[3.24] The dirty Scorpion-tail 60M|The Arachnophilia Allstars| Chaos-Necromancy| Herald of Agony CI
/ Facetanking The Maven's Memory Game - The Allstars' trousers are the longest. With best regards to all the bosses - Here The Allstars crawl. /
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(Default allstars-set-up in the clip: 5.3 k es, SoL ghostdance, 40k ar unbuffed, offensive clusters, offensive helmet and offensive gloves triad grips, around 18M damage, real full 60% spellblock, no gb, +88% max resistances, no mageblood, no vaal skills, 100% all elemental-ailments-immunities, 1 elemental damagereduction flask up, molten shell up, divergent frost shield up.) ■■■ [3.24] leaked ■■■ Hoapolis raises ■■■ 2M arachnophobiatic views in united 4 arachnophil ascendancies-forum totally combined ■■■ +++ PoB improved and updated +++ Damage raised from 48M to 60M +++ +++ HoA's final tipping point lvl 34 reached +++ 20M ehp in maps +++ Tanky edition damage raised from 37M to 42M +++ CIP switched to +2 triggerwand / or the +2 dark seer +700 es +++ HoA is back. Minion-Meta ready. 3.24 News:
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3.24 In [3.24] Hoapolis the returning tattoos will free up full geared around 8 passivepoints and the keystone on skin of the lords. Some spell suppression notes and Chance to poison can be switched out. B.i.s. geared 11-14 passives will be free to spend. Nice possibilities to path instead are the +1 chaos-mastery for damage, or ethereal feast for es-leech (with ball lightning of static lvl 20, quality 0) and recovery, or sovereignity for easy mana-management and free to choose amulet-anoint. The allstars will also stack around 20% more ehp with es on tattoos in the build. With the new sapphire flask (+5-10 % increased max cold-resi) the synergies of aegis aurora and melding of the flesh become again much more valuable. 90% all max resis are fast reached. The boot-slot will become flexible and can be switched out to 10% more damage or easy management with the rainbow stride-boots. In general some movementspeed will get in too. Because the allstars travel much across int- and dex-notes and can get needed attributes easy on clustertransfers the build turns in 3.24 much more easy for all optimizations. The necromancer get much substain with ghost reaver and es-leech when wanted. The pathfinder get more easy 100% flask-uptime with some tattoos. Capping attack block get possible too. In rippy, not to scip, league-content and the new t17 map-mods the HoA-build defend with much more tanky defensive layers as other builds. Here we crawl! https://pobb.in/3bdCXXcq +++ Top Nr.1: Facetank most bosses | no oneshots +++ Facetanking Sirus's meteors, lvl 600 Aul's refreshing cold bolts, Ueber-Maven's "cascade of health" +++ without mageblood +++ Immortal Minions +++ Quotes and posts of the Arachnophomaniacs: https://www.pathofexile.com/forum/view-post/24473679 Some bosses - Exarch in 5 seconds https://youtu.be/1eCs-z_wMLk T16 mapping and crawling at the full juiced empowered delirious bazar https://youtu.be/T6IFVWgeW30 Chromino facetanking 2 bosses at once simulacrum wave 30 https://youtu.be/rBo_sVS5JI4 Some bosses - Exarch in 5 seconds, Eater in 5 seconds, Facetanking Shaper's beam https://youtu.be/0k1YaQXdnuQ Some Ubers - U-Shaper - U-Exarch - UU-Elder https://www.youtube.com/watch?v=A8jYY2kwpmE More videos:
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Some Guardians - Baran, Al-Hezim, Phoenix https://youtu.be/QDakIXO7eng Facetanking Maven's Memory Game: https://youtu.be/Dv1MWYqWnYE Full juiced red Dunes Delirium t16 https://youtu.be/cu8pbz5aTVE Baran, Veritianas, Al Hezim, 10x Invitation, Sirus, Elder, Delirium Crimson https://www.youtube.com/watch?v=qWDsGw6B0hM Crawling in the Crimsom Temple, red t16: https://www.youtube.com/watch?v=n0hgtjDMpm4 Some Synthesis https://youtu.be/_RyFERW3vks Tanking sirus (with iron reflexes, tank his healbeams frontal, then they are healing best!) https://youtu.be/0_B9-vYWo0Y Monik390 facetanking Simulacrum wave 30: https://youtu.be/S9m_ZbyPHvY With best greeting to all bosses - here The Allstars crawl!(Facetanking memory game II) https://youtu.be/uZsTnP0_Xpc More videos:
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Tanking Exarch, all spells and fire of 1000 suns: https://youtu.be/GSLRVrEiXsA Maven x10 invitation https://youtu.be/xxiNjKgYnrY The Forgotten 31 seconds https://youtu.be/Gk2SLZuF96k Bonus: Facetanking all attacks of Uber Atziri: https://youtu.be/rRgsoWWqAGQ Bonus: Minotaurier's suicide: https://youtu.be/GZ-67dRx6cY Facetanker Herald of Agony & Phantasms vs The Twisted https://youtu.be/SbDGNSfuNRU?t=16 ■ ■ ■ TL;DR - The short edition ■ ■ ■
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The short edition Get the key-gear: 2 Circles of Nostalgia Small clusters uncompromising - sublime form - self control 4-6 Medium Clusters Pure agony 3-6 abyss jewels minion chance to poison on hit Graven's Secret belt Aegis Aurora shield Rumi's Concoction flask Watcher's eye with es on hit 90% manamultiplier helmet Amulet anoint Source of full 15 withers Skin of the Lords /Loyals Empower and Awakened HoA-supports In endgame max 80% poisonchance and castspeed and your generated HoAg virulences to 60-80 with medium cluster "pure agony" and your HoAg-lvl to 29/34 with empower and awakened gems. Get chances to wither on a jewel balance of terror / glorious vanity. For defences get 3.5k es, spellblock and use 3-4 big defensive auras for infinitive ehp. Ordinary you need only: 1. "Tipps for beginning and levelling" 2. "Path of building" 3. "Build up defences and damage" 4. "The composition of agony" 5. "gear" - section body-armour 6. "skills": HoA-virulences 7. "jewels" 8. "checklist defences / faq" 9. far down at the total bottom of the build you find all poe-tradelinks and budget-variations in the last spoiler Build up your defences and damage This build shows improving paths of gear-set-ups. Mana, damage and defences are balanced a bit different with the weapon, belt, used or unused tempestshield and clusters and you can switch the set-ups easy and fast. 1.) Levelling (until t12 maps) Get the cheap Rainbow Stride boots, the cheap Ghastly Theater shield, needed dex and resis on other gear and ghastly jewels and clusters, and a 5 /6 link Body Armour. 2.) Starter Set-up Begin easy to develop your manamanagement around lvl 80 with the 3-4 small clusterjewels "uncompromising", "self-control" and "sublime form". With 2 circles of nostalgia, all skill-reservation-efficiencies, and on top the 90% manamultiplier-helmet corruption and the amulet-anoint you manage your mana to activate all big tanky auras. When you reach on the tree 95-100% spell suppression and have crafted well rolled flasks you are already geared for almost all content. You can already easy plug in more ghastly-abyss-jewels with minion chance to poison on hit or the +1 chaosmastery "corruption" for more damage when wanted. 3.) Boss-Hunter 70 Edition Fullblock 20 M shaper damage Easy around lvl 90 you optimize your damage with full "pure agony" on all medium clusters. Harmonically in simultaneity you tripple up your ehp: Around lvl 90 arriving in the third large cluster to cap 70-75% spellblockings you max your defences and recovery with your belt and keystones and switch in more wanted jewels or small clusters. You reach an unique record of 1M-inf*Ehp. 4.) 100% Chaos-Conversion-Edition: The Highway to damage 40-60 M shaper-damage Now at last lift off into full force and bear the Ashes of the Stars amulet. It's your final boarding-time to choose and switch, whenever wanted, between two set-ups: Go tanky with graven's secret belt for continuous recovery and united in dreams sword in 40 M or max the damage with a darkness enthrouned belt and a +2 triggerwand (/alternative the cheap & tanky +2 dark seer sceptre) into 60 M. With voices clusters you improve further to 70M shaper-damage, stacking up to 100 virulences against the last Ubers in still remaining full tankyness. With the Squirel with 150k ehp like common squishy occus ;-) 89M are possible. / Black Star down - youtube-record 4 seconds / Scorpions & Spirits, Agony & Arakaali, Damage & Defences The Arachnophilia Allstars - are they the new Arachnophobias? So take your dozen from this build: The crawler raises - Herald of Agony caught the POE world by storm
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A long time ago - the meta of herald-stackers In the ancient leagues the Herald-minions were often scaled, stacked and supported with the aura hatred, the grips of the counsil, and the keystone elemental equilirium and these heraldstackers were often one of the meta-skills in [3.4] Delve and following. Of course fast in [3.5] Betrayal league the multiple-crossover-damage-scaling of herald-stackers and in [3.7] Legion the HoA-virulences-damage and agony-uptime with cluster-notables were deep, dark and bitter nerfed by 40%. Merciless aegis aurora es on block was halfed. The Mana guardians Finally as Mana Guardian the HoA-crawler caught the POE world by storm when POEDan took it to a whopping 1359 hardcore delve level in [3.7] Legion. He had something like 27K energy shield, 40K armor, and well over 1 million in Shaper DPS. In Metamorph league [3.9], the build was used again by Daser in SSFHC delve competition and he finished second place with 1071 depth with far less gear than Dan's 1085 depth Baron Zombie guardian. The deep nerf A second time in [3.10] Delirium the hammer swinged - another 30% nerf to HoA-damage was thrown out. The support-spectres as well as the animated guardian we're nerfed step by step and lost their former immortality from [3.13] Ritual league by league until [3.15] Expedition and even further sinking into the [3.19] Lake of Kalandra. [3.13] The historic first Allstars-video "Endgame": Necropolis: https://www.youtube.com/watch?v=VY3pKO3RIFo The Arachnophobias and Arachnophilias In [3.13] Ritual I introduced the new guide "The Arachnophobia Allstars" focussing much more on armour- and aura-stacking with more clusters and aul's uprising, with iron reflexes on Skin of the Lords, solely exclusive designed with immortal minions, with evasions of minion-blindings, with more curses and marks and withers, with maximal high supported spirit offering. I optimized the pathing and improved selection of clusters, skills and supports and almost 100% flasks-uptimes were reached before the famous belt mageblood was born. I combinated HoA with withering spiders of arakaali's fang. The build was designed as total tank and I reached in that times immortal 3k es /block stinging in 5M shaper-damage. [3.13] Facetanking Sirus: https://www.youtube.com/watch?v=Rl3572Zmsyk So in [3.14] Ultimatum the HoA-allstars-guardian was popular again and No1-rank in the solo-leaderboards of the Guardian-leaderboards, No1 in the forum, and leading the arachnophobiatic dream-team of scorpions and spiders with arakaali's fang. HC lvl 100 Rank 1 was easy reached too. In [3.15] Expedition the tipping level-points of HoA were buffed and lowered from lvl 31 down to lvl 29, enabling building in different weapons as the former almost meta +3 CIP or +2 triggerwands and different amulets. [3.15] Infinitve* ehp: https://www.youtube.com/watch?v=JnteQs472d8 The big buff One league later in [3.16] Scourge the damage of HoA-virulences was buffed around 25%. The new awakened gems were upgrading the HoA totally awesome too. The auras determination and also grace as well as discipline were hard buffed in relation to stats on gear. Ghost dance and divine shield were introduced on the tree for Hybrids and CI's. Armour overall was huge buffed 50% against bigger hits. With the nerfs of Glancing Blows, to the memory vault, to the blindings and blue nightmare the Allstars turned into the reformations of the full-block-editions. Tempestshield was introduced and perfect fitting to skill the qualities of HoA as autobomber. Balaar reached with HoA the new poe-record in speed-levelling. In total the damage reached 90% more damage as one league before. 24M. In [3.17] Astramentis / Siege of the Atlas managuardian leaderboard rank 1 was climbed again after 3 days. Scaling up dps & qol, no hh: https://www.youtube.com/watch?v=n0hgtjDMpm4 1M In [3.18] Sentinel the keystone 1M views of arachnophilias was scored. The new seventh digit dropped at 29. may 22. Here the Allstars crawl! Facetanking the Maven's Memory Game: https://youtu.be/Dv1MWYqWnYE For science a pob-glascannon was optimized. 89.7 M shaper damage. In 150k ehp like common squishy other skeleton-mages-meta-minion-builds. The crawler raises In [3.19] Kalandra poisoning minions got buffed around 200%, and the King of Sting in the mix of 60% physical and 40% chaos-damage was full prepared to raise again into s-tier damage like the fast hitting SRS Summon Raging Spirits. The hexes temporal chains and despair were buffed imba into the top. 4w socketed triad grips became the one and only b.i.s. So cast-while-channelling trigger and setups were getting more and more interesting and were urgent needed two leagues later for 90 HoA-virulences. The beloved balls of lightning needed to be removed, the offerings too. In maps the minion-offence-mastery walked in with unholy might with 40% more damage - another step into 40M damage, without headhunter, without meta-expensive gear. In [3.19] the Necro got the perfect 8th HoA-link-support deluxe with "unnatural strength" in her ascendancy, so I optimized and introduced the new HoA-Necro - The Arachnophilia Allstars. Also in [3.19] the CI-Trickster was buffed extreme tanky, but I optimized the other ascendancies and waited until [3.23] to publish this new tank at last. The necro raises - farming the delirium-dunes: https://www.youtube.com/watch?v=cu8pbz5aTVE In [3.21] Crucible the Pathfinder joined the Allstars-team with 30% more chaos-damage of withers and her easy 100% uptime of utility-flasks. New defences With some small buffs in the reservation-efficiencies and capacities and ressources of spell suppression moving from gear into the tree and the nerfings to the melding of the flesh-jewel and the Allstars' 89% max-resis and reacting to the ele-penetrations of most of the Ubers, the builds switched in it's 3th large cluster and into the 5th and 6th medium clusters and travelled into the eastern world of the tree into 100% spell suppression. Recovery and substain needed to be fixed - and the graven's secret was detected. 100 virulences [3.23] Affliction the helmet-enchant and alternative skillqualities were nerfed and removed, on the other side default HoA-skill-quality and so in result the amulet ashes of the stars was very nice buffed. Poisonous concoction was chosen as new best scaleable levellingskill. With the new quality to storm burst and the new ball lightning of static 90 and more virulences are reliable stacked in 0.3 sec and easy almost continuous triggered. The ball lightnings of static also enable now to build in on one skillsocket easy some es-leech beside the high es on hit with the traditionell watcher's eye. Now already the final HoA-tipping-point lvl 34 is used as Necro. And 100 HoA-virulences by default are in close reach first time. 98 are already used b.i.s. geared with voices. 2M The next keystone of totally combined 2M arachnophobiatic views in united 4 arachnophil ascendancies-forums dropped on the 22.4.24 in [3.24] Necropolis. [3.24] Necropolis - is the new meta-league of necros and minions coming in? ==> The History of all leagues and of the progress build and all former updates, are noted on page 474 of our longnecked arachnophobia neighbours: https://www.pathofexile.com/forum/view-thread/3019705/page/474 Countdown
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The defences This build reaches out to max the long row layers of defenses. It stacks auras, armour, spell suppression, spell block and recovery. The Arachnophobia Allstars are using a special combination of gear like the shield aegis aurora and skin of the lords. High buffed global defences multiply your Es, your flasks, the aura determination and triple with grace. Following the Allstars take wonderful the intensive full bath in the united composition of 4 keystones. Ghost Dance, Divine Shield, Zealoth's Oath, and Wicked Ward recover, regenerate and recharge in quadrophony. As back-up the graven's secret belt recoups all the time. Then this team of components begin massive to collaborate, lift off and impressive quintuple total to: 0- oneshots 1- the only one tanky tank of tanks. 1000 es on block, 1000 es when hit, 1000 es on hit/ sec, 2- curses, 2000 ES recovery /sec with vaal discipline and wicked ward 3- panicskills 4- 000 ES/sec frost shield autotriggered, 400 es/ sec leech 5-0 and more minions possible as mass-summoner 60 % and more damagereductions against ranged attacks in frostshield, in the tanky edition 60% of elemental damage taken recouped 7-5% spellblock and 50% real fullblock with 100% dr, 75% dr of max. and optimized 5000 Molten Shell 8-9% max elemental resistances possible when you focus on tankyness 9-0% buffed evasion, 90% physical damagereduction against big hits and crits, 90-190 % additional movementspeed, unique 9-18M ehp 100 % Spell Suppression, 100% elemental ailment-immunities, 100% crit-immunities 110 % overcapped allresistances, ready for debuffs, scorch, elemental-degens and -equiliriumed maps 12 - 90 M shaper-damage It's like drinking every second some lifeflasks and your blockings are never limited. This means that in combat hits and spellhits heal you nonstop. We can facetank almost all bosses. The damage Offensive it's very effective and balanced with it's crawling immortal s-tier ranged scorpion-minion. It's center is the sting of the Herald of Agony clearing 2-screen-wide. The Allstars stack unmatched flexibility with unending possibilities in the whole poe-system. The scorpion can utilize dozens skills and transform them into chaos-minion-damage of his crawling immortal dirty sting. So the Herald of Agony is probably the most valuable poison-damage-trigger in whole poe for all fast hitting spells and skills. This build mixes a dramatic cocktail of 3 different damagequalities united. With tempestshield and autotriggered void spheres and storm brands the herald is autobombing, with poison half the damage is balanced into continuous d.o.t., and the peak-damage is active casted with ranged storm bursts to buff the crawling beast into fullspeed. The King of the sting 20 melee speedful spiders can add a wonderful aggressive style for shining clean screens in a arachnophobia dreamteam when wanted too in the variations. Double damagefractions of ranged and melee minions are possible. The dream-team of scorpions and spiders is possible! With blinding and knockbacking minions and a lot millions more more damage with all damage-clusters the crawling dirty sting-king reaches millions more of damage than other herald-minions-builds. It shines with it's characteristics in full chaos-damage and unique unmatched defences in endgame and high content. Which ascendancy? Why Necro? Why HoAg?
