask-use in the ascendancy.

More elemental ailments immunities are reached in the slots and passives against special ubers, in hardcore or for simulacrums with .....


● 100% elemental ailments avoidances
50% with 100% spell suppression and the jewel ancestral vision + 25% benchcrafts boots or 35% prefix avoidances boots/ gloves + crafting with itchors eater of world 23% and further with orbs of conflict to 29% and with orbs of dominance to 32% eldritch implicit on rare boots + 20% shield-mastery + 20% clusterskill elegant form (stackable) + 2-4% anomalous grace

(Alternatives: + 10% help bandit Kraityn, 20% amulet anoint or 30% jewel impossible escape feat. elemental equilirium for Crystal skin + stats on rings and belt-jewel + elusive-enchant of belt)


● or 100% reduced durations of ailments:
firesong jewel + 60% minor pantheon abberath + 30% arcane sanctuary + 1-2x 25-50% flexible sentry (clusterskill, stackable) + 20-80% reduced ignite duration on rings, jewel + 50% implicit reduced duration of ailments on redeemer influenced boots/ or 30% prismatic fossil crafted + poe rounds up 95% to 100%

In this set-up you are not immune to chilling ground effects and do not use lethe shade.

(Alternatives: 30% fire attunement cluster + 60% benchcrafted on rare unset ring +60% bubonic trail boots + 20%-30% transformed small devotion passives of the unique jewel militant faith + 50% pathing on tree Anointed flesh + 23%-50% on synthesised gloves implicit / not recommended 80% 'solipsism')


● or 100% shock-avoidances:
+ new Stormshroud-jewel + 34%-38% Searing Exarch Implicit Boots + 20%-60% stats boots, belt, etc. + Abyss jewel 50% or socketed into Darkness Enthroned 90-100% + 20% shield-mastery + 2-4% anomalous grace


(Alternative + shock-avoidances on a flask-suffix (65%) + 30% cluster "insulated" etc.)

● or the aura "purity of elements"


Before .....

Elemental ailments


We can benchcraft high ailment-reductions against ignites, freezes and shocks on the belt- and ghastly-jewels, get them on the rings, boots or use related clusters or path to Anointed Flesh. We remove ailments on flask-use with our ascendancy.

We have other free slots for ailment-reductions and we can get a very nice belt-enchantment for even 20% more ailment-avoidance while we are elusive in the Ueber-Godess-Labyrinth.

We have als rare flask-suffixes free to choose. Craft instant counter-suffixes against ailments with instilling orbs on your flasks to optimize reactiontimes.


Fire

Our armour and block don't work on heavy, critical Ignites. Ignites will kill you in 500+ levels of deep delve, T16 legions and at juiced exarch-altars. We have a bad stacking of Ignites also in the first second of staging up our frostshield and our es don't start recharging on burning ground.
So we choose urgent the burning-gound-immunities and reduced Ignites in the Pantheon Minor God Soul of Abberath.

Ignite immunities on jewels benchcrafted are optimal beside or use ignite-removals on a flask or a cluster "fire attunement".


Freeze

For important permament anti-chain freeze against shaper, ueber-elder, the hidden, etc. get "freeze-reductions" in for these fights benchcrafted on boots or change your pantheon to "Soul of the Brine King".

We can activate the es-mastery to not be frozen when es started recharging recently or use a cluster "hibernator" or anti-freeze sapphire-flask.


Shocks

We are 100% immune when we use tempest shield.


scorch, sap, brittle, ee, exposures

With 30% overcapped elemental resistances we are prepared against scorch, ee and exposures.
Sap and brittle do not affect us.


Physical ailments


Bleeding

We need mandatory bleed-immunity on one flask. The divine shield keystone on a skin of the lords is recommended as b.i.s. keystone. In endgame the flask-suffix reach 100% uptime.


Corrupted Blood

I advice urgent to take for more lazy playing and against Sirus, Kosis and a lot other bosses a permament corrupted-blood-cannot-be-inflicted-corruption also on one jewel until you reached 100% flask-uptime.


Impales

90% less impales are triggered with our grace / evasion.


Stun- and blockrecovery

We get 50% less stuns from CI and energyshield. Eber's Unification carry in 50% stun and block recovery and 50% block recovery is pathed in arcane guarding. We have cast-on-stun frostshield and we avoid interruptions when when we use awakened cwc lvl5.

You could choose more stun-reductions on flasks and gear. But you should easy go without too - 100% immunities would disable the cast when stunned tailored triggering skillset.


Other ailments

Curses

Some overcapped resistances compensates comfortable elemental weakness and other elemental curses.
Divine Shield compensates almost all in vulnerability-curse-maps.

We have so many layers of defences that there are not much threatening curses remaining.

In maps we could use Anomalous Purifying Flame in the cwc-linked skills.

50% reduced effects on a anti-curse-flask-suffix is recommended in maps.


Poison

Unaffected. We are 100% immune CI.


Dot-Damage

Physical aoe, -degens and dot's are no longer weak spots of this build. We have vaal discipline and some es-regeneration and permament anti-bleeding flask. In many situations a watcher's eye with the es on fast hits (discipline-mod) enables to ignore dot- and degen-damage. We gear the belt-variation graven's secret for 60-70% elemental hits recouped as es.

We could have best protections of the divine shield beside or we can swap to lethe shade against Uber-dot. We can choose to add purifying flame linked cwc/ cws or use bottled faith on the top for 5 layers of defense.



That is enough and I never got problems again after getting all defensive layers. I don't play hardcore, but when you get all these ailments controlled you will be hardcore-ready.







100% Spell Suppression

Spoiler

The Allstars go for full 100% spell suppression with:

● "inveterate" (39%)
● "Reflexes" (18%)
● when needed more +4% passives around "reflexes" (4% - 20%)
● keystone Magebane (15-20%)
● benchcraft and/ or stats on rare boots (9-24%)
● the watcher's eye suppression-grace mod (15%)


Fast possybillities are further:

● 1-4x "elegant form" or "untouchable" on unique medium or small clusters (10%-40%)
● "instinct" (22%)
● stack some dex for increasing effect of magebane, eg with a 'split personality' es+dex or on rare gear
● anoint the amulet with a suppression-notable
● stats on rare eldritch gloves (16-34%)
● Expensive Forbidden Flame and Flesh jewels for "Quartz Infusion" (40%)
● quartzflask (18%-21%)
● suppression-mastery +10% while phasing
● labyrinth-enchantment on boots (8%)



Attributes, Mana, Es Requirements

Spoiler




Here are the twists and slots ranked for getting required 159 dex, 155 str and 155 int:

■ amulet, rings, abyss-jewel or rare gear
■ catalysts for attributes (amulet)
■ of course blessed orbs for attr-implicits (amulet, rings, etc.)
■ on cluster-transferpoints

Until you get them all there you get them:

■ on the jewel "split personality" es + str
■ +30 on your path in the tree
■ in the attribute mastery "utmost intellect"
■ amulet anoint "utmost strength"
■ with the jewel "inertia"
■ notable "veteran defender" on large /or unique medium clusters


Dexterity 159 (Herald of Agony Lvl 21)

Mandatory!


Strength 155 / 111

Determination / Molten Shell Lvl 20. When you have determination granted on shield you can reduce to Strength 111. Molten shell has full 75% damagereduction and full 10000 shell also in lower levels with lower strength.


Intelligence 155 (Discipline, Offerings etc. Lvl 20)


Mana

Full levelled and geared you should count around 1100 reserved Mana and 80-110 points unreserved mana.
Visit the spoiler "Important Mechanics": "Manamanager" and there inside also "Manamaster" when your skills not always trigger.


Energyshield: Full geared in endgame you want to get around 4000-6000 es depending on your upbuilded defensive layers and playstyle. Take a look in the spoiler --> "checklist defences"


Manamanager

Spoiler



This spoiler will manage your mana reservation for you, for all your auras and for your herald.

Follow the PoB first for updates or different editions!

■ The "Manamanager" shows the default management (see all steps 1) to 12) in this spoiler)

■ The "Manamaster" guides additional and variable paths.

Manamanager

Spoiler



You need 1) 1x 40% base increased Mana Reservation efficiency on 1-2x ring "circle of nostalgia" (crafted with divine orbs).

2)Max the ring with 20 mana- fertile catalysts for more increased efficiency to 48%.

3) You need the helmet enchantment "HoA has 75% increased Skill Reservation efficiency"

4) You need 1x 50 % skill efficiency for grace with 1 small cluster with "sublime form" or "uncompromising" for determination, depending on your aul's uprising amulet.

and 1x "self-control" for discipline
and alternative 1× "pure guile" for the jewel the melding of the flesh.


5)Take also 2 x 6% efficiency added on the cluster-transfer point! Best with additional resistances.

6)You activate the "Mana Mastery" "Mystic bulwark" with 12% increased Mana Reservation efficiencies

7) You path all passives of the reservation-mastery "charisma"

8) Take the points on the passive tree "Sovereignity" 8% + 8% + 12% increased Mana Reservation efficiency.




9) You have to limit storm burst / brand, ball-lightning, desecrate, skill-gems to Lvl 1, quality is best 20%.




10) You need in 3.16 0x/ zero % increased efficiency on your jewels like the golden rule (and 1x corrupted blood immunity too) or your belt or cluster- jewel.

11) You need only 70-110 unreserved mana points total for your skills remaining. When you have more unreserved mana, regret out "Sovereignity" or skill in in awakened fork-HoA-support.



Manamaster

Spoiler

More reserved-manareductions for different gears, auras, socket-colours, single-target-gem-swaps and skills

Fine tuning mana is sometimes like a minigame for the Arachnophilias.
When you want to have more reduced-skill-reservations, perhaps because you need more mana for

the helmet enchant more HoAg projectiles in high density,
for Uul-Netol's amulet or Ashes of the Stars,
for awakened fork in high-density-maps and blights,
for the melding of the flesh & purity of ice,
for different socket-colours of skin of the lords,
for leaguestart,
for levelling,
as long as you miss some steps of skill-efficiencies above,
or something else,

here opens the paths:




1) Start with HoA support gems with less manamultipliers like anomalous pierce, phantasms, anomalous faster projectiles or awakened unbound ailments, take a look into the "the dirty scorpion tail" in "skills and trigger" above.

Also faster attacks or added fire support are easy and fast ways to use less and to get more mana.

While levelling perhaps use for the scorpion supports with almost 0% manamultipler like knockback, stun, point blank etc.

2) Add multiple more small clusters:

"sublime form" - grace, +30 resis also
"uncompromising" - determination
"self-control" - discipline

50% efficiencies for bigger auras and 80% for smaller auras are almost equal.
First use different ones, doubled they suffer from dimishing returns.
Later when needed you can stack them.
Sometimes you get b.i.s. unique medium megamania clusters with them.

3) Take 3 passives with 2x 6% increased reservation efficiency transfer points on the small clusters.

Expensive but b.i.s. with "35% / 25% increased effect of small passives".

4) Take 1-3 points for the way to "Influence", "Presage" and /or the mana-mastery "deep thoughts" or better 4 to "mystic bulwark" in the upper witcharea of the passivetree

5) Get 2-3 large spellblockclusters (20-30%), watcher's eye with spellblock (8%), unique-mega-medium or small clusters with spellblockskills (4-12%), flask Rumi's Concoction (6%) or also path 'mystic bulwark'(8%).
Or gear provisionally Rainbowstride boots (20%) + fireborn jewel or the amulet Stone of Lazwhar (15%) or get a spellblock shield-implicit (6%) or in 3.21 more spellblock on a crucible-tree.

Then push out the aura tempestshield.



6) Get a b.i.s. reduced 90% cost- & reservation-multiplier-corruption on the helmet

7) You should use 2x circle of nostalgia.

8) Use the jewel "Unnatural Instinct" or "Intuitive Leap" in the witch-slot

9) Try to fit in more 2% increased efficiencies-corruptions or 3% stats on jewels and belt-jewel.



10) Fit in an Enlighten-support-gem linked to the auras

11) Wear rare gloves with integrated "socketed gems are supported by enlighten" and socket in the auras.

12) Take in the unique blight-boots "the "stampede" or the gloves "breathstealer" and anoint them with "Champion of the Cause" or "Presage"

13) Rare amuletts with "increased efficiencies"-stats are available

14) Get skill-efficiencies on a rare helmet or crafted as eater-of-worlds-implicit on a rare eldritch-helmet

15) or wear the helmet Alpha's Howl

16) Take "righteous decree" to lower mana costs

17) Use cws frostwall instead frostshield.

18) When only a few manapoints are missing to nonstop use stormburst go without added channelled skills

19) "Damage recouped as mana" gear/jewel-stat or mana-mastery, "deep thoughts", "insightfulness", or a cluster with "mindfulness" helps a lot with manareductions and -regenerations.

You could also use clarity when you have enough unreserved mana or below 80% poisonchance exchange faster casting to chance to poison support.




There are a lot of different ways. All auras combined are worth the investments...



Skillmanager

Spoiler

The Allstars use all sockets of their gear and more implicits corruptions for determination or even for curses on hit. When you are not fullgeared and are missing some hard to find or craft endgame gear, you will need free sockets for all your skills.

Here in this skillslot-minigame all fast changeable possibilities are listed and ranked to manage your skills and sockets for determination or other skills when you need a free skillslot. Take one or two for your prefered setup and depending on your gear, prefered skills and clusters from 16 ways:


1) reach 80%-100% chance to poison with 'divergent' HoA lvl 21 etc. and switch out "chance-to poison" gem.

2) get determination or grace as implicit corruption on shield aegis aurora granted, push out determination or grace-gem


3) get an aura-skill granted on accessory



4) Gear an unset ring with "curse enemies with despair on hit".

5) Or use a witchfire brew flask's despair aura and change out a curse.

6) Selfcast storm burst - faster casting - storm brand, push out cast while channeling.

7) Selfcast sniper's mark, link frostshield into cwc, push out cast when stunned.

8)

9) Before using 4 white-sockets triad grips get "support socketed gems with faster casting" or "chance to poison" integrated in rare gloves (or also slower projectiles for ball-lightnings), push out faster casting gem.
When you use greater multiple projectiles support, push it out. Compensate with the flask "dying sun" when wanted.

10) Use the faster casting flask-suffix or an onslaught-flask and push out faster casting.

11) Before getting eldritch-boots for 100% ailments-immunities use in boots integrated increased duration-support to buff impressive: storm burst - cwc - firestorm (+ increased duration granted by boots), push out faster casting.

12) Get 2-3 large spellblockclusters (20-30%), 1-2 small or medium clusters (each 4%) and watcher's eye (8%) with spellblock-mods, and/ or amulet anoint 'sanctuary'(4%) and/ or path 'mystic bulwark'(8%) on the passive-tree, use flask Rumi's Concoction (6%), skill perhaps (divergent) 'bone offering' (17%). Or gear Rainbowstride boots (20%) + fireborn jewel or the amulet Stone of Lazwhar (15%).
Then push out the gem tempestshield.

13) Use will shaper, energy from naught or other energyshield-notables on clusters, use watcher's eye with mods like es/ hit or boots "stampede" anointed with "sanctum of thoughts" and push out the clarity gem when you used it as watcher's eye-mod.

14) Use United in Dreams instead Arakaali's for 3 free sockets and 1 free flask.

15) Use a Jadeflask and an increased evasion flask-suffix or also a Stibniteflask. Push out grace.

16) Feed a hungry loop-ring with

faster casting - increased duration -chance to poison - culling strike / onslaught / es-leech for storm burst
or
unleash - increased duration - faster casting - chance to poison for firestorm
or
faster casting - spell echo - gmp - slower projectiles / chance to poison for ball-lightnings

for 4 free skillslots.



Crafting Gear, Gems, Clusters

Spoiler

4 W Sockets Triad Grips

Spoiler

100% Chaosconversion: 4 white sockets

In Syndicate/ Betrayal look for Vorici. When you get the chance, get him assigned to the "Research" safehouse. When you raid the safehouse, the higher rank Vorici is, the better chance is getting more white socketed items.

It is guaranteed that there will be one white socket at rank 1 and a maximum of 6 sockets when Vorici is at rank 4. For 4 sockets rank 4 is needed too.

Or alternative use the double-corruption chamber in Alva temple.




Crafting b-i-s Divergent HoA gem level 21 or empower lvl 4 etc. ...

Spoiler

When you use a vaal orb on a "Divergent Herald of Agony" skillgem you have a 12.5% chance to get the increased damage of gem level 21.

Gem-quality raises this chance. Improve the gemquality to 20% with gemcutter-orbs before you vaal and corrupt them. This enhances the chance.

With 6-7x corrupting a 20% quality Divergent HoA you should win the b-i-s gem 40% chance to poison and max damage of level 21.

Repeat the same for empower lvl 4, anomalous withering step lvl 21, sniper's mark, divergent frost shield etc.


You can use facetor's lenses to instant level up the gems.



Crafting Eldritch Boots

Spoiler


Start with boots with a fractured suppress or avoidances

Crafting-Base:
https://www.pathofexile.com/trade/search/Crucible/7R72GBRS5

Crafting the eldritch-implicits

1) Spam Grand or Greater Ichors (eater of worlds) until you get 24-26% avoid elemental ailments.
2) Use a lesser / grand / greater ember (exarch) on it.
3) Use an orb of conflict or orb of domination. If you upgrade the avoid elemental ailments, proceed to step 5. If not revert to step 1
4) If you have to have 30-32% avoid elemental ailments as implicit, use orb of domination at 28-29% to reach final 32%.
6) Once your avoid is at the proper tier, use t4 embers until you get an implicit you can live with, probably action- or movementspeed or when needed resis.

Crafting the prefixes and suffixes

7) Spam deafening essence of loathing until you get another wanted suffix (str, avoidances, suppression) AND t1 flat or t1 % energy shield
8) If you have open prefixes, craft suffix cannot be changed. If you do not, use an eldrich annul AS LONG AS EATER is dominant. Your goal is to get the t1 defense mod alone. If you annul T1 defense, go back to step 7.
9) Now that you have t1 defense alone and have crafted suffixes can't be changed, use in in betrayal in research aisling in rank 4 for a 50/50 chance to remove suffixes cant be changed. If this removes your t1 defense, back to step 7. DO NOT UNVEIL
10) Craft max mana on your item to block. NOW UNVEIL the aisling. hope for MS. If you unveil anything else, back to step 8. If you annul t1 defense, back to step 7.
11) If you hit MS, craft either flat or % ES and finish.

Spoiler

- Get a base-item-lvl 85
- Get first movementspeed or use essences of zeal for movementspeed.
- or use easy a fractured base
- or use essences of loathing to get starting with 35% ailment avoidances
- Add/ reroll 2x elemental resistances (or 1 and elemental ailments-avoidances. Lightning and fire suffix resistances when you use melding of the flesh. You can swap with purity of ice not needed cold- resistances later too in harvest to the element you prefer.
- Benchcraft 25% ailment avoidances.
- 23% ailment avoidances as implicit are crafted with greater eldritch itchors eater of world
- Add implicit lightning/ fire resistance with searing exarch itchors when needed or actionspeed
- To increase ailment avoidances further from t3 23% or t4 26% to t5 29%/ t6 to max 32% with 50/50% chance with orbs of conflict or reroll prefixes etc.



Zizaran made a great eldritch-currency-crafting-video-guide:

https://youtu.be/pJbHMtN_JcU

Grimro is always great clipping too:

https://www.youtube.com/watch?v=yNZs89NCYVQ

https://m.youtube.com/watch?v=mvcM90oOJhQ




Medium clusters

Spoiler

Medium clusters for minions can be very easily crafted by spamming bound fossils on them. It's actually crazy how easy they are to craft.


Large clusters

Spoiler


You now have two choices. (3.20)

Option #1: Expensive but expedient.

Buy any 8 passive cluster with riot queller from trade. Fill it with 4 mods by exalt slamming. Fracture the item, and hope you hit the 25% chance to hit riot queller. Average total cost of this is 17.2 divine.

Spam harvest reforge defense until you get veteran defender and any other notable.

Option #2: Alt-Regal for it.

Explanatory. Alt for riot queller. Imprint. Then aug until you get any suffix noteable. If you don't get it, restore and reimprint.

once you have both on your cluster, imprint again and then regal until you get the 3rd.

Spoiler
1. Spam alterations until you get (for example) Renewal and Call to the Slaughter.
2. (Optional) Imprint.
3. Regal for any suffix. If you get a prefix, scour and go back to step 1 (or step 2 if you used an imprint beast).
4. Augment fire with harvest to guarantee Raze and Pillage.

The cluster jewel need to be at least item level 68, and if it is below item level 84 then you will have more chances of getting Renewal and Call to the Slaughter from the first step.

Thanks to VahnNoa and LiQuss for the craftingguides!

Of course when you get other popular clusters before, sell them! There is a large market and a lot other combinations are very high priced traded. Craft further with a new cluster.


Large clusters adds 8 passive skills, 2 jewels slots
Rare Medium clusters adds 4 or 5 passive skills, 1 jewel slot
Rare small clusters adds 2 passive skills.



On Harvestbench you can exchange crafted cold elemental resis to fire/ lightning.


Crafting +2 rare Helmet

Spoiler

Start with a fractured +2 to level of all minion skill gems helmet on es-base.

Crafting-Base
https://www.pathofexile.com/trade/search/Sanctum/rBk8gmgTQ

Spam Loathing Essences for mana reservation until you get 2 other good suffixes that you need. Any t1-t2 resistance, Dex, Str, etc. For this step also use Eldritch Exalts and Annuls to get more tries on the Suffixes.

Once suffixes are done, use Eldritch crafting to get a es prefix. Use Exalts and Eldritch Annuls. Once you have t1-t2 es just benchcraft the last mod.

Finalize your Eldritch implicits.

For HoA-enchants lab-services are recommended.


More

Spoiler


Crafting large Attackblock-Cluster

Spoiler

Outdated [3.17]

Thanks a lot to Kokiri_Boy for this clustercrafting-guide:

https://www.pathofexile.com/forum/view-post/24564923



Basics of crafting are often the same for flasks, clusters, gear, when you craft without harvest or fossils.
Spoiler

Obtain the correct base item (flask, cluster, gear), with the correct stats like energyshield/ armour/ evasion, with the correct level (required level, often high levels), eventually with the correct eldritch / elder/ shaper/ conqueror influence, scoure orb it, max the quality.

Use a transmutation orb, you get a "magic" item.
Then Alterate it with alteration orbs until you get 2 fitting stats or with only 1 fitting stat improve with a augmentation orb. You can random regret one stat with orb of annulememt.

Then:

For many flask suffixes go then after to Einhar's menagerie / beastarena and beastcraft the flask against bleeding, freeze etc. Use flasks orbs for special situations like autotriggered uses or increased effects.

Crafted "magic" gear and clusters you improve instead with delve fossils or with regal orbs to "rare" ones. When you got a bad result, scoure them with a scoure orb and start again.

When you got nice results, you can decide to use an "imprint" at this stage.

The next craft further free empty prefixes/ suffixes with harvest, with exalted orbs or with Conqueror's/ Shaper/ Elder orbs or beastcraft aspects (cat/ spider/ etc.) in your menagerie if you want them somewhere added.

Next with blessed orbs you can try to maximise the random numbers of stats on the belt/ gloves/ boots etc.

Then at last go to your crafting bench and when you have empty modifiers add them to your item.

With "divine orbs" you can also max the random stats of "unique" gear like circle of nostalgia.

With blessed orbs you can max the first stat / implicit above the topline ________ above the list of prefixes, suffixes, gearpiecestats.

Corrupted gear you cannot craft, but you can change sockets/ links/ colours and anoint corrupted amulets.