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- Sorry, yes, it's true: This high optimized and in-depth Arachnophobia-Allstars-guide just right here in the official poe-forum reach easy 2x up to 10x multiplied damage and easy doubled 2x up to quintuppled 5x times more ehp, substain and avoidances compared to the casual-common builds of Aer0, Snolaz or Verlyna's on YouTube or in PoeVault. - As jugg or scion you reach good tankyness but don't finalize top minion-damage and need more investments for HoA-virulences, castspeed, chaos-resis and the golden rule/ self-poisoning-immunities. - As necro, guardian or occu you can reach best damage (20M-100M). Necro scales the best in singletarget-damage, occu good in high density and guardian and trickster best in tankyness. - The charm of the necromantic choice is "Unnatural Strength"/ Unholy Might Ascendancy to max up the top HoA-singletarget-damage of all ascendancies. Flexible to choose the gloves-slot. Ascendancies__Guardian_Necro_Occu_Trickster_Pathfinder DPS singletarget___3______1____2____4____2 DPS high density___3______1____1____3____2 Tankyness________1.5_____2____4____1___1.5 With mageblood____1_____1____2____1____1 Levelling Lvl 1-75___1_____1____3____1____2 Gearing Lvl 60-95___2_____3____3____1___1.5 Prices / Budget ----- Trickster is most cheap for high tankyness, Necro for damage, Guardian for the mix. Some differences in lategame (forbidden flesh and flame for Occu, league mechanics) hard to plan. ----- ================================================ Pro Pathfinder, Necromancer, Guardian and Trickster have in the end best tankyness in infinitive ehp. Necro reaches the leading singletarget-boss-damage. https://www.pathofexile.com/forum/view-thread/3264207 Pathfinder gets early an ascendancy-inbuilt mageblood and is free to choose the belt slot. Most easy to build in melding of the flesh for tanky 87% max-resis on top without mageblood. https://www.pathofexile.com/forum/view-thread/3361513 The Trickster grants an immortal mix of defensive layers and es-recharge, but don`t finalize top-tier peak-damage. Able to choose flexible the boots-slot. https://www.pathofexile.com/forum/view-thread/3477280 The Champ reaches fast 250k amour and the farming status against U-Shaper, U-Sirus, U-Eater. ... Soon ... Guardian has nice es-regenerations, early full blockings and easy levelling with the radiant crusade-minion, but is a slow bosser. https://www.pathofexile.com/forum/view-thread/3019705 Occultist (in the pob of necro variation) is most squishy, but scales top clearspeed with profane bloom in high density. Occultist has the hardest difficulty with more needed investments to max tankyness/forbidden flame and flesh/resis/melding and castspeed/virulences. Last choice when you want tankyness. HoT, HoP, HoA, HoI, HoAg Herald of Ash is used simply as 7th link for fire- and ignite builds for faster mapping or as wormblaster-meme. Herald of Thunder is builded with self-damaging loops as autobomber specialized in mapping. Herald of purity was a long time sucessfull as tank and bosser too, both as guardian and as necro. HoAg has huge range of attacks and in 5 - 10 - 35 - 105 piercing, splitting, forking and returning projectiles. Enjoy full fast mapping with the shortlegged crawler in endgame and facetank bosses like U-Sirus, U-Cortex, U-Exarch. You reach 2-8x more ehp than most other minion- and herald-builds and in the offensive editions still as top tank 40M in 1.6 M ehp and up to 90M when focussing on damage. Let's sting! Ranking POE-Content
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Ordinary you choose 2-3 content-mechanics and buff them as far as possible with all relating atlas-passives and atlas-keystones, scarabs and the map-device and travel across a bit map-substain beside. In many YouTube Channels and -guides (like SnooBAE85, Grimro, Empyriangaming, Palsteron, Crouching_Tuna, sirgog, Subtractem, etc.) farming strategies with optimized atlas-trees and juicing favoured maps are explained to maximize high synergies and more factors of currency-drops. Juice it full! Atlas / Mapping / Altars 9/10
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Not perfect movement, but best range/aoe and capacity of almost all altars and map-mods.
Aegis aurora is traditionally the almost b.i.s.-gearpiece in whole poe for infinitive recovery in high increased mob-size and with density juiced content. Max with a divine vessel the minor pantheon of abberath for easy exarch-altars. Fastest in open designed layouts like dunes, jungle valley, cemetary, graveyard, crimson temple, coves, dried lake, ashen woods, city square, mesa, bazaar etc. Pinnacle Bosses 8/10
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With some medium clusters you almost oneshot most pinnacle bosses early.
As tank forgiving many mistakes. High damage, but a bit complex to max HoA-virulences singletarget. Facetank Exarch, Sirus, etc. easy full geared. Abyss 10/10
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Almost perfect. Tanky early.
Harvest 10/10
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Perfect. Tanky with aegis aurora. Use void spheres and storm brands for easy 100% damage-uptime.
Don't forget an anti -bleeding flask-suffix. Einhar / Bestiary 10/10
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Almost perfect. Tanky.
Essences / Strongboxes 10/10
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Perfect, can tank also corpse-explosions etc. with a bit gear.
Harbinger 10/10
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Perfect.
Beyond 10/10
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Easy, CI.
Ultimatum 10/10
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Perfect. Tanky in the damage peaks with inf* ehp. Choose the chaos-trials with the 100% full immunity CI.
Also corrupted blood immune, also 80% cold-resis. Delirium / Simulacrum 9/10
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Almost perfect, ailment-immune. Kite only charged explosion-attack and dot-beam of kosis.
Blight 9/10
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With storm brands/ void spheres easy. Tanky. Top 1 wide range.
With anointed rings trivial. In large areas use the area-towers scout-minions and meteors. In small areas build kill boxes with seismic towers, then chilling. shocking and flamethrowing devices. Legion 9/10
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Use the legion-atlas-passive Protracted Battle or Timeless Conflict.
With void spheres or phantasms best activating the legions. Expedition 9/10
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Tanky, be careful only with chaos-immune-rune-monster-mods.
Build the dynamite around. Betrayal 9/10
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Perfect.
Be careful as Pathfinder: One boss removes flask-effects. Ubers 8/10
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Can facetank almost all attacks of Sirus, Exarch, Cortex - and also a lot of shaper and eater. But not easy to be specialized into Ubers-farming like 300M glascannons or 2 mirrors-builds. Delve 8/10
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Until lvl 500 or even 900 almost perfect, with specialisations dive to 2000.
Ritual 8/10
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Perfect & easy. But you need to kite a bit the degen-beams in bitter cold-rituals.
Breach 8/10
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A bit slow, but great tankyness.
Use the breach-note "heavy breach" in the atlas-tree. Or use "awakened fork" in the HoA-supports. Heist / Lab-Runner / Movementspeed 8/10
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Around 200%-300% movementspeed easy obtainable.
Switch the body-armour to the queen of the forest and stack a bit more evasion on tree and on a jade- and stibnit-flask or gear the devoto's devotion helmet or squeeze in the aura haste. Tanky at heist-doors and against Izaro. Use a rubinflask in heists against generals and traps. Selfcast frostshield when you want to facetank doors. Use as lab-runner the Minor Pantheon of Ralakesh and a cluster-notable "fire attunement" when wanted for trap-immunities. Stack some armour and pdr against Izaro. Best as Pathfinder (early 100% flask-uptime) or as Trickster (Queen of the forest buffed by Escape Artist). As Necro and as Guardian a bit slower. With mageblood 9/10. Stack movementspeed: +70% phaserun lmb with ashes of the stars + increased duration / second wind +35% boots +8% eldritch implicit boots +40% quicksilver flask +15% flask suffix +10% ascendancy +20% onslaught-support /-flask /ring implicit +40% tattoos +50% queen of the forest body-armour +25% devoto's devotion helmet +20% aura haste +12% watcher's eye grace mod Alva / Incursion 7/10
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Use the Time Dilation atlas-passive.
One architect penetrates CI, no problem as trickster. Another architect penetrates armour. Sanctum 6/10
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In a few layouts too short damage-uptime. Not easy to deal damage around dungeon-corners. Switch in arakaali's fang as weapon for aggressive spiders and damage around corners. Specialize them for singletargets with withering touch - multistrike - awakened unbound ailments Activate the "cult-leader"-passives on the medium clusters and when possible slot one large minion-damagecluster in. Use void spheres and storm brands supported by phantasms as meatshields, and feeding frenzy + predator in the supports for the HoA. PRO
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No one-shots Facetank most bosses Endgame: Max up your build into leading positions - soloplay guardians rank 1 reached Leaguestarter: Racing and Speed-Levelling possible: Balaar top 1 A10 Pts+Labs - HoAg in 3h42m51s Overall not best, not cheap and not easy leaguestarter! Shield and bodyarmour are high expensive in the first days of last leagues! See "contra" just below! - but in starter- and budget-gear extreme fast already with cheap alternatives. Not easy to optimize all mechanics. I recommend to level with poisonous concoction etc., see "tipps for levelling", when you are not very experienced with HoA and minions and crafting. Ready for red mapping early. 6M dps, 400k ehp possible at lvl 85 with cheapest gear without awakened supports because the HoA scales most damage with medium clusters and withers. You will need know-how to scale HoA-damage, CI-recovery, CI-gear and clusters and to balance manareservations. In end of first week in league ranked first top 1 achieved in the guardian-ascendancy soloplay, leaderboard of necromancers already archieved in week 2 of the first active league of the build! Valuable, cheap and alternative gear for each slot. Top 1 40/40 challenges completed - all content viable. All Ueber-Bosses down, the Feared simultan, Simulacrum wave 30 farming, Delve 1000, valdos, t17, etc... Top 1 substain with max keystones and aegis aurora Top 1 total defences: mageblood happy hour inbuilded, real fullblock, 100% ailment-removals, 80k armour, 75% evasion, 1M ehp buffed against all damagetypes - with frostshield counted in even much, much more, 100% spellsuppression, 87% max resis on top possible when wanted. Is there any other build with these defence-capacities out there? Beginner-friendly - but complex: Budget: much cheaper than many metabuilds Uniques in most slots Complete poe-trade-links listed in the last spoiler at the buttom of the thread Because you can facetank most bosses without danger, it's a nice time to learn more about their abilities, attacks and mods. Not only a "copy my pob-link"- build: many mechanics of poe are explained in the guide. The build and pob are in many spoilers designed like a toolbox. You learn to balance mechanics like auras, mana, minions, chaos-damage, trigger, clusters and can dive deep into the world of poe. 100% chaos- and poison-immunity But not easy to balance all stacked mechanics of the build!! Ready to level to 100. I solo-levelled necro deathless to 100 in full juiced red delirium-maps with increased-swarms and density of full buffed exarch-altars. Earlier I played lvl100 guardian myself with t16 red maps, heists and deeper delve. I played pathfinder to lvl 100 and Trickster deathless in lvl 90-98 too. While most other builds go only for high damage and only 20-200k ehp, this build's focus on defences, enabling 1M - to inf* ehp and lvl 100 in all content. HC viable Also without top-gear: Large es/ block is most safe against poe's lags and disconnects. HC lvl 100 reached Melee and ranged playstyle combined Tank & Cast-style is definitiv more fun as kite & hide All minions are immortal - optimal for boss-hunting 90% - 190% additional movementspeed Allrounder Best fitting for simulacrums, delve, bossing, deliriums, logbooks, heists, blights etc. Easy to balance and to specialize for individual content and goals in endgame. Much space to play and vary with skills, passives, keystones, clusters, supports and gear slots. In groupplay great supporting with auras and curses. More styles for fun in endgame:
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- deepdong - delve it deep to level 1000 easy and deeper on own risk - Minion Mass Summoner is guided in "Harry Potter Senior" - build up your swarm up to imposing 77 forceful followers filling the screen. - Heralds of Purity are strong variations - Fast & funny Headhunter possible - max 5000 ES on max block possible with iron reflexes CONTRA
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On maps with the No-Mana-Recovery-Mod you have to take in an enduring-mana bottle and must map slow. Heavy ground damage can still kill you (exception is our immunity to burning and shocking ground). Overall not best, not cheap and not easy leaguestarter! Not easy to balance all mechanics of the build! Shield and armour are high expensive in the first days of last leagues! - but in starter- and budget-gear extreme fast already with cheap alternatives. I recommend to level with caustic arrow, toxic rain e.g., see "tipps for levelling", when you are not experienced with HoA and minions and a bit balancing. You will need your time and some know-how in endgame to balance each 3 levels your damage / clusters / amulet / boots and your defences / auras / keystones. Not cheap when you max your watcher's eye, amulet, empower and implicits - like in other builds. In Ssf HoAg is strong extreme not optimized. But the ssf-mode is much more difficult to max the CI-unique-gear and HoA-rings and manamanagement-clusters. When you take the tanky nodes "only" 30 - 70 millions singletarget shaper-dps. That is more than enough for all bosses. You will rush through the maps with your 150% added movement and 42 mill. piercing and splitting mapping-damage. You have no downtimes of your damage because you are tank and you have both melee and ranged DD's. But sorry, you don't oneshot the Ubers and need some seconds more for Maven and Shaper. In leaguestart often alternative 2c gear is needed in these and in the shield-slot because of pricefixers/ high prices. High prizes are often leaguestart prizes. Ongoing in league they will change. Support and demand changes through the first weeks much in trade. The cheap, but valuable, starter-gear-variations will carry you also safe to lvl 100. Index/ Navigation
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1. Important Build-News 2. New Videos 3. TL;DR: key-items, progress 4. Introduction 5. GIF - facetank 2 minotauries 6. Videos 7. Countdown 8. Pro 9. Contra 10. GIF - Black Star 3 sec record / Oneshot Legion 11. Thanks & Greetings 12. Index / Navigation 13. Path of Building 13.1 Configuration PoB 14. List of all trading links page 50 15. Composition of damage 16. Gear, Skills, Links 16.1. Skin of the Lords keystones 16.2. Belt-choice 17. Flasks and Sulphur 17.1 Granite/ Jade/ Basalt/ Ironflask, triggers and suffixes 17.2 Bottled Faith against dot 17.3 Soul Ripper: spam Vaal Skills 17.4 Enduring mana flask 17.5 Alternative flasks 18. Jewelss 18.1. The Golden Rule: virulences 18.2. The Watcher's Eye: ranking of mods 18.3. Abyss jewels 18.4. Ancestral Vision / stormshroud / elegant form 18.5. Split Personality: Attributes, ES 18.6. Alternative jewels, Melding of the Flesh etc. 19. Clusters 19.1. Cluster Transferpoints 19.2. Small clusters manamanagement 19.3. Pure agony, Important medium Clusters and their ideal combinations 19.4. Large clusters ranking 20. Ascendancy, Bandits, Pantheon, Attributes Requirements Advices for labyrinths 21. Tipps for: starting, levelling, leaguestart 21.1 Levelling 21.2 Leaguestart tipps 21.3 Gearing low budget - Important Mechanics - 22. Fire and other ailments: Igniteresistance, 100% immunities 22.1 Other ailments: Freeze, Corrupted Blood, Dot 23.The dirty scorpion-tail: different socket-colours of bodyarmour, HoAg and damage, manamultipliers 24. Manamanager 24.1 Manamaster: + 16 more ways of skill-efficiencies 25. Skillmanager - 15 ways to free up skillsockets 26. Blizzard: How to raise the spiders, corpses, aoe 27. Crafting clusters, boots, gloves, jewels etc. 28. Controls / keybindings / movement: Examples and triggers - Endgame - 29. Level 100 Defensive skills, frostwall 30. Boss-Hunting - tipps 30.1 Long boss fights: Sirus, Shaper or Maven 31. Simulacrums 31. Specialisations and Individualisations personal goals, leagues-content, belt headhunter & mageblood 32. checklists damage 33. checklist defences: When you die often: what stats to check 34. FAQ 34.1. Links for poewiki, path of building, poeninja - Explanations / Variations / Informations - 35. 21 is only half of the truth: knockback and damagereduction of frostshield 36. Make Hatred, Not Grace: More damage 37. Don't panic: More Duration 38. Harry Potter Senior: Phantasms-support, Mass-Summoner 39. Pack of Purity | How to try Herald of Purity 40. Whispers of doom: 4 curses 41. Full Null and headhunting 42. What is this kind of language? 43. page 50: Updates / Changelog 44. ...Yippie... Let the spiders dance Page 50 of the old*bro longneckneighbour "The Arachnophobia Allstars - Guardian CI" shows: - Experiences of gamers with this build - Quotes and posts of users - build-ratings - ranking map- and invitation-mods - blight maps - hc / hardcore - HoA vs HoA, HoA vs HoP other builds - Fullblock vs Glancing blows - More Videos - Full Changelog - etc. https://www.pathofexile.com/forum/view-thread/3019705/page/50 Path of Building https://pobb.in/3bdCXXcq
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Here we crawl: Select the "Final Tree" and the item-tab "Final items" and the skill-set-tab "Final gems" https://pobb.in/3bdCXXcq https://pastebin.com/3bdCXXcq Path of Building Combinate everytime the pob-tree with the pairing titled item-tab and the pairing skill-set-tab: 1) "Levelling" trees with item tab "Levelling items" and skill tab "Levelling skills" 2) "Final Trees" with the item tab "Final items" and the skill-tab "Final gems" 3) "Tanky" tree with the pairing "Tanky" item-tab (graven's secret belt, united in dreams weapon) 4) "HoA Lvl 34 / Damage / The Ubers"-tree with item tab ""HoA Lvl 34 / Damage / The Ubers" and skill-tab ""HoA Lvl 34 / Damage / The Ubers" (chaos golem of the maelstrom and feeding frenzy, no convocation, enlighten instead grace, etc.) --- pob is sometimes calculating unreserved mana not correct - pob's manamanagement is tested and work ---- disable envy ---- Passive Tree, Path of Building Use the community fork Path of Building to calculate better many skills and ehp. ----- Configurations PoB: Configure HoA the tail-attack (in the leftside columne), 40-100 virulences, 15 withers, and 10-45 poison stacks on enemies (for calculating vile toxins) to get the correct dps. Add / enable: minions are on full life, determination, grace, discipline enabled If used count in: with the jewel rational doctrine: enemy is on "profane ground", phantasms 11x, physical projectiles. Disable envy of the united in dreams-sword, it always activates after item-swaps. For valuable comparing shaper-damage it is recommended to change pierce in the HoA-support to damage on full life-Support, or vile toxins, or marked predator, and when used on dagger arakaalis fang melee-splash to multistrike. Further:
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PoB sometimes disables 20 spiders after gearswaps, then activate/ check them again / count them 20x If used, add ignited (raze and pillage), bleeding (vulnerability), moving (knockback). For even better calculation you could add in the 10 % increased damage taken of shocked/ consentrated ground vessel of vinktar/ bottled faith. While mapping: 5 projectiles of the scorpion (with helmet enchant: 7) plus 4x piercing the targets with pierce support, with awakened fork x7, up to 101 targets. ----- Because almost all builds are counting in chaining-damage and full charged skills, maxed not permament supportbuffs, in big aoe's and juiced mods always dying glascannon-animate guardians and squishy support-spectres and more funny personal pob-configurations, are full in fantasy trippling their low wither-stacks, are optimistic overwriting their supportbuffs from temporary to permanent, wear never possesed 10-mirrors pieces, mageblood and low-budget 200-divs vaal regalias as starting-gear, drink their own individual magic flasks filled with only 10 new unique stats, and show a lot other questions in their pob-configurations, I decided to use only common to medium and not b.i.s.-gear in pob. ----- ___________________________________________ Last edited by Chromino on Apr 23, 2024, 2:48:49 AM Last bumped on Apr 22, 2024, 10:55:50 AM
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The Composition of Damage
Chromino's Fine Art of Agony and Arachnophilia Checklist - Poisonchances, HoA-Virulences, HoA-Levels, Withers
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Let's sting! Mix the max! This fine composed recipe with the full dozen seasoned components tastefully serve full arachnophilia in passion for destruction. Shake up and stack up the coctail of damage for shining clean screens with ■ Virulences ■ Whenever you poison with storm burst and other skills, you generate agony-virulences and your Herald will hit faster and harder. Poisonchance and 4-9 medium clusters of "pure agony" are basic components to full up 60-90 virulences. Final place in the cherry jewel the golden rule. I.) Skill up minimum 80% chance to poison: 20% HoAg-buff 25% 2 passives serpentine spellslinger 25% 2 passives fatal toxins 20% curse mastery whispers of doom 40% 8 tattoos of the tawhoa shaman While levelling: 40% chance to poison supportgem/ or integrated in rare gloves Alternative increasements:
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+10% increased HoAg buff on circle of nostalgia +20% septic spells cluster +10% discord artisan passives +7% empowered envoy cluster II.) We choose the most fast hitting spell with lowest mana-cost in whole poe - storm burst - to generate full virulences. Limit it to lvl2, quality 20. storm burst (lvl 2, qu 20) - (awakened) cast while channeling (lvl 5) + void spheres / power charges on crit (lvl 20) + ball lightning of static (lvl 20, qu 0) Increased castspeed, increased aoe and increased duration stack the virulences faster up with lowered delay. + storm burst (bursting orbs hit more often) + 15-30% castspeed flask-suffix + increased aoe implicit / or harvestcraft on weapon + 20-40% onslaught-flask / or onslaught ring-implicit Alternative increasements:
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+40% more virulences with faster casting-support for stormburst + Or while levelling: Kalisa's grace gloves/ rare gloves with chance to poison / faster casting + 40% increased duration support Check the counter in the storm burst icon. 8-14 fast fullchanneled burstings are great for 70-90 virulences. III.) 'Tempestshield', additional 'storm brands', 'void spheres' or other channelled & triggered skills like 'purifying flame', 'firestorm' or 'unearth' stack virulences beside. ==》 You choose the best virulence-skill-generators in "skills & trigger". IV.) With the jewel "the golden rule" you double with self-poisoning your stacking of virulences. ■ Full Agony ■ V.) Insert soon and as early as possible max 6-9x medium clusters "pure agony". They are our leaders for damage. VI.) Check the counter in the green HoAg-Aura-Icon for the needed continuous 60-90 virulences-stacks singletarget. Alternative check in pob the hit rate of poison stacks of your combined fullchannelled skills storm burst and ball-lightning of static without increased poison-durations. Double them manually for the golden rule. Or compare the gained es/ on hit-rating. Maxed 80 counted virulences quadruple the damage compared to slow 40. ■ HoAg-supports and gem-levels ■ VII.) Climb up and crawl to the HoA tipping-gemlevels 28 / 29 / 34. The HoA scales heavy with gemlevels, awakened supports and empower. +21 HoA lvl 21 +3 empower lvl 4 +4 2x +2 skin of the lords +1 awakened miniondamage +1 awakened void manipulation +1 ashes of the stars +2 triggerwand / +2 the Dark Seer / or +3 Cold Iron Point dagger +1 chaos mastery "corruption" + awakened vicious projectiles + against endgame-bosses vile toxin / in other content dungeons: pierce or returning projectiles / high budget: awakened fork Alternative increasements:
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+1/ +2 Rare Helmet (vendorcraft) +1/ +2 rare amulet +3 Replica Dragonfang amulet +1 awakened empower lvl ■ Withers ■ VIII.) 11-15 wither debuffs almost double the damage: ■ withering step (11 withers) (+ ashes of the stars 15 / + enhance 15 / + increased duration support possible) ■ jewel balance of terror despair-mod: "inflict withered ..." + selfcast despair (15) ■ necro ascendancy unnatural strength HoA (3-5) Alternatives
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■ jewel glorious vanity + transformed notable ritual of shadows + stormburst (15) ■ Sin's rebirth stibnite flask in maps (15) ■ a large /or a unique medium chaos-cluster with "overwhelming malice" (5-15) ■ Chaos Golem of the Maelström (- multistrike - withering touch - feeding frenzy) (5-15) ■ necro ascendancy unnatural strength Herald of Agony (3) + Withering Touch support (6) + Returning Projectiles (12) + Phantasms support (15) ■ spelltotems - multiple totems - wither (15) ■ Arakaali's fang spiders with withering touch - multistrike (15) ■ gloves abhorrent interrogation (15) ■ cluster eternal suffering (5) ■ Severed in sleep - animate weapon of self-reflection / or HoA - phantasms-support (15) ■ Replica Insbury edge - Animate weapon of self reflection (15) ■ in maps: vaal skeletons - withering touch - feeding frenzy (10) ■ 2 - 3 Curses ■ despair + temporal chains (or sniper's mark with returning projectiles support for 10 more splitting oneshots) are mixed in. ■ Gear up ■ Fuse it all in the armour Skin of the Lords. Wield the +2 triggerwand, Dark seer or United in dreams-weapon. . If you you are boarding to full damage serve your composition of destruction in the deep love of the dirty scorpion-tail: IX.) Facetank much to debuff with your void gaze of the helmet Eber's Unification and fire almost nonstop stormburst for full damage. X.) Vixen`s Entrapements add the elegance of 3 curses. XI.) Use more voices-clusters for more medium clusters with "pure agony". ■ More Poison ■ XII.) On more stacked ghastly jewels with "15% minion chance to poison on hit" in the tree you scale damage further up. ■ Bonus ■ The +1 chaos mastery "corruption" buffs damage when used or also "stepped in the profane". Further large chaos- or minion-damage-clusters and the jewels amanamu's gaze and rational doctrine add nice high damage. Vaal skeletons or a chaos golem of the horde / maelstroem featuring feeding frenzy or the auras malevolence or precision activated instead grace or a third and fourth curse fitted in are buffing the damage too. The flasks bottled faith (in combination with Zealot's Oath keystone) or vessel of vinktar scale some extra 20% damage up when chosen. ==》 For all important factors please head to the spoiler "checklist damage" at the bottom of the build. Gear and Keystones
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==》 All gear poetrade-links, their b.i.s.-upgrades, alternatives and budget-variations and levelling-recommendations you find in the last spoiler at the buttom of the build: https://www.pathofexile.com/forum/view-post/24926597 Since [3.24] Necropolis you can easy balance your whole build into damage or into tankyness with your weapon, belt and 5 passives on the tree. When you focus on damage choose the set-up: +2 triggerwand / Cold iron point dagger + darkness enthroned belt + "corruption" +1 chaos-mastery on the passive tree +1/ +2 triggerwands are great for HoA lvl 28/29/34 and offer a lot q.o.l. with automatic triggers. Or the cheap The dark seer +2 shadow sceptre adds nice tanky +700 es, malediction and blindings with awesome damage. When you focus on tankyness choose instead: United in dreams sword + graven's secret belt + jewel slots for abyss jewels on the passive tree. United in Dreams - 60% HoA poisonchance is since [3.19] a full buff to minions - best 25% more continuous d.o.t.-damage. Harvestcrafted quality increases AoE or with the implicit on the weapon burst more HoA-virulences. Alternatives:
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Dagger & Flask
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Withering Touch – (Awakened) Unbound Ailments - Melee-Splash-Support / Multistrike Let the spiders dance! Arakaali's fang is best before you get your third large cluster and full HoA-virulences. The spiders are fast. Great clearspeed in not full juiced content lvl 70-95, in labyrinthine, winding, angled, crampy dungeon-maps, against proxy-shields and to apply full 15 withers in arenas against lower ordinary pinnacle-bosses. Use fast 2× unearth (/or desecrate) for needed corpses, then 1x flask writhing jar and an aoe-skill like storm burst / storm brands / flamedash to raise the spiders. Wormphilia - raise your spiders
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We have to raise our spiders. We want to do this in every situation. In some boss fights ball-lightning alone are difficult to target the worms of writhing jar, when you cannot concentrate on them. For different gamers different keys work best, choose the keys for your prefered style. Take them intuitive and choose the ones you can use fast. One possibility is: Take desecrate on the second (right) mouse button. Push it two times. Open your Writhing Jar – bottle. Then last, in the moment your worm lift off and is flying into the air, push instant an aoe-skill. I personally placed it on the middle mouse-wheel. This works best. So: 2 x desecrate right mouse button, channel storm burst, 1 x writhing jar flask. It is fast, but easy. Or: 2x desecrate rmb, 1x writhing jar, 1x frostblink middlemouse button You can switch to different instant or fast aoe-skill to get this result. When your crawler, heist members or Einhar are too often killing the worms before you, storm burst or storm brand works better with it's 360°-er aoe. Ice Nova is comfortable. Also using predator and marking bosses makes raising spiders easier. Monik390 suggested more tipps to autotrigger spiders: https://www.pathofexile.com/forum/view-thread/3019705/page/287#p24396858 Against the last bosses like Sirus, Shaper, Maven change melee-splash to multistrike and unbound ailments to feeding frenzy. More variations
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+3 Cold Iron point dagger is again your starter and low-budget-taxi to the next HoA tipping point 34. Use absolution, a chaos golem or anomalous vaal skeletons and the feeding frenzy-buff to max your damage without full withers. In early low levels essence-Crafted spectral spirits are strong too for the feeding frenzy buff. Body Armour
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Take the trinity of auras. Then upgrade to the quadrophony of the Lords. The 2 x +1 level of skills skin of the Lords or Loyals serve more damage up for our agony. Sometimes you also need less defences when your enemies are faster killed. For all content we love the damage to onehug the mobs strong and instant. 100% increased global defences buff perfect further your auras and your granite, jade, iron and basalt flasks and as results following the effects of aegis aurora's 2% of armour as es on block, of ghost dance, of divine shield and maximize last on top the capacities of molten shell and frost shield. All Gems have to be corrupted! Also 4 or 5 correct socket colours are enough. ==》 For different socketcolours dive to the spoiler "skills" --> "the dirty scorpion tail" ==》 Different special setups like the minion-mass-summoner-mix (phantasms-support) or the pack of purity (HoP) are guided in the spoiler "Variations" of the build. --- The Keystones --- Divine Shield - Iron Reflexes - Ghost dance - Lethe Shade - Magebane
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You yourself choose your final key of default buffed 90% evasion + 2k es in high density damagepeaks or instead doubling armour + es on block against The Ubers. Magebane Perfect to reach 100% spell suppression with eldritch boots and some passives on the tree like "inveterate" or also "instinct" or "elegant form" on clusters. Take a look into the section "important mechanics" --> !100% spell suppression". Best against U-Eater. Divine shield offers much regenerations, especially when they are most needed against bleedings and vulnerability-curses. Iron Reflexes Is a tipping point for exchanging evasion into doubling sustain. Determination and Grace will take you together with Iron Reflexes to 150000 armour. Not 15000. Yes 150000. This means you get 3000 Energyshield on all your blockings with the Aegis Aurora-Shield and block is never limited. This is big buffed by 140% increased global defences (armour, evasion, energyshield) of the Skin of Lord and increased aura-effects. Best using is optimized in combination with graven's secret-belt, a jade- and a basalt-flask. Melding of the flesh and divine shield can max further. Don't use Ghost Dance. In maps it's best used with frostwalls linked to cws or meatshields like phantasms in supports of the HoA. Iron Reflexes is the choice to facetank Sirus, Uber-Shaper and more high physical-damage as well as blockable fast spell-hits like from Exarch, Maven. Explanation high vs medium Armour
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The shaper slam and a beam of sirus with big physical hits are fine examples for differences of effective high 100k armour beside the strong doubled es on block. https://www.poewiki.net/wiki/Armour Take a look in the ar-calculations on mitigiated damage and rules of thumb: The allstars take with double armour minimum 40% less damage with only one damage-mod up. When shaper crits it is about 50% less total physical damage taken because of the dimishing returns of armour, and with double or tripple damage modifications these differences will raise much further. You want more?