Crafting rare gloves

Spoiler



Faster casting & slower projectiles

Base: fingerless silk gloves, es, requires lvl 80, shaper influence (red ico), 3.16 found in Lira Arthain, base:

https://www.pathofexile.com/trade/search/Expedition/PwaWMz7HL

It's only a 1 stat item. You never exalt a one stat item. At best you'll have 2 usable stats at the cost of a 142 chaos exalt, which is like 2k alterations. You'll roll the same 2 mods many times over with 2k Alts.

Scour it and keep alt spamming until you get 2 desirable stats, slower projectile + faster casting and then exalt the rest and craft stats like dex, increased energyshield or what you prefer.



Rare shaper/elder boots before [3.17]

Spoiler

Thanks to th3_m0le for some tipps of best boots and gloves!!

boots are rather easy. buy the elder base if one is on the market thanks to the new div card for item with elevated mod. bought the ones i used for 1ex. get some spaper influcenced boots either with t1 ele avoid plus another shaper mod from trade for maven orb slam or get a high level shaper sorcerer boots base and use perfect fossils for easy 30% quality.

use harvest reforge fire/cold more common on the boots until you hit t1 ele ailment avoidance plus another shaper mod and slam maven orbs until you got boots with only elevated avoid elemental ailment avoidance mod.

awakener orb the boots with the elder elevated increased duration onto the shaper boots and pray for a usable suffix or at least one free prefix.

if full suffixes and at least one free prefix craft suffixes cannto be changed and harvest reforge fire and hope you only get unaffected by burning ground as prefix - if you happen to hit some es mod along the way that's fine. craft suffixes cannot be changed and slam a t4 aisling and hope she replaces the crafted mod. craft some life mod before unveiling and get a movespeed to unveil. craft es, divine and be done.

gloves are not that difficult either. awakener orb some high level shaper or elder sorcerer gloves together with the other influence. mods don't matter at that point. perfect fossils for 30% quality when you're at it.
spam 2 slot resonators with aetheric/corroded until you hit faster casting/slower projectile/chance to poison and ideally a free prefix for an es craft. should not take that many tries (around 75 if memory serves right - check craftofexile for approximations)



Rare boots, increased duration

Spoiler

You need elder influenced (violet "+" ico) es-arcanist/ sorcerer-boots, best is required level 70 or 72, base:

https://www.pathofexile.com/trade/search/Expedition/pbZPaOWH0

https://www.pathofexile.com/trade/search/Expedition/mbgGeORt6



Rare helmet

Spoiler

Nearby enemies have 9% reduced chaos resistances: Hunter suffix, abberant fossil (more chaos mods)


Crafting +1/ +2 all miniongems helmet [since 3.19]



Crafting +2 skillgemlevel triggerwand

Spoiler

Fossils needed:

Jagged Fossile
Shuddering Fossil
Corroded Fossil
Metallic Fossil

Prime Chaotic Resonator

https://www.youtube.com/watch?v=ElT5k--BR4M

A Convoking Wand with +1 to spells / 1+ to minions, an open suffix to do the Trigger craft. Anything else is basically gravy.
To "self craft" this: 4 socket resonator w/ Corroded, Shuddering, Jagged and Metallic fossils. Something like a 1 in 12 to hit the +1/+1, but usually without open suffix.
The +1/+1 is just to get the Herald to the tippinglevels of gem 28 / 31.



Crafting +2 amulet

Spoiler


https://youtu.be/2VxpLbvpBVk


Crusader amulet with +1 phys
Awakener Orb

NOTE: hold alt key to check mods on amulets. There must be only one influence mod!


Click on orb, click on one amulet to hold the mod, then click on second amulet to add mod. The orb will add influence mod and reroll other mod




Last edited by Chromino on May 14, 2023, 8:07:35 AM
___________________________________________

Endgame

Level 100

Spoiler

Level 100

The Agonyca Arachnophobia Allstars are ready, skilled and geared to experience grinding and farming the way to lvl 100 in all content.

You do not want to die in the levels 98 to 100 and to be honest - yes, the truth is that all mapmods, each altar and every boss is designed to detect your last vulnerability and to kill you when you miss solely only one small defensive layer.

Start to check step by step the spoiler "checklist defences".


Further you can turn direction into more tankyness also with some skills.

Tear up the wall



Blocking with whole walls is a level-up in safety and protection.

In a warding basis you can combine your skills with freaky frostwalls - linked to casted when stun they are autoteiggered and simply the best against all types of ranged attacking enemies.

I use them also sometimes for the encounters in delve and for heists instead sniper's mark or other skills. In these special situations frostwalls are BiS.

Frost walls length is fine on lvl 1 or lower, quality 0. Dont build them too long and strong with higher levels when you want sometimes to walk around without phasing.


Phasing / Withering Step


With phasing – take your withering step or phaserun on the left mouse-button one triggered on moving – your own movement will not be walled.
Withering step skills both into evasion and damage with instant withers.


Void sphere

Control the crowds with gravity-effects and tanky triggered interruptions. Best lvl 1, phantasmal quality 20. Good to selfcast or to link in cwdt.

Tanky cwc

Take tanky (Anomalous) Purifying flame (or Divergent Frostshield) binded to cwc, cws or cwdt for 5% es-regeneration and 50% curse-immunities.


Tanky Keystones, tanky clusters

The Allstars stack so much damage that it is easy to switch some points, clusters etc. from offensive to defences, to 100% ailments-immunities, to maxing 87%-89% resis with "the melding of the flesh", to more recovery with more keystones, to Es and blockskills.

When you already obtained 100% ailment-avoidances, grab with 4 passives lethe shade against dot and degen.

Wicked Ward is great too.


Tanky knockbacks

Push back the blind mob out of your frostshield.
Add in your cwc-set with Glascial Cascade or skill Divergent Sniper's Mark.


Tanky curse

Or you can turn in maps tanky enfeeble in your cws-links or on hit on gloves.


Innocent spirits / Meatshields


I myself personally would never, never, never advice to misuse the 11 cute souls of the summon-phantasms-supports as cannon fodder - but it's a tormenting fact that they would block and gulp thousands of hits in your place to guard your way safe to 100 when you heartless sacrifice them. Please not place them in your spiders- or HoAg-supports. ;-)

Cws/ Cwdt triggered Absolution, Anomalous vaal skeletons, a chaos golem buffing feeding frenzy or even wither totems also meatshield great.

As downside they use capacities of your frostshield and chain projectiles.


When you are not a very experienced player, combat the hardest encounters like maven fights or ueber-atziri on your level- ups.
They remain dangerous. One too slow reactiontime or one, last after-fight not known explosion of the ueber-elder outside Zana's shield are not welcomed in these final levels.

All other content you can do deathless and in fast playstyle every time. You don't depend on 5-ways, breachstones or other carrying-services like other builds.



Boss Hunting - The Ubers

Spoiler

The Ubers are designed as final endgame-goals - not to facetank, not to block, not to evade, and instead allover penetrating and degenerating your resistances with oneshot-aoe's and deathly fast instant dot.
That means also you can do or counter ubers a bit better with 500M cast-on-death or other glascannon-skills and -builds. But the Allstars do the job the same with some ups and downs.

While in ordinary content of PoE the Allstars build up unique high tankyness and multiple layers of all global defences, armour, evasion, block, and can facetank almost all pinnacle-bosses, against Ubers the balancing into damage and movement is mandatory. You will need every slot optimized, some of the best implicits and know-how of all of the ubers' attacks. With The Allstars you need against some of the Ubers (Exarch etc.) strong gear (Uul Netov amulet) to scale the HoA-damage even more up in the dps-race against increasing aoe-s filling the uber-arenas (Maven, Sirus).

In my experiences it's probably most easy against Uber-Exarch, Uber-Shaper, Uber-Sirus, Uber-Cortex and UU-Elder to reach farming-quality-status.


Mandatory defences

■ you should have reached 100% permament freeze-ailment-immunities against the cold-dealers shaper, elder, ueber elder, maven, aul, sirus / Shock immunities against world-eater, sirus, cortex, maven / Ignite immunities against sirus, exarch, atziri, maven. Use flask-suffixes and pantheon for the immunities
■ you need corrupted blood immunities on a jewel/ the belt-jewel and in the Pantheon burning-gound-immunities against Sirus
■ you need 100% spell suppression
■ You need es on hit with the watcher's eye
■ Use in pob the "Final Tree - The Ubers". Often you find a better unique megamaniac cluster in place of the small cluster "winterprowler".


More Defences



■ against the physical damage dealers Uber-Shaper (Slams) and fast spellhit-beams of Uber-Sirus Iron Reflexes as integrated keystone in Skin of the Lords is b.i.s. maxing pdr and doubling es on block.
It is also b.i.s. against the spellhits of Maven and Exarch.

■ Against Eater keep in evasion/ ghost dance and change your minor Pantheon to Soul of Grutkhul/ or Garukhan.

■ Against many Ubers-Bosses with much dot-damage (Uber-Maven, Sirus, Shaper, Exarch) you can change in lethe shade when you already reached 100% ailment-avoidances.


Flasks and resis

Use:

■ A Rubin Flask against Exarch, Atziri
■ A Sapphire Flask against Shaper, Elder, Uber Elder, Aul
■ A Topaz-/ Vessel of Vinktar-flask against Eater of Worlds, Cortex, Maven

■ Stacked armour/ Granite/ Jade + Iron Reflexes /Basalt is great against shaper, u-elder (or also the combination of flask taste of hate + belt graven's secret)

Damagetypes and more

Spoiler

+++ max
+ not much
- zero / almost zero

_______Phys__Cold__Fire__Light.__DoT__Chaos__Penetr.__more

Simulacrum-30_+++___+++___+____-___+++___-____-___Corrupted Blood, all ailments
Atziri__+___-___+++__-____-____+____+____Curse-Reflect

Elder___+++___+++____+____-____+____-____-____-
Shaper_+++___+++____++__-____-____+++____Chill+Freeze, Arena is DPS-Check
U-Elder___+++___+++____+____-___+++___-____-___Chill+Freeze

Exarch__+___-___+++__-____-____+____+____Ignites
Eater___+++___-____-___+++____+++____-___+++___phys-dot

Sirus___+++___+____++____++___+___+++____+____Corrupted Blood, Arena is DPS-Check
Cortex___++___++____++___+++___++___-____+___RNG-Mods
Maven___+___+++___+++__=+++___++____-____++____Arena is DPS-Check, RNG spawns





■ you don't need the anti-bleeding flask-suffix against shaper, sirus (only corrupting blood), exarch, cortex. Against by the maven-brain spawned bosses rng and only sometimes needed.
■ An increased castspeed flask-suffix increases virulences and stacks faster the Herald of Agony-damage

■ Against Uber Maven and Uber Cortex 3% max-resis with the unique jewel "impossible escape" around Imbalanced guard are great.

■ More elemental damage-reductions flasks are possible too and even the "melding of the flesh" with purity of ice and aegis aurora and "winterprowler" on 2 small clusters for 85-89% max-resis.

Auras

■ The Ubers don't attack with classical hits and use mostly degen, aoe, penetrations.
So you can balance out the aura "grace" and it's manamanagement like "sublime form" and switch in "enlighten" and "uncompromising" instead.
■ Balancing out tempestshield is well possible too. Get more spellblock for recovery with aegis aurora on the tree and clusters.


Skills

■ Selfcasting Molten Shell, Vaal Molten Shell and Divergent Frostshield makes you tanky in phases like Shaper's bullet hell, Exarch's Thousand Suns, Sirus Meteors, and also The Maven's Memory Game.

■ Change out the pierce/ awakened fork-gem of your herald-of-agony. Anomalous vile toxins is the prefered support or awakened unbound ailments or divergent predator.

■ Change out convocation too.

■ Use the curses: despair and temporal chains or punishment. Switch out sniper's mark.

■ For HoA-virulences skill:
Storm burst - faster casting - awakened cwc - firestorm

It offers the best uptime of virulences and enables most movement.

■ Selfcasted or triggered Storm brands, firestorms or phantasmal void spheres deal damage also nonstop while you are moving in the arenas (equal to around 10-20M dot-dps beside the 30-40M peak-dps of storm burst).


Damage




■ United in Dreams improves damage 25%.

■ Use more large Voices-clusters and more "pure agony"-medium-clusters or path for jewel slots and increase with ghastly-jewels minion's chance to poison or path to the curse-mastery "steeped into the profane".

■ against Uber Bosses or deep Aul you should switch in damage of +1 chaos-mastery "corruption" because the sequenzes to deal damage between moving decrease much shorter and the Ubers defend with another added 70% damagereduction.

■ 20-30M damage should have been reached.

■ Use jewels balance of terror + selfcast despair or jewel glorious vanity+transformed passive ritual of shadows or spelltotem- multiple totem - wither for full 15 withers instead arakaali's fang.

Alternative

Spoiler


■ Or use alternative a +2 triggerwand for reliable automatical triggered skills (curses, frostshield etc.) instead the +1 chaos-mastery.
Wear the belt "darkness enthroned" to socket ghastly jewels with "minion chance to poison on hit" instead the sword "united in dreams" when you have already stacked enough resis on gear, clusters and "uul netol's vow" amulet. Path also the tree for one more jewel slot.




■ Squeeze in an Uul Netol amulet with socketed Awakened Unbound Ailments to increases damage 40% further, most easy set-upped with a small or unique medium cluster "uncompromising" for manamanagement and an enlighten-support linked to the auras. Or unskill grace and instead the sublime form-cluster use a ghastly-jewels with 15% minion's chance to poison on hit and resis.

Much more expensive but also easy that's with the b.i.s. mageblood-belt.

■ Absolution, chaos golem or anomalous skeletons buffing feeding frenzy could help a bit too for more continuous damage.

Movement

■ Don't try to facetank their biggest mainattacks, degen-effects and aoe-s.
All their minor attacks you can tank.
■ You need practise in their attacking-mods. Almost all have accustic signals.
■ Kite: "Cleansing" of Uber-Exarch, "Hunger" of Uber-Eater, "Take this" of Uber-Maven
■ Selfcasted or triggered Storm brands, firestorms - or phantasmal void spheres deal damage also nonstop while you are moving in the arenas (equal to around 10-20M dot-dps beside the 20-40M peak-dps of storm burst).
■ PoE-bosses react very, very slow when they need to turn around.
Move every 2-3 seconds to the backside of the Uber.


More ...


Boss-Hunting: Sirus, Shaper, UE, Ueber-Atziri, Maven

Spoiler


Long Bossfights without added minions - Sirus, Shaper, Singletarget




1 - You should change the melee-splash-gem in your dagger to multistrike. With the gemswitch your spiders deal almost double wither-debuffs to bosses and buff best your Herald.

2 - You change your Minor Pantheon to Soul of Ryslatha (or the jewel survival secrets or curse Alchemist's mark) to auto-fill-up your writhing jar flask. So your worms are always ready after some seconds.

3 - Or instead simply switch to "United in Dreams"-sword with the jewel "balance of terror" or wither-totems for full withers

4 - You should change out the pierce/ fork-gem of your herald-of-agony. Vile Toxins is the prefered support or divergent predator for another blue socket.

For ordinary bosses you have enough damage without changing gems.
But Maven, Shaper and Sirus are much easier with the preparation.

5 - Use:

■ A Rubin Flask against Exarch and Ueber Atziri
■ A Sapphire Flask against Shaper, Aul (in deep lvls) and Uber Elder
■ A Topaz/ Vessel of Vinktar flask against Eater of Worlds

These 5 steps are recommended. More nice & easy possibilities are:

6 - Use voidsphere (and/ or perhaps stormbrands) for damage-uptime while moving.

7 - You can use "unearth/desecrate" in boss-fights to get also corpses for "bone offering". Selfcast both manually, trigger them with arcanist brand instead cws or link one in your cwc-set-up against the ueber-bosses.

8 - When you use in early levels unholy might in maps as minion mastery, change it to buffed offerings.

9 - Against the Uber-Bosses with uber-dot - Uber-Maven, -Shaper, -Exarch, -Sirus - you should activate "lethe shade", instead "wicked ward", for relaxed reactiontimes when you already reached 100% ailments-avoidances against their main-damagetypes.



10 - When maven wittness bosses like shaper, she sometimes supports them with high multiple 25% regenerations. The audio-sign is that Maven shouts "Live longer!". Then do high damage nonstop to kill them or in lower levels prepare "frostbomb" on cws instead spirit offering or instead frostshield to debuff these regenerations - for example for shaper with his high hp-pools wittnessed by maven.
Only while levelling with lower damage I advice to prepare a frostbomb in your inventory to switch in. Ordinary later you deal enough damage without frostbomb.

11 - You need immunity against inflicted corrupted blood on a jewel-implicit and against burning ground with maxed minor pantheon against Sirus, Kosis and many other bosses.




12 - You need curse immunities only against Ueber-Atziri. Not needed in "the feared"

13 - Use urgent freeze immunities against shaper, uber elder etc.

14 - You should change vaal grace to ordinary grace to get more vaal souls for more often using vaal molten shell or vaal discipline.

15 - A lot more tipps you find in the spoilers "The Ubers", "Flasks", "Pantheon", "Fire and other ailments" and just here below in "All bosses", "Invitation mods" etc.


https://www.pathofexile.com/forum/view-thread/3019705/page/50#p24032068

16 - For bosses like Maven, Exarch, Ueber-Atziri dealing mainly elemental-damage you can take in before or also in combination beside the jewel "melding of the flesh" a timeless jewel "militant faith", glorify Maxarius, for the keynote "transcendence".



Spoiler

Your armour transforms to instead 90% elemental damage reductions added to 75% resistances results into total 96% / capped at 90 % elemental reductions. You will get almost unvulnerable to all elemental damage-dealing hits.
But it also does not protect against elemental aoe and dot-damage.

Insert it in the central witch area and activate "doomsday". As downside in the cooldowns of molten shell and frostshield you take more physical damage. Perhaps add "enduring composure" or anoint "deflection" on a cluster for basic physical damagereductions of endurance charges when you are playing with transcendence.

When you have enough mana another option is to take in "arctic armour" and change your minor Pantheon to Soul of Grutkhul for more pdr.
Example POB: https://pastebin.com/xDzNaLQM

Militant Faith / Keystone Transcendence:
Courthouse Synthesis, facetank all fire-explosions T18:

https://www.youtube.com/watch?v=ExRtiszlH4o

Don't take "transcendence" for bosses with much physical damage like Sirus, Shaper, UE.



16 - Dangerous Bosses in Endgame and HC

Spoiler



Only one unique boss of the vaal-side areas killed me two times. His name is something like stormbringer or stormdrinker and he uses a very fast leap slam attack. (I guess, while he is jumping and slaming the minions and lightning balls cannot target him. I suggest there were also vaal-map-mods like ... unique boss... 198 % additional lightningdamage ...560% faster attacks... 980% additional physical damage ... and only one single unvulnerability shrine next room to him... Run when you see him, hihi.)
Tzteosh, Hungering Flame, a beyond-Boss, is sometimes depending on the mapmods, not easy too.
Phoenix's charged explosion aoe can oneshot since [3.18]. Keep range!

For the bosses with physical-degenerations-beams or aoe-beams (like plaza, orchard, mineral-pools, terrace, garden, high-garden) you have to use hidings like pillars to interrupt their degen-beams and move and let your minions do the job. Don't try to facetank them. When you activated divine shield and wicked ward or lethe shade, or take in a endurance charges with "enduring composure", you can very often facetank them too, but I would not check it out in t16 red-maps, hehe.

Some other bosses are impossible to tank too, like the rotten core-map, bramble valley and foundry-bosses are rippy.
Some attacks of the shaper and groundeffects of maven you have to move around. But you have a much longer time to react to their most damaging attacks.

In the Halls of the grandmasters two of the very last grandmasters and a few Expedition-mob-types have high block and regenerations and are immortal for our normal setup. You have to debuff them on top with Block Chance Reduction Support and frostbomb and use dot with chance to poison switched into HoAg-supports.

Often the arena in the quest "Raffinery Tharthanic powder" is buggy!
The HoA-crawler spawns / stand outside the arena! Be careful, open a townportal and portal back in again to get the HoA-crawler into the boss-arena!

A lot of endgame-bosses like Elder or Sirus are checked for facetanking. But you still have to walk around their aoe-grounds.

Maven's invitations instead are easy for our setup, only "the feared" and maven herself remain difficult with groundeffects and memory games.



17 - Map and Maven invitations mods

Spoiler

I personally would rank most dangerous map-mods in this order:

1) No mana recovery (reroll or use enduring mana bottle)

Most dangerous: reduced aura effects mean a lot reduced defences and recovery and when you use purity of ice it's getting rippy in combination with other mods.

Searing exarch-altar-mods can be rippy and multiple.

Go a bit slower in:

2) when you are not full geared / without overcapped resistances: elemental-equilirium, elemental weakness, perhaps take in a bismuth-flask for more resistances

3) Less maximal elemental resistances in combination with multiple other elemental damage mods

4) less armour and block in combination with other damage- or increased crit mods - go slower, be careful, don't pull too much mobs at once

5) vulnerability cursed - be careful with physical dot- and aoe damage, when anti-bleeding flask is empty and vaaldiscipline on cooldown you need fast reactions and stopp moving while bleeding and wait careful for time of need regenerations

5) multiple (3x or 4 x) damage mods like 100% more added lightning, 100% more cold, increased critdamage and some other damagedealing stuff combined

6) without tempest shield: shocked ground/ increased shocks - don't stand too long on shocking ground, move more or take in Soul of Arakaali, the anti-shock pantheon


Mods of invitations like "the hidden" and "the feared":

In the mods "temporal chains" and "enemies have #% chance to avoid poison" you loose much damage because of reduced castspeed and less virulences. Don't take them in "the feared" or "the hidden", you need your full damage too.


Most easy map mods:

1) Chaos damage / poison damage mods: 100% immune
2) Burning ground / Ignites: 100% immune
3) reflected damage: almost 0
4) chained projectiles also no danger
(only with phantasms-support don't pull too much at once)
5) elemental equilirium: full geared we have 40% overcapped resistances and are not affected
6) charges gained by monsters: no problem
7) Attack speed increased: mainly offers more es on block for us
8) crit-mods: we are immune after first hit with pantheon of solaris and have fullgeared enough es for explosion of critting exploding strongboxes. In combinations with multiple-red-maps-damage-mods map careful
9) cold-damage mods: we have 80% and more cold-resistances
10) temporal chains: no problem, we have frostblink, but do less damage with less cast speed/ less virulences.
Be careful: As mod of maven invitations "the feared" and "the hidden" temporal chains can be very dangerous, you need damage of fast virulences and fast movement in these invitations
11) other curse mods (beside vulnerability): we are permament 20% immune. In some multiple debuff/ damage/ elemental mods go slower

12) all other mods not listed above in "mods to go a bit slower / dangerous mods": no known problems too.

Dangerous maven invitation mods:

Be very careful with the mods of the invitation "the feared" or "the hidden".

Temporal chains, chills and increased chills or enemies have chance to avoid poison lowers your cast speed/ movementspeed/ virulences/ damage.

Dangerous Scourge [3.16] Mods:

- see above, max your ignite immunities with minor pantheon summit map and harvestcrafts on jewels, above 150-200 scourge-stacks be very careful

Dangerous Expedition [3.15] Mods:

- "remove # % es on hit" - as Ci fast & deadly, also blocked hits are taken hits
- "overwhelm 100% phys damage reduction" - we have high es/ block, but very dangerous

- "chaos-immune": avoid and don't use white triad grips

Special chainstun-situation

- In 1:10000000 cases you can be chain-stunned near to an unvulnerability shrine. In these very rare cases your molten shell cannot kill a unvulnerabel buffed mob to raise spiders/ generate virulences / HoA automatic. When there are mobs able to stun or freeze you, you can get chain-stunned or chain-freezed.

https://youtu.be/eftLkTeKeIQ



18 - More Tipps for Boss-hunting, Shaper / UE, Uber-Atziri, The Feared, Maven, Ubers

Spoiler


Hunt them on your level-ups if you do not want to fear the exp-penalty. They remain rippy when you react one time not fast enough.