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You really want 200000 armour and more? Or 500000?
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Take some #% increased armour notes on clusters like stacking "battle-hardened", "defiance banner", a vivinsect unset ring socketing grace lvl 26, the helmet memory vault and in the templar area "sanctum of thoughts". You will lift off to 250000 armour and more and will get 5000+ ES on block. But at the same time you will loose damage and other defences and will not benefit much from these high AR-numbers. They don't offer much more pdr. Without downsides wearers of the new b.i.s. mageblood-belt reaches 250k - 0.5M armour, 10k/ es on block with well rolled flasks. Ghost Dance High 20k ev is reached by your buffed grace. That is 90% evasionchance and 95% with blindings of pure guile. You take 1 out of 20 hits. With your blockings you take 1 out of 80 hits .... that's 1.25% chance to be hit. Less hits are taken, less recovery is needed. Together this combination manifests a layer of immortality - you improve 9M to 18M to inf* M Ehp. As bonus the evaded hits tripple and more the remaining capacities of your molten shell and frostshield for the big punchs, peaks and crits. Ghost dance recovers buffed 500 es and more when hit, x 3, so it's equal to 1.5k-2k es perfect filling the random gaps of the block- and spellblock-layers in damagepeaks. You cross the keynote also on the path on the tree. Ghost Dance is best-in-slot in high density. Lethe Shade Perfect against not blockable damagetypes. When you reached 100% ailments-immunities it's a strong addition against the uber-dot-bosses. It fills up the small gaps until maximal absorption charges are generated, until the next recovering block was triggered, or until you moved over a ground-effect. Lethe shade is accessable with a thread of hope, massive radius. Chaos Inoculation grants chaos- and poison-immunity. So it's most easy and efficient to use the golden rule jewel for stacking 100 and more poison stacks also on yourself. You balance defensive layers into auras and recovery into keystones so that you can gear much unique gear. You exchange some life-ehp against not needing life-recovery or life-leech, one free flaskslot instead a lifeflask, and 100% chaos-resistances for a lot qol in many map- and altarmods or against Sirus. Other keystones:
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Runebinder offers as keynote 10 more virulences singletarget with storm brands while moving, that's a lot fast damage. You can activate it with a large-radius thread of hope too. Wicked Ward is most often starting recharging in fullblock-editions, high evasion, 100% ailment-immunities, with the +1 chaos-mastery and of course after using vaal discipline too. Buff it with the ar+es mastery "increases to armour also apply to es-recharge by 20%" to compensate with skin of the lords and the ar-passives the downsides by 80%. So it's 2-points-wonder in our setup for 75% more continuous es-recharge. Great in slower lower levels, not much effective in the faster lategame against aoe, dot and swift bosses. Zealot's Oath is needed to transform regeneration of purifying flame or bottled faith. Not needed without. Ghost Reaver ... with "Ethereal Feast", life-leech-support, the flask "Vessel of Vinktar", leech-flask suffix, interesting instead "Wicked Ward" Glancing Blows ... when all defensive layers are builded up sometimes interesting. Decreases your damagereductions and capacities of molten shell and frostshield - but when you have high evasion, high armour, high absorption charges of graven's secret belt, meatshields and reached 100% spell suppression it's for full 75% blockings in some set-ups best recovery with the aegis aurora and enables to push out tempest shield and grace too. Resolute Technique ... use it only when you prefer melee-style cycloning instead storm burst Critical damage reductions you find sometimes on corrupted Skin of the Loyals. Skin of the Loyals offer enough damage for t16 and uncorrupted gems fits in. To summarize: ■ Take ghost dance only when you use grace and not with Iron reflexes. With grace b.i.s. in maps / high density. ■ Iron reflexes is b.i.s. against sirus, shaper, uber exarch. ■ Take lethe shade only when you reached 95-100% ailment-avoidances against ubers or for more reaction-time against ground-effects. Not before, not often needed in other content. ■ Wicked ward is not much helpful against bosses, but great with high evasion and high spellblock, 100% ailment immunities, ar+es mastery for increased recharge in maps. □□□ Ranking □□□ 1) Skin of the Lords: Divine Shield, Magebane Best balanced colours: 3 g, 1 r, 2b or 4g, 1r, 1b 2) For facetanking Sirus, Uber-Shaper etc.: Iron Reflexes 3) Skin of Lords Lethe Shade (only with 95% ailment-avoidances) 4) When you upbuilded all defensive layers, Glancing Blows is sometimes valuable 5) Ghost dance, Wicked Ward, Zealoth's Oath, Runebinder, for melee cyclone Resolute Technique, many neutral keystones 6) Skin of the Loyals, 2x +1 socketed gems + 50% reduced damage of critical strikes 7) Skin of the Loyals This shield is the fixing point of recovery and substain:
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Fullgeared you'll get up to 1000 ES on 50% fullblock and 75 % spellblock. This can work 10x and more each second, blocking is not limited. Also extreme lags, oneshotting disconnects, freezed networks, framehangers and all other damagepeaks will fail to kill you. Your big block heals and recovers unlimited. On the peak of the top the +5% max cold-resis could be further buffed with the jewel melding of the flesh and aura purity of ice to imba +85-89% all max resis. Added Spell Block, or Physical damage of hits taken as chaos, or as cold damage, are great. When you need a free gemsocket, you have to search poetrade for shield aegis aurora with: " 'implicit' grants # lvl skill determination" or granted grace. You will need 10% more mana for the aura, but don't need the str/attributes-requirements. Safety First! - Determination Important: Put in a skillgem Determination/ Grace when you don't find a Determination/ Grace-Corruption or other skills granted on gear, push out another skill. The Armour is most important for ES on block and pdr. ==》 16 more ways for free skillslots are listed in "Balancing & Managing - Important mechanics" ==》"skillmanager" below. Alternatives and leaguestart
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The Ghastly theater is a strong starter and take you safe into t10. The combination of the malachai's loop, the belt graven's secret, 2 added power charges on the tree and best a watcher's eye es on hit is tanky enough for almost all content before. Apep's slumber is strong too in leaguestart with high recovery and +max resistances. Or take simply a rare shield with "recover 5% es when block" and high es. Best of course, but hard to craft, with +gemlevels, +max resistances or additional spellblock. When you stack around 100% faster start of es-recharge on the watcher's eye, "essence surge" or also heartbreaker dagger, "wicked ward" is buffed big and also the +max resistances are top on the alternative apep's supremacy. 2 Circles of Nostalgia
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Circle of Nostalgia is very important for our ressource mana and will manage our reservation for our herald. You need minimum 1) 38% increased efficiencies on the ring. ==》 visit spoiler "manamanagement" The best implicits on the ring are stats like "chance to avoid elemental ailments" and granted "onslaught on hit". Power Charges for the belt graven's secret, other granted skills, str, resistances and increased aura-effects are good starters. Alternatives
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An anathema-moonstone ring is interesting. Path to presage instead whipsers of doom on the tree. Combine it with vixens entrapement-gloves to automatic trigger many curses or with asenath gentle touch-gkoves for aoe. A hungry loop (faster casting - chance to poison - increased duration - es-leech / power charge on crit for storm burst and 4 free sockets, for an animated guardian or other support-minions and more set-ups are shown in the "skillmanager"-spoiler is another possible variation. Upgrades with fertile-catalysts
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You should upgrade your circles of nostalgia with fertile mana-catalysts for reservation-efficiencies, the belt for overcapped elemental resistances against debuffs with resistance prismatic catalysts, and your amulet with attributes intrinsic catalysts. The Amulet - Ashes. Uul & Aul The "ashes of the stars" buffs damage and the maximum and the generating of virulences (storm burst, HoA virulences, withering step, void sphere etc.) and the quality of many more skills. Starters and variations
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The choice of tanks is the amulet aul's uprising for easy one more large tanky aura like purity of elements, or as long as you miss efficiencies on your clusters or an aul's uprising granting malevolence or haste for some damage. The cheap Stone of Lazwhar caps fast your spellblockings beside castspeed and enables when wanted to switch out tempestshield. A rare amulet including aura-mana-reservation-efficiencies, or +1/ +2 gemlevels is a strong variation. Against the Ubers "Uul-Netol's" buffs a bit the damage and adds resis. Anoint
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When you need mana always anoint "charisma" or "souvereignity". Alternative anoint "prismatic skin" or "crystal skin" for +max-resis /100% ailment avoidances. When you need some spell suppression to fill 100% choose "Instinct" or "Resourcefulness". An early cheap anoint is "Sanctuary" for blocks and resis or "Utmost strength" on a starter-amulet. Helmet
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Full es, full damage, our beloved inbuilded void beacon... The big b.i.s. is an Eber's Unification Circlet for nice 20% more damage. The additional chaos damage triggers poison of elemental skills and crawler-virulences beside. Get a corrupted helmet for the implicit "90% mana-multiplier" and insert your aura-gems into the sockets. A second b.i.s. implicit like + Power Charges for the belt graven's secret, +2 to socketed aura-/ aoe-gems or also a 80% manamultiplier are possible. You can get 30% quality of the helmet with corrossive armourer scraps, Hillock or with corrupting beastcrafting for more es and we double all es nice with the energy shield mastery. Variations
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Simply a rare eldritch helmet with high es, +1/+2 all miniongems-craft, reservation efficiencies as eldritch-eater-of-worlds-implicit and stats like debuffed chaos resistances nearby or when needed resis are great also. Alpha howl`s makes early your manamanagement easy, Elevore caps early your ailment-immunities and spell suppression or the brine crown buffs your armour. The maw of the conquest offers the rare mod unaffected by poison instead CI and enables hybrid life+es-set-ups while using the golden rule. An Ancient skull is very nice too. In standard only Best helmet-enchants are:
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1.) Singletarget: 75% increased efficiencies of less skillreservation is the best enchantment for Herald of Agony 2.) Blight/Delve/High density: Herald of agony fires additional projectiles – it's like a LMP-support and best for clean screens. Easy to use with two circle of nostalgia or with "presage", or on an alpha howl's helmet or other additional manamagement. Gloves
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Vixens entrapement-gloves are great to switch 5 passives of the curse-mastery "whispers of doom" to the chaos-mastery "corruption" or for a third curse. They are best with 2 implicits for 2 granted curses on hit or also in combination with the anathema ring and presage in the tree. Autotriggered curses like temporal chains are available as implicit for a free skillgem-slot and some qol, or only without the balance of terror-jewel, despair. ==》 In "Important mechanics" --> "Crafting Gear, Clusters, and Gems" is the "Crafting"-guide for the 4 white sockets of the gloves (betrayal, temple) and also gems, clusters and boots. Start with rare gloves with high es and integrated chance to poison, faster casting, or crafted for more castspeed with essences of insanity and good eldritch-implicits or spell suppression until you collected more defensive layers to focus in higher levels on the damage of the triad grips. Variations
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With triad grips you could change out the unholy might-ascendancy. Use always only 4 white sockets on the triad grips. 100% chaosconversion is best to buff 20-50M damage with withers, despair, minion-poison and eber's helmet. Try out Asenath's Gentle Touch for aoe, perhaps with spiritual command-amulet-anoint, Null and Void for virulences with rampage. Boots
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Get rare eldritch boots with high resis and es, around 50, and high spell suppression (13-14%) and with ailments-immunities on a sufffix and crafted as eldritch-eater-of-worlds-implicit. As cheap starter and variation rainbow strides add high 20% spellblock. With a bit more stacked spellblock you can deactivate tempest shield when wanted. With stacking b.i.s.-tattoos for chill & freeze-avoidances and spell suppression the boots-slot is free to choose (since [3.24]). More alternatives
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Alternative in rare shaper-boots integrated increased duration-support buffs impressive storm burst and firestorm or almost double your vaal skills and molten shell-uptime ( ===》 visit "Variations" --> "Don't Panic") or cap early your spell suppression with Atziri`s step. Rare boots, with the elevated prefix unaffected by poison is in endgame a variation to enable a hybrid life+es set-up. Windscream boots let you choose flexible the gloves-slot instead vixen`s entrapements, a third / fourth curse or free up the 5 passives of whispers of doom. Belt
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Darkness Enthroned with 2 abyss-jewels-slots let you fast double up 60% minion poisonchance to free up 2-3 jewelslots on the tree or enable to choose the weapon slot flexible for alternative weapons instead united in dreams. When you focus on even more tankyness, Graven's Secret cloth belt let you recoup up to 60-70% damage of elemental hits. This will fill up perfect the short small gaps and cooldowns of all the defensive layers like blockings, evasion, frostshield, molten shell, es on hit, flasks. Get the 5th powercharge "infused" when wanted in the ranger-area or also the 6th in the witch-area and generate charges on block with mage hunter stacked on the large clusters and/ or also power charges on crit-support linked to skills like stormburst or storm brand. Favorite it best with the implicit of elemental resistances or with increased aura-effect of determination. With the belt graven's secret best skill for tankyness: storm burst (lvl 2) - power charge on crit - cwc - ball lightnings of static Extreme tanky in these situations, easy to slot in when you wield United in dreams. Variations
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A Stygian Vise belt add flask duration, reduced flask charges used and increased flask effects for high flask-uptime or fixes needed str and resis in a good mix. Mageblood enables to roll another 70% added flasks-effects with instilling orbs. They synergize full with granite- and jadeflasks and the doubling buffed global defences of Skin of the Lords. Using a permanent Quartz flask adds 29% spell suppression in combination with the suppression phasing-mastery to cap faster 100% spell suppression. A permanent sapphire flask of the rainbow let you raise up to +10% max cold-resis for reached 88-90% all elemental max resis with the jewel melding of the flesh. Compensating the missing es-recoupings of graven's secret-belt is recommended with an es-leech of draining-flask suffix and /or the ethereal feast leech-mastery or a sorrow of the divine-flask /or bottled faith in combination with the keystone Zealot's Oath. Headhunter is in maps funny and possible too and will add many special buffs. Last edited by Chromino on Apr 22, 2024, 1:27:40 PM
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Jewels
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On your jewels and clusters the implicits most worthfull are corrupted blood-immunity crafted with vaal orbs. The Golden Rule - golden damage
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This doubles the gained poison stacks for your Herald of Agony-Virulences. With this jewel you will be able to sting 60 - 100 virulences also single-target on bosses. With Golden Rule the stacks are doubled and enough to keep always maximum virulences for the Herald. Mobs and mapping are never the problem for enough stacks. Use only as CI, the reflected poison can cause suicide. ==》 The complete line-up of poisonchance and virulences is in "the composition of agony" listed. The Watcher's Eye
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One of the best items in the game to farm is the Watcher's Eye. There are combinations to explore and you can also explore some of the most peak-high prices in trading in Path of Exile. So don't worry when you only get 1 and not 2 or 3 optimal mods. The most worthfull mods for this build are: https://www.pathofexile.com/trade/search/Sentinel/9yvRR3muK 1) Discipline: ES gained on hit: It's also one of the most expensive mods. It will raise the substain much with your active spell-hits when there is no blockable damage. Best with storm burst and ball-lightnings. Storm Burst ticks fast 6.8x/sec full channeled with 12-14 multiple moving small orbs. Or ball-Lightnings strike default each 150ms, 6x second, and you reach fast castrates of 3-4 hits/ sec, that's 24 hits/ second. Spell-echo would split ball-lightnings and increases the counting of overlapping aoe-strikes. If you use Slower projectiles it's equal to 1.35 multiplier to add in manually last. Yuuups - nearly I forgot to mention to count further the storm-brands and tempest-shield-chainings in. TL;DR: Enjoy to facetank Shaper's beam with full channeled stormburst! 0.8-1.4k es/ sec recovered singletarget. Expressive multiplied by multiple targets in high density content. 2) Grace/ Spell suppression frees up some passives or a slot on rare boots 3) Additional spellblock with Discipline: With this you can cap spellblock fast and perfect. Max it up in endgame for boss-hunts not flask-depending to 70-75%! Born to block! 4) When you need urgent es: Clarity: Gain 10% of maximal mana as extra maximum Energy shield This will result in around 400 added ES. Great in combo with the mana-points of "righteous decree" and "deep thoughts". Take it only to score relaxed needed es against oneshots (... or fiveshots in 0.1 seconds without blockable attacks). This fills as deep far downside one valuable gearsocket and reserves mana. Without this mod remove the clarity-jewel. 5) Determination additional attackblock When you have high evasion it moves down to 6 or 7). 6) Grace: movement speed When you like it speedy always very fine. 7) Determination: added armour: nice armour and more es/ block 8) Discipline: big buff for wicked ward with 40% faster start of es-recharge 9) Other mods of Discipline/ Grace: ES-regeneration, Evasion Balance of Terror or Glorious Vanity - Withers
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Balance of Terror, in sanctums farmable, is useable for full withers with "inflict withered" + selfcasting despair. Glorious Vanity transforms a passive to the ritual of shadows for chances to wither. There are many great glorious vanities available. The mandatory transformed notable ritual of shadows is very, very common. Sometimes it's also better to use a different jewelslot (in the scion- or templar-area etc.) to use also the remaining original mystic bulwark with high manaregenerations. There are great notables like spell-suppression, blockings, +max-cold-resis etc. available and you can simulate the transformations with https://vilsol.github.io/timeless-jewels 2-6 Ghastly jewels
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Each one buffs your damage by 10% fullgeared. First choices on the abyss-jewels are: 1 - "Corrupted blood cannot be inflicted on you" (implicit, before 100% flask-uptime / without mageblood, often it is on the jewel-slot cheaper as on cluster-jewels) 2 - minion chance to poison on hit 3 - Resistances, required str/ dex 4 - damage taken recouped as mana, +energyshield 5 - minion chance to blind on hit, chance to avoid bleeding / chance to avoid being ignited, 2% reservation efficiencies (implicit), enemies withered by you have reduces all resi, spellblock You can use 1-3 with darkness enthroned-belt to switch out the weapon united in dreams. Or path another jewel-slot in the southern or eastern witch area too. Split Personality - es + str / dex / int
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Whenever you need urgent str or dex or es slot it into your last jewel sockets. Best energy in slot with ES and Int, or when needed ES and Str /Dex. For one you will get around +250 ES. You get 3 more passive points compared to inserting small clusters. Stormshroud / Ancestral vision / Clusterjewel Elegant form
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Stormshroud is with shock avoidances on abyss-jewels in the darkness-enthroned belt or with mageblood and a flask suffix more effective and open some free stats on boots. Ancestral vision is recommended for 100% elemental ailment avoidances together with the shield mastery and suffix and eater-implicit on elder boots, visit "important mechanics": "fire and other ailmets". With b.i.s. boots and ring implicit or megalomaniacs stacking "elegant form" not needed. A small clusters Elegant form fixes ailment avoidances too and enable to choose another keystone as Magebane on the Skin of the lords. You reach already almost immunities before with maxed pantheons and ailment avoidances on the ghastly jewels and flasks. Amanamu's Gaze
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stacks nice damage when you already reached high minion chance to poison and curse with despair and temporal chains. Alternative jewels: Thread of Hope / Rational Doctrine / Melding of the flesh / Unnatural Instinct / Forbidden Flame and Flesh / Brutal Restraint etc.
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With voices clusters, with a darkness-enthroned belt, with league-mechanics, with a perfect mana-management, b.i.s. geared with unique medium megalomaniac-clusters, and/or pathing to sovereignity or presage replacing one of the small clusters, when you use an aul's uprising starting-amulet, when you switch out evasion and the "sublime form"-cluster against some bosses or against the ubers, also while mapping with the sin's rebirth stibnite flask instead the balance of terror- /glorious vanity-jewel, or with one of many other sources for full withers, when pathing across the central witch- or the northern scion-area, when you reached 100% ailments-avoidances already on your abyss-jewels, rings and tattoos, or with other balancings, you can add more jewel-variations like the following interesting alternatives: Rational Doctrine: +10% damage creates profane ground with some damage and some absorption charges beside. When you manage to get your int and str on equal numbers, i.e. with tattoos, use the Zealot's Oath keystone to synchron benefit from consecrated ground. Thread of Hope You can insert it with large radius in the templar area to fast activate the keynotes Divine Shield and Glancing Blows, 2x points Sovereignity and Redemption. Also great with storm brands for runebinder. In the ranger area a massive radius reaches lethe shade. Impossible Escape: +3 max-resis is in some settings with 'Imbalanced Guard' (+3 max resis, ar), Unwavering Stance (+3 max cold-resis with melding of the flesh), 'Elemental Equilirium' (+1 max res, 30% ailments-immunities) or 'supreme ego' ('charisma' and writhing-jar-flask-charges) nice CI for 4-5 free passives-points is in some pathings great also. The Melding of the flesh
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Raise resistances to the peak in cold-resistance. Because the Allstars path much along clusters and especially small clusters, they are fast able to mount up resistances and to reach 85% or also fulltanky 89% all elemental resistances - that are impressive 18M or even infinitive** ehp. Yes, you will facetank all elemental attacks like Maven's spells. But it's not much effective against penetration effects of shaper or eater. Most easy used with a mageblood or stygian vise-belt. □ Combine aegis aurora teamed with purity of ice lvl 21. □ Add in your manamanagement a cluster with 'pure guile' □ and 'sublime form'/'self-control' etc. □ and use the efficiencies in the mana-mastery You can swap the element cold- to the needed lightning- and fire-resistances at the harvest-craftings-bench. With the third large cluster and more medium/ small clusters it's getting more easy to cap 89% resis. You need
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+270 3x90% max-resis +180 kitava's debuffs +210 melding-jewel 660 resis Prioritize resistances on: □ ascendancy commander of darkness (+90) □ aegis aurora (+30) □ default resis on belt/ mageblood (+50) □ boots (+40-90) □ 1-3 ghastly-jewels (+20-80) □ jewel 'balance of terror' (+45) □ practcal application passive tree (+30) □ ascendancy commander of darkness (+90) □ 1-2x sublime form clusters (+30-60) □ every clusterjewel's transferpoints ( (3-5)x2, so 6-10x transferpassives +20 on small, (5-8)x +10 on medium, (1-3)× +5 on large clusters, total: +150-270 resis possible) □ purity of ice (+65, with ashes of the stars +95) □ itchors/ implicit of searing exarch boots (+15) □ sapphire flask (+40, with mageblood and instilling orbs +68) □ flask-suffix of the rainbow with mageblood and instilling orbs (+234) □ often some league-mechanics or also: □ ring-implicits (+10-40) □ "survivalist", 2 passives evasion mastery (+36) □ banditreward Alira (+45) □ a large clusters with veteran defender (+45) /or master the fundamentals (+30) □ tattoos of the sky / of the valakoo stormrider □ other rare gear □ belt (- or other gear) resis-implicit (+48) □ bismuth-flask with mageblood (+180) □ 3 elemental flasks ruby, sapphire, topaz with 100% uptime of mageblood belt (+204) □ stygian vise belt with resis (+150) □ darkness enthrouned belt doubling the resis of ghastly jewels (+120) □ switching grace to purity of elements (/ or granted with aul's uprising amulet) + increased aura effects + increased gemlevels + ashes of the stars (+210) □ amulet Uul-Netol's + catalysts (+70-100) □ 24 faith and steel on tree 20-30% overcapped resistances on top are tanky against resi-reduction-effects, altar-mods, scorch and elemental curses. When you want to facetank the maven's memory-game-attack, max it up. Use +5 aegis aurora, +4 purity of ice level 21, +2 from increased aura effects on the tree and you should add beyond that the increased cold- and max-resis: □ melding of the flesh -4% □ aegis aurora +5% □ sapphire flask +5%, and with mageblood, instilling orbs or also increased flask-effects-suffixes +8% to +10% □ purity of ice and increased aura effects and increased gemlevels +5% to +8% □ slot in the jewel "impossible escape" with maxres around Imbalanced Guard / Unwavering Stance or around Elemental Equilirium: +3% □ 1-3 clusterskills on medium unique megalomaniacs or small rare clusters like: winterprowler +2 introspection +1 prismatic carapace +1/ prismatic dance +1/ antifreeze +1 Possible alternatives are:
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□ rare eldritch gloves with +2% max res eldritch implicit. □ purity of ice-level increased with a shield-implicit or empower support +1%, or socketed into a +2 lvl rare unset ring or as implicit granted lvl 25 on circle of nostalgia +1% □ the anoint of amulet to prismatic skin +2% □ "survivalist" 2 passives Evasion mastery +1% □ vaal impurity of ice in maps +7% □ the delve-atlas-node "packed with energy" for more +max resis in maps □ increased aura effects of "purposeful harbinger" stacked on the rare medium clusters, 2 - 3 x needed for +1% □ the +3% Brine Crown helmet Impossible Escape +3 max-resis
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Impossible Escape is in most settings with 'Imbalanced Guard' (+3 max resis, ar), Unwavering Stance (+3 max cold-resis with melding of the flesh), 'Elemental Equilirium' (+1 max res, 30% ailments-immunities) or 'supreme ego' ('charisma' and writhing-jar-flask-charges) stronger as alternatives. CI for 4-5 free passives-points is in some pathings great also. 1-2x Winter prowler +2 max-resis
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Finding a fitting unique medium or small clusters with needed resis/dex/str on clustertransfers with winterprowler for +2 max-resis are cheap and great and sometimes also b.i.s. Brutal Restraint denoted to dekhara in the akhara of Balbala transforms a keystone into "the traitor". Using limited 3-4 flasks will raise their uptime much. Other transformed passives are more flask-charges with Alchemist's Genius and onslaught on kill. Unnatural Instinct is useable it in the witcharea for 2% unreserved mana, 8% poisonchance and 2% spellblock (especially for a better manamanagement). Intuitive Leap for some leaped passives. Spell Block, Manareg, Herald Efficiencies, Poisonchance of HoA-Buff-effect Forbidden Flame and Flesh The 2 expensive endgame-reward-jewels enables to build in Occultist-ascendancies like "Void Beacon" or "Profane Bloom". Fortress Convenant / Quickening Convenant It offers our minions around 4 % more damage. Insert it inside the tree, not into clusters. Elegant Hubris The timeless jewel offers the transformed passive skill "slum lord" with 80% increased miniondamage. When you are very lucky to get a very rare one with "Commissioned 128880 coins to commemorate Caspiro" or craft it with divine orbs it transforms even 2x passives to slum lords and 160% miniondamage traded for the passives. Clusters
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Needed Resis and Str/Attr are great added on every clustertransfer. Some added Dex for Magebane or some Es is welcomed beside. 6% efficiencies and 25% / 35% increased effect of small passives are on the small clusters often b.i.s. too. Exalt-slam the clusters when possible. Resistances can be changed with your harvest-craft-bench for balancing from lightning into cold / fire. In the spoiler "Important mechanics" is a basic guide to craft clusterjewels. Small Clusters Manamanagement
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Best are the set-up's: 3 passives, 6% efficiencies, resis, when needed dex/str, increased effect, Es 1) 1-2x Sublime form (grace): + 30-60 resis 2) 1 self control (discipline) 43 1x uncompromising (determination) Pure Agony - pure damage Medium clusters
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+5 to Maximum Virulence Minions deal 20% increased Damage while you are affected by a Herald This is our Leader for damage! Each cluster count around 16 % more damage for the agony-crawler. You need stormy fast bursting balls to get them up! Best-in-slot uniques When you have the luck to find the combination of pure agony on a unique megajewels together with notables like sublime form, uncompromising, self control or i.e. spell suppression this is for medium clusters often best in slot. As long you don't find a megamega one the rare medium clusters pure agony with valuable resis, dex/str and the hot & wild desired jewelsocket are already almost perfect. Only when you find a Megalomaniac with best fitting notables or use voices clusters take uniques in. There are thousand possibilities, and sometimes you find the one and only b-i-s. Important and unique Clusters and their ideal combinations Best setup and best cluster skills 1. Pure Agony 2. Elegant form let you reach with eldritch boots and the shield mastery 100% ailment immunities 3. manamagement: sublime form, self control, uncompromising 4. spell suppression (elegant form, untouchable, aerialist) to change out the keystone Magebane on Skin of the Lords or also 5 passives "instinct" in the tree 5. best with mageblood and with melding of the flesh: Pure guile (mana-management, dex), Winter prowler (+2% max-resis) (/ best as pathfinder: Flask-charges with Spiked Concoction or Fasting) 6. others like enduring composure, septic spells, etc. 7. with spell/ attackblock: second skin, conjured wall, mystical ward, magehunter, rote reinforcement etc., or also when wanted to switch out tempest-shield for easy mana-management 8. when needed resistances: veteran defender, master the fundamentals, prismatic heart, etc. - but it's better to get them in rare medium clusters with slotted ghastly jewels 9. passives with Es: veteran defender, energy from naught, savour the moment, introspection etc. 10. added + max. resistances Introspection, Prismatic Carapace, Prismatic Dance Interesting cluster notables
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"Elegant form" or "Untouchable" short ways to 100% spell suppression "Septic spells" with a good manamanagement sometimes allows you to regret 5 passives of the curse-mastery when you anoint your amulet with whispers of doom instead charisma /sovereignity "Enduring composure" tanky pdr and tanky overcapped resis "Mindfulness" enables in some set-ups regretting out 5 passives mystic bulwark "Fire attunement" when you like to switch your minor pantheon "Overwhelming Malice" or "Eternal suffering", nice for some withers "Spiked Concoction" or "Fasting" add flask-charges. Best as pathfinder "Victim maker" nice malediction-debuff possible with cursing Touch of cruelty 10% nice damage and hinderings Renewal 5% damage "Blessed rebirth" nice when you use phantasms-support "Chilling Presence" tanky freezings with HoA-hypothermia-support "Lead by example" minions-onslaught and more virulences with enduring cry Doedre's Gluttony adds culling strikes. "Burden Projection" or "Body Guards" are relaxing if you want to stand alone with knockbacks in your frost shield and will add 40% more damage reductions in maps. Endgame bosses are immune. Unique Bis-Clusters: https://www.pathofexile.com/trade/search/Affliction/aMv7Zvjce ==> a complete list with all usable cluster-skills is located in the filters of tradelinks of the clusters in the very last spoiler of the build. Large Clusters
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You want it everytime with 8 passives and 2 jewel slots. Mandatory the most wanted 2 skills have to be positioned on 1 and 3 in the cluster-stats, not at position 2. 1. Best tankyness: 1-3x large clusters Spellblock Conjured Wall, Mage Hunter 2. Best HoA-Damage: 1-3x Voices With this large cluster you turn much more flexible in use of medium clusters and jewels and improve damage to 75 and more virulences. Since 3.16 and the nerfs to aurastackers affordable in endgame. When you are still not out of currency, buy & switch in 1-3x large voices clusters: Adds #3/1 small passive skill which grants nothing. You reach the capacity of 7-9 medium cluster jewels with 7-9 x Pure Agony and 75-85 stacks of virulences. 3. Chaoscluster Touch of Cruelty (10% more damage + hinders) + Overwhelming malice (more withers) + Unspeakable Gifts (a bit AoE in high density) Best with 3 skills, all 3 are useable. 4. Veteran Defender adds simply and best some es and str or resis. When you obtained enough resis and str on other slots change it out to the spellblock, chaos or voices-clusters. Don't take Veteran Defender at position 2! Very rare and very expensive are 2 useable skills positioned at 1 and 3 (+ Riot Queller / Prodigious Defences / Advanced Guard) 5. +10% Resis, 30% Ar and Ev Master the Fundamentals + Battle-Hardened are nice too. 6. Miniondamage Only in lower levels valuable. Not much effective in higher levels because you stack already 300-400% miniondamage with the circles of nostalgia, passives and pure agony and 400% attackspeed simply by the HoA-virulences. 1) Renewal 2) Call to the slaughter Only without void manipulation support/ triad grips: 3) Rotten Claws (single-target) 2) Raze and Pillage (the the most beautiful free mtx of ignites!) 7. Es-Leech & Resis Storm Drinker (a bit es-leech) + Prismatic Heart (10% Resis) Tattoos
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The following Tattoos can balance and fix easy needed stats into your set-up to switch passives on the tree and stats on your gear. ==> Stack some needed attributes like str on the cluster-transferpassives and visit the spoiler "attributes" in "important mechanics" for more possibilties. Best-in-slot Tattoos Tattoo of the Tawhoa Shaman: 5% to poison on hit to switch out 2-6 poison-passives of fatal toxins, curse mastery, serpentine spellslinger etc. Journey Tattoos of the Soul: +40 es, useable 5x Tattoo of the Hinekora Warrior: 3% es Tattoo of the Ramako Shaman: +2% chance to suppress spell damage - awesome to use a different keystone instead magebane on skin of the Lords, 5x-7x used, and to use rare pure es-based boots instead ev/spell suppression-based boots Journey Tattoo of the Mind: +30 to maximum Mana, equal to a little bit skill-efficiencies Tattoo of the Valako Shieldbearer: +1% Chance to Block Attack Damage - stack it to the max for recovery with aegis aurora and Iron reflexes on skin of the lords or to push out grace and ghost dance Resistances Tattoo of the Arohongui Moonwarden: +6% Cold Resistance, also interesting in combination with the jewel "the blue nightmare" Tattoo of the Valako Stormrider: +6% Lightning Resistance, also interesting in combination with the jewel "the green nightmare" Tattoo of the Ngamahu Firewalker: +6% Fire Resistance Ailments Tattoo of the Arohongui Scout: 10% avoid chill and freeze - great to reach easy 100% avoidances Tattoo of the Ngamahu Shaman: 10% reduced ignite durations - 4x needed for 100% with the minor pantheon of abberath Tattoo of the Kitava Rebel: 10% chance to avoid bleeding - in combination with bleeding-avoidances on ghastly jewels 100% can be reached Utility Tattoo of the Ramako Fleetfoot: 2% Movementspeed is always great Tattoo of the Tawhoa Herbalist: 4% flaskdurations are everytime strong, especially as pathfinder Crowd control cc, with our stormbursts and spells fast triggered: Tattoo of the Tukohama Brawler: Knockbacks Tattoo of the Tasalio Shaman: Hinders Tattoo of the Tasalio Bladedancer: Maim (with attacks) Tattoo of the Tasalio Warrior: Blindings (with attacks) Others Tattoo of the Hinekora Shaman: 8% increased Mana Regeneration Rate - stack them to push out the passives of "mystic bulwark" when wanted Flasks and Sulphur
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Your flasks need a lot of love in endgame. Invest maximal into their charges of your defences. Armour, Evasion and Ward are doubled by Skin of the Lords. In maps and high density unique flasks are often the best choice. In long boss fights against Ubers rare flasks with prefixes like charges gain when hit are ordinary the better selection. Utility-flasks 1) A Granite/ Rumi's concoction flask is the first choice. 2) Before you've got a source of full 15 withers and before you maxed the minor pantheon of abberath, ignite removals- and immunities on the Sin's Rebirth flask are highly recommended. 3) Until you get high recovery with aegis aurora, watcher's eye es on hit and graven's secret, a Sorrow of the Divine, a Vessel of Vinktar with Ghost reaver, or somewhere es-leech, like simply on a flask-suffix, optimized in combination with Sin's Rebirth chaos-conversion, is nice tanky. 4) Until you finalize 100% spellsupression on other spots a Quartz-flask / Soul ripper is well supporting. 5) More tankyness with a Basaltflask follows next. Unique flasks
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Rumi's concoction is recommended when you are missing much block. You can only benefit from 1x + 1500 armour on 1 granite flask and only 1x #% increased armour-suffix. Don't take 2x same type of flasks. Sin's Rebirth stibnite generates full withers in maps. It also optimizes your es-leech with full conversion into chaos-damage beside the great & easy ignite-immunities. Iron flasks are the perfect alternative of doubled +400 es in damagepeaks when you reached high evasion and blockings. Use a sorrow of the divine-flask until you get an graven's secret, aegis aurora and a watcher's eyes with es on hit. The Sorrow of the Divine slowly regenerates around 60% against dot- and degen-damagetypes. A witchfire in maps is a tasty battledrink. Especially recommended when you need urgent a free skillgem-socket. We need mandatory the suffix: 1) Always first one flask with stop- and antibleeding. And more...