It is common when you die in the first tries of these endgame bosses. When you know their attacks and know how to move out of their damagepeaks you will kick them nice and hard back.


18 - Map mods and atlas awakening level

Spoiler

Be very careful with the mods of the invitation "the feared" or "the hidden", see spoiler "map and invitation mods" just following below on this page 50

- when you are not bis-geared or not full-levelled lower the awakening of your atlas for maven or the feared, put out the atlas-watchstones.



Ailments, Flasks, Elemental Damagereductions

Spoiler

- take in again sniper's mark for autofilled flaskcharges of writhing jar

- suffixes "charges gain when hit by an enemy" are best to get charges

- or upgrade your utility-flasks in harvest with mods like "50% reduced Charges used. -1% to this value when used", etc.
Prepare/ store the upgraded flasks for "maven" and "the hidden".
Or less effective use instilling orbs on flasks to instant automatic trigger the needed effects of ailments-immunities.

100% ailment immunities and the jewel "the melding of the flesh" are b.i.s. against maven, the feared, searing exarch, ueber elder, ueber atziri, uber-bosses.

All other bosses are not very difficult. Maven also not when you are familar with her aoe-orbs and memory game and Ueber Elder is with some practise also extreme easy.

- Put in for special bosses:

- Ueber Elder, Shaper and Maven: anti-freeze is very important. Take in a Sapphire or aquamarine-flask for anti-freeze and less cold damage taken

Or "Hibernator" on a cluster works great (or perhaps switch to the Pantheon "Soul of the brine king").

- "The Hidden", Maven: Anti-Shock and Anti-Freeze are very helpful.

- Ueber-Vaal-Queen Atziri is difficult too, she don't have much blockable skills and you cannot tank her. When she fires her fire- and lightning-blasts move and stand at the edges of her cave. Take a ruby-flask against fire-damage and an anti-curse-flask-suffix for her curses-reflection or switch out your curses against her curse-reflections.


Flasks-set-ups

Spoiler

On flask use instilling orbs to instant automatic trigger the needed ailments-immunities.

Use flasks with "charges gain when hit" against bosses



Anti-freeze Aquamarine against Shaper, Uber Elder, The Hidden, Maven, Sirus, Aul

Spoiler

To not get freezed too long in ground-effects, aoe's and beams anti-freeze is mandatory for:

Shaper, Uber Elder, The Hidden, Maven, Sirus, Aul


You need an sapphire-anti-freeze-flask or aquamarine or "hibernator" on clusters or anti-freeze of anointed flesh passives, jewel implicits, or flexible sentry, or pantheon soul of the brine king is a good permament solution also.




Anti-Shock Topaz against the hidden, world-eater, maven

Spoiler

You can also use a vessel of vinktar foe 10% damage, but withourt charges gained when hit.



Anti-Fire Ruby against Searing Exarch, Ueber-Atziri, Phoenix

Spoiler

reduced fire-damage taken



Anti-Curse against Ueber-Atziri

Spoiler

- solely in the single encounter, not needed in the feared-group encounter




Movement

Spoiler

- For Maven, the Uebers, The Hidden, The Feared take Divergent frostblink or another movementskill and movementspeed in. For example take the combination of frostblink and phaserun, you can use both as blink and no blink skill. Or the combination anomalous wthering step with flame dash fits.

- Use storm brand to substain 30 virulences even while moving.

- Void sphere offers much virulences while moving too.

- Don't get too long into ground aoe-s of course.




Safe periods to raise the spiders

Spoiler

With multistrike instead melee splash the spiders deal a lot damage and buffs your crawler much with 15 witherstacks.

In boss-fights like maven/ shaper you need to do the 4 clicks not in a damagepeak and do it instead when their mainattacks are on cooldown. In each boss-fight are several periods you can do the clicks safe. Here a selection of the safe periods is listed - easy to spot like between the phases of bosses, after their mainattacks in their cooldowns, or use a bit movement in maven's invitations.

You kill a lot bosses like elder, sirus, Ueber-Atziri, etc. solely with HoA and without spiders too when you want.

...
during a boss fight, I found the best way to resummon spiders is as follows

You can also put Signal Prey on boss to keep the scorpion engaged
Note if you have a couple of spiders still alive, you can press weaponswap x twice to get rid of them and they don't kill your worms when you raise New spiders.

Raise the spiders in phases and cooldowns like:

Shaper inside zanas shield when shaper spawns balls or just after a big shaperbeam

Maven when phases between brain and maven switches, on the edge of the arena when the oneshot aoe fills the arena, before the memory games

Sirus between the phases, only not in his aoe's

The hidden after the large shock-nova, or move quick to an edge of the arena, when one breachlord follows not fast, you get the needed 1.5 seconds to raise the spiders

The feared when cortex boss does his spinning lasers, when elder increase his circle attacks, most difficult to watch the cooldowns of their other damagepeaks



Damage and singletargetsupports

Spoiler

- Take in again singletarget support "multistrike" instead melee splash for the spiders.

- For better continuous maximal virulence-stacks "faster casting" integrated in rare gloves build up the stacks faster and integrated "slower projectiles" keep the balls longer on the screen for your own smoother moving and more damage-uptimes. Against many bosses stormburst is better to hit them instant for virulences.

- take stormbrand, cast 3 stormbrands for 30 virulences singletarget, multitarget more, while moving or link the brands cwc to storm burst.

- take a look into the spoiler "checklist damage" to not miss the needed high damage

- Take 60-80 virulences. 50 are very low / not enough for "the feared", "maven" or Ueber Elder

- change in singletarget supports for the crawler like vile toxins instead pierce or predator when you have more than one blue socket.
With some tipps of the spoiler "manamanagement" or with the helmet enchant "less skill reservation of HoA" you have enough mana.


ALL BOSSES

Spoiler

Phoenix

Spoiler

Phoenix's charged explosion aoe can oneshot since [3.18]. Keep range!


Other Guardians, Conquerors, Elder, The Formed, The Twisted

Spoiler

Be only careful to not get freezed too much/ too long.


Infinite Hunger

Spoiler

Ordinary you can facetank all his attacks. Kill him quickly, his debuffs are awful rippy when he survives long.

When you don't kill him fast, Unending Hunger debuffs you with "infinitive hunger". Especially in hc you can/ should regret Divine shield and Ghost dance against this debuff in the tree and gear a different SoL.


Eater of worlds

Spoiler

Move a lot.


Black Star

Spoiler

In 100% Chaosconversion the Youtube record 4 seconds is gained by the allstars.


Searing Exarch

Spoiler

- a ruby-flask is great

- (Anamalous) skeletons or frostwalls are nice shields against his magmaballs, but can kill you when you are near to the explosions.


Sirus

Spoiler

- you need urgent the stat "corrupted blood cannot be inflicted" permament on a jewel

- immunity against burning ground with upgraded minor pantheon of Abberath adds much reaction time against Sirus ground-effects. Upgrade your pantheon with divine vessels.

For flaskcharges of writhing jar use Alchemist's mark instead sniper's mark.

- Sirus uses only spellhits and aoe.

So it's extreme tanky to gear a skin of the lords with 'iron reflexes' for double es/ spellblock

- He freezes much also.

- Cast "molten shell" before a meteor in his mazes hits you or get into your frostshield to take them relaxed

- Don't stand too long in his debuffing red star - beams

- Only his ground effects can kill you, get fast with movementskills out of ground effects and / or swap wicked ward to lethe shade. You can facetank all his ordinary attacks.

- Use molten shell against crits of meteors.

Sirus damagetypes (mainly physical, corrupted blood, cold, chaos, burning ground):
https://poedb.tw/us/Sirus%2C_Awakener_of_Worlds#SirusAwakenerofWorldsAtlasExile5



Shaper

Spoiler

- The shaper is not easy when he is wittnessed by maven. To study his attacks, take his fight first not wittnessed by maven if you want it more easy or when you are not experienced with this fight, switch out the maven beacon in the map device to get the ordinary shaper without maven.

- Slams: You can facetank shaper's slam and most other attacks and get es/ on block. Attack him.

- Beams and Balls: It's a test of your reaction. Run behind him and attack. When Zana is moving, he will start a beam.

- When he spawns blue/ red balls all over the screen, get into Zana's shield. Zana says "to me, exile, quickly" as audio-sign before. You can also stand outside the shield with a little bit damage taken in consentrated ground with your es/ block when you are full geared.
This phase ends with the big shaper beam, so be prepared to move out the beam fast again.


Shaper damagetypes (mainly cold, physical):
https://poedb.tw/us/The_Shaper#TheShaperTheShaperBoss


Ueber Elder and Shaper wittnessed by maven:

https://www.youtube.com/watch?v=8lNnyoDDYVo



The Hidden

Spoiler

The shocking breachlord multiplies the damage of all other lords and is most dangerous without tempest-shield/ anti-shock.



Ueber-Atziri

Spoiler

She reflects curses: take anti-curse flask or change out sniper's mark.

Fire and lightning damage: Ruby- (and Topaz) flasks are very useful and tanky.

She does not reflect in "the feared".



Aul

Spoiler

In deeper delve focus on damage. Perhaps use chaos golem with feeding frenzy and selfcast spirit offering, because the sequenzes to deal damage to Aul are extreme short.
Use also dynamite and torches.

With molten shell and in divergent frostshield you can facetank all his attacks and channelings. Only kite his mines-aoe-oneshot attack.



The Feared

Spoiler

In the first seconds deal max damage nonstop facetanking.
Then after when more feared are spawned move and blink always.

Try to take Ueber-Atziri out first and Cortex also.

Ueber atziri is most dangerous. Manage her first. Cortex boss is dealing probably most damage, Elder and Chayula are most easy.



Maven

Spoiler
- with the melding of the flesh fullgeared you can facetank all her attacks, lasers, "cascade of pain", "take this" etc.

- spam your attacks uninterrupted, you don't need to kite fullgeared

- Focus on/ most important: try to encounter and activate her frost-aoe-balls at the center of the arena, they hit you ordinary just after "cascade of pain"

- Then the memory game turns much more easy. Take 1-2 movement skills.

- when you reenter the fight with a portal wait the first seconds to get not instant-attacked

- you should take a look for the mechanics of maven's attacks and aoe's and kite her frost-aoe's. Fullgeared you can facetank easy all her spellattacks.

- maven herself only use spells and aoe's. Only by the brain summoned bosses use attacks. So in many cases the aura gracec is not optimal useful.

- When map-bosses of "mineral-pool", "garden", "high-garden", "plaza", "orchard" are summoned they can kill you with degen-beams and you need to move to tghe other side of the arena to interrupt their degen-beams.

For example:

https://www.youtube.com/watch?v=Zzy_fZacCB4

https://www.reddit.com/r/pathofexile/comments/l11tv8/detailed_maven_strategy_guide/

You are able to tank her memory game full with vaal molten shell or in frostshield all flasks up:

https://www.pathofexile.com/forum/view-post/24568913

damagetypes

https://poedb.tw/us/The_Maven#Monster

patterns of maven's memorygame:

https://www.pathofexile.com/forum/view-thread/3183765

- her most dangerous attacks are the orbs creating heavy groundeffects / aoe's (place them in the middle of the arena if possible or on the edges) and the broad debuffing lasers (and the memory games of course).

- all other spells and hits and attacks of her you can facetank with melding of the flesh or timeless jewel militant faith and transcendence 97% overcapped elemental damage reductions. Only when she summons a lot physical dadealing bosses (rng) you have to kite a bit, but still get huge es/ block.

- You have more reaction-time for her than with other builds. But get fast out of their lasers and iceballs and attack her from behind.

- There is some rng in the fight.
When she raises bosses with debuffs and dot and degen-beams the fight is difficult, when she raises bosses with hitting attacks and hitting spells the fight get easier because you get much more es on block.


Maven damagetypes (mainly fire, lightning, cold):
https://poedb.tw/us/The_Maven#TheMavenTheMaven




More explanations for "the hidden ones"

Spoiler

[3.13]

The hidden ones are one of the best trained bossteam in aoe-damagetypes.

They are easy in their own breachmaps, but in the maven hidden invitation they can kick you fast and hard from all sites with their combined aoe-s, freezes and shocks. With their not blockable damages they are dangerous in the area and with 4 of them with high HP not fast to kill. Depending on the mods of the invitation you can adapt your flasks, clusters, skills, supports.

"The Feared" 3.13 Maven Invitation, 4 Breachlords, multiple damage mods and debuffs-mods:

https://www.youtube.com/watch?v=PUzXtPfzuF0


For example you can prepare:

- You have to move and kite sometimes in circle around the edges of the arena and do only build up virulences for the crawler short.

- For bosses like the Hidden, Ueber-Atziri or Maven with mainly a lot elemental-damage you can take in a timeless jewel militant faith, glorify Maxarius, for the keynote "transcendence" and add "enduring composure" for physical damagereductions with endurance charges. You will take another more reduced 90% less elemental damage, but in the cooldowns of molten shell and frostshield you will take much more increased physical damage. You can also switch iron reflexes out for phase acrobatics or +2 gemlevels when you are playing with elemental damage dealing hard bosses.
Don't take "transcendence" for bosses with much physical damage like Sirus, Shaper, UE.


- Choose as suffixes for flasks "gain #3 charges when you are hit by an enemy" or gained when you critical hit.


- The shocking breachlord is most dangerous with very large aoe shocknova and ranged arc and ball-lightnings all over the area. He shocks and debuff you with his attacks, and this multiplies the damage of the other breachlords. Try to kill him first.

- When he did / finished his large shock-nova aoe, you can raise the spiders, with full molten shell up inside frost shield simultan for big damagereduction.

- When all bosses are attacking around you, you have to move to the other side of the arena out of their aoe-s and attack them ranged for virulences.

- Wait for sequenzes, when one or two lords are not attacking or are on their cooldowns. Move and kite all time in the sequenzes of their damagepeaks.

- Perhaps take a look at https://youtu.be/RVCKz95cKNg how to move, that video helped me a lot.

- Or you can alternate the invitations or scourge them for going in lower mods or lower rarity. Ordinary it works without.

- Try to avoid/ don't take invitation-mods like: less auras/armour, less chance to block, less maximal elemental resistances, high 3x multiple damage mods, temporal chains cursed, no mana recovery mod. When you are not full levelled and best geared in most slots reroll the invitation.

- In the maven invitations is also rng, you can get a very bad one. When you get the shocking boss first or second in the invitation, it is easier to kill him faster. When Maven regenerates the bosses, attack them nonstop or take frostbomb for anti-regenerations. Ordinary it works without.

- Don't forget using molten shell!

- Also for the breachlords frostwall is sometimes bis and halves the ranged damage and you can try it on a cws-link.









Simulacrums Wave 30

Spoiler


Use in the last waves 27-30 a rubin-, or sapphire-, or topaz- / vessel of vinktar- flask against the main-elemental-damage to complete also 2 simultan bosses easy.

Recommended stats:

12-15M damage

100% ailments-immunities with Ancestral vision, eldritch boots and shield-mastery
Awakened cast while channeling lvl 5 (stun-immunities)
Aegis aurora
Corrupted Blood immunity
watcher's eye es on hit



Specialisation (... and Individualisation)

Spoiler

In maps 6M damage were always enough for me and I did not need more. When you get the fourth medium cluster with 'pure agony' you will rush through the maps topspeed. But there are faster builds of course out there than minions.

This build safe you in endgame with unique optimized defences first.
In such decisions Poe is almost always about finding the fitting balances of offensive and defensive for your goals and content. ... Do you want to farm fast, do you want to boss-hunt, do you want lvl 100, which content like the ubers, delve, blight etc. do you prefer or do you need an Allrounder build for the mix without too much gear-swaps... ?

My own favourites are the combinations of skills with the fast spiders (...or phantasms or meat shield - zombies or skeleton mages I liked very much). I want a swarm of minions. I love to optimize a build and trade for best gear in slot, I like to level high 99-100, to optimize the build more with the final passives and implicits, I hate the grinding. And the visuals of spells, skills and mapdesigns are important for me to love playing a game. I love to try out and optimize all kind of skills, gear and supports. And I enjoy to write+optimize a build too, to find a unique build like here full optimizing auras, defences and keystones.

On the opposite I don't like speedfarming & grinding too much, Alva and temples are boring for me, but good exp., crafting is not so interesting for me, hardcore I am afraid of, I prefer facetanking instead movement and kiting, .... lol, hehe, exactly all this is offered by this build. Firing the balls out, stacking virulences and damage was for me the most wonderful and enjoying playstyle in whole poe until now.

So on a lot of points this build is managable to specialize on special situations with masteries, large, small and unique clusters, auras, pantheon, flasks, gloves, ring, belt, boots, amulet, triggered & channeled skills, etc.
This build plays both melee and ranged. And all our minions are immortal. This is optimal for full challenges in all content.

100% ailments-immunities, melding of the flesh with 89% max resistances, or the meta-mageblood-belt offer new level-ups in defences in this build. Yes, you can facetank maven's memory game fullgeared with this build.

If you want another different playstyle, you can change your belt to the curious, funny and high damage offering and also defences buffing headhunter and try some new experiences in next level lags.

In the end the top damage is scaled high especially with the medium clusters. Voices clusters can lift you to 30M and more damage with 80 virulences. Or bear the 7th link of amulet Uul Netov's Vow + The Squire to stitch Wraeclast into the ground in full 89M.



/ The Arachnophilias relaxed detect
two Minotauriers in their map
wonderfull massaging her short neck /
Last edited by Chromino on May 8, 2023, 11:57:51 AM
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Checklist damage


Spoiler


Long necks & short legs.


2 legs, 6 legs, 8 legs, it does not matter. 20 - 50 M of damage on 166 legs enjoy full our tendencies of destruction.


Dps- Checks


In my experiences you can best choose your set-up around these preconditions to balance your build.
You can easy switch with a few clicks from more tankyness to more damage and back by changing clusters, passives, amulet and gloves.

■ 6M damage are really for sure enough and best for t16-mapping and lvl 100 farming
■ 8M are enough to kick Maven
■ 10M for Ueber Elder
■ 12M for the feared and simulacrums wave 30
■ 15M-30M for the Ubers


Checklist for damage

All components and combinations are guided in the spoiler "Chromino's Fine Composition of Agony and Arachnophobia". Here is the shortlist for an average arachnophobiatic, lvl 97, HoA lvl 31, 80 virulences, 75% minionchance to poison in [3.20]:

HoA-Virulences

For full damage: Facetank much and cast nonstop:
More & fast storm bursts / ball-lightnings / + 3× storm brands etc. -> more virulences: Double virulences = Quadruple damage

stacked 80%-100% chance to poison, castspeed and aoe with
Spoiler

HoAg 20%
Divergent Hoag lvl 21 20%
whispers of doom and curse mastery 20%
"serpentine spellslinger" 25%

faster casting 40%
aoe harvest/ implicit weapon

use 4-8 medium clusters with "pure agony"


The golden rule (double virulences), 3x storm brand +20, runebinder +10, tempestshield +15, voidsphere +25 virulences, ball-lightnings +50, storm burst +70

HoA lvl 31

Spoiler

+4 Skin of the Lords 2× +2
+3 empower max. lvl 2-4
+1 HoA gem level 21 (b.i.s. is Divergent HoA lvl 21)
+1 awakened minion damage HoA
+1 awakened void manipulation

vile toxin/ awakened fork

+1 Chaos Mastery



Further Damagesources

Ascendancy


Withers

15 withers of ascendancy and anomalous withering step (8 M)

Curses

despair (5M)
maps: sniper's mark (2 M + 5 projectiles)
singletarget: temporal chains (3M)


HoA-Supports

vile toxins singletarget instead pierce/ awakened fork (5M)

Clusters

1 medium cluster +5 virulences pure agony (each 4M)
1 large minion damage clusters (2 M)

Gear

Eber's unification / void gaze (3 M)
4 whitesockets of triad grips (5M)
United in Dreams 60% minion-poisonchance (4M)
2 ghastly jewels 30% minion-poisonchance (2M)
Uul Netol's Vow amulet + damage on full life (8M)

Alternative Buffs

bottled faith, vessel of vinktar (each 1 M)
Feeding Frenzy-buff with absolution /chaos golem /anomalous vaal skeletons feeding frenzy (1.5M)
flesh offering (2M)
culling strike (3M)


==》 More, more, more

Spoiler


Take a look into the spoiler "Variations" ~-> "make hatred, not grace - more damage" to scale up more damage with even more poison, buffs, curses, amulets, etc.





Checklist defences


Spoiler

Checklist defences:

1. Check your elemental resistances. They have to be capped and have to be all 75++%.

2. Check your flasks.

- Do you have antibleeding on one flask-suffix?
- anti-ignite and anti-curse before you got removals in the ascendancy and immunities on gear and jewels or with purifying flame?
- Is the quality of all your flasks 20%? With flasks increased charges gained or reduced charges used?
- And 100% flasks-uptime with activated autotriggered flasks "reused at end of this flask-effect"?

- Activate your flasks when you enter a map, an invitation, a vaal side area, when you return into maps from the hideout etc.!

3. Check your pantheon.

- Do you have in the minor Pantheon and immunity to burning ground?
As CI it's most important to recharge your es. Max the Pantheons with divine vessels in the maps.

4. Check your blockings.

- Do you have max 60-75% spellblock? When not you need blockings on Rumi's concotion?
It's your priority for recovery against the spellhits of the big bosses!
Against final bosses it's best not depending on Rumi's Flask and use a rare granite flasks.
- Do you have 40% attackblock and high 60% evasion of grace? Or without grace 60% attackblock?

5. Other basics & Playstyle

- Activate your flasks when you enter a map, an invitation, a vaal side area, when you return into maps from the hideout etc.!
- Do you use and spam Molten Shell and Vaal Discipline? Use them often!
- Use often phantasmal void sphere and convocation!
- Do you have 4 ascendancies in the labyrinths done?
- Do you have activated all the auras "Determination" for high ar and es on block-recovery and "Grace" and "Discipline"?
- Did you reached 100% spell suppression?


6. Do you have obtained all the important jewels in the passive tree?

- Use "the golden rule" not before transformed to CI (or before CI not without "maw of the conquest")

- Do you have "corrupted blood cannot be inflicted on you" on one implicit on one jewel or 100% uptime flask? A lot bosses can kill you very fast without.

7. Check your tanky skills

While your defensive skill gems like determination, molten shell, frost shield, (vaal) discipline, grace, cast when stunned are levelling up, you will get a lot more defense with raising levels of course. When you have too much too weak lvl 1 gems socketed on your gear it is dangerous and you have to level them a bit before returning in high content.

- Do you use "Divergent": Cast when stunned, Frost Shield, Sniper's mark for some divergent tanky effects?

- Try out phantasmal void sphere for tanky interruptions and much damage-uptime

- Do you have enough mana, 80-110, so that all tanky skills are triggered?

8. Do you often die of dot/ degen?

Use a watcher's eye es on hit and castspeed for much active recovery.

Try the belt-variation graven's secret for much recouped es.

When you reached 100% ailment-avoidances take in Lethe Shade.

CwC Purifying flame or Bottled Faith are great tanky.


9. Do you often die of ailments?

Please take a look in the spoiler: "fire and other ailments" to reach 100% ailments-immunities with eldritch-boots.
Visit also "Pantheon". Use fast the shield anti-ailments-mastery.