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Versus corrupted-blood take also permament immunity on a jewel's implicit. 2) Next increased castspeed buffs up with the watcher's eye es on hit and stacks faster high HoA-virulences. Alternative an onslaught-flask is great for cast- and movementspeed. 3) The third effective flask-suffix is increased armour. 4) Es-leech "of draining" add a bit recovery with ball lightning of static lvl 20 and tempestshield. It's best buffed and optimized in combination with the damage-conversion of the Sin's Rebirth flask. 5) Added resistances to overcap resis or increased movementspeed are welcomed too. Before you maxed the minor pantheon of abberath ignite removals- and immunities on the Sin's Rebirth flask or on a suffix are recommended. Curse-immunities, before you maxed your defensive layers, are interesting too. Rare elemental and basalt-flasks against bosses
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Use always the elemental- and basalt flask against: ■ A Rubin Flask against Exarch, Sirius, Atziri ■ A Sapphire- / Taste of hate-flask against Shaper, Elder, Uber Elder, Maven, Aul ■ A Topaz- / Vessel of Vinktar-flask against Eater of Worlds, Maven, Sirus ■ A Basalt Flask against Shaper, Sirius, Eater Take a sapphire-flask with anti-freeze against Shaper etc. with their freezing-attacks when you not reached already 100% freeze immunities. Or simply the brine-king-pantheon. Prefixes
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Flask-prefix "Masochist's` / 'Flagellant's' / Sinner's " gain 2-4 charge when you are hit by an enemy" are the best. Also blocked hits/ spellhits count as been "hit". Or roll the t1 flask-prefixes: - 28% reduced charges are used best on: basalt, quicksilver, silver, gold, iron flasks - 38% increased duration is best on: bismuth, sapphire, ruby, topaz, basalt, stibnite flasks (only as pathfinder: - 47% increased charge recovery best on: granite, jade, quartz flasks) They are mandatory for many charges in long-boss-fights, swap unique flasks out against bosses. Quality Get high flask-qualities. The vendors Hargan or Weylam in Sarn etc. sell 1 glasblower bauble for cheap 8 blacksmith's whetstones. Last use vaal orbs for the chance of best increased +30% flask-qualities. Trigger Use instilling orbs and your crafting bench to autotrigger your flasks "reused at end of this flask-effect", "when you become ignited", "when you start bleeding", and the ward-flask "when you hit an unique monster" etc. ... Special flasks
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Soul Ripper offers the possibility to use a lot more often the vaal skills beside spell suppress and phasing. You get vaal discipline with a regeneration of 3000 ES/sec on almost each mob and double times in the boss arena. So it's a great alternative for mapping. Consumes 50-80 charges is optimal, so you can combine soul and flask rechargerate for optimal use of 2 vaal skills. (Don't take "consumes 49 charges on use" or less: they are not enough to fill the 50 souls of one vaal skill. Take only -10 - +20 to maximal charges.) Bottled Faith the headhunter for tanks. I don't mean the fine 10% more damage, I mean the killing d.o.t. & degen our high defences don't work against. Here we need regeneration. Take the optimal Bottled Faith to not miss the consecrated ground with big and beautifull increased area. 50% reduced curse effects are op beside. Need to be used together with 2 passives forbthe keystone Zealot's Oath. Expensive endgame-gear. On maps with the No-Mana-Recovery-Mod you have to take in an enduring-mana bottle and must map slow. Or simply prefer to reroll this mapmod. When you activated tempest shield or are 100% ailment/shock-immune, the Vessel of Vinktar increases damage with shocks beside less lightning damage taken. Best are the max effect with it's increased shock-effects and proliferation suffix. High interesting also in combination with the keystone Ghost reaver for 800 es/sec es-leech. When you use arakaali's fang 1 flask of writhing jar is reserved to raise 20 spiders. Use 2x unearth/ desecrate, channel storm burst or use an aoe, 1× writhing jar to let them dance. Offer 15 withers and clearspeed. A quicksilver-flask is very effective with more movementspeed. More alternative flasks: Kiara's Determination is a nice cocktail of ailments-avoidances for levelling. A silver "onslaught" flask adds movementspeed and castspeed + HoA-virulences while levelling. Lion's Roar is fine to knockback the mobs out of your frostshield and to get full 60% damagereduction of your cleaned up shield. Dying sun is interesting when you channel skills like ball-lightnings or cremation. Ascendancy | Bandits | Pantheon
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Bandits: Alira --> Lunch for the crawler
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For relaxed gearing and levelling it's a good idea to help Alira for resis and mana-reg. Because the Allstars later stack much resis on the cluster-transferpassives and don't path much resis on the tree, in early game Alira is very helpful. Later, around lvl 90-95, bring 1x Onyx amulet and 20x orbs of regret to a vendors for 2 passive points. 8x orbs of chance can be changed to 2x orbs of scouring to 1x orb of regret i.e. by the vendors Petarus and Vanja in Highgate. With good crafts, jewels, clusters, etc. kill them all. You want passive points. Ascendancy: Take them in this order:
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1) Mindless Aggression: Damage (around lvl 35) 2) Unholy Might: Damage (around lvl 55) 3) Commander of damage: resis, damage (around lvl 70) 4) Mistress of sacrifice: Defences (Bone offering) (around lvl 80) Pantheon:
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Major God 1) Start with: Brine King, against freezings of Shaper, Elder etc. . 2) When you reached later 90-100% ailment-immunities with eldritch-boots, ancestral vision /or a cluster elegant form etc. and got awakened cast while channeling lvl 4 switch to the pantheon of Arakaali against d.o.t. . Minor God: 1) Soul of Abberath (for ignite-reduction and burning-ground-immunity) 2) For Ascendancy-Labyrinths, when you are unused to the traps: Soul of Ralakesh Last edited by Chromino on Apr 22, 2024, 12:09:50 PM
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Skills and Trigger | Styles and Auras
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Whenever you poison with storm burst and other skills, you generate agony-virulences and your Herald will hit faster and harder. Use minimum 80% chance to poison to get more HoA damage with maximal virulences like shown in the spoiler "composition of damage" Ranged HoA-virulences storm burst (lvl 2) - (awakened) cast while channeling (lvl 5) - es-leech-support / with graven's secret: power charge on crit + ball lightning of static (lvl 20) Channeled tornados of elemental turbulence or storm brands of indecision are nice fitting too. Moving melee style cyclone (lvl1)- (awakened) cast while channelling - blazing salvo (lvl1) - returning projectiles support
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Moving melee style Cyclone in maps is smooth with stacked 100% (not 80%) poisonchance. So you need to get tattoos, a septic spell cluster-notable and /or rare gloves supporting with chance to poison. But against lonely singletargets it only fits until continuous 50-60 virulences, so you need to combinate it with autotriggered storm brands, voidspheres or firestorm of pelting, ball lightnings of static etc. for more and also ranged generated herald-virulences and for the maximal stacks of withers. When you prefer to combat and dodge complete meleestyle cycloning and whirling without gemswaps I advice to balance out 2-4x medium clusters with pure agony instead to: ■ to the +1 chaos mastery corruption with wither-effects ■ to ghastly jewels minion chance to poison on hit ■ the abyss-jewel Amanamu's Gaze ■ the jewel rational doctrine ■ getting spellblock on other spots and changing a large cluster to a chaos- or minion-damagecluster is valuable too ■ activate also the "cult-leader"-notables on the remaining medium clusters ■ take in also more curses with the anathema ring and path to presage instead whispers of doom for the mana-management. Or get more curses on other sources like the vixens gloves, windscreams boots, an amulet-implicit or as Necro "whispers of doom". Try to get 2 autotriggered curses on hit on your gloves-implicit or link them with hextouch to tempest shield or other skills. 1) despair 2) temporal chains 3) sniper's mark for more returning splitting projectiles with blazing salvo or ball lightnings 4) punishment 5) enfeeble ■ also more passives to path to a curse-mastery like "steeped in the profane" is nice damage. ■ to autotrigger more skills and virulences a triggerwand +2 HoA-gem-levels, a forbidden shako-helmet with inbuilt cwc- or coc-support, a poet's pen, or the mjoellner with the timeless jewel elegant hybris, commissioned to Caspiro for the keystone Supreme Ostentation to claim mjoellner's strength requirements, are interesting. ■ when wanted link power charges on crit to void spheres / tempest shield / storm brand of indecision to generate more and faster the absorption charges of the belt graven's secret. Or switch instead the belt to darkness enthrouned, mageblood or headhunter. ■ switching ashes of the stars to another amulet like replica dragonfang or a rare +2 etc. is sometimes interesting. ■ for more cyclone movementspeed you can change the boots to "the stampede", anointed with notables for needed spell suppression and get the notable elegant form on a cluster. But probably the amulet ashes of the stars buffs the cyclone-movementspeed enough. ■ you could also squeeze in tight on top the offensive aura (vaal) haste or malevolence or precision instead tempest shield and use resolute technique as implicit on your weapon or accuracy on the tree for more not evaded hits. ■ An "onslaught" silver flasks increases attackspeed & virulences further. Create your own style - Cast while Channeling storm burst (lvl3) - (awakened) cast while channeling (lvl5) + X + X
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The Allstars stack unmatched flexibility with unending possibilities in the whole poe-skill-system. The Herald of Agony is probably the most valuable poison-damage-trigger in whole poe for all fast hitting spells and skills. Many skills in poe were multiple nerfed or were never valuable introduced and designed as mainskills. The Allstars are able to use their remained hidden capacities and sting them instead with the dirty tail of their crawling scorpion killer. Body-swaps, firestorms, void spheres, storm bursts and many more forgotten attacks turn full of worth in this build and you are able to balance them with hundreds of combinations into your individual different aspects. Rules of thumb Singletarget you stack around 10 virulences with tempestshield, 30 with three thrown storm brands while moving, 40 with voidsphere, 50-60 with ball lightning of static or 3 firestorms and 70-90 combined with stormbursts. Simply spam storm burst. You can choose your prefered channeled 3. and 4. skill. ■■ Best singletarget/ Bosses ■■
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tornados of elemental turbulence faster casting lvl 20 (less delay, more es/ hit with watcher's eye) (alternative integrated in rare gloves) (vaal) firestorm (of peltin / - increased duration) ball-lightnings (of static) blazing salvo returning projectiles creeping frost - gmp chance to poison increased area of effect ■■ Virulences automatical while moving (dot) ■■
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Triggered with cast when stunned, cwdt lvl 1, arcanist brand or selfcasted also very valuable: void sphere ( - second wind) storm brands, in maps: storm brands of indecision (superiour with 'faster casting', or in maps also 4 passives 'Brand Equity'+ attach by activation mastery - or brand recall) firestorm (of pelting) cremation of the volcano tornados of elemental turbulence galvanic field vaal venom gyre hydrosphere, placed at position 3 in links tornado blade vortex ■■ Best for movement ■■
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unearth - body-swap (make zoom, not crawl) lightning warp ■■ Best for tankyness ■■
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with belt graven's secret: power charges on crit-support es leech-support purifying flame (50% reduced curse-effects, 5% es-regeneration with 2 passives Zealoth's Oath) glascial cascade (knockbacks) frost shield frostwall (lvl 1, quality 0) vaal absolution / vaal skeletons / raging spirits / phantasms support + feeding frenzy (meatshields, damage) ■■ Others ■■
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Despair Temporal chains Sniper's mark hextouch + despair + temporal chains (vaal) cold snap (chills, frenzy charges) dark pact - skeletons voltaxic burst- lesser duration unearth - flesh offering forbidden rite spark prismatic burst freezing pulse shock nova ice nova orb of storms lightning conduit ice spear of splitting sacred wisps (wand needed) kinetic bolt of fragmentation (wand needed) culling strike, lvl 20 (awakened) spell cascade support increased duration returning projectiles gmp ■■ Virulences while channeling & facetanking ■■
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blade fall flame wall fireball ice spear arc ■ ■ More styles ■ ■ Caster style
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Unleash or spell echo in example: Firestorm of pelting - unleash / spellecho - increased duration - faster casting / power charge on critical strike Ranged style
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Best possible with the recommended specialisation of choosen gloves supporting faster casting and slower projectiles. ball-lightnings (lvl 1) - storm brand (lvl 1) - greater multiple projectiles - chance to poison support/ with stacked 80% poisonchance: spellecho The much better sound and much better designed visual style with ball-lightnings is much more satisfying as storm burst. Integrated in gloves best is faster casting + slower projectiles or chance to poison. "Faster casting" builds up the stacks 40% faster and "slower projectiles", equal to 35% castspeed, keep the balls longer on the screen for your own possible smoother moving. Cast ball-lightnings, when you want to move in boss-fights cast 3x storm brands also. / or inverse: Cast some storm brands. When you want more damage or on bosses cast ball-lightnings too. Winter orb
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Great for mapping, bad for bossing. winter orb - cwc + x + x (e.g. - faster casting - ball lightnings of static) winter orb - faster casting - gmp - increased duration - returning projectiles Lancing steel of spraying
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Interesting for coc-set-ups. Poisonous concoction
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Awesome for levelling. Simply style
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storm burst (lvl 1) - faster casting (lvl 20) - power charge on crit - chance to poison lvl 20 (+ regret the curse-mastery and some poisonchance-passives on the tree) Tanky Mapping
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storm burst (lvl3) - (awakened) cast while channeling (lvl 5) + faster casting (lvl 20) + purifying flame (lvl 4) For es-reg and curse- immunities, 2 passives Zealot's Oath needed One Button - Lazy Style / Autotriggers - Other trigger
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Let automatic trigger the HoA-virulences and skills in maps with: Cast when stunned lvl 21 - frostshield lvl 12-21 - void sphere lvl 1 - storm brand lvl 1 Cast when damage taken lvl 1 - frost wall - void sphere - stormbrand Curses on hit on implicit of gloves or Storm brand/Tempestshield - hextouch - temporal chains - without balance of terror: despair Arcanist brand - unearth lvl 1 - bone offering lvl 21 Automation - withering step - molten shell - convocation Other Trigger