10. Check your Es

You need total minimum around 4000 energyshield + life for all content. Estimated and thumbed. In my experiences. In juiced t16 maps. Try to get more to get more reaction time in damage-peaks!
With 90 % pdr you will never be oneshotted and when there are blockable hits, you will get healed fast and nonstop.

Collecting more damage-avoidances, +max-resis and building up more layers of defences is finally much better!

■ When your defences, auras and armour are builded up 6 k are enough.
■■ With crit-reductions of the poison-mastery serpentine spellslinger path for 5.5 k
■■■ With 100% spell suppression 5 k are top tanky
■■■■ With 100% flasks-uptime 4 - 4.5k are great
■■■■■ With 100% ailment-immunities and 70% full spellblock 3.5k - 4k guard you in immortality

■ rare gloves (300-600) or the jewel "split personality" with es/ int (200-300) grant needed energy shield before you get it on other slots.

■ Or use beside an elixier of the unbroken circle (400 es) /iron flask.

■ Use more slots of energy shield life and armour on your boots (150-250) and jewels. Get high es-rolls on Eber's and aegis with 28-30 % quality (hillock, beastcraft, tainted armourer's scraps). When possible get some added es on cluster-transferpoints.

They multiply a lot, 3x, with your SoL and passives.

■ Or further exchange a large or also a medium cluster into defences with spellblockings, +max resis, ailments-immunities or +es like veteran defender, introspection, energy from naught, savour the moment. Often you find great unique medium megaclusters.

11. Do you have problems with a special boss?

==》 Please take a look into "boss-hunting" in "endgame".

12. Know the dangerous map-mods:

■ "no mana recovery" (reroll or use enduring mana flask)
■ "less armour and block"
■ reduced flask charges recovery

Much too much multiple mods mounted up like:

■ "reduced effect of auras"
■ multiple damage / vulnerabilities / reduced maximal resistances - mods

13. Know the dangerous Altars:

■ only before 90-100% ignite-immunities: searing exarch-altars
■ in lower levels: meteorits on flask-usage
■ removed flask-charges
■ most exarchs' and eater's altar-mods are fast and rippy stacked to many 100's % additional damage. Choose first the chaos-mods as CI, the ailments-mods when you are 100% immune, with optimized melding of the flesh the elemental-mods, etc.
■ of course choices like -50% resis when you don't have 35% overcapped resis

14. Know the dangerous Atlas-passives:

■ Séance
■ Wrath of the cosmos

15. Know the dangerous Invitation-mods

■ In the mods "temporal chains" and "enemies have #% chance to avoid poison" you loose much damage because of reduced castspeed and less virulences.


16. Visit the spoiler "endgame" ==》 "Level 100" to balance some skills into defences like frostwalls, enfeeble, and more.

17. When you want to take the total tanky road, you can squeeze in "the melding of the flesh" on top for 82-87% max-resis. Visit in "jewels" the "variations".



FAQ

Spoiler


The build is very complex.../ Where should I start?

Don't worry! The spoiler "TL;DR" shows everything needed for the build.

In endgame max your generated HoAg virulences to 60-80 with 80% poisonchance and castspeed and your HoAg-lvl to 31 with empower and awakened supports. For defences use 4-5 big auras, 100% spell suppression, well rolled flasks for 100% uptime, and a watcher's eye ith the es on hit discipline-mod. That's all.

Start to copy easy the tree-tabs equal to your lvl:

https://pobb.in/AjnUL1mf

The spoilers and the pob are developed like toolboxes to fit into different levels, different budgets, different poe-content, individual playstyles, prefered skill-trigger etc..

Also without optimized gear the build is the tanky tank of the tanks.
All set-ups work great.
Don't worry when you miss some stats of the best-in-slot-gear.

_________________________________________________


I don't sting enough damage


Check step by step in the spoiler "the composition of agony - the cocktail of damage" all 12 needed components I.) to XII.)

When you miss of them two, you often miss half the damage too.

Path early to the next medium cluster "pure agony", get HoA lvl 21, empower 4, awakened supports, storm burst, 85% poisonchance, 15 withers, 2 curses and 4-5 ghastly jewels with minion chance to poison on hit.
In maps and high density the minion mastery redemption with unholy might after kill (or in 3.21 on a crucible-tree) adds huge 40% more damage.

Take also a look into the "checklist damage" for all ranked factors.

For the Ubers change the Aul to the Uul amulet, grace to enlighten, and use awakened unbound ailments.

_________________________________________________


I don't have enough life / energy shield / I die very often


Take a look in the spoiler above "checklists defences" for all important layers of defences.
Focus on 100% spell suppression and 100% flask-uptime.

_________________________________________________

I need more int / str

Visit in "Balancing & Managing" the "Attributes Requirements".

Insert early the next cluster for more useable cluster-transferpoints for more int / str / resis. Or use a split personality es+str.

Visit the next spoiler for the tailored tradelinks for clusters.


I need more resis

In "the melding of the flesh" in the "jewels" in the "variations" you find many possibilities listed for good slots for more resis. Like a second cluster sublime form, Uul Netol's vow, bandit-reward Alira, or on a cluster "veteran defender".

Or use with 100% flask-uptime simply a flask-suffix "of the rainbow".



______________________________________________________


Do you have some tipps for levelling and gearing?/ What are the prices for this build and gear?/ What are alternatives and lower budget-variations until getting the best gear?

Please scroll up in the build to the spoiler "Tipps for starting, levelling and gearing". In the pob's are levelling trees, items and skills included in separated tabs.

Take a look into the last spoiler of the build for a complete list of gear with all poetradelinks and examples for prices and cheap variants:

https://www.pathofexile.com/forum/view-post/24587360

______________________________________________________


I don't have enough Mana / / My skills don't trigger / I cannot use all supports of HoA / Can I use different socket-colours on the armour for the Herald / I cannot activate all auras:

Please take a look at all possibilities of mana-management and -reductions in the spoilers:

1) spoiler: Balancing & Managing - Important Mechanics" ---->"Manamanager" ++ ----> "Manamaster"

2) spoiler: "Skills and Trigger" ----> "The dirty scorpion-tail" (manamultipliers of all HoA-supports)

______________________________________________________

I cannot raise my spiders / have problems raising spiders.

In the spoiler "Wormphilia - raise your spiders" are all tipps.

2× desecrate, 1× writhing jar, 1 x storm burst, -brand or frostblink

______________________________________________________


I am searching for a special information/ alternative/ What is Path of Building / Poe- Wikipedia / Poe-Ninja:


Spoiler

Please take a look in the spoiler "Index/ Navigation". You find a lot keywords with the related spoilers of the build.

Path of Building, community fork, is the best app/ program/ method to calculate and simulate your character with all datas, damage, gear, skill, passives, ehp and to take a look on all modifiers. PoB simulates the original datas of Poe:

https://pathofbuilding.community/

You can import the build, see spoiler "path of building" and it's "configuration", or a character, your own characters, characters from poeninja-links, or from all public profiles.

On the site poewiki you get a very nice overview to each skill, tag, keyword, interacting gear, etc.

Like for minions for example:
https://www.poewiki.net/wiki/Minion

or for defences: https://www.poewiki.net/wiki/Receiving_damage

The old poe-fandom is outdated and did not updated since years; all new items, skills and patches are missing there.

With poeninja you can research tradingprices, their tendencies and also all leading builds in poe-challenges, gear, skills, passive trees and more. Take the desktop-view-version, not the mobile, for more menues and selections:

https://poe.ninja/challenge/builds?class=Guardian&skill=Herald-of-Agony

FGA for starting PoE:

https://old.reddit.com/r/pathofexile/wiki/fga

All Minion-buffs:

https://www.reddit.com/r/pathofexile/comments/bupq2j/massive_guide_to_buffing_minions/


More sources for websites like crafting:

https://www.pathofexile.com/forum/view-thread/2975630




___________________________________________

Explanations / Variations / Informations

Spoiler


Explanations:


Spoiler


21 is only half of the truth

Spoiler



21 - This is a legendary number of minions to trigger a lot of skills:

More millions - Max up your shields

Grace is the most easy way to get 70% evasion. Only 30% of hits reaches us. 100% of damage are evaded from hits. They are buffed with flasks and elusive up to 90/ with blindings of pure guile 95% and fullblock to 98.5% of hits dealing -0- damage.

These evaded hits multiply on top the capacities of 10000 damage taken of 70% dr molten shell and 4000 damage taken of 60% dr frost shield per sec to total reductions of practical millions and more against hits in damagepeaks.

There will be no one shot.

Max it up!

Knockbacks

With "divergent sniper's mark", and/ or the cluster-notables "bodyguards" or "burden projection", 21 knockbacking and blinding bodyguards-minions push back the blind mob out of your frostshield.

You can also clean up fine your frostshield with a lionsroar flask for knockbacks to get 60% dr of frostshield.






__________________________________________________________

Variations:

Spoiler


Make Hatred, Not Grace - More damage


Spoiler


Sometimes you want to go and take the highway to damage and kick the mobs hard and fast.





If you want to raise your dps into the top of 25-90+ M shaper damage, add pure agony-clusters, climb to HoAg skill-gem-levels for lvl 31, add voices clusters for more pure damage with medium clusters of pure agony and 65-90 virulences, add minion poisonchance and crawl with Uul Netov's Vol amulet or go as glascannon with The Squire shield.


Choose and path to:

- Use Triad grips, 4 white sockets, and feast the full benefits of 100% chaosdamage with granted "unnatural strength - unholy might" raises your damage to total 24M shaperdamage and 42 M mapping damage
- the minion damage-mastery "redemption"
- With voices cluster you can improve to 80 or even 85 virulences
- take in despair as second curse
- With HoA lvl 31 change in feeding frenzy instead unbound ailments to the spider supports

--- More Poison ---


Kickstart on 60% poisonchance with the sword "united in dreams".
Use more voices-clusters or path for jewel-slots and stack 2-3 ghastly jewels "15% minion chance to poison on hit"
Use Despair and Temporal Chains as curses with arcanist brand or anomalous reckoning etc. - hextouch support triggered. Change out Sniper's Mark.
Reliable full 15 withers are guided in the "composition of agony" with glorious vanity and the transformednotable ritual of shadows, balance of terror or wither totems.


The amulet Uul Netov's Vol adds the 8th link to HoAg.
When you bear the mageblood-belt, use a Jade and an increased evasion flask-suffix or also Stibniteflask/ witchfire brew. You reach 15k evasion easy without the aura grace. Push out grace, use 2× circles of nostalgia and presage on the tree and change Aul's uprising to Uul Netov's amulet for 40% more damage.


--- More Damage with skillgem-levels ---

For more, more and more damage switch in your build increased HoAg gemlevels on your weapon and on your amulet.

When you raise HoAg up to tipping point level 34, the HoA's attackspeed increases 60-85%, 1% per virulence (1.5 M).

Go for HoAg level 29/ 34 with:

- new +1 / +2 benchcraft rare helmet

- Chaos mastery +1


- or a +1 or ashes of the stars amulett ( "sublime form" and "self-control" on more small clusters enables replacing aul's uprising)


- or a rare +1/ +2 amulet


When you want still more:


+1 /+2 / +3 on alternative trigger wands, weapons or +3 cold iron point dagger are not full recommended.
Dual wielding Cold Iron Point Daggers +6 mounts up effective millions of damage.
Or a +3 CIP dual wielding with the new heartbreaker dagger, using 80% faster start of es-recharge and wicked ward, is great in [3.19].


Swap in anomalous skeletons or a chaos-golem with feeding frenzy linked in cws.
Skill anomalous withering step for 9 withers and 12 with ashes of the stars amulet.


--- More Damage with gear ---

The shield the Squire tripples and more the damage of the spiders.

These are good used in combination with the Mistress's of Sacrifice and bone offerings for blockings and meatshields like phantasms in spiders-supports when you miss shield 'aegis aurora' or aura 'grace'.

Not recommended since [3.19] nerfed minion-charges: Victario's Charity grants no longer millions of damage with frenzy charges.


--- More Damage with more projectiles ---


- take awakened fork for more projectiles in blight, delve or delirium

- and / or the enchant "HoA fires more projectiles" featured by the alpha howl or additional manamanagement


--- More Damage with chain explosions ---


Nice effects of chain explosions are relaxing watched with "Asenath's Gentle Touch"-Gloves as variation in delve or high density. Combine them with the passives "spiritual aid".

Best are of course the forbidden jewels inviting the occultist's profane bloom ascendancy.


--- More Arcade ---


For rampage, virulences and much fun try the gloves "Null and Void" in delves, blights or deliriums.


Collection Videos - Gloves & Belt Variations

Spoiler

"Null and Void"- Gloves in delves:

https://www.youtube.com/watch?v=i0GdBLN_iLw

https://www.youtube.com/watch?v=75TPGmGaSyM



Full Delirium with Headhunter T18 beach, not optimal adapted gear& skills& playstyle to headhunter:

https://www.youtube.com/watch?v=aO3q4g6jHRY#t=00m41s



"Asenath's Gentle Touch"-Gloves in Delve:

https://www.youtube.com/watch?v=IPZWzd1a380


--- More Damage with support-minions ---

Spoiler

- A chaos golem buffs great feeding frenzy in boss-fights.

Not recommended with in [3.19] nerfed minion life and minion charges:


- A hungry loop is another possibility to get the fine feeding frenzy-buff and/ or a lot damage with frenzy charges (2 M) of carnage chieftains-spectres, other support spectres for curses etc. But the often nerfed spectres and support-minions die often too fast in bosses's aoe's.

Prepare a hungry loop ring for spectres, zombies or animate guardian, with supports like:

feeding frenzy / minion life / meat shield / empower / elemental army / withering touch

Perhaps anoint the amulet for +1 spectres with "death attunement" to get the onslaught-ascendancy-buff.



--- More Damage with headhunter ---



If you want another different playstyle and more lags, there is a curious variation for oneshotting the mobs with headhunter.
By you poisoned mobs killed count as killed by yourself and grant a lot of damagefull and also defensive buffs.


--- More Damage with auras ---

Spoiler


Offensive Auras and Hatred with ee and/ or awakened generosity or are not recommended since [3.16.] :

- Change aul's uprising to "hatred reserves no mana" (or cheap "Replica Hyrri's truth") for added "hatred"
- change your Skin of the Lords' keynote to "Elemental Equilirium" and use only solely lightning, physical and chaos damage yourself
- link awakened generosity to hatred
- perhaps use "Hypothermia" switched into the HoA supports for cc freezes
- the "Grip of the Council" can be turned in interesting

- dread banner no longer offers much since [3.16]
- precision, aspect of spiders or skitterbots add a bit damage

- Best since [3.16]: (vaal) haste adds some M






Don't panic - More duration

Spoiler

You get more panicbuttons. After Vaal Discipline - so much energy-shield-recharge uninterrupted - and vaal grace 15% evasion you also get phasing and 10% more dodge in movement with withering step, which withers also for your withering spiders and herald of agony.

When you want to double and more the uptime of vaal-skills use the soul ripper-flask in maps. You can use your two vaalskills almost nonstop one after another if you want to.

You can buff your guardians also with in rare boots integrated increased duration. Or link in an increased-duration supportgem. Or buff the vaal-discipline big with the reservation-mastery "Non-Curse Aura Skills have 50% increased Duration".

So you will get with the passives from your tree:
5 seconds vaal discipline, 6 seconds molten shell, 15 seconds vaal molten shell as back-up when molten shell's capacities are used. 10 seconds frostshield are triggered too almost every time– so minimum one cooldown is ready to start again when the other skills ended. In arenas you can spam all your 5 defensive skills synchron.






Harry Potter Senior & The Airforce 11 - More minions

Spoiler


When you like the Dementors, Shadows and Spirits, you will love the Phantasms:

Socket a Summon Phantasms- Support in your herald of agony-supports instead pierce. They make fine damage and as meatshield they absorb many hits, but are bad on bosses or fast killed by aoe-effects outside of your frost-shield and auras.

Also they profit maximal of "call to the slaughter's" more castspeed and your auras.

Raise your number of minions to unstoppable 32 with the supports:

Herald of Agony | Summon-Phantasms-Support | Awakened Minion Damage | Empower | Awakened void manipulation | vile toxins / predator / awakened fork

It's a build on its own best balanced for high density content of poe, use it with "blessed rebirth" on a cluster.

Manaminionmasssummoner

Add in skeletons and vaal skeletons to fill the screen with 50 and more minions. Use zombies in a hungry loop and skulls of "summon raging spirits" linked in your cwc and of the gloves enchant "of the grave" and 100 minions are in close reach.



Magic 77


A twin is born

Take a look into the twinbuild "Commander Longworm - The Magic Mana Minion Mass Summoner Summer Mix" for a screen filled with your swarm of 82 minions:

https://www.pathofexile.com/forum/view-thread/3078153







Pack of Purity - More melee

Spoiler

4 Heralds of Purity

Make some fast changes to the tail of agony and go for a ride with the gang of purity. Overall you loose max-damage, but you get in that place instead meatshields and against bosses longer damage-uptime. Focus on 100% chaos conversion and phantasms-supports.

Thank you again Vatinas!

Spoiler

----- Thank you Vatinas, from your guide I learned a lot of the managuardian- setup.
His build made this build possible. Thank you again! -----

https://www.pathofexile.com/forum/view-thread/2554248





To max up the melee purity build you need more red sockets. Phantasms are buffed extreme and add a lot clearspeed. Change in circle of guilts as HoP-rings and a HoP helmet-enchant. Take in different medium clusters featuring "blessed rebirth", "renewal" and also "disciples" instead "pure agony". When wanted switch to cyclone.

HoP (3M) - Phantasms (6M) - Empower - Awakened Multistrike - Awakened Minion Damage - Vile Toxins


Since the glancing-blows nerf the melee-mana-guardian-build is a bit less tanky but remain still very interesting and one of the best poe-builds I ever played.

Even when the purity-heralds are great minions, I think the agonyherald is clearing (around 2-3x) much faster overall in maps.

I personally prefer and love the ball-lightnings before cyclone and the better tankyness, the hybrid and ranged attacking and more layers of defences of this arachnophil build.
For melee style HoP Vatinas great build has some advantages and some downsides in it's offensive and defensive interactions. I switched to HoA-Crawler because of more possible specialisations with clusters and skills.

- HoA vs HoP -

==》 stats and styles of different Heralds- and Managuardianbuilds are shown in a chapter on page 50 of the guardian-guide.



More mines

Spoiler


Guardian-pob-skill-set-up, transform it to necro:

https://pastebin.com/6VKnZCNh



Whispers of doom - More curses

Spoiler

Use whispers of doom, next to the CI-keystone, to use 2 curses and also 20% poisonchance of the curse-mastery.

When you like to try three and more curses, change a ring to the Anathema
Moonstone Ring or your boots to Wiendshrieks or enjoy the gloves Vixens Entrapement.




Take Despair for best and overall damage or before white triad grips vulnerability.

Take Punishment or Temporal Chains and trigger it in your cws when you want to.

Take enfeeble to get even more tanky-tanky-tanky in maps.











__________________________________________________________

Informations:

Spoiler

What is this kind of language?

Spoiler

Sorry for my funny and not native english. :-)







...Yippie...

Spoiler
...the build got longer than 50000 digits. I never believed that once in my lifetime I like to write and explain so much. Yuups, we did it again - Second time. Lol :-) Arachnophilia! lol :-)

https://www.youtube.com/watch?v=HPh_Gi7PCqs



Here I will post some added buildstuff, which should have been on other placements in the build:

Former updates and special stuff of this build are noted on Page 50 of our longnecked arachnophobia neighbours:

https://www.pathofexile.com/forum/view-thread/3019705/page/50





Last edited by Chromino on May 4, 2023, 11:16:30 AM
___________________________________________

All Links & Lists for poetrade


Spoiler



You can reduce / lower the item-filters.


To get cheaper, easier and more tradeoffers, open in the tradelinks the added filters of searching and delete, exchange, reduce, or also of course increase some added stats and filters manually.

Take/ change in some links manually "increased efficiency" instead former 3.15 "reduced reservations" instead former 3.13 "less mana reserved", GGG changes these stats all leagues, for: Rings, helmet enchant, jewel implicits, etc.


Index

1. Levelling gear lvl 1 - 75
2. GEAR ENDGAME (Lvl 40-100)
3. Flasks
4. Mandatory and important jewels
5. Skillgems lvl 21, Awakened Support-Gems, Alternate Skillgem Qualities
6. Small clusterjewels Manamanagement / Winter Prowler
7. Medium clusterjewels - Damage with Pure Agony
8. Large Clusterjewels with Spellblock, Veteran Defender, Voices etc.
9. More Variants gear
10. More Variants jewels
11. Oils



1. Levelling Gear lvl 1 - 75

Spoiler


Cheap unique gear at leaguestart is often: Rainbowstride boots (spellblock), Stygian belt, jewels: golden rule, flask Rumi's concoction, Skin of the Loyals, circle of nostalgia without HoA increased damage, rare gloves with chance to poison or faster casting only, trigger wand 8 sec or severed in sleep, medium cluster Pure agony solely without cult-leader, small clusters, defensive large clusters.