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We can use in this build best cast while channelling, cast when stunned, automation support, triggered curses with vixens entrapement-gloves or hextouch, triggerwands, cast when damage taken and arcanist brands. Bane, spelltotems, or forbidden shako with inbuilt cwc are also possible. Cast when stunned best in high density, best for frostshield (es/ on block counter the es-draining) Cast when damage taken best for low level 1 used skills like: tanky movement: cwdt lvl 1 - lightning warp (lvl 4) or also low level molten shell automatriggered HoA-virulences: cwdt lvl 1 - stormbrand - void sphere - frost wall Arcanist brand best in boss-encounters for unearth - bone offering or for curses etc. Automation fits great for the instant skills withering step, molten shell and convocation 4 sec expensive +2 HoA-lvls triggerwands fits for almost all skills 8 sec cheap +2 HoA-lvls triggerwands best for longer durations/cooldowns-skills like frostshield, void spheres, chaos golem of the hordes/ maelstroem + feeding frenzy, curses Selfcasted are prefered the instant and long duration skills. Best spammed and selfcasted before damagepeaks: Molten shell Best in combination in with jewel balance of terror for 15 withers: Despair Best instant selfcasted in dungeon-maps, against proxy-shield-mobs: Convocation Best dot: void sphere - second wind predator vaal discipline, storm burst - faster casting Hextouch storm brand /void sphere /tempestshield- hextouch - despair - temporal chains Bane bane - despair- temporal chains Cursed ground support ... only interesting against almost stationary bosses like exarch, cortex Spelltotems When you don't wither with jewels glorious vanity (ritual of shadows), balance of terror, amulet ashes of stars or dagger arakaali's fang (spiders+withering touch) spell totem - multiple totems - wither Cast while channelling Step up to spoiler "Create your own style" for dozens of possibilities. Of course you can also use 2 cwc-setups. Do not forget: - Frost shield needs around 0.5 seconds manually be casted, it is not instant, and is best in high level, so take it better on cws or cwc for instanttriggering. - I personally for myself prefer instant skill molten shell manually casted. Other players push it on cwdt. The dirty scorpion-tail - Supports and Mana of Herald of Agony
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This is the center of millions of damage. It scales heavy with skill-gem-level-increasement of empower and awakened gems. Best balanced 6 skills are: You want always Herald of Agony, awakened minion damage, empower (lvl 4, b.i.s. awakened empower lvl 5), all for their optimal relations of damage, increasing HoA-skill-levels 28/29/34 and their reserved mana. In maps you want always pierce, returning projectiles or awakened fork. Gem-Colors Combination | Different Skills | Increased Mana Reserved | Damage (Lvl 21, Quality 23) Herald of Agony | Awakened Minion Damage | (Awakened) Empower lvl 4 | Awakened Void manipulation | Awakened Unbound Ailments | Awakened Vicious Projectiles | mapping: Awakened Fork / Pierce / singletarget: Vile Toxin Best stinging and fitting are the compositions: 1) 3g, 2b, 1r 2) 4g, 1r, 1b 3) 3g, 2r, 1b 4) 2g, 2r, 2b Much lower damage and not recommended are: 0r 0b 3r 4b 6g Etc. Perfect for blights, deliriums, breach-realms and high-density: Pierce, green, low 120%, is best used in dungeon-designs, through doors, etc. Returning Projectiles Support (150%, green) is great in maps and dungeons with other on hit effects like faster summoned phantasms and withering touch. Awakened fork (green, 130%) is b.i.s. to oneshoot 35-49 targets instead pierce. Or further added into the combination with chain/ pierce for up to 91 projectiles. Best in open designed maps and breaches. Awakened chains always hit. Best for boss-hunting: Awakened Vicious projectiles is almost everytime best choice. Awakened void manipulation (green, 130% increased skillreservation) offers best damage in combination with Eber's unification void gaze, withers and 4W triad grips. Somewhere around 80% minionpoisonchance and cursing with temporal chains Awakened Unbound Ailments (low 120%) deal most high, but a little bit slower, the combined poison damage. Damage on full life (130%) offers best damage for a red socket and is in maps faster and better as unbound ailments or vile toxins. Vile toxins (green, 130%), is high damage, but a second slower building up the stacks. It is like Predator recommended in place of pierce for singletarget bosshunting. Predator / Signal Prey, 130%, offer as another blue gem most damage against bosses, but is slow multitarget. Needs to mark the boss. Withering Touch (130%) fills one more green sockets in case of emergency for 2-4 more withers. Best for tanky levelling and legions: Summon Phantasms, low 120%, is like pierce or in place of pierce a strong support for tanky levelling and legions. They can taunt, hinder and also block a lot attacks as meat shields. Also interesting for some damage-uptime/ dot while moving. As downside they use capacities of your frostshield and chain projectiles. Best with one cluster "blessed rebirth" (and "renewal"). Phantasms support is optimized with returning projectiles: Herald of Agony | Summon-Phantasms-Support | Awakened Minion Damage | Empower | Awakened void manipulation | Awakened unbound ailments | Returning Projectiles ==》 Take a look in the spoiler "Variants": "Harry Potter Senior & the Airforce 11". Leaguestart & honorable mentions
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Chance to poison (130%, green) could be used instead the recommended ghastly jewels. Maim supports (130%) as red socket is possible for starting of the league. (Awakened) Added fire damage with the ignites of raze and pillage. You loose much damage, use it only when you need urgent the low 120% manamultiplier. Hypothermia support (green, 130 %) is interesting for tanky freezings with 3W+1B sockets triad grips when you have also a way to reliable chill - with "Chilling Presence" on a cluster, cwc coldsnap, hatred, skitterbots, other frost skills like frostshield, frostblink, frostbite, or an aquamarine-flask. Faster attacks and minion speed offers not much because the HoA gets already a lot attackspeed of his virulences. Herald of Purity-setups are working too for different setups. ==》 Scroll down to the spoiler "variants": "pack of purity" to take a look on the melee fighting heralds and enterprise the differences. Convocation
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When your Herald miss the doors again in dungeons use convocation to summon him in the mandatory line of sight and into proximity shields of mobs. Not needed against big bosses. Switch it out to other useful skills like void sphere, storm brand, chaos golem of maelstroem etc. Auras
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Determination - Tempest Shield- Vaal Discipline – Grace I advice to activate your auras in the order: 1) determination: mandatory against high physical-damage 2) tempest shield: the poisoning lightning-blockings also automatical trigger around 10-15 virulences for much autotriggered HoA-damage-uptime and a lot qol. Remove it later when you have stacked some spellblock on your large clusters, rumi's flask and the watcher's eye. 3) discipline: because Vaal Discipline is also our immortal-mod with high es-recovery as CI. 4) grace: great recovery with the ghost dance keystone, also much tankyness in high density beside optimizing the capacities of the guard-skills like molten shell and frostshield for the big hits. Tanky skills and Vaal skills
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1) Mandatory: Molten shell 2) Mandatory: Vaal discipline is like the life flask for CI's against all damagetypes - that is like 8 seconds immortality in ordinary content 3) Recommended: Frost shield (lvl 12-20, best cws-triggered or selfcasted for facetanking) 4) Void sphere (interruptions, HoA autotriggered) 5) Temporal chains (mix of damage and tankyness) 6) Cwdt lvl1 /or Cws lvl20 - Frost wall lvl 1 (full tankyness) 7) Vaal molten shell is best as back-up, especially against uber shapers bullet hell and exarch`s 1000 suns 8) Enfeeble (full tankyness) 9) When you head for the tanky road with mageblood or as pathfinder with 100% flask-uptime and resi-flasks, melding of the flesh vaal purity of ice for 90% maxresis Vaal skills cannot be triggered, you have to cast them manually. Curses and Withers
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1) Despair high damage 2) Temporal Chains adds more poisondamage and some tankyness Alternatives with the Anathema ring, Vixens gloves, Windscreams boots, etc. : 3) Enfeeble high tankyness 4) Sniper's mark adds splitting projectiles 5) Punishment mix of damage + tankyness 6) Assassin's mark grant power charges for the graven's secret belt against bosses instead power charges on crit-support 7) Alchemist's mark flask-charges and a bit damage Withers Use the balance of terror / glorious vanity. Visit --> "jewels" and for many alternatives "the composition of agony". Movement
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Take the movement and blink-skill you like most! All movementspeed works! Take only 1 "blink" - skill or you get into problems sometimes with their blink-cooldowns. 2 x "movement" is okay , flamedash's first charge is okay too. Endgame / Bossing I myself prefer whitering step (withers and the evasions are another additional 4. panicbutton in damagepeaks) combined with flame dash (first charge instant + HoA-virulences) Levelling Withering step (withers) + shield charge Alternatives Cwc channelled lightning warps or unearth + bodyswaps are nice for the mix of HoA-virulences and movement Speedmapping You can combine phase run or shield charge, no blink-cd, and frostblink well. Frostblink is also the best instant blinkskill not interrupting channeling cwc against bosses. All blink- and movementskills fits! Take the one you like and prefer! Keybindings / Controls
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What are examples for keybindings and controls? What are best triggers for molten shell etc.? Which movementskills are best? All methods work. For different gamers different keybindings are best and different triggers or manually selfcasted skills fits in different ways to different playstyles and content. Choose your keys intuitive for your own style! In the different videos you can see different styles of keybindings. Choose and order your keys individual and intuitive. For example I personally prefer: Left 1. mouse: movement Middle Mouse button: flamedash (to raise spiders used also) Right 2. Mouse button: arcanist brand - unearth - bone offering Q storm burst cwc or ball-lightnings (press nonstop, spam it) W withering step (movementspeed, damage, instant skill) E molten shell (our most important layer of defense, instant skill) R vaal discipline (our final recovery, when there are no blockable, not wick warded and not physical damagetypes to be divine shielded) T despair (or vaal molten shell etc.) Space bar convocation (or signal prey) Frost shield on cws is only our backup for cooldowns of all other defensive skills and for facetanking. Autotriggered instant skill. HoAg and all auras: discipline (for es), determination (for ar and es/block), grace (for ev): on 2. alternative keys with Ctrl key. You need to activate them only one time. When you need a free key for another skill: change "spacebar" and/ or other keys in settings/ options as new key instead one ctrl-key and multiple activate your auras manually with ctrl To raise spiders use fast: 2x desecrate, 1x writhing jar, 1× storm brand (or frostblink) BUT: Take the keys you like! Everyone likes another key-binding! Level and quality of gems
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Lvl 21 Maximal gemlevel 21 is very useful on: Herald of Agony, Frost Shield, Withering Step, Sniper's mark, with melding of the flesh Purity of Ice and take max lvl 4 empower. 1 HoA/ empower-support lvl is around 15% damage-multiplier. Lvl 3 You can limit mana-costs for active skills and against elemental reflection mods like storm burst, ball lightning, storm brand, convocation to Lvl 3, quality 20 in endgame when you don't use es-leech. But max them while levelling for the damage. When you are missing some strength, limit molten shell to a lower lvl. The 75% damagereduction of full 5000 shell remain. Quality 23% is recommended for some more virulences for the Herald of agony lvl 21 gem Quality 20-23 is best scaled on withering step, storm burst, molten shell, cast when stunned. Of course max in lategame the quality of all your gems and supports and gear the Ashes of the stars-amulet for another +30%. Quality 0% is recommended for ball lightning of static lvl 20 for less cooldowns and lesser manacosts When you use frostwall lvl 0 is better too. Alternate skills
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Ball lightning of static, lvl 20, quality 0, is awesome for HoA-virulences and for es-leech. Storm brands of indecision clean up great the maps. Chaos golem of the maelstroem supports with withers and feeding frenzy. Free skill-sockets
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When you have fullgeared free sockets and when you switch out convocation in long boss-fights, you can use void sphere (interruptions & virulences), storm brand (in maps -of indecision), meatshields buffing feeding frenzy, like chaos-golem of the maelstroem / of the hordes /vaal skeletons /absolution /phantasms-support (linked to tempestshield/spheres/brands or other skills), temporal rift as one more panicbutton for recovery, cwdt/cws - frost wall lvl 1, reckoning, a third movementskill, enlighten (manamanagement), increased duration support for molten shell and vaal discipline, vitality or enduring cry - call to arms /urgent orders for regenerations in combination with the Zealot's Oath keystone. Further possible, but not full recommended, are a defiance banner (defences, taunts), clarity, culling strike linked to tempest shield, etc. ... ==》 Visit in "important mechanics" the spoiler "skillmanager" for more ways to free up a skillgemsocket when needed Tipps for Beginning, Levelling, Gearing and Leaguestart
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For smooth, safe and fast starting please check and scroll through the progressing levelling trees and separated levelling-items- and skill-tabs in the PoB and right here the thematically spoilers. https://pastebin.com/3bdCXXcq Speed-Levelling
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Balaar perfect organized the racing and pushed the HoAg to the new champion of speed-levelling! [3.16] Scourge, act 10, all points + labs, 3:43 hours, starting duelist 1 minute, then templar. He made a golden and great video - totally awesome: https://www.youtube.com/watch?v=jPuDWeKqs6Q Shaddrak wrote a fantastic thread about the crawler-speedrun: https://www.pathofexile.com/forum/view-thread/3228456 Levelling and starting: Maindamageskills Act 1-3 / 3 - 10
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I recommend to start with freezing pulse and then a bit later switch to a fast hitting chaos- or poisonskill in combination with withering touch and poisonchance and curses. Holy Flame Totem - Phantasms-support - Added lightning damage Absolution or Summon Raging Spirits are early very popular levelling skills. Flame wall is great used as another source of damage, used in combination with ancestral protector for taunting the mobs into the flames. Volatile Dead is a good skill levelling up too. Splitting steel - chance to bleed is probably fastest in act I. Alindra888 wrote a great necro-guide to use in the first three acts: https://www.pathofexile.com/forum/view-thread/3497559 A bit later switch to a fast hitting chaos- or poisonskill in combination with withering step, poisonchances and curses: Recommended is in act 1-10 as active poisoning damageskill as soon you can obtain the comfortable with HoA scaleable skill to be easy used without weapon: poisonous concoction - life on hit - volley -> greater volley support - lesser -> greater multiple projectiles - void manipulation Of course you can switch to the slower HoA whenever you want. The Herald will get faster with the ascendancies, the first minion-mastery Ravenous Horde and Unholy Might, as soon you get or craft clusters with pure agony, ghastly jewels with minion chance to poison on hit, gemlevels and a weapon like CIP or United in Dreams. Scorpions and Spirits, Maindamageskill, Act 3-10