The Shortlist of recommended HoA levelling gear:

Lvl 1: Wanderlust boots, movementspeed
https://www.pathofexile.com/trade/search/Ultimatum/EBoYS5

Other gear, high movementspeed
https://www.pathofexile.com/trade/search/Ultimatum/KBJ8WyI5

Lvl 1: Goldrim helmet, no more resi-problems

https://www.pathofexile.com/trade/search/Sanctum/nrblf0

Life flask, instant recovery

Flasks anti-bleeding (better beastcraft in menagerie)
https://www.pathofexile.com/trade/search/Sanctum/ELPzgmKt5

Lvl 1: careful planning solves all your dexterity-problems: 2 fusing
https://www.pathofexile.com/trade/search/Scourge/a00kfe

Lvl 5: Stone of Lazwhar amulet, castspeed, spellblock
https://www.pathofexile.com/trade/search/Sanctum/YylgsY

Lvl 24: Doedre's Tongue amulet, when you want early elemental ailment-immunities
https://www.pathofexile.com/trade/search/Sanctum/qB4k77lTg

Lvl 28 starting: Rare gloves, choose in the tradefilter your 1-3 stats: faster casting or chance to poison or enlighten or ailment avoidances/ reduced durations, culling strike, curses on hit, etc., 1 chaos
https://www.pathofexile.com/trade/search/Sanctum/dldmwoRSJ

Lvl 38: Severed in Sleep, more withers for 2 chaos
https://www.pathofexile.com/trade/search/Sanctum/DVGwS5

No fix lvl, starter body-armour, best with dex/ str/ resis, 5 links
https://www.pathofexile.com/trade/search/Sanctum/dldYvMqSJ

Lvl 40: cluster uncompromising, self-control or sublime form 1 chaos
https://www.pathofexile.com/trade/search/Sanctum/L7Pbnjjin

Lvl 40 Defensive large Spellblock cluster, lower filters for budget
https://www.pathofexile.com/trade/search/Expedition/3kjdWaJF5

Lvl 45: The anvil, life and mana on block, before CI, 2 alch
https://www.pathofexile.com/trade/search/Expedition/6L9qFG

Or no fix lvl, Shields, life on block, before CI
https://www.pathofexile.com/trade/search/Scourge/rPnKrSQ

▪︎▪︎ Only when you need more block/ recovery, better is damage with "severed in sleep" (lvl 38) ▪︎▪︎

Spoiler

Lvl 46: Replica advancing Fortress, 15% attackblock and cwdt-integrated
https://www.pathofexile.com/trade/search/Scourge/b8VmGWdfL

Lvl 50: Heartbreaker, fast es-recharge with wicked ward + ar/es mastery + essence surge, also great to dualwield, 4 alch
https://www.pathofexile.com/trade/search/Sanctum/Q7EwjEmiw

▪︎▪︎ ▪︎▪︎▪︎

Lvl 50: The Embalmer gloves - cheap 5 links for HoAg (but better are 5-6 link armours and kalisa's grace lvl 54), gloves 1 alch
https://www.pathofexile.com/trade/search/Scourge/Pb3ksL

Lvl 52 and further: Helmet enchant HoAG skill-efficiency, or aura-efficiencies, starting 50%, best is 75% HoAG skill-efficiency, 1 alch:
https://www.pathofexile.com/trade/search/Sanctum/L7309pZin

Lvl 52 Circle of Nostalgia, HoA less skillreservation and HoA increased damage or increased buff --> increased chance to poison --> more virulences 10 chaos
https://www.pathofexile.com/trade/search/Sanctum/KdlYQY6u5


□□□□□ Starting CI-Gear etc. □□□□□

Lvl 53 Rainbow strides boots, high spellblock for 1 chaos
https://www.pathofexile.com/trade/search/Sanctum/m78owRai6

Lvl 54: Gloves Kalisa's grace / or other rares - faster casting for storm brand and storm burst, or for Absolution, high es, 4 alch / 2 chaos
https://www.pathofexile.com/trade/search/Sanctum/P6MZeDMtL

Lvl 54: Medium cluster solely Pure agony, 4 chaos:
https://www.pathofexile.com/trade/search/Sanctum/oGRrrlqfl

No fix lvl: Vaal discipline gem, your CI-lifeflask, 2 chaos
https://www.pathofexile.com/trade/search/Sentinel/m3k3oRf6

Lvl 60: Rare amulet, best with aura-efficiencies choosed in the filters, or skillevels
https://www.pathofexile.com/trade/search/Scourge/08DzZ2Qsg

No fix lvl: Skin of the loyals, 6 links, minimum 1 green socket, 10 chaos
https://www.pathofexile.com/trade/search/Expedition/4EDZEZF9

/ or cheap Skin of the Lords, neutral keystones, 20 chaos
https://www.pathofexile.com/trade/search/Sanctum/bpePRmzSL

Lvl 62: Shield Apep's slumber, as CI, for recovery b.i.s. before aegis aurora, high es, 400 es/sec in combination with jewel the golden rule, and +3 max resis, 2 chaos:
https://www.pathofexile.com/trade/search/Sanctum/k3aY0g5h5

Jewel The Golden Rule, use only as CI, for singletarget-HoA-virulences 1 chaos
https://www.pathofexile.com/trade/search/Ultimatum/QdVB6Ruw

Or Shield, as Ci, before aegis aurora, 5% es / block
https://www.pathofexile.com/trade/search/Sanctum/0qjpgTg

Lvl 68: Rumi's Concoction, armour + attackblock + spellblock
https://www.pathofexile.com/trade/search/Sanctum/Z6o8CQ

Lvl 69: United in Dreams

Lvl 73 HoAg lvl 21 gem
https://www.pathofexile.com/trade/search/Archnemesis/YB5kV7RsY


Others


Not full recommended / often more expensive:

Spoiler


+1 gemlevel weapon (look for dex for example) 1 chaos
https://www.pathofexile.com/trade/search/Scourge/wbDlRORcb

Lvl 48: Not full recommended: Helmet Maw of conquest (or boots), unaffected by poison, to use golden rule before CI, only variation for early bossing and singletarget-damage
https://www.pathofexile.com/trade/search/Scourge/E5YMJZT5

Lvl 59: Lionseye vision 5 links (Requires Level 59, 160 Str, 160 Dex) 13 chaos
https://www.pathofexile.com/trade/search/Ultimatum/GK9r8jDFb

Lvl 62/67: The cold iron point dagger +3, 24 chaos
https://www.pathofexile.com/trade/search/Ultimatum/eR6oy8ghL

Lvl 63: Brine crown helmet
https://www.pathofexile.com/trade/search/Ultimatum/90vmTK

Lvl 69: Helmet Eber's Unification - choose better first helmet with HoAg-mana-reservation-lab-enchant
https://www.pathofexile.com/trade/search/Scourge/YKnOhY

Lvl 70: The Scourge
https://www.pathofexile.com/trade/search/Scourge/1qzvug

Lvl 72: +1 triggerwand, better benchraft:
https://www.pathofexile.com/trade/search/Sanctum/E7MOGB0i5

Lvl 73: Ancient skull helmet, some es, minion attackspeed, 1 chaos:
https://www.pathofexile.com/trade/search/Sanctum/yVerXqjFR

Tabula rasa, no stats
https://www.pathofexile.com/trade/search/Ultimatum/NK6Ec5





2. GEAR ENDGAME (LVL 60 - 100)

Spoiler

+++ With Examples for trading prices 10 days after leaguestart [3.20] Sanctum +++

Example prices: online trades only, 2nd cheapest offer (not all prices checked, only of important gear)

Gear, jewels, clusters, flasks, gems


The list starts with most important mandatory gear

Gear

1) Vaal discipline gem 1 chaos

https://www.pathofexile.com/trade/search/Ultimatum/m3k3oRf6


2) Vaal molten shell / or vaal grace / or vaal firestorm gem 2 chaos
https://www.pathofexile.com/trade/search/Crucible/5GoMp2ha

3) Divine vessels needed 4x for upgrading pantheons: 1 chaos
https://www.pathofexile.com/trade/search/Scourge/NYdOcY

4) Helmet Eber's Unification, 75% HoA efficiency, B.I.S. UPGRADE included with 90% costmultiplier for auras, 2 div
https://www.pathofexile.com/trade/search/Sanctum/EjR2jrYC5

Helmet Eber's Unification, 75% HoA efficiency 1 div
https://www.pathofexile.com/trade/search/Scourge/825jyqvcV

other useful implicits:
https://www.pathofexile.com/trade/search/Sanctum/Lkv7vqZHn


B.i.s.: Rare helmet with enchants and +1/+2 minion levels or "nearby enemy 9-12% reduced chaosresistances" and skill/ mana-efficiencies included:

https://www.pathofexile.com/trade/search/Kalandra/wdoEGOPub


Alternatives:

Spoiler

Eber's Unification,other useful enchantments like reduced skill-reservation determination, discipline or 90% manamultiplier etc.

https://www.pathofexile.com/trade/search/Archnemesis/JyWKDnOFl


Rare helmet +2, adjust the filters and you will need a lab-service for the HoA-lab-enchant:

https://www.pathofexile.com/trade/search/Sanctum/m5962MZs6


A good choice are also helmets with high es, like Ylfeban's Trickery Hubris Circlet, Vertex Vaal Mask, The Gull or simply rare ones.

Take not memory vaults because 20% reduced efficiencies of memory vault unique downside. Take not devouring diadem. 20 chaos

https://www.pathofexile.com/trade/search/Scourge/Z5qBXp7HQ

Ancient skull

https://www.pathofexile.com/trade/search/Scourge/KDVgJDMc5


Alpha's Howl, perfect for blight maps with "HoA fires additional projectiles" or when you urgent need mana:

https://www.pathofexile.com/trade/search/Scourge/rjVdJmECQ

The Gull in maps


Since 3.16 no longer recommended because of decreasing skill efficiencies: Memory vault, more armour:

https://www.pathofexile.com/trade/search/Scourge/amBMJjMFe



5) Shield Aegis aurora 2 div

https://www.pathofexile.com/trade/search/Ultimatum/24ndck

Aegis aurora shield, high mana and high armour, 2 div

https://www.pathofexile.com/trade/search/Ultimatum/qJXnnXSg

B.I.S. UPGRADE: Aegis aurora shield, implicit grants level 23 determination or grace 30 div

https://www.pathofexile.com/trade/search/Scourge/DKgVyVVi5

Aegis aurora, other useful ranked implicits:

https://www.pathofexile.com/trade/search/Sanctum/5v6bQOjTa

Spoiler

Best implicits on shield aegis aurora are:

1- granted determination
2- granted grace
3- less critdamage taken
4- lvl aura/aoe/duration gems to buff (vaal) purity of ice lvl 21: +1 max-resis
5- 5% spellblock
6- 5% attackblock
7- less damage taken from projectiles
8- physical damage etc. taken as chaosdamage
9- 1% increased max spellblock

Mind the grace: Granted discipline on aegis aurora does not include "vaal" discipline.


Variations before aegis aurora:

Spoiler

Shield Apep's slumber, regenerations + max resistances, b.i.s. for recovery before aegis aurora 3 chaos:
https://www.pathofexile.com/trade/search/Scourge/k3aY0g5h5


Rare shield, es recovered on block, +1 increased HoA gemlevel or ailment avoidances, take high es:

https://www.pathofexile.com/trade/search/Sentinel/OddnLB8TE


Rare shield many other stats, choose in the filters

https://www.pathofexile.com/trade/search/Sentinel/m7LQyeei6


Xirgil's Crank staff

Dualwielding Heartbreaker dagger

New The Saffell's Frame Unique Shield +4 max res

New Daresso's Courage +100 block/ spellblock (with grace)




Apep's Supremacy, + max resistances, stack wicked ward with 80-100% faster recharge with watcher's eye-discipline-mod, and 'Essence Surge' and/ or 'Essence Infusion' on the tree, and buff es-recharge with ar/ es-mastery to around 2k es/ sec after 1 sec delay 1 exalt:

https://www.pathofexile.com/trade/search/Sentinel/Y9OG27tY

The Squire is possible: 6-links and a lot more M damage for the spiders.
Use the recovery instead of other spots like es on hit /discipline watcher's eye, ghost dance and wicked ward.

https://www.pathofexile.com/trade/search/Scourge/3XQqdwgc5






6) B.i.s. singletarget: United in dream / Severed in sleep 2 chaos - chance to poison for HoA/ minions, best in combination with withering step, since 3.19 minion-poison-buff best alternative: 45 chaos

https://www.pathofexile.com/trade/search/Expedition/ZqbEfQ

https://www.pathofexile.com/trade/search/Kalandra/DVGwS5

B.I.S. UPGRADE: with implicit increased aoe

https://www.pathofexile.com/trade/search/Sanctum/4e9E3Gwu9

B.i.S. map clearspeed: Weapon dagger Arakaali's & writhing jar, prefer it with high "18-20% reduced charges used" / consumes 16 of 40 charges on use fang 30 chaos

https://www.pathofexile.com/trade/search/Ultimatum/3qjPh5

https://www.pathofexile.com/trade/search/Ultimatum/7KlnS5

Alternative weapons:

Spoiler


Alternative Cold Iron Point dagger
(use summon phantasms-support in the HoA links or anomalous skeletons cws to get the ascendancy 5 allies onslaught buff, anomalous withering steps lvl 21 or wither-spelltotems for withers, free flaskslot instead writhing jar, 5 chaos

https://www.pathofexile.com/trade/search/Ultimatum/eR6oy8ghL

Alternative Replica claw Advancing fortress for defensive early fullblock, use with: (anomalous) vaal skeletons - phantasms / feeding frenzy / withering touch: 3 chaos
https://www.pathofexile.com/trade/search/Expedition/b8VmGWdfL

Heartbreaker, fast es-recharge with wicked ward + ar/es mastery + essence surge, also great to dualwield, 4 alch
https://www.pathofexile.com/trade/search/Sanctum/Q7EwjEmiw

Alternative trigger wand cooldown 8 sec +1 gemlevels (requirement 242 int), craftable, 20 chaos

https://www.pathofexile.com/trade/search/Ultimatum/op267kqsl

Use skills triggered: sniper's mark, desecrate, spirit offering or anomalous vaal skeletons, feeding frenzy, eventually phantasnms, withering touch or stone golem
For ascendancy 5 allies buff use Zombies or spectres in a hungry loop or even Heralds of Purity.

All triggerwand-set-up-tipps:
https://www.pathofexile.com/forum/view-post/24508050

Wand +1 gemlvl and curse despair on hit (rare):

https://www.pathofexile.com/trade/search/Archnemesis/Eb9wrWLf5

Alternative trigger wand cooldown 8 sec +2 gemlevels (requirement 242 int) 2 exalt

https://www.pathofexile.com/trade/search/Expedition/JLOygEvcl


Alternative 4 seconds cooldown triggerwand, 140% manamultiplier, int requirement 242 int, +1 gemlevels, 80 chaos
https://www.pathofexile.com/trade/search/Expedition/3X9erK5i5

Alternative 4 seconds cooldown triggerwand, 140% manamultiplier, int requirement 242 int, +2 gemlevels, 10 exalt
https://www.pathofexile.com/trade/search/Expedition/v4gjjVMfE

"make hatred not grace" - you get triggered spells, free flaskslot and some stats, but loose spiders and 15 withers, damage-uptime and total damage -40 exalt-
https://www.pathofexile.com/trade/search/Ultimatum/KrmG6WPs5


Replica innsbury edge, 15 withers with cyclone without spiders, high ats, 5 chaos
https://www.pathofexile.com/trade/search/Scourge/68jLOLqFG

Weapon with Spectral spirits, craftable with essence of insanity, for onslaught-buff, best if available with +1 skill-levl, see search-filters to get more offers, socket in: phantasms - feeding frenzy - withering touch
https://www.pathofexile.com/trade/search/Sentinel/MQXwmZPUJ




8) B.i.S.: Body-Armour Skin of the lords, Divine Shield, Lethe Shade (only with 90-100% ailments-immunities!), Iron Reflexes (only for bossing!) 4-5 correct socket colours: 50 chaos

https://www.pathofexile.com/trade/search/Crucible/raM9EEGIQ


Skin of the Lords other keystones
There are optimized trees Divine Shield-Edition and Wicked Ward-Edition in the PoB. Lethe shade is only recommended with high ailment immunities. 30 chaos

Skin of the Lords other keystones
Lethe shade is only recommended with high 90% ailment avoidancess and Glancing Blows only with around low 37% spellblock. 25 chaos

https://www.pathofexile.com/trade/search/Sanctum/vgV0vMziE

All other keynotes / not fitting keynotes disabled, 5 correct colours:

https://www.pathofexile.com/trade/search/Crucible/QGqBr4Riw

Skin of the Loyals, 5 correct socket colours with useful implicits, +2 gem-lvls, reduced crit-damage, etc. 115 chaos

https://www.pathofexile.com/trade/search/Sanctum/e5nnLJ4sL

Best for facetanking Boss Sirus Iron reflexes 60 chaos:

https://www.pathofexile.com/trade/search/Archnemesis/6L2OzZqUG


Best colours:

Spoiler

Best stinging and fitting are the compositions:

1) 4g, 1r, 1b
2) 3g, 2r, 1b
3) 3g, 1r, 2b
4) 2g, 2r, 2b



Ranking of other keynotes Skin of the Lords

Spoiler


1) Magebane, Divine shield best balanced colours: 4 g, 1 r, 1b
2) Lethe Shade, in special set-ups glancing blows, Iron Reflexes for bosses
3) Skin of the Loyals, 2x +1 Level of socketed gems + 50% reduced damage of critical strikes
4) Skin of the Lords, Wicked ward, Runebinder, Zealoth's Oath, for cyclone Resolute technique
5) Skin of Lords, neutral keystones





Alternative body-armours:

Spoiler


You can farm skin of the loyals in deliriums with breaches-mods and then corrupt and trade them.


Skin of the Loyals startinggear, 5 correct socket colours, 5 chaos:

https://www.pathofexile.com/trade/search/Ultimatum/rRMQvRCQ

Lionseye vision, 7x links, +1 lvl of socketed gems

https://www.pathofexile.com/trade/search/Scourge/425eZWkC9

Brass dome tankyness (you can deactivate added gemlevels in searchingfilter)
https://www.pathofexile.com/trade/search/Scourge/vPJmVGBCE


New Dialla's Malefaction

New The Covenant


Saqawal's nest, minon damage, efficiencies:

https://www.pathofexile.com/trade/search/Archnemesis/ZlLQ6ECQ



9) B.i.S.: Ring Circle of Nostalgia, crawler increased damage, HoA increased efficiency, you can craft to improve the efficiency with divine orbs 1 div:

https://www.pathofexile.com/trade/search/Scourge/VmrPKZrCp

B.I.S. UPGRADE with selected useful implicit in searchfilters , take or reroll needed high HoA-efficiencies:

https://www.pathofexile.com/trade/search/Sanctum/V7D6nvoip

Second best: Circle of nostalgia, HoA less skillreservation and HoA increased buff-->increased chance to poison --> more virulences --> more HoA damage, fullskilled you can put out "chance to poison"-support, 3 chaos

https://www.pathofexile.com/trade/search/Scourge/4Xqa3YkC9

10) variation second ring: Rare unset ring curse on hit, dex, socket, best is despair, second only before triad gripes vulnerability or third enfeeble on hit. You can lower filters and delete stats es, socket: 30 chaos

https://www.pathofexile.com/trade/search/Scourge/085y587cg

Ring variants:
Spoiler



Ring Despair on hit, dex, without socket

https://www.pathofexile.com/trade/search/Scourge/6kVmb4kCG

Vivinsect Unset Ring, defensive variation, + attributes, grace socketed +5 levels combinated with iron reflexes raises armour around 20k buffed, 20 chaos:

https://www.pathofexile.com/trade/search/Expedition/MkO5WgGsJ

Rare ring, dex, es, mana, socket 1 chaos:

https://www.pathofexile.com/trade/search/Ultimatum/MW3JJB6CJ


Hungry loop with chance to poison, spellecho, faster casting, gmp etc. for free sockets:

https://www.pathofexile.com/trade/search/Sentinel/PD0RYXqIL

Hungry loop with minion life, meat shield, feeding frenzy for spectres/ animate guardian/ zombies
Variant hungry loop for spectres/ Zombies/ animate guardian with diverse buffs.

For example feeding frenzy buff, Spectres (take desecrate level 20): frenzy charges 1M buff (carnage chieftains old field act 2), enfeeble level 30, 17% damagereductions of unique enemies (diabolists, upper prison, entrance from lower prison) 1.5 exalt

https://www.pathofexile.com/trade/search/Ultimatum/ggLpoy7FQ


example for nice combinations:

feeding frenzy - damage, agressive
empower, elemental army, meat shield, fortify, minion life - tanky


Ring Circle of Nostalgia, crawler increased damage, HoA reduced mana reservation: eventually not 20% less skill reservation, vulnerability/ other curses on hit,: -not available-

https://www.pathofexile.com/trade/search/Scourge/mbobKJzu6

Anathema, 3-5 curses (use storm burst - poison-support for virulences instead whispers of doom, use bane/hextouch - despair - temporal chains with united in dreams-sword) 10 chaos
https://www.pathofexile.com/trade/search/Sanctum/r7wDDwRiQ




11) Gloves Best-in-slot for damage: Triad Grips, 4 white sockets, for Fulldamage 100% Chaosconversion-edition 3 div:

https://www.pathofexile.com/trade/search/Scourge/QLdg76euw


Rare gloves, choose in the tradefilter your 1-3 stats: faster casting/ more castspeed or chance to poison or enlighten or ailment avoidances/ empty suffix to benchcraft ailment avoidances/ reduced ailments duration, +2 max cold resis, block/ spellblock, culling strike, curses on hit, etc., take them only with high es, 5 chaos - 1 divine

https://www.pathofexile.com/trade/search/Sanctum/LkamLv2Hn

For ball-lightnings-virulences: Rare gloves, faster casting, slower projectiles, take them only with high es, 5 chaos - 100 chaos

https://www.pathofexile.com/trade/search/Sentinel/gWEJpDgfQ


On page 50 just below is a basic guide in the spoiler "Crafting Clusters and Gear" for crafting yourself rare gloves, boots etc.

Alternatives

Spoiler

New Vaal Caress gloves - +5 lvl of auras etc.

Alternative vixen's entrapement, 1 curse more, take despair or enfeeble, 40 chaos:

https://www.pathofexile.com/trade/search/Scourge/njGoGZzT0

Vaal caress gloves to socket vaal purity of ice etc.

Shaper's Touch gloves, tanky mapping with enfeeble on hit, 4 sockets, 10 chaos:

https://www.pathofexile.com/trade/search/Ultimatum/2mEYdDck


Gravebinds for a bit qol mapping autotriggered spiders:

https://www.pathofexile.com/trade/search/Scourge/6g2JbDMCG


Alternative breathstealer (you can anoint them) 1.5 exalt:

https://www.pathofexile.com/trade/search/Ultimatum/EB9n8MVu5

Abhorrent interrogation for withers, with implicit in filters like curse on hit

https://www.pathofexile.com/trade/search/Sanctum/8RrLaWntV




12) B.i.S.: Amulet Aul's uprising, 1* determination 14 div

Best is "determination reserve no mana" to stack multiple clusters sublime form +10 resis for melding of the flesh.

You can farm it in delve in aul's citadels.

https://www.pathofexile.com/trade/search/Sanctum/V53gpQofp

B.i.s. for damage with United in dreamssword: 8-link amulet "uul-netol's vow", 20 div:

https://www.pathofexile.com/trade/search/Sanctum/RPqEEZRU7


B.i.S. Ashes of the stars: use instead sublime form on a cluster for grace/ uncompromising determination, take 30% quality, 11 div

30% quality offers:
+1 skills -more damage HoA
+1 to lvl of Auras (es, ar, ev)

30% poisonchance Divergent HoAg, 15% castspeed ball-lightnings/ storm brand equal to more virulences.
Increased duration molten shell/ spirit offering, 15% damagereductions Divergent Frostshield, 3% spellblock or +3 chains Divergent/ anomalous tempestshield, 0.8 M more damage Default sniper's mark or 60% knockbacks Divergent sniper's mark, 12 withers anomalous withering step - 3 more withers, etc.

downsides: More complex manamanagement, 1-2 more small clusters needed for all auras, more expensive in trade

https://www.pathofexile.com/trade/search/Archnemesis/E60Yb94T5


For lowbudget/ leaguestart/ hc/ or Aul's uprising with discipline workaround to activate aura grace without Aul's uprising:

Spoiler


workaround to activate aura grace without Aul's uprising:

Visit in the pob the separated tree/items-tabs "mapping lvl 90 before amulet aul's uprising" to activate all auras determination, grace, discipline, tempestshield easy and cheap before aul's uprising amulet:

1) Take 3 x small clusters: 1x uncompromising, 1x sublime form, 1x self-control, manually define the item-search-filters

https://www.pathofexile.com/trade/search/Scourge/Ow0kvEaUE

2) take helmet enchant HoA has 75% increased mana-efficiencies, also on cheap rare helmets priorized (and take in the tree "sovereignity" and "influence" + 1-2x circle of nostalgia)

3) anoint charisma on amulet or take rare amulet with increased efficiencies or amulet ashes of the stars

https://www.pathofexile.com/trade/search/Archnemesis/4XOpQ3Et9

or with 2 valuable stats 50 chaos:

https://www.pathofexile.com/trade/search/Archnemesis/MBdwKDMcJ


Take also a look into "Manamanagement" and just there additional "Manamaster" for even more easy possibilities.



Alternative amulets:

Spoiler

Aul's Uprising, 1* Determination 2*Grace 3* Discipline 4* purity of ice 5* purity of elements 6* Haste reserve no mana

https://www.pathofexile.com/trade/search/Sanctum/YkOV0ZrHY

2 stats damage of skillgemlevels & less manareservations auras included:

https://www.pathofexile.com/trade/search/Archnemesis/BQg7PQLu8


Rare amulet variant: Rare amulet +1 / +2 skillgemlevels for high damage, combinate it with medium cluster uncompromising and sublimeform/ self control, small clusters manareductions and other steps of spoiler "manamanager", 2 exalt:

https://www.pathofexile.com/trade/search/Archnemesis/qJ9LqkPCg

Accessoires granting skills, auras, curses etc.

https://www.pathofexile.com/trade/search/Sentinel/pWqm0OdS0


Rare amulets with diverse skillgemlevels, granted skills or reduced reservation of auras (prefer grace or determination): 2 chaos

https://www.pathofexile.com/trade/search/Scourge/08DzZ2Qsg


Amulet "stranglegasp" for 4 blight-anoints (block/ spellblock, skillreservation reductions, max elemental resistances, gravepact etc.), you can gamble / vaal it after anoints to a rare one on high own risk, 35 exalts:

https://www.pathofexile.com/trade/search/Scourge/rLQ4agEuQ



Rare amulet granting lvl 22 determination: 1 chaos

https://www.pathofexile.com/trade/search/Scourge/8PDDnhV


More alternative starting-amulets:

Spoiler


Doedre's tongue - early elemental ailment-immunities

https://www.pathofexile.com/trade/search/Sanctum/qB4k77lTg

Stone of Lazwhar - spellblock, castspeed

https://www.pathofexile.com/trade/search/Sanctum/YylgsY

Rare amulet, dexterity, you can apply an additional curse

https://www.pathofexile.com/trade/search/Ultimatum/LzVpGCn


Corrupted amulets, to anoint with

"tainted oil":
https://www.pathofexile.com/trade/search/Ultimatum/40RwjvQH9





13) B.i.S.: Rare boots, best exarchs/world eater-influence, to reach 80-100% ailments-immunities, avoid elemental ailments (best 35-60%, on empty suffix 25% benchcraft possible) or reduced ailments duration (50%), take high Es, spell suppresssion and movementspeed, see spoiler "fire and other ailments" for fitting 100% ailments-avoidances, starting 5 chaos
Craft with eldritch ichors chance to avoid elemental ailments-implicit

https://www.pathofexile.com/trade/search/Crucible/PagbLvgTL


Rare boots, choose in the filters 1-3 stats like reduced ailment duration, unaffected to burning ground to change minor pantheon, socketed gems are supported by integrated increased duration -best to apply anomalous withering step and for vaal skills:

https://www.pathofexile.com/trade/search/Sentinel/ybKJgYrTR

When you are familiar with crafting: empty suffix for 25% benchraft avoidances:

https://www.pathofexile.com/trade/search/Sanctum/9WbEjpYSK


On page 50 just below is a basic guide in the spoiler "Crafting Clusters and Gear" for crafting yourself rare gloves and boots etc.


Rainbow stride boots, take high spellblock: 1 chaos

https://www.pathofexile.com/trade/search/Kalandra/9W08LPOSK


and with some enchants/ implicits 10 chaos:

https://www.pathofexile.com/trade/search/Kalandra/r7ydZaMiQ



Alternative boots

Spoiler

Eater of the world boots, take with high es, check craftable suffixes etc.

https://www.pathofexile.com/trade/search/Sentinel/l7qEOPniV

Crafting Base fractured mod included

https://www.pathofexile.com/trade/search/Sanctum/vvbl0nDTE

Alternative the stampede, 150% movement permament, b.i.s. for cyclone, anoint it with blight oils
You cannot labyrinth-enchant the boots, only anoint or enchant them, not both! Best for divergent frostblink cooldowns, but some lower es, 14 chaos:

https://www.pathofexile.com/trade/search/Ultimatum/pJoYOZef0

Windscream-boots, 1 curse limit more, 120 chaos:

https://www.pathofexile.com/trade/search/Sanctum/oVEgsl

Fenumus Spinerets with damage of aspect of spiders offers nice es/ on hit, but need 25% mana and aspect of spider: 10 chaos

https://www.pathofexile.com/trade/search/Scourge/j8KwPMlHX




14) B.i.s.: Graven's secret, with determination-implicit (or discipline)

https://www.pathofexile.com/trade/search/Crucible/dyvOpDPuJ

Darkness Enthroned to stack 100% minion-poisonchance with inserted ghastly jewels, take with high effect: 4 chaos
https://www.pathofexile.com/trade/search/Crucible/rmwggHQ

Stygian belt with flasks-stats

https://www.pathofexile.com/trade/search/Crucible/yMyno5GCR

With high 150-180 resistances, empty suffix for benchcraft cold-resis/dex etc., armour, es, or empty prefix to benchcraft 5 chaos:

https://www.pathofexile.com/trade/search/Sanctum/4Pj4apZu9

with 250 armour and 25 es 25 chaos:

https://www.pathofexile.com/trade/search/Archnemesis/DbYj4agC5

with str etc 5 chaos:

https://www.pathofexile.com/trade/search/Crucible/QYPlEopSw


B.i.s.: Mageblood, heavy belt, permament buffs of granite/ jade/ basalt flask effects, inclusive 100% increased flaskeffects (enkindling orbs, alchemist suffix)

https://www.pathofexile.com/trade/search/Scourge/rLo4RZEHQ

Alternative belts:

Spoiler


Rare Crystal belt, implicit more ES

Headhunter

More belts with empty modifiers for crafting, alternatives:

Spoiler

Or search for a belt including:
- "empty suffixes" to benchcraft yourself resistances, dexterity
- "empty prefixes" to benchcraft energyshield, armour, mana
(- or empty modifiers)

Stygian belt, empty Suffix to craft on resistances/ dexterity:

https://www.pathofexile.com/trade/search/Ultimatum/KmdEamRh5

Empty Prefix to craft on energyshield/ armour:

https://www.pathofexile.com/trade/search/Ultimatum/eEDV3notL

Mechalarm belt, taunts, 10 chaos:

https://www.pathofexile.com/trade/search/Scourge/kjDPmbnc5






3. Flasks
Spoiler


Rumi's concoction granite flask 10%+ attackblock, take high blocks:

https://www.pathofexile.com/trade/search/Scourge/JJjXyOUl

Quicksilver flask, bleeding immunity, craft "used with travelskill" or "when bleeding"

https://www.pathofexile.com/trade/search/Scourge/ob0Y2QZil

Elixier of the unbroken circle, 400 ward/ es, endurance charges, 3 chaos

https://www.pathofexile.com/trade/search/Sanctum/eEbDGGouL

Vessel of Vinktar, take it with high increased shock-effect: 10 chaos

https://www.pathofexile.com/trade/search/Scourge/a6R6XW8Ce

Flask-examples with ailment-immunities:

Rare basalt flask, gain charge when hit, freeze immunities:

https://www.pathofexile.com/trade/search/Scourge/YaLLvnrhY


Rare jade flask, gain charge when hit, immunity to ignites:

https://www.pathofexile.com/trade/search/Scourge/rLzmKgmTQ


Rare flask, 25% increased effect, t1 elemental resis (for mageblood-belt)

https://www.pathofexile.com/trade/search/Kalandra/VZKgwVXtp

Granite + max resis for mageblood

https://www.pathofexile.com/trade/search/Sanctum/bQ5kYX2UL


Flask Bottled Faith 320 chaos:

https://www.pathofexile.com/trade/search/Ultimatum/880bLVUV


Flask Soul Ripper, consumes 50-80 charges on use 46 chaos:

https://www.pathofexile.com/trade/search/Ultimatum/Xm4MRk4tP

Rare granite flask, charge gain when hit by an enemy, increased armour 10 chaos ( you can cryft yourself with alterations orbs etc.)

https://www.pathofexile.com/trade/search/Ultimatum/QPQwROOTw


4. Mandatory and important jewels

Spoiler


15) Golden rule jewel use only as CI 1 chaos:

https://www.pathofexile.com/trade/search/Ultimatum/QdVB6Ruw


16) beltjewel corrupted blood-immunity, resistances, dex, minions chance to poison, damage recouped as mana, spellblock or attackblock, less skill reservation etc.:

https://www.pathofexile.com/trade/search/Sanctum/BWEv9VXS8

17. B.I.S. Melding of the Flesh, go aegis aurora +5 and cold resistance, anomalous purity of ice lvl 21 +5, high resis belt, boots, ring, holy dominion/ alira bandit reward, and a small cluster pure guile or self-control, with good rolls 1 div

https://www.pathofexile.com/trade/search/Sanctum/DpDlLZ4T5

18) Split personality jewel, es+dex 8 chaos:

https://www.pathofexile.com/trade/search/Sentinel/eWOvYmnHL

Split personality jewel, es and int (when dex is not needed) 1 div:

https://www.pathofexile.com/trade/search/Scourge/8LWvRWvcV

19) In legacy standard: Balance of Terror for using "United in dreams" jewel and "Inflict Withered", take with high resis, 70 chaos

https://www.pathofexile.com/trade/search/Sanctum/KjjLZzLC5

B.i.s. balance of terror with second mod curse immunity 15 div

https://www.pathofexile.com/trade/search/Sanctum/6W2rVndSG

Alternative

Glorious vanity, valuable for the transformed passive "ritual of shadow", 25% wither on hit with storm burst

https://www.pathofexile.com/trade/search/Sanctum/mpbRVBT6

Alternatives:

B.I.S. 1x forbidden flesh, 1x forbidden flame "profane bloom" 20 divines

https://www.pathofexile.com/trade/search/Kalandra/Z50QPwETQ

20) B.i.s. Watcher's eye es on hit + second mod 4 div

https://www.pathofexile.com/trade/search/Sanctum/OkPDjL8HE

Watcher's eye, 2 usable mods, starting 30 chaos:

https://www.pathofexile.com/trade/search/Scourge/BJ09yZkH8

2 good mods 1 div:

https://www.pathofexile.com/trade/search/Sentinel/7yaJwMlu5

Ranked best watcher's eye-mods:

Spoiler

The most worthfull mods for this build are:

1) Discipline: ES gained on hit: Best with stormburst and ball-lightnings
2) Grace: Spell suppression
3) Additional spellblock with Discipline: With these you can cap 75% spellblock fast and perfect. Max it up in endgame for boss-hunts not flask-depending to 70/ 75%!
4) Only when you need urgent more es: Clarity: Gain 10% of maximal mana as extra maximum Energy shield
5) Grace: movement speed
6) other discipline/ determination/ grace-buffs


Impossible Escape (+3 max resis with melding of the flesh or +1 and 35% ailment immunities)

https://www.pathofexile.com/trade/search/Kalandra/dlWQoa3SJ

Alternatives

Spoiler


Thread of hope, large ring, to reach divine shield and 2 points sovereignity, take with low decreased elemental resistances! (-10), corrupted blood immunity or increased skill reservation efficiencies possible

https://www.pathofexile.com/trade/search/Kalandra/yDRV8gqCR

Firesong, for stacking ailment-immunities with abberath-pantheon 20 chaos:
https://www.pathofexile.com/trade/search/Sanctum/L7b0ak5in

For firesong collection reduced ignite duration (or benchcraft it on open suffix of unset-despair-ring):
https://www.pathofexile.com/trade/search/Sanctum/a8yOO6jTe

Before Melding of the Flesh against Ueber-Atziri/ Maven: Timeless jewel militant faith, glorify Maxarius, for the keynote "transcendence". 90% less elemental damage of hits, but not elemental aoe's or dot's, and in the cooldowns of molten shell and frostshield much increased physical damage taken
with reduced ailments duration included 8 chaos

https://www.pathofexile.com/trade/search/Expedition/ME6OEjGUJ

With corrupted blood-immunity or 1% less skill reservation:

https://www.pathofexile.com/trade/search/Ultimatum/KmQRY2PH5




5. Gems Level 21 (Damage), Awakened Gems (Damage), Anomalous/ Divergent Gems

Spoiler

Gems lvl 21


Spoiler

1) Starter: HoA gem lvl 21, quality 10%, 10 chaos:

https://www.pathofexile.com/trade/search/Sentinel/bmorGQKuL

Best-in-slot: Divergent HoA level 21 (damage + 40% chance to poison): 3 div

https://www.pathofexile.com/trade/search/Expedition/r2yLVPRTQ

You can combinate/ craft lower Divergent HoA gems with facetor's lenses and gemcutter orbs to lvl 20, quality 20, to vaal them to lvl 21:

https://www.pathofexile.com/trade/search/Expedition/0jYEjzbcg

https://www.pathofexile.com/trade/search/Expedition/9dXlqZ4CK

Crafting b-i-s Divergent HoA gem level 21
Spoiler

When you use a vaal orb on a level 20, quality 20 "Divergent Herald of Agony" skillgem you have a 14% chance to get the increased damage of gem level 21.


With 6- 7x corrupting a level 20, quality 20 Divergent HoA you should win the b-i-s gem 40% chance to poison lvl 21.
Then change "chance to poison" out.
Repeat for empower lvl 4, frostshield, anomalous withering step, sniper's mark, etc.


2) Empower gem lvl 4, 4 div:

https://www.pathofexile.com/trade/search/Ultimatum/kyBKC5

b.i.s. awakened empower lvl 5

https://www.pathofexile.com/trade/search/Sentinel/eKE9V0wIL


Awakened Gems (Damage)

Spoiler


1)Awakened minion damage support, +1 minion gemlevel 10 chaos

https://www.pathofexile.com/trade/search/Ultimatum/ve3OpvJiE

2) Awakened void manipulation +1

https://www.pathofexile.com/trade/search/Scourge/YpDkvZkFY

Awakened vicious projectiles

https://www.pathofexile.com/trade/search/Ultimatum/2KGJY6VTk

Anomalous viciuous projectiles, HoA 10% chance to poison

https://www.pathofexile.com/trade/search/Expedition/eloDvDwhL

Awakened Cast while channeling, lvl 5 avoid interruptions from stuns, 2.5 div

https://www.pathofexile.com/trade/search/Sanctum/lV2PawrFV

Awakened Fork for more projectiles

https://www.pathofexile.com/trade/search/Scourge/YpVGD4DUY

Awakened unbound ailments (only with united in dreams and temporal chains singletarget) 60 chaos

https://www.pathofexile.com/trade/search/Standard/d8PR37PUJ

Phantasmal Void Sphere
https://www.pathofexile.com/trade/search/Crucible/9RJ5ln0SK

Arakaali's fang supports

Divergent melee splash (spiders)

https://www.pathofexile.com/trade/search/Sentinel/KnaZqVqF5

/ Awakened melee splash (spiders)

https://www.pathofexile.com/trade/search/Ultimatum/9zqM2yKtK

Awakened multistrike support (spiders)

https://www.pathofexile.com/trade/search/Scourge/YpVQX0RcY

Awakened added fire damage, +1 physical HoA gemlevel

https://www.pathofexile.com/trade/search/Expedition/mkPpZ0MT6



Anomalous / Divergent Gems

Spoiler

Divergent Storm burst, more virulences, more aoe, limit it with orb of regret by vendor to lvl1, quality 20, 10 chaos

https://www.pathofexile.com/trade/search/Sanctum/KmRkq8qT5

Anomalous Withering step - more withers 0.5 div

https://www.pathofexile.com/trade/search/Sanctum/a67jEapfe

Divergent Frostshield, 30% dr: 13 chaos

https://www.pathofexile.com/trade/search/Expedition/g2YGV9jIQ

Frost shield level 21 4 chaos

https://www.pathofexile.com/trade/search/Ultimatum/2d4wvWeUk

B-i-s Divergent Frostshield level 21: 5 exalts

https://www.pathofexile.com/trade/search/Expedition/XRQO6J4sP

Divergent Cast when stunned 12 chaos:

https://www.pathofexile.com/trade/search/Ultimatum/lyojpq6UV

Anomalous Purifying flame, more consecrated ground, limit it with orb of regret by vendor to lvl1, quality 20, 7 chaos

https://www.pathofexile.com/trade/search/Sanctum/6MJDR5bcG

Divergent Storm brand more aoe = more virulences, use lvl 1 for low manacosts

https://www.pathofexile.com/trade/search/Sentinel/Q2g5zGMHw

Anomalous Grace, ailment avoidances 40 chaos

https://www.pathofexile.com/trade/search/Sentinel/68KdLbjUG

Divergent Tempest Shield, best is lvl 21, quality 20

https://www.pathofexile.com/trade/search/Scourge/VLRPMzltp

Divergent Sniper's mark 12 chaos:

https://www.pathofexile.com/trade/search/Ultimatum/WqakMaDhm

Sniper's mark level 21 9 chaos

https://www.pathofexile.com/trade/search/Ultimatum/95aL9mKuK

Anomalous Vile Toxins - some damage when you use United in Dreams-sword, 6 chaos

https://www.pathofexile.com/trade/search/Sanctum/VLR4ReoSp

Anomalous Ball-Lightning 15 chaos:

https://www.pathofexile.com/trade/search/Ultimatum/b8Vyp92SL

Anomalous Spell Echo support 30 chaos:

https://www.pathofexile.com/trade/search/Ultimatum/L9a2Ovlsn

Divergent Frostblink 12 chaos:

https://www.pathofexile.com/trade/search/Ultimatum/JaZkXkJUl

Anomalous reckoning 15 chaos

https://www.pathofexile.com/trade/search/Scourge/g2Yg0JaIQ



For skin of lords: all gems have to be corrupted


6. Small Cluster jewels Manamanagement / Winter Prowler

Spoiler

Rare (not uniques) clusterjewels are, when you craft yourself, often only around 1/3 price compared to prices in trading.

Spoiler "crafting clusters" is in "important mechanics".


1.) B.i.S.: Sublime Form / Uncompromising/ Self-Control small cluster, 2x 6% efficiencies, manually edit the tradefilters: with increased effect, resistances, needed str on transferpoints:

https://www.pathofexile.com/trade/search/Sanctum/ooPoVOGIl


Or for grace/ melding of the flesh+purity of ice,
B.i.s. with str / or high resis for melding of the flesh:


https://www.pathofexile.com/trade/search/Sanctum/0lXbnb7Sg



Variation: 2 manareduction-notables on 1 cluster

https://www.pathofexile.com/trade/search/Sentinel/LQMWJZlUn


Diverse clusters when you are in need of corrupted blood-immunity or 2% less skill reservation:

https://www.pathofexile.com/trade/search/Archnemesis/QRyzrVvTw

Alternative small clusters block-skills
https://www.pathofexile.com/trade/search/Sanctum/EOgQ62RF5


Winter prowler for +max resis for melding of the flesh alternative jewel
https://www.pathofexile.com/trade/search/Sanctum/mgVZ5rai6


Small cluster "enduring composure" for physical damagereductions for maven and ueber-atziri when you use "militant faith" with transcendence, 40 chaos:
https://www.pathofexile.com/trade/search/Ultimatum/oGwGErYFl



7. Medium damageclusters, B.I.S. with Pure Agony

Spoiler


Rare Medium clusters adds 4 passive skills, 1 jewel slot

Pure Agony, choose in tradefilters resis (melding of the flesh) / str for transferpoints

https://www.pathofexile.com/trade/search/Sanctum/Wkzk0QKHm

Rare cluster, Pure Agony & Cult-Leader / or Purposeful Harbinger 80 chaos, best with resistances / dex on transferpoints

https://www.pathofexile.com/trade/search/Kalandra/zXvdlZmt4

Rare cluster, Leaguestart solely "pure agony":

https://www.pathofexile.com/trade/search/Ultimatum/oGRrrlqfl

B.i.S.: Unique Megalomaniac cluster, Pure agony combined with uncompromising/ self-control/ sublime form/ pure guile/ +max resis for melding of the flesh+purity of ice

https://www.pathofexile.com/trade/search/Sanctum/GGvb55BHb

Unique Megalomaniac cluster, Pure Agony + 2 skills

https://www.pathofexile.com/trade/search/Ultimatum/nG2m7W2s0


Unique Megalomaniac cluster, Unique Megalomaniac cluster, Pure Agony + 2 strong skills b.i.s.

https://www.pathofexile.com/trade/search/Sentinel/KQMgPjnU5

https://www.pathofexile.com/trade/search/Ultimatum/yMnGdzBIR

Pure Agony and block/manaskills

https://www.pathofexile.com/trade/search/Scourge/2rz5wBGFk

or medium cluster with 3 strong defensive skills

https://www.pathofexile.com/trade/search/Sentinel/5DOzQrnCa

More unique medium megas selections

Spoiler


Unique megalamania clusters with 3 usable skills:

https://www.pathofexile.com/trade/search/Ultimatum/VPb3RarHp

Unique megalamania clusters with 3 strong skills, some for special situations:

https://www.pathofexile.com/trade/search/Ultimatum/rRnpdaRtQ

Unique megalamania clusters with 3 strong skills:

https://www.pathofexile.com/trade/search/Ultimatum/5LYeQLDta

Unique medium cluster, septic spells and defensive skills:

https://www.pathofexile.com/trade/search/Scourge/BBYWKGaS8





8. Large Clusterjewels with Spellblock / Veteran Defender / etc.

Spoiler

Large clusters adds 8 passive skills, 2 jewels slots

B.i.S.: Defensive large cluster with spellblock and useable skills like knockback and hinder or es-regeneration, 2 div:

https://www.pathofexile.com/trade/search/Scourge/Ow0kWl8uE

Only 6% spellblock cheap 20 chaos:

https://www.pathofexile.com/trade/search/Ultimatum/3kjdWaJF5

Veteran defender, great 45 resis, 15 dex/str, es, take veteran defender on position 1 or 3!, 40 chaos

https://www.pathofexile.com/trade/search/Sanctum/ogZOLGgil

B.i.S.-Upgrade: Veteran defender + second useable skill Prodigous defences / Riot Queller / Strike Leader / Advanced Guard: b.i.s.
Very rare: the usable skills veteran defender (resis for melding of the flesh) / blockskill / Strike Leader / Advanced Guard need to be listed listed on position 1) and 3) in the jewel description


https://www.pathofexile.com/trade/search/Sentinel/gLb6WR6CQ

B.i.S.-Upgrade Voices - When you reach out for bis-large-cluster ..... much easier to use more pure agony, medium clusters and jewels - 18 divs:

https://www.pathofexile.com/trade/search/Ultimatum/8nlDwPGIV


Large miniondamage-cluster, 8 skills, 2 jewelsockets, 3 notables renewal, rotten claws or raze and pillage, 120 chaos/ 2 dic

https://www.pathofexile.com/trade/search/Ultimatum/gZVpd87iQ

https://www.pathofexile.com/trade/search/Ultimatum/QMQyODjuw


10% Resis, Ar, Ev Master the Fundamentals-Cluster:

https://www.pathofexile.com/trade/search/Kalandra/48rgwOwT9




9. More Variants Gear:

Spoiler


Grip of the council with curse on hit, best are "vulnerability" or "enfeeble"

https://www.pathofexile.com/trade/search/Ultimatum/pG86jnbT0


Null and void gloves:

https://www.pathofexile.com/trade/search/Ultimatum/PPWmsL


Circle of guilt, HoP-variation

https://www.pathofexile.com/trade/search/Ultimatum/p0R3MWu0

10. More Variants Jewels

Spoiler


Fortress convenant, with corrupted blood immunity or 1% less skill reservation:

https://www.pathofexile.com/trade/search/Ultimatum/8LOnwaqFV


Jewel reckless defences 4% attackblock + 4% spellblock (with pantheon soul of solaris):

https://www.pathofexile.com/trade/search/Scourge/Yp8kIY


The blue nightmare jewel 180 chaos

https://www.pathofexile.com/trade/search/Ultimatum/2Kgodfk



11. Oils

Spoiler

blight oils: opalescent, golden, golden to anoint the amulet aul's uprising with "charisma"

1 golden oil 45 chaos:

https://www.pathofexile.com/trade/search/Ultimatum/pJbYLmbH0





Last edited by Chromino on May 7, 2023, 11:51:21 AM
Updates / Changelog / to be edited

Spoiler


Former updates and special stuff of this build are noted on Page 50 of our longnecked arachnophobia neighbours:

https://www.pathofexile.com/forum/view-thread/3019705/page/50



To be edited / soon:

Spoiler

3.21
Try out Elegance hybris + Supreme Decadence / or The Sorrow of the Divine + Master Surgeon



cyclone with prismatic burst


5% to apply full withers chaos-mastery seems interesting




Add leaguestart-video: lvl 80/90, no awakened gems, no watcher's eye, no aegis aurora, etc.

Add: pob firesong ailments duration

Improve + simplify: "skills and trigger"


-----

Check brine king crown, Dialla's Malefaction +2 red sockets armour, Daresso's Courage +100 block/ spellblock shield, The Heartbreaker Unique Rune Dagger dualwield, the Saffell's Frame Unique Shield +4 max res, 30% spellblock, 0% block


Add ignite-, hatred- pob-tree with 100% conversions


Check poet's pen: cylone attack/ + ball-lightnings-wither-withering step
Check poet's pen - srs/phantasms/ skeletons - feeding frenzy - withering touch

Try Mjoelner
Try replica innsbury edge


Check: ichimonji, the surging thoughts, iron mass





16.5.23

Linked in anomalous powercharges on crit by default
Improved the hybrid life+es pob


10.5.23

Added malachai's loop in shield variations
Added cwdt lvl Lightning warp in skill variaions

18.4.23

Improved flask-set-up, amulet anoint and watcher's eye with spell suppression in the pob and in the related spoilers.
Added ancestral vision für 100% ailment avoidances by default.
Added mystic bulwark by default for better mana-reg.
Improved and updated many more spoilers
Added graven's secret as belt-variation


10.4.23

10 pages in the new pathfinder forum-thread and 25k views!

Woooooow, that was fast and arachnophil!


2.4.23

Transformed all pob's into 3.21
Optimizations of new pathfinder done, 50M are possible B.i.s geared,
and added a new spoiler "100% spell suppression" in "important mechanics"

With the new projectiles-behaviour anomalous faster projectiles is added for 60% chance to return & double damage after pierce

With the crit-imminities in poison-mastery changed the major pantheon


31.3.23

⊙⊙⊙⊙ Published the new sisterbuild in the Pathfinder-ascendancy ⊙⊙⊙⊙

It's with the wither-buffs the new Occu.

Mageblood is inbuilt with 100% flask-uptime. That's with 140% buffed global defences of skin of the lords and aura effects perfect tanky. And 100% spell suppression, 65% full spellblock and 30-45 M damage are easy reachable.

Optimized many spoilers and details


22.2.23

Added the way to 100% spell suppression in the section mageblood-belt in spoiler "gear" and some tipps in "the ubers"
More early large clusters veteran defender for resis for more early melding of the flesh were pathed.
Improved some small details
Improved some pob-tradelinks for implicits of shield, helmet, rings etc.


8.2.23

*** Published another new showcase ***

Added Uber-Exarch and UU-Elder videos in the Arachnophilias' build (Necro)

Improved spoiler "FAQ"
Improved some tradelinks and the order of the clusters-tradelinks


2.2.23

○○ 50 pages of discussions, questions and arachnophilia in the necromantic build ○○


29.1.23

Improved levelling trees lvl 85 + lvl 90: pathing earlier to +1 chaos mastery and the last clusterslot
Improved in "the keystones" the explanations for ghost dance and wicked ward
Added Stone of Lazhwar as cheap starting amulet
Cleaned up and improved section other cheap starting amulets in poe-trade-links


22.1.23

*** Published a new showcase ***

Some bosses - Exarch in 5 seconds, Eater in 5 seconds, Facetanking Shaper's Beam

Added "firestorm " for many cwc set-ups: singletarget, virulences while moving, cyclone
Added variation support "increased duration" for storm burst: only when fullchannelled 40% more virulences
Moved spoiler "attributes requirement" into "important mechanics" and ranked the twists
Improved some spoilers more
Cleaned up some stuff pob


17.1.23

Thanks a lot to VahnNoa for perfect crafting guides (boots, clusters)! (Added in "important mechanics" and on page 50)


8.1.23

*** New Order ***

Improved structure and order of content
Improved and simplyfied pob-skill-tabs, item-tabs
Updated pob-notes
Separated "gear" and "skills and trigger, auras and styles"
Improved "checklist defences" and "checklist damage"
Improved "the composition of agony", "melding of the flesh" and many more spoilers
Added 100% minion chance to poison variation (with pathing jewel-slots or darkness enthroned-belt)


29.12.22

Added for using "United in dreams" jewel "Balance of Terror" and "Inflict Withered on hit after using despair"
Improved minor guidings and small details in many more spoilers

Added guardian-pob: United in Dreams, Uul-Netol's vow, 1x ghastly eye jewels each 15% minion poisonchance:
40M are reached, 87% +max-resis, still infinitive ehp

Added necro-pob: United in Dreams, Uul-Netol's vow, 2x ghastly eye jewels each 15% minion poisonchance:
55M are reached, 87% +max-resis, still infinitive ehp


23.12.22

*** 1.2M views of the Arachnophobiatics ***
Improved guiding "melding of the flesh": Added examples for resis-numbers
Changed void sphere to phantasmal void sphere
Added in spoiler "skillmanager" the tip: 3 free sockets and 1 free flask with United in Dreams instead Arakaali's


20.12.22

Cleaned up the list of levelling/ starter gear in the poe-trade-links
Updated "Build up and balance your defences and damage" (former "Choose your edition")
Updated examples of trading prices in the poe-trade-links


12.12.22

□□□ 100000 views of the Arachnophilias □□□


9.12.22

*** [3.20] Leaguestart- The Forbidden Sanctum of Arachnophilia ***

Converted and updated all pob's
Changed despair on hit-ring to trigger cws or selfcasted lvl 20 despair after [3.20] hex-buff:
up to 5M more damage
Added and improved the spoiler "The Ubers" (Necro in spoiler "Endgame", Guardian on Page 50, before integrated in "boss-hunting")
Improved spoiler "triggers"
Improved many more spoilers


3.12.22

Waiting for pob-updates [3.20]
Started improvements new firesong jewel/ ailment-durations, skillmanager, manamaster etc.
Improved the spoiler "The recipe of damage", "tipps for levelling", etc.

200000 views Youtube ChannelPlayL


21.11.22

Switched in (anomalous) purifying flame for generating virulences in maps instead before void sphere

Swapped in faster casting for stormburst for generating virulences +es on hit singletarget.

Added alternative weapon united in dreams / severed in sleep with buffed minions poisonchance.

Cleaned up many pob-trees.
Improved some pob-trees.
Cleaned up and improved pob-skill-tab.


14.11.22

Added large cluster alternative +10% Resis, 30% Ar and Ev: Battle-Hardened + Master the Fundamentals


5.11.22

Corrected and improved flasks-set-up in pob-item-tab "mageblood"
Added some advices in gear/ belt-section


27.8.22

1.1M views of the build

Many small adjustements in the guardian and necro-build


14.8.22

Published some gifs and videos: Facetank the maven's memory game - the allstars trousers are the longest/ most shortest
(default set-up and gear, 1 elemental damage-reductions flask, frostshield, molten shell)
Added in pob alternative trees for dual-wielding (with new tanky heartbreaker-dagger for example possible)/ 2H-Staff. Still not optimized: ascendancies es radiant faith, time of need or bastion of hope block/ spellblock and possible es-leech
Added in the tradelinks page 50 in the alternatives of gearslots the most interesting new [3.19] buffed uniques (dagger heartbreaker, shields, armours)


9.8.22

**** Published the sister-build "The Arachnophilia Allstars" ****

Started already in may 22 as Occultist but did never finished that because Occu's hard to max defences and castspeed/ virulences returned now with 3.19 known patch-notes again as necro: best ascendancy for boss-hunting with great to balance tankyness

Added [3.19] Lake of Kalandra pob-trees with known changes helmet/chaos/reservation-mastery
Added rankings and Pros-Cons Guardian/ Necromancer/ Occultist
Improved some details in the build and many tab-titles in pob, added some tradelinks with the new buffed uniques
Switched in bastion of hope as tanky ascendancy for levelling


17.7.22

Added lethe shade as keystone against high dot of Uber-Bosses instead wicked ward
Improved some spoilers
Added some new videos tanking maven, tanking shaper-beam, tanking uber-shaper slam, tanking 2 bosses simultan simulacrum wave 30etc.


10.7.22

Improved the pob's in small details (es / mana-passives)
Improved "skillmanager"
Improved spoiler "boss-hunting"
Improved almost all spoilers in "Variations"


6.7.22

Added many skills and supports for individual choice like void sphere, glascial cascade, Flame wall, voltaxic burst, blade vortex in "gear, skills, links", section gloves


3.7.22

Improved and balanced many pob-trees (was before only edited in the final trees)
○ some es into melding of the flesh
○ 100% all elemental-ailments-immunities with arcane guarding and boots
○ aul's uprising determination reserves no mana to swap in sublime form with resistances for melding of the flesh

Improved some spoilers page 50 (boss-tips, clusters)


25.6.22

For science!:

Added in the pob the Full_Glascannon & + Full_Glascannon Item-Tab (Uul Netol's amulet: Predator, The Squire shield feeding frenzy, awakened minion damage, awakened melee physical damage, awakened multistrike, awakened empower HoAg, Vessel of Vinktar):

89.7M shaper damage :-)


22.6.22

Added the pob-tree and pob-item-tab for using "the melding of the flesh" with the aura "purity of ice", for 87-90% all elemental resistances


9.6.22

Improved tipps for the melding of the flesh in "jewels and clusters"
Improved tipps in "movement": flamedash
Changed Storm Brand to Divergent Storm Brand
Improved many trading-links page 50
Improved details and layouts of many more spoilers


29.5.22

AWESOME KEYSTONE:

1M VIEWS



22.4.22

Less clicks for virulences in maps
Added a nice variant for mapping:

storm burst - (awakened) cast while channeling - ball-lightnings - storm brand


15.4.22

Updated Index


17.3.22

900000 views


26.2.22

Improved "dps-checks" in spoiler "endgame"
Improved spoiler "important clusters" in "jewels and clusters"
Improved "Pack of Purity", HoP, in "variants": 13M damage with phantasms and 100% chaosconversion
Improved some tradelinks page 50


17.2.22

Updated pob, balanced tree, boots and amulet anoint into 100% elemental ailment-immunities (before 60%-100%)

Improved the set-ups in "fire and other ailments"--> 100% ailments-immunities, "gear, skills, links" section boots and in tradelinks page 50 the b.i.s. boots


12.2.22

⊙⊙⊙ 800k views of the thread ⊙⊙⊙

Imroved levelling tree in pob "mapping lvl 90 before aul's uprising" and some other levelling trees


7.2.22

Improved order of spoilers
Added and improved some tradelinks page 50
Improved "Tipps for beginning and levelling"


28.1.22

***Patch-Notes Siege of the Atlas ***
No nerfs, castspeed-buff, sniper's mark pemrament selfcast possible

Added separated tabs and trees in pob for keystones divine shield and resolute technique (cyclone) on skin of the lords
Improved some items- and some more tree-tabs in pob


19.1.22

Shaddrak started a fantastic thread about speedlevelling and Balaar's new speedlevelling record!
Added the link in the spoiler "Tipps for levelling"

https://www.pathofexile.com/forum/view-thread/3228456


17.1.22

*** Added siege of the atlas * mars attacks teaser ***

After a lot more testings I changed ghost dance/evasion-setup to rank 1 keystones body-armour
Buffed wicked ward with es-mastery
Improved section watcher's eye (es-recharge mod)


9.1.22

+++ Thank you Balaar for the great video with the new record in speed-levelling! +++

Updated PoB: All levelling-trees and the levelling-items-tabs and levelling-skills were improved

Added 2 optimized trees for Divine Shield/ Wicked Ward integrated keystones in Skin of the lords in the PoB

Improved spoiler "Tipps for Levelling"
Improved many other spoilers
Improved many tradelinks page 50

2.1.22

×××× 700k views ××××

29.12.21

Improved explanations in the spoiler "Choose your edition"
Improved some tradelinks page 50

22.12.21

Added spoiler "scourge-stats" in trade-links page 50
Improved many tradelinks page 50


14.12.21

Thanks a lot to Monik390!
He added a set-up and variation with stormburst + cycloning on page 334 and a great guide and tipps for high simulacrums and beyond Nemesis farming on page 334.
Optimized to start farming high content with several exalts / hour

Added spoiler "simulacrums"
Improved spoiler "gear, skills, links": section gloves
Improved "the compositions of agony" in "gear, skills, links"


13.12.21

Added spoiler "TL;DR"


10.12.21

100k views of playL Youtube

Added on page 50 the differents of monik390's variation of the build (65% less ehp, 10% less damage, infight gemswaps) in "HoA vs HoA - comparing older and different HoA - builds


6.12.21

Improved PoB and added a "Voices_Clusters_70_Virulences"- Edition for high density content like simulacrum wave 30/ deep delve etc.

With voices clusters you can improve to 65 or even 70 virulences, take in despair as second curse with the poisoning curse-mastery, activate feeding frenzy in the arakaali's spiders links, and the minion damage-mastery in simulacrum or delve almost nonstop grants "unholy might". This raises your damage to total in high density content on kill up to interesting 24M shaper/ 44M delve-deep-dong-damage

Improved spoiler "Choose your edition"
Improved spoiler "make hatred, not grace"
Improved sections gloves and section rings in "gear, skills, links"
Improved spoiler "skillmanager"
Improved "Introduction"
Improved "This build in [3.16] Scourge" page 50
Improved spoilers in "tradelinks" page 50

29.11.21

Some spoilers got too hard and too long to read.
I added many and a lot spoilers for better overview into:

"gear, skills, links"
"manamanager"
"tipps for levelling"

Added shortlist levelling gear in "tipps for starting and levelling"

27.11.21

-Keystone ghost dance is new rank 1 for 150+ stacked scourges
Iron reflexes remains b.i.s. against sirus, shaper and delve

-Es on hit with Ball-lightnings with anomalous spellecho and faster casting supported is new rank 1 watcher's eye (discipline-) mod with ghost dance's lower recovery es/ block

Improved spoiler "Tipps for starting, levelling and gearing"
Improved order of spoilers "poe-tradelinks" page 50


24.11.21

Changed set-ups:

With divergent HoA lvl21 and 80-100% poisonchance spellecho instead chance to poison
Anomalous pierce instead pierce

Added again spoiler "level 100" from subspoiler "endgame" and improved it

Improved spoiler:

"skillmanager"
"manamanager"
"jewels and clusters"
section amulet-anoints, gloves
added variants and improved tradelinks page 50

and a lot more

22.10.21

With Eber's Unification, void gaze, 15 withers, awakened void manipulation and spirit offering a strong fullchaos-team of skills raises and change in. The new fulldamage 100% chaosconversion, fullblock, shows 17.5 M shaper-damage.

Thank you again monik390 for nice and fine gearing and pathing!

21.11.21

Improved many spoilers

20.11.21

600k allstars-view - thank you a lot!

18.11.21

With the shock-immunities of tempest shield the "vessel of vinktar" as alternative flask became high interesting in "Flasks"
Improved spoiler "checklist defences" (dangerous mapmods expanded)
Improved spoiler "flasks and sulphur"
Improved spoiler "fire and other ailments"
Added a lot explanations in section gloves in "Gear, skills, links"

14.11.21

+++ New B.I.S. helmet Eber's Unification +++

Fullblock reaches now 9.2-12.5 M with Eber's Unification Hubris Circlet and skillreservations are much easier without memory vault.

Glancing Blows reaches new 12.2 M, 150k ar, 3k es/ block.

Full Damage edition update reaches new top peak of 18 M.

Awakened unbound ailments new b.i.s. support for raise spifers of arakaali's fang: thank you a lot monik390


3.11.2021

***** Olohyp_scSC is NUMBER 1 in guardian-soloplay, number 5 in scourge-guardian-leaderboard overall! CONGRATULATIONS! *****

Improved "introduction"
Updated pob-screenshots
Improved spoiler "manamanager"


31.10.21

*** 500 k / 0.5 M views - I never believed that the build would create so much interests! ***
*** The allstars are most popular build in the guardian ascendancy in poeninja-rankings (19% used) ***
*** 100k views in 10 days! - woooow & wuuuw ! ***


30.10.21

Upated and improved the spoilers:

"the dirty scorpion tail"
"make hatred, not grace"
"gear, skills, links": rankings auf auras
"boss-hunting": new spot for militant faith / transcendence


29.10.21

Improved spoiler "manamanager"

Improved pob:
Added mapping lvl 93-97 item set and tree in pob
Added levelling items in notes of pob

Improved and updated spoilers:
- 21 is only half of the truth
- gear, skills, links: order of auras
- fire and other ailments
- tipps for levelling

Improved and updated spoilers on page 50:
- updated and improved many poe-trade-links
- Improved sources of stats
- Improved CI Transformation


26.10.21

Improved pob

Added spoiler "Fullblock vs Glancing blows, Time of need vs Bastion of hope" page 50

Updated some tradelinks page 50
Added spoiler "CI Transformation" page 50


24.10.21

Improved pob with divine shield, wicked ward and armour es-mastery: es-recharge increased by armour
Improved all pob's with threads of hope and divine shield and Sovereignity - Thanks again a lot to Arkanis_Gath and Humtol!!
Squeezed in "tempest shield" full-geared
Updated spoilers: Fire and other ailments
Updated many other spoilers and improved them

Added videos facetanking minotaurier and phoenix

22.10.21

*** LEAGUESTART SCOURGE 3.16 ***

Updated & improved pob https://pastebin.com/uV3T5uhS

Added and improved leaguestarting "The Allstar's shoppinglist" in first spoiler page 50 and PoB:

https://www.pathofexile.com/forum/view-thread/3019705/page/50

updatedranking keynotes for bodyarmour in "gear, skills, links" and tradelist
"manamanagement" is 3.16 ready updated

21.10.21

Added Glancing Blows edition pob

Improved fullblock edition pob

Added flickerstrike / whirling blades to trigger attackblock of bastion of hope if needed

Improved and updated many spoilers
Added some poetradelinks page 50
Improved poe-trade-links with "cheap offer!"
Improved poe-trade-links with "best of best!"


20.10.21

Thank you so much Luetjeminze!!

I never experienced such a skilled skilled poe-pob-er!
So much fun to celebrate with you this game and hack!
We path it nice again soon!

Levelling tree published
Glancing blow edition updated - thank you too Humtol!!
Updated a lot of spoilers
Added some tradelinks clusters page 50


19.10.21

400000 Arachnophobiatic views --- wooooow!!


18.10.21

PoB fullblock ready, gear 3.16 edited
Levelling pob improving much - Thank you Hauke a lot!
Updated a lot spoilers


So many interesting strategies and Helsingborg posts in these days - it's an amazing waiting for leaguestarting 3.16


17.10.21

Updated bodyarmour: keynotes for 3.16
Started updating "the dirty scorpion-tail" for 3.16
Started to list the new uniques in poetradelinks page 50
Edited, improved and added chapters/spoilers in "poe-tradelinks" page 50 for a better index, overview and shortcuts

15.10.21

Added video "full blight map"
Added video "drox"
Removed keynote 3.16 phase acrobatics from several spoilers
Added teaser buffs 3.16 top of build

12.10.21

Added spoiler "ratings and rankings of the build" on page 50
Added a spoiler "speedlevelling" on page 50
Added and improved some tradelinks in spoiler "poe-tradelinks" page 50

11.10.21

Added page 194 outview on [3.16] Scourge league, summarizing the 3 manifestos about ailments, core defences and manareservations in the upcoming patch

Edited:

started to edit in advance [3.16]:
Removed "energy from naught" of "interesting clusters" because of nerf
Started to edit keynote "phase acrobatics" as valuable keynote on body armour Skin of the lords
Started to edit keynote "elemental equilirium" in spoiler "make hatred, not grace"

29.9.21

Improved pob's 9M & 12M Make hatred, not grace full damage builds (feeding frenzy spiders, +2 skillgem-level amulet)
Improved spoiler "make hatred not grace"
Improved some links in "poe trade links and lists" page 50

26.9.21

Improved "This build in 3.15 Expedition" page 50, page 190

24.9.21

Improved spoiler "other ailments", page 1, and "hardcore" page 50: how to reach 80% - 100% elemental ailments immunities

23.9.21

Added video double shaper (2x) wittnessed by maven

21.9.21

Added video Simulacrum wave 18-20
Added link to video goodguygaming3 introductioning the build 3.15 Expedition - - thank you a lot!

20.8.21

Improved levelling trees in "Tipps for beginning, levelling, gearing, trading and Leaguestart":
Head soon with level 55 to "serpentine spellslinger" for 25% more chance to poison --> virulences --> damage
Improved some links (split personality, clusters) in spoiler "Links & Lists for poetrade"

12.8.21

300 000 views - thank you very much and lot! Arachnophilia!

8.8.21

Added spoiler "Free skills fullgeared / skill alternatives" page 50
Improved spoiler "sources of stats" page 50
Improved spoiler "crafting clusters, gear and gems" page 50
Improved: "poe-tradelinks", "map mods" page 50
Improved "make hatred, not grace"

5.8.21

Added Index in spoiler "Links & Lists for poetrade" page 50
Changed "awakened vicious projectiles" to "anomalous vicious projectiles", 0.1M more damage
Changed "melee physical damage" of spiders singletarget to "multistrike" for more attackspspeed and more withers
Improved sections about spectres/ support spectres/ frenzy charges/ enfeeble in "make hatred, not grace" and poe-trade links: alternatives hungry loop page 50

4.8.21

Improved spoiler "flasks and sulphur"
Improved spoiler "boss-hunting": craft flasks with Instilling Orb
Improved spoiler "skillmanager" - wanted mods like es/ hit discipline and critreductions determination to change out watcher's eye

29.7.21

updatet reduced manamultipliers in "dirty scorpion tail" (patch)

26.7.21

Added spoiler "Why guardian? Why HoA?"

24.7.21

Updated / corrected pob's:
stormbrand limited to level 1
stalwaart commander instead self-control edition 55

Improved section defences in spoiler "tipps for levelling and leaguestart"
Improved spoiler "leaguestart-gear" in spoiler "poe-trade links" page 50

23.7.21

Improved "Tipps for beginning, levelling and Leaguestart"
Updated "manamanager"

22.7.21

Updates almost completed:

"countdown"
"introduction"

"Choose your edition"
"path of building"
"gear, skills, links"

"the dirty scorpion tail"
"skillmanager"
"flasks and sulphur"

"blizzard"

Page 50:
"map-mods"
"blight-maps"

21.7.21

***** PATCHDAY 3.15 EXPEDITION *****

Started updating the spoilers:

"the dirty scorpion tail"
"manamanager"
"skillmanager"
"gear, skills, links"
"flasks and sulphur"
"introduction"



Started otimizing tree, waiting for full changelog 3.15 and complete stats of the new skillgems Banner of defiance (armour), Sentinels of absolution, Reaper minion


18.7.21

Added jewel variation "unnatural instinct", inserted next to pain attunement 350 energyshield in spoilers "jewels and clusters" and "skillmanager".

Thank you helloicanseeu for the variant!

11.7.21

Improved getting virulences automatical triggered, also while moving:

Anomalous ball-lightnings - storm brand - anomalous poison support - gmp - faster casting integrated in rare gloves

Thank you a lot elatycs for starting with ideas about storm-brand!


2.7.21

Noted in "contra" before:
"sometimes difficult for blight".

Corrected into: "with awakened fork perfect screencleaner for blight-maps"

Hehehe!

Added a spoiler "blight maps" on page 50.

Thank you helloicanseeu!

26.6.21

Added new option: Stacking virulences 60 singletarget: storm brand / Swift brand / anomalous poison support / faster casting

Added video: facetanking Elder, with transcendence keystone, page 50 in spoiler "more videos"

Added new PoB: Transcendence in spoiler "boss-hunting"


25.6.21

Added video: militant faith / keystone transcendence (around 97% elemental damage reductions and resistances) Cortex t18 court in spoiler "boss-hunting"

Added video: facetanking Hydra (& Maven)

23.6.21

Aded "awakened fork" as alternative in the spoilers "the dirty scorpion tail"
Thank you Zanzum!

21.6.21

Improved order of spoilers

Added separated spoiler "checklist for damage and defences" (before in spoiler "faq")
Added separated spoiler "Controls / keybindings / movement" (before in spoiler "faq")


Improved spoiler "faq"
Improved spoiler "gear, skills, links"
Improved spoiler "ideal clusters"
Improved spoiler "boss-hunting"
Improved just there explanations "militant faith"
Improved explanations in spoiler "make hatred, not grace"
Improved some other explanations and spoilers

16.6.21

200000 .......

15.6.21

Added alternative storm brand for cws / cwdt / cwc cyclone
Added alternative storm burst set-up instead ball-lightnings page 50
Thank you a lot elatycs!

Added alternative replica pure talent to get spellblock/ free skill with rare boots / free cluster slot instead conjured wall etc.
Improved a lot poetradesearch links with corrupted blood-immunities or 1% less skill reservations on page 50

11.6.21

Improved some poetradelinks page 50
Added workarounds for starting without aul's uprising
Improved checklist damage in "faq"
Improved spoiler "hardcore" page 50

9.6.21

Increased spoiler "Experiences of gamers with this build - Quotes and Posts" page 50

8.6.21

Added spoiler "Improving and upgrading without currency" on page 50: Tipps improving and farming

2.6.21

Added video The Elder

Added videos page 50:

The Formed
Chimera

not deathless:

Ueber Atziri
Cortex Boss (killed him before deathless)

1.6.21

Improved spoiler "map-mods", page 50, with 12 and more "most easy map-mods"
Improved spoiler "Pro"
Improved poe-trade-links page 50 (order, rare ring etc.)
Added video "The Formed", 1:01 min (forgot to raise spiders in invitation)

28.5.21

Improved "boss-hunting" for elemental-damage-dealers like Ueber-atziri or Maven: alternative "transcendence" keynote with militant faith timeless jewel etc.

Thank you 2rdd!

Added 3 videos (with militant faith/transcendence):
Redeemer 9 seconds
Synthesis Boss
Maven x10 invitation

Improved tradelinks page 50 (belt-jewel spellblock)

26.5.21

Added some defensive large clusters trading links on page 50
Corrected 2 jewel-links on page 50.
Thank you IamTheSunLiightHi!

25.5.21

100 pages of discussions and arachnophil mentions in the thread - and this is in the young build's first complete league.

Arachnophobiatics gamers quintupled in poeninja also elegant.

A lot Agonyca Arachnophobia Allstars in the top leading positions of all poeninja challenge-rankings: Guardian, HoA, hardcore

22.5.21

Improved spoiler "other ailments".

17.5.2021

Added poe-trade-links for bis-megamegaclusters
Added poe-trade links for watcher's eye best in slots
Added poe-trade-links for implicit curses on ring and rare gloves
Added poe-trade-links for boot-enchants and boot implicits
Added poe-trade-links for high es/ mana/ armour on helmet and shield
Added poe-trade-links for watcher's eye multiple and b-i-s - mods
Improved "faq"
Added spoiler "usable cluster skills" on page 50
--- Thank you a lot Ziumbala! ---


14.5.21

150000 views

12.5.

Improved order of spoilers page 50
Improved spoiler "faq" and checklists
Improved some more spoilers

9.5.21

Improved explanations in "boss=hunting", "Soul ripper", "faq: checklist damage"

6.5.21

Improved order of spoilers

Added separated sections of spoilers
Improved some titles of spoilers

Added "checklist damage" in "faq"

Improved checklist "energy-shield" page 50
Improved spoilers: flasks, gear, make hatred not grace, choose your Edition, some more

5.5.21

Thank you a lot CLloyd0! So funny & fine video:

CLloyd0 tanktest

/ The head is bald but their neck is longer -
the allstars need two minotauriers
to scratch & relax
their very long necks /


(facetanking double minotauriers, full shocked, full aoe, full crits, Maven, no flasks, no buffs) - that is Allstars-style!
Lol, hehe! I love it!
Added gif and video.

4.5.21

Added videos TrueEdge facetanking Regenerationmaster - thank you a lot TrueEdge!

Improved "Tipps for starting"
Improved list for poetrade page 50
Improved "jewels and clusters"
Improved "flasks and sulphur"

2.5.21

Moved/ Copied complete spoilers page 25 to page 50 for better handling/ not splitting up content
Improved spoiler "Skillmanager"
Improved "Faq"
Improved checklist in "faq"
Improved order of spoilers page 50
Improved shoppinglist on page 50
Added tip for "corrupted blood cannot be inflicted" as implicit corruption on clusterjewels again, solely on flask is not reliable
Corrected some numbers of definitive defensive edition (after nerf renewal and rotten claws)
Added/ changed pictures/ screenshots

29.4.21

Improved "Choosing your Edition and balance your setup", combined path of building with guide 50 - 55 - 60 virulences

Added winter orb as variation, channeled virulences, thank you mytrasher!

Added cluster crafting guide on page 50. Thank you LiQuss!


28.4.21

... 100 000 views .... woow, that's arachnophil!

25.4.21

Added a complete list on threadpage 50 with all links in poetrade for complete gear:

https://www.pathofexile.com/forum/view-thread/3019705/page/50


Improved Order of spoilers
Improved some spoiler-titles
Updated most pob - some pob's are messing up manareservation, but work and are tested with steps 1-8 in manamanagement

23.4.21

Added on page 25 spoiler with 3.14 trading prices and links

Improved spoiler ascendancy with different order for hc

20.4.21

Added on page 44 / 45 / 25 tipps for gearing with low budget level 50-90 in first days of Ultimatum League

https://www.pathofexile.com/forum/view-thread/3019705/page/44

16.4.21

Ultimatum 3.14 :

stalwaart commander got nerfed 25%, our armour will lower from around 140000 buffed to 137000 - no problem we have high overcapped 90% pdr.

Crafting attributes and implicit ailments avoidances got buffed slightly. We will reach enough dex a bit more easy and get a bit more freeze immunity.

11.4.21

Added videos:

Another Sirus A8 deathless, facetanking meteors and all beams (+ awakened spell-echo drop)
Conqueror Baran 5 seconds kill

Added videos on page 25:

Maven invitations the Twisted, the Hidden deathless

10.4.21

Added Video 100% Delirium map Atoll with 2× delirium-bosses, multiple damagemods, full juiced, no Headhunter

8.4.21

New spider modellings are awaiting in Poe 2
Helmet seem to get easier to enchant - yeeeeaah
Defences seem to be important again in Ultimatum mechanics - nice

5.4.21

A twinbuild with some smaller changes is under construction and in development.

Take a look into "The magic 77 - Mana Minion Mass Summoner Mix" for an impressing swarm:

https://www.pathofexile.com/forum/view-thread/3078153


4.4.21

Added "The Arachnophil 100" in "Harry Potter mass Summoner"
Improved "Harry Potter mass Summoner"

1.4.21

Added Video 10x Maven
Added Video The Redeemer (12 seconds)

Improved spoiler "The golden rule"
Added rare gloves with slower projectiles in "gear, skills, links"

28.3.21

Added videos:
Shaper & UE & Maven witnessed

26.3.21

Added Boss-Hunter Level 100 Edition in spoiler "path of building": 55 virulences, sniper's mark, 6.1 mill shaper-damage
Added videos: tanking Sirus a8, tanking Phoenix + Explosion
Added video full delirium with belt headhunter in "full null"
Improved spoiler "leaguestarting" and spoiler "boss-hunting"

24.3.21

Added a spoiler "- HoA vs HoA - Stats and styles of different/ older
Herald of Agony builds" on threadpage 25
Added screenshots Passive tree lvl 1 - 90 in "Tipps for starting, levelling, gearing"

22.3.21

Added path of building calculations of ehp- pools, buffed and unbuffed, in " index of defences", "intro / countdown" and "path of building"

21.3.21

Added spoiler "skills and sockets management",
14 possibilities to get a free socket

Improved spoilers "gear, skills, links", "Leaguestart", "FAQ", "path of building pob", "Make Hatred, not Grace", "Full Null", "pro", "movement skills" in "possibilities of keybindings" in "FAQ", "the hidden ones and shaper-tipps"

19.3.21

Added section "Leaguestart" in spoiler "Tipps for levelling, starting and gearing".
Improved tipps for starting and gear alternatives in the spoiler.

15.3.21

Added timeless jewel "elegant hubris" as jewelvariation. optimal jewel offers slum lords 2x, 160% minion damage for 4 points, but jewel slot needed on medium rare cluster for offensive Edition55.

Thank you Zakk777!

14.3.21

Added section: free to choose movement and blink skills in spoiler "faq" ---> "keybindings" Thankk you baboen!
Added stibniteflask in "flasks and sulphur" when blindings are nowhere on gear, skills, minions, clusters

12.3.21

Improved tipps for levelling and gearing
Added a low budget gear - setup and starting gear overview lvl 75-95
Improved Thanks & Greetings

8.3.21

Improved Order of spoilers
Improved Levelling and gearing
Improved Manamanagement

7.3.21

Added "prismatic dance" to recommended cluster combinations
Added Grips of the counsil to "Make Hatred, not Grace"

6.3.21

Improved: Switched in "Divergent Frostshield" - more damagereduction of 30% in chilling shield-area with divergent gem-quality.

5.3.21

+++ Many changes in gear, flasks, clusters and curses. Thank you Dragonow for a very interesting and very nice new boots-setup! +++

4.3.21

Improved order of watcher's eye mods: discipline additional spell block raised up, to free 2x Circles of Nostalgia with dex and increased duration on rare boots or windshrieks. Thank you Dragonow for the very nice gear-setup!

28.2.21

30000 views! Wooooow!
A lot of lvl 99, 98, 97, 96, 95 - total arachnophilia!

Greetings and thanks aded! Thank you a lot grimjack, zerber and jmccaw!

The build improved a lot. Optimized 15 spoilers.

Added videos, added gloves section, added more bodyarmour variations like imbalanced guard.

27.2.21

+++ Heralds of Purity variation is guided in the spoiler "Pack of Purity" +++ Mass Summoner Guardian variation: Spiders & spirits & scorpions in "Harry Potter Senior"
Added Video 31 minions, Mass Summoner, Harry Potter Senior
Improved Intro and 7 spoilers

26.2.21

Improved a lot of spoilers

25.2.21

Improved Order of spoilers
Improved 21 spoilers
Added displays of items etc.

...

16.2.21

+++ 20 days + 20000 views. Thank you a lot and enjoy a lot the Allstars! 20000 x arachnophilia!! I never thought that Arachnophobiacs will get so fast into the two most trending mana- and minionbuilds! +++

Former updates of 2021: [3.13] Ritual / Echoes of the Atlas, [3.14] Ultimatum, [3.15] Expedition + Changelog continued on page 345, second post:

https://www.pathofexile.com/forum/view-post/24473857

....


The allstars in [3.20] Sanctum

Spoiler

In every end of the league I try to summarize the aspects of the Arachnophobia and the Arachnophilia Allstars. Let's start again.

😀

The allstars in [3.20] Sanctum


The Sanctum of Arachnophilia

_______________


Sanctum mechanics

Spoiler

With firestorms or winterorb and when wanted predator the singletarget-focus of sanctums were easy adjustable.

The ups of Herald of Agony are with ranged attacks and with storm brands, phantasmal void spheres and predator automatical triggered (and/ or feeding frenzy) one of the best ranged minionskills.

The build is easy to vary at some point. It can offscreen handle a lot.
I myself farmed often red vaal temples and I guess it's a bit the same that the mix of movement and damage fits.

The downs are that the build focus on global basic defences and maxed tankyness and they are not needed that much in sanctum, so balancings into damage are recommended.

Many said that freezings or damage dealt around corners have advantages in sanctum. Ranged also offscreen damage is great to generate with HoA and when choosed the spiders attack everything beautiful consequente aggressive.

Again phantasms in the HoA supports are an interesting variation - as meatshields they block attacks and traps and have long damage-uptimes.

Freezings are also not hard to max. The frostshield is to slow to selfcast in my experience and cast while channeled not nice to target.

But .... We can fast build in chilling presence on a cluster, anomalous hypothermia supports for freezes into the HoA-supports with one green socket in the triad grips, with cast while channeled coldsnap, or other frost skills like frostblink, frostbite, aquamarine-flask etc., then already many fine freezes are triggered.

Overall the HoA is most fast in open designed maps - but here in sanctums as ranged immortal minion also much better than most other melee-ranged-skills.

Beside the sanctum-relics enabled best valuable using keystones, ailment-avoidances and +max-resis.



Poison HoA vs. Poison SRS

Spoiler

This league was dominated by the most strongest meta ever seen in all minion builds. 95% (!) played poisonscaled summon raging spirits, and all streamers promoted the skill and skulls.


Against ubers the srs-builds have some bigger ups - more freedom in movement and more automatic targeting. The raging spirits are also tanking as meatshields hundred of attack-hits and in sanctums they fight more aggressive around walls and corners and have easy wither-uptimes.

But further I am not sure about the real buff-uptime of it's support-animate-guardians and spectres of the srs-builds. Their envy-aura works only when the srs are nearby, not far ranged. Malevolence-blessing-setup has not that perfect uptime too. When you don't invest into full defences of the srs-minions their summoned number is only average around 14 realistic, not 20. You need mandatory to permamament resummon the spirits.

Bossing with the Allstars with void sphere or storm brand you reach 90% uptime of 35 virulences.
That is equal to a not too bad dot-damage of around 8M or with Uul Netol's amulet and some phantasms nice 12M.

The 3 firestorms with 21 seconds generate 80% uptime of 50-60 HoA virulences, that's already average damage easy around 25M dot.

Then beside you get very often the full-peak-damage of 40-50M with storm burst.

In multitarget-content you have 90% uptime of 40M always with storm brands alone fullgeared with Uul-Netol's.

Instead srs' small melee splash in multitarget high density content the HoA is definitive much faster clearing with the 35-40 projectiles of awakened fork and sniper's mark and it's unique range of tail.

So, when I try to compare defences of HoA with the [3.20] meta minion srs builds, I would first note that the Allstars are builded to be much tankier. 87% resis, CI, watcher's eye, 1k/es on hit/sec, more defensive auras, double armour, high evasion, ghost dance or iron reflexes possible, 100% ailment-immunities, lethe shade etc. 1M-infinitive ehp, to compared squishy 120k-200k ehp of srs-builds.

But also our CI only help against Sirus and our evasion only against uber-eater.


Both concepts works great.

When you don't know the hard to detect best 10-20 seconds to deal the 500-1000M against Ubers with max HoA-virulences, a darkness enthroned belt with ghastly jewels minion chance to poison are better and you could add also a feeding frenzy buff with supports. Then take more resis also on the belt jewels and when needed with bandit alira /practical application /holy dominion.

_______________


Improvements of the build

Spoiler

Firestorm

Spoiler

After once more testing hundred of skills the channelling of 2-3x firestorms, each impacting 7x each second, is the perfect addition for uber-bosses and damage while moving. With the short and simply beautiful perfect fitting delay of 0.3 sec after stormburst's 80 virulences and following 2 seconds uptime of 60 virulences singletarget the meteors offers beside storm brand or phantasmal void sphere optimal damage-uptime while moving.

It's the long most wanted mix of damage and flexibility in movement. And it's also easy scaleable with increased duration or spell cascade or more alternatives in the supports when prefered.

Celestial mtx turn the visual design less ugly when you ask me personally. ;-)


PoB

Spoiler

The pob's were symplified and got a better structure too. The levelling pob-trees were balanced a bit (around 9 passives) from tankyness into damage especially for early bossing.

More early medium clusters pure agony and large clusters veteran defender with resis for more early inserting melding of the flesh were pathed.
More early the +1 chaos mastery "corruption" and slots for ghastly jewels "15% minion chance to poison on hit" are chosen.


Crafting

Spoiler

Great crafting guides were added and updated - thank you again a lot VahnNoa!


The Guide

Spoiler

I optimized again the order of thematics and spoilers.

The guidings and explanations in the spoilers the "melding of the flesh", "the composition of agony", "checklist defences", "the ubers" and "the keystones" were fundamentally improved.
I am still not sure if it's the best in the dfault set-up to pob' the Uul-Netol's vow amulet for the ubers-content or aul's uprising for tanky 100 levels. Because tankyness means always more HoA-virulences and more damage-uptime I keep Aul's uprising in and Uul-Netol's is really only needed for the Ubers.

The now new separated spoiler "skills and trigger" expanded a lot. It grants now new max individualization and flexibility, but lacks consecrated effects and newbie-service of shorter rankings. It will be more developed in 3.21.

Many poe-trade-links were better organized and optimized. The category "b.i.s.-upgrades" was added for many implicits in the tradelinks.


Gear

Spoiler

The elixier of the unbroken circle stepped up into the default set-up for nice 400 ward filling gaps in early low geared set-ups, easy overcapped resis and perfect pdr of endurance charges.
The Stone of Lazwhar amulet was moved up to the cheap starting alternative beside the cheap aul's or cheap rares.
I optimized the easy obtainable 100% spell suppression set-up for high levels/ mageblood (quartzflask, rare eldritch gloves, Inveterate on tree, elegant form).



So definitive the build is in the best shape ever.



New showcases of the build

Spoiler

I added two more youtube-showcases like "some ubers" and "exarch in 5 seconds, eater in 5 seconds".

Facetanking some bosses - Exarch in 5 seconds, Eater in 5 seconds, Facetanking Shaper's Beam

https://youtu.be/0k1YaQXdnuQ

PlayL proudly presents another new showcase - the Ubers

Some Ubers - U-Shaper - U-Exarch - UU-Elder


Last phase shaper, second phase exarch.

Recorded with around 40M, 87% resis, keystone Iron reflexes on SoL, Lethe shade, no Ghost dance, Uul-Netol's amulet, selfcasted frostshield, selfcasted molten shell

Recorded as necro, without sanctum-relic, without balance of terror, witherings with glorious vanity / ritual of shadows - so it could have been easy optimized 10M further more.

For HoA-virulences choosed:
storm burst - faster casting - cwc - firestorm
and divergent storm brand - hextouch - despair - temporal chains


https://www.youtube.com/watch?v=A8jYY2kwpmE


Leaderboards and Leaguestart

Spoiler

Congrats to chaho / 아고니조아요 and also to I7apaHouK / MrPrincipleSan for the extreme speedful kickstart in first days into leaguestart-leaderboards!

Totally awesome climbed into the Necro- and Guardian- and also Occu-Leaderboards into best positions! Great skilled!

Congratulations to Dakota_sky and to Oscar_sanTank, to mAnzsAntum and ARESTEMPLARARES !

Best crawled too! Well stinged the Boards!


It was a beautiful leaderboard of Arachnophilia again! With only a few, but very successful Arachnophobiatics!


Trading

Spoiler

After 5 days in league most prices were lower as in last leagues.

Arakaali's 90 chaos, aegis aurora 3 div, aul's 2 div. Clusters nice 10 chaos, severed in sleep 2 chaos.

Overall Sanctum was probably the best league ever (or together in line with Scourge 3.16) to gear perfect best in slot. Many great b.i.s. implicits on the helmet like the 90% manamultiplier or on circle of nostalgia and aegis aurora were cheap available on the market, great small rare and unique medium clusterjewels were early cheap in good numbers in trade. Uul Netov's Vow amulet was extreme cheap or also the squire when wanted.

Only the belt mageblood was more expensive as in last leagues.


Popularity of the build

Spoiler

In [3.20] in the necro-forum the build was great rank 2 in views again like in last league.

It's still the fresh second league guiding the optimizations for necros, because the build started in may 2022 in the Occultist-ascendancy, and I never finished it as Occu because of maxing in defences and castspeed/ HoA-virulences is very expensive and hard and much easier as guardian and since 3.19 also as necro.

In the guardian forum the allstars were like in all last leagues the far most viewed build again.

In the poe-forums kaygaming stopped her great threads about srs and other killable minions in the typical spectre/animate guardian-set-ups and so all the popular srs builds were only guided in youtube-videos. I miss her and hope to see her again in poe 2!

Poebuilds.cc recommended again the Arachnophobia and Arachnophilia Allstars in both the ascendancies guardian and necro and both as budgetstarter as well as higher budget in variations.

GhazzyTV again mentioned and adviced to the HoA-Allstars-builds in his streams. Thank you Ghazzy! Arachnophilia!

PoE-Veteran Luetjeminze tried out some Palsteron-builds in leaguestart. But beeing not convinced in their tankyness and qol in endgame he continued again with an loud "Arachnophilia forever!" and maxed out the HoA build one more time again.

BalorMage used some older mechanics and optimizations of [3.13 The Arachnophobia-Allstars] in his new [3.20] poison-srs and -spark-build.

Betta-ah created again totally great beginner-budget-video-guides.

Starter Guardian:
https://www.youtube.com/watch?v=UY0pM52cRBQ

Starter necro
https://www.youtube.com/watch?v=lUkGaJpJPmk

But: overall in the dominating 95% srs-meta much, much less Arachnophilias as in former leagues stinged the sanctums.


_______________

Outlook: Diablo 4, Last Epoch, and more

Spoiler

Diablo 4

Beeing in love with in real life creature named Lilith and remembering the fun of Diablo 1 (climbing down the stairs and levels of the dungeon + these nightmare fire-immune bats against my flamewall-sorcerer on my first win95 Laptop lol) & 2 (I loved raiding slowly the tombs as necro with my raised army of giant bone-apes in the sunny deserts maps and in the colorful temple-decorations), and also some of 3 (in the monk-style fighting down Belial and slowly stinkty Ghom and the drop of my first Echoing Fury farming in the Zoltun Kulles' Archives and my first witch hour trading in the middle of the night X-) ) I tried out the Beta of Diablo 4.

Getting into the fun for completing challenges and the aspects, loving the burning of new-tristram and the nice (but in beta-tiers too easy) boss-fights I am keen of the next acts and the paragon-tree.

Overall I prophecy that d4 will be again a short 1x or 2x playthrough-wonder, the casual burger among arpg's for the fast and short hunger.

Like in d3 almost all impactfull individualizations and optimizations are done solely by too limited stats on gear and the only so-called skill tree is a bad joke again - that is simply too simpel for lategame and not longer fun. E.g. Path of Exile is containing much more factors of character- and skill-upbuilding with thousands more combinations and mechanics in the endgame.

Last Epoch

In Last Epoch I had fun rolling as a Primalist, Totems & Druid Forms with the best Palladino Luetjeminze after trying out already the alpha before some years.

Already in early access it's an interesting game with much fun about skills and crafting, but miss much mechanics in endgame.

More

Are there plans beside for serious Titan Quest or Grim Dawn 2, a new Sacred or follower of Dungeon Siege 1/2 already leaked - hehehehe? And MMXI awaits us soooon? Yeaah!

After all again I am focussing on the news of PoE [3.21] crucible Crawlcible - and am quite sure Poe II will be the upcoming meta for bitches, gourmets and maniacs like us in the whole Arpg-genre after PoE I.







Last edited by Chromino on May 17, 2023, 8:16:04 AM
Can't wait to try this build. Thanks for the hard work!
Last edited by Feurn on Mar 31, 2023, 8:51:40 PM

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