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Herald of Agony is levelling a bit slow, but a very relaxing and safe minion build. With using storm brands (and void spheres and ball-lightnings or storm bursts too) you stack up virulences to raise your crawler and damage. You can move faster as with other skills and uninterrupted. Throw your brands, orbs and spheres and just move on. Storm brand (lvl1) - chance to poison - Storm burst - void sphere (lvl1)(lvl1) Cast some storm brands. When you want more damage and on bosses cast storm burst and void sphere too. / or inverse: Cast storm burst and void sphere, when you want to move in boss-fights cast 3x storm brands also. When you start early with Herald of Agony, link your attack like storm brand + ball-lightnings to "chance to poison support" to generate maximal HoA-virulences. You need to start in your first levels with "chance to poison" as supportgem 40% and more poisonchances on the passive tree to raise the scorpion. Chance to poison support is obtained already in act 1 and storm brand etc. in the library in the imperial gardens after completing the quest "A Fixture of Fate" by Siosa in the end of act 3. Head soon to another 25% poisonchance of "serpentine spellslinger" and 25% in "fatal toxins" and 20% more in "whipsers of doom" for also 2 curses in the curse-mastery . Then switch the "chance to poison" supportgem out and slot in faster casting or change with stormburst to a cast while channelling-setup. Storm burst - cast while channelling - void sphere / storm brand / faster casting Increase further the virulences and with them the damage of your HoA with more castspeed on a silverflasks and medium clusters for increased virulences. The crawler You can get the core-skills HoA, chance to poison support first time in end of act 3 in the library in the imperial gardens after completing the quest "A Fixture of Fate" by Siosa. Support it with phantasms for much more damage-uptime and they will fight as your meatshields too! Max always dex and HoA-lvl! Use: HoAg - Summon-Phantasms-Support - Minion damage - Vicious projectiles - Returning projectiles support - damage on full life - (/ or for green sockets vile toxins etc.) Get as fast as possible maximal skilllevels and 4 --> 5 --> 6 links for your mainskill. Use skill "convocation" to get your crawler into enemies' proximity shields and at your side in smaller dungeons. Buff the damage with 2 curses sniper's mark and despair. Importance of order Get as questrewards, by vendors and in trade, in the library etc. the skills and supports in order: Poisonous concoction > Life on hit > Volley -> Greater Volley > Storm brand > Chance to poison > Herald of Agony > Withering Step > Shield charge > Phantasms-support > Minion damage > Returning Projectiles > Despair > Void sphere > Storm burst > Steelskin / Cwdt - Immortal call > Vicious projectiles > Vile toxins > Determination > Tempestshield > Vaal skeletons > Temporal chains > Frost shield etc. ..... Use when wanted a second damageskill Act 1 / 3 - 10: Vaal skeletons or Vaal Absolution
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Beside HoAG for ranged screencleaning (Vaal) skeletons or (Vaal) absolution are the recommended second skills for some burstdamage and are effective until around lvl 70. Vaal Skeletons - Feeding Frenzy - Melee physical damage Absolution - spell echo / or faster casting - physical to lightning support - minion damage - phantasms support - controlled destruction Or add beside a carrion golem linked to "feeding frenzy" for another damagebuff. Act I-X levelling Defences Act 1-10
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On the defensive site you should choose until transforming to CI / level 68 / getting gear: 1) Flasks Take an instant lifeflask "of the cure" and before CI a hybridflask beside and upgrade them. Take urgent a resis flask-suffix and a bismuth flask for resis and a granite flask for armour too. 2) Take 1 and later even 2 guardian skills: □ start with steelskin □ switch as soon as you receive it to immortal call lvl 3 triggered with cwdt level 1 □ until you get in higher determination-aura-levels a big, b.i.s. molten shell □ and as CI also beside a second frostshield for facetanking 3) Skills and trigger A strong trigger-set is cast when damage taken autotriggering void sphere (HoA-virulences and interruptions), with a curse (despair, vulnerability or sniper's mark) and a guardian skill (immortal call or steelskin) cwdt lvl 1 (or cws) - void sphere - immortal call lvl 3 (/ or steelskin)- vulnerability (+ selfcast sniper's mark) Cast when stunned proccs best on high skilllevels. On lower gemlevels, cwdt triggers better if you want to optimize. Skills like withering step (on mousebutton 1 lmb autotriggered), enduring cry, and the auras determination, tempest shield for autotriggered damage are tanky too. A frostshield and void sphere selfcasted and phantasms as HoA-support and etc. on a cluster for cc, interruptions, distractions and as meat shields add further a lot tankyness. Use later with your 4. ascendancy: arcanist brand - unearth - bone offering 4) Recovery like: in the masteries on the tree life-leech, es-leech, es gained when you suppress spell damage, damage recouped as life, a shield with life on block, on gear like the amulett the anvil and/ or Vaal discipline. For more energyshield-recharge use 2 passives for "wicked ward" simply on top everytime when wanted. 6) Don't forget 75% elemental resistances. Stack full cold-resis against the boss end of act I, lightning-resis act II, fire-resis in act III. Take when needed resistances on jewels, benchcrafts, flask-suffixes, purity-auras, a bismuth-flask or when wanted for more easy lazy gearing also Alira's bandit reward and regret them later. 7) Activate soon a suppression mastery "chance to suppress spell damage is lucky" is in the early game the most tanky passive point to spend. 8) Wait with "the golden rule"-jewel until you transform to chaos-immunity, you reflect the poison and bleedings to yourself, or gear the helmet Maw of the Conquest or Kahuturoa's Certainty boots to be unaffected by poison before. ==》 In the spoiler "checklist for defences" are all other important layers of defences ranked. Movement
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But never, never forget: take a lot of movementspeed-supports with shield charge, withering step, a quicksilver flask or silver onslaught-flask, wanderlust boots, etc. and run if you want straight through all acts! The crawler cleans up your path of agony with his unique range of stinging! Dex!!
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Priorize enough dex on your gear and jewels for everytime full levelled force of your Herald. Choose dex- and str-gear and accessoires as campaign-rewards when you need more required dex and str. When you are missing some attributes required by HoAg maximal skill- and supportlevels, activate utmost intellect early with attributes mastery for additional str/dex when needed too. Or use a "split personality", or the unique jewel "inertia" to solve all attr-problems. Follow your ascendancy in the labs.
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Take in the ascendancies trials labyrinth as your minor Pantheon Soul of Ralakesh for bleeding-immunity when you are unused to the traps, use all movement-skills and stack some armour against Izaro. Add in endurance charges with enduring cry when you are underlevelled or undergeared. Roll blue skillgems at the Divine font for the transfigured gem ball lightning of static. 1) Mindless Aggression: Damage (around lvl 35) 2) Unholy Might: Damage (around lvl 55) 3) Commander of damage: resis, damage (around lvl 70) 4) Mistress of sacrifice: Defences (Bone offering) (around lvl 80) Mana and auras
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Take early some mana-leech and path soon to the reservation masteries like "presage" / "mystic bulwark" / "influence" / "sovereignity" When you need manaregeneration use early the mana-mastery "mystic bulwark" and damage recouped as mana or the aura "clarity", limited lowlevel, beside a hybridflask. Use early clusters and activate first the aura determination and stack it with a granite flask for armour. Then for more HoAg uptime and already full spellblock activate tempestshield. You can use also early the vaal-skills like vaal discipline without activating the auras. I advice to activate your auras in the order: 1) determination: mandatory against high physical-damage 2) tempest shield: the poisoning lightning-blockings also automatical trigger around 10-15 virulences for much autotriggered HoA-damage-uptime and a lot qol. Remove it later when you have stacked some spellblock on your large clusters, rumi's flask and the watcher's eye. 3) discipline: because Vaal Discipline is also our immortal-mod with high es-recovery as CI. 4) grace: great recovery with the ghost dance keystone, also much tankyness in high density beside optimizing the capacities of the guard-skills like molten shell and frostshield for the big hits. Clusters
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Start first, around lvl 40, with a clusters with the notable "Uncompromising" to get your determination and then "sublime form" for all auras and 5-6 linked HoAg up. Then after let the medium damageclusters with "pure agony" follow. Third and last the large block- or spellblock-clusters enable the fullblock-editions or with a large miniondamage-cluster push up beautiful the damage and force of destruction of your swarm. - You get a cluster with only 1x pure agony, without cult-leader, often cheap for starting. ==》 When you want craft cluster jewels yourself, it is guided in "important mechanics". Self crafted clusters are often only around 1/3 price compared to prices in trading. __________________________________ Levelling gear 3 --> 4 --> 5 --> 6 --> 7 links
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The Shortlist of recommended HoA levelling gear ==》 Take a look for a complete list of cheap starter-gear with all poetradelinks and into the item-sets-tabs of the pob: https://www.pathofexile.com/forum/view-post/25221471 Focus on needed resis and dex on rare gear. Somewhere some miniondamage, +1 to minion/physical/chaos/spell-gemlevels, skill-efficiencies and reduced mana-reservations, attack- and spell block, autotriggereffects and granted supports are fine as well as maximum sockets for all valuable skills and supports. When you stashed your first alchemy- /vaal- or chaos-orbs get one of the cheapest recommendations in trade: Lvl 1: Wanderlust boots Lvl 1: Goldrim leather cap for needed resis Lvl 5: Stone of Lazwhar amulet (castspeed, spellblock) Lvl 10 / 12 and further: Recommended: Vaal summon skeletons or Vaal absolution, burstdamage and meatshields Lvl 36: Recommended: Vixens Entrapements, autotriggering curses, a third curse Lvl 40: Recommended: Small cluster Sublime form + Uncompromising Lvl 40: Recommended: 5 / 6 link body armour Stygian Vise belt: resis, jewel-slot) Lvl 48-66: Recommended: Abyss jewels: minion chance to poison to hit, corrupted blood immunities, attributes, resis Lvl 50: Recommended The Embalmer gloves - nice second 5-links beside the bodyarmour for HoA or Poisonous concoction for 2 alchs Lvl 52-64: Recommended: Circle of Nostalgia Lvl 53: Recommended; Rainbow strides boots, high spellblock for 1 chaos Lvl 53: Arakaali's Fang (withers, clearspeed) Lvl 54: Recommended: Medium clusters Pure agony Lvl 54: Kalisa's Grace - faster casting for storm brand or absolution and much Es Lvl 58: Recommended: The Ghastly Theatre shield, great starter shield, physical aegis dr, bleeding immunity, with 1 alch t12-ready Lvl 62: Cold Iron point dagger is also optimal as cheap starting weapon. Lvl 62: Recommended Aegis Aurora t16-ready (or before Apep's slumber) Lvl 68 Recommended: Rumi's concoction flask: armour + attackblock + spellblock Lvl 68: Recommended: Graven's secret belt with power charge on critical strike Lvl 69: United in dreams Not fix lvl: Skin of the Lords/ Loyals, Split personality for more es, Darkness Enthroned belt Use a simple Skin of the Loyals as long you are missing the corrupted gems or use better use the most cheap Skin of the Lords with cheap neutral keystones. Starting-Gear: Budget & Leaguestart
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At the bottom of this build you find the complete gear, variation and ranked tradelinks of levelling- and starter-gear. https://www.pathofexile.com/forum/view-post/25221471 Lower budget starting-gear for Levels 70-97 for example is: Or also ...
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Some Gear can be expensive like in other builds, but there are alternatives and you want best in slot only around t10 / Level 90. Gear becomes cheaper after some days after league-start. □ Simply a rare body-armour with high evasion / es or the armours Lioneye's Vision, Dendrobate, Cospri's Will, Loreweave, Brass Dome, Inascendant Heart, Dialla's Malefaction are good starters too or before HoA helmet-enchant The Coming Calamity. □ Use rare gloves with poison support or faster casting for free sockets. Or use Kalisa's grace / Vixen's Entrapement for ES and curses. □ Use a "split personality" jewel for Es, or before transforming to CI The Anvil amulet. A rare amulet with attributes, ES, resistances, stats like aura-skill-efficiency, you can apply an additional curse or +1 dex/chaos/ phys gems or other aul's are very valuable too. □ Use /beastcraft a unique flask "Rumi's Concoction" for blockings. Use the cheap Rainbowstride boots for capped spellblock. □ The ring Circle of Nostalgia is with less mana reservation and more poisonchance of increased HoA-buff-effect, without added HoA damage, cheap and for starting fine. □ Using damage on full life-support (or maim or added fire damage support) in red sockets is possible. □ Cheap anoints for a levelling amulet are "sanctuary" for blockings and resis or "testudo". Budget & Leaguestart:
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Shields or armours are expensive gear in the first days of leaguestart for this build. As long as you are missing manareservation efficiencies take 3 passives for the way to "presage" and / or use "uncompromising", "sublime form" and "self-control" on small clusters and skill efficiencies on a rare amulet. Or don't activate tempestshield and use more blockmasteries like mystic bulwark. ==》 A lot other workarounds for mana are guided in the spoiler "manamanager". The build works until red t16 and endgame with all shown varied rare starting gear and jewels also without aul's uprising, skin of the lords or dagger because your Herald stitches with low effort enough damage. For all items, jewels and clusters you find alternatives in the build. So the Agonyca Arachnophilia Allstars are a bit slow, but a well balanced leaguestart-build in high defences of the auras and witchkills and in offensives with one of the strongest minion skills working also in starter gear impactfull. __________________________________ Path on ...
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Before you get your first few alchemy- and chaos-orbs, the medium clusters with pure agony and circles of nostalgias for using more auras, and core-uniques of a CI like aegis aurora, there will be some levels in which it's not easy to balance your defences, recovery and substain and damage. Be prepared, don't worry and level on. Don't forget recovery and defensive stats like guided above and update your flasks. Don't take the trees to strict and balance individualized your life-, block- and minionoffense-masteries, your auras, skills and your gear as guided with the many valuable variations. Increase your tankyness with more spellblock of a large spellblock-cluster, tanky skills like cwdt - frostwalls/ enfeeble or more es-passives for defences when you feel to have enough damage. Buff also your damage when wanted with the minion mastery unholy might and the next medium cluster "pure agony" or the +1 chaos-mastery. Or get a cheap lvl 21 default HoA skillgem for the fast boost, more minion chance to poison on ghastly jewels, or a large minion-damage-cluster. The perfect mix always depends on your gear, your already obtained HoA-lvls and -support-gems, your experiences and playstyle and the content you're stinging. Level also skillgems on your weaponswap-slots with key "x". You need later corrupted gems and the empower in endgame for "Skin of the Lords" Spiders, Speed and Withers
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The build starts getting fast and charming when you get the dagger arakaali's fang. The weapon with a writhing jar-flask should be one of your first upgrades. Take a look into the spoiler "Important Mechanics": "Wormphilia" to let the spiders dance. Arakaali's Fang requires level 53. The other core item of the build, the central Aegis Aurora, needs level 62. As long as you are missing the dagger "Arakaali's fang": - +3 Cold iron point dagger or a crafted +1/ +2 gemlvl triggerwand are strong starters before arakaali's fang or United in dreams. Heartbreaker dagger is interesting in cheap budget and extreme tanky with wicked ward or for early tanky fullblocks the Replica Advanving Fortress. Simply use in leaguestart: Herald of Agony | Summon-Phantasms-Support | Awakened Minion Damage | Empower | Awakened void manipulation | last: vile toxins / predator / damage full life / awakened fork | without arakaali's fang's: withering touch You can debuff best withers on bosses with: ■ withering step - increased duration ■ balance of terror and selfcasted despair ■ Arakaali's fang with withering touch - multistrike ■ jewel glorious vanity + transformed notable ritual of shadows ■ spelltotems - multiple totems - wither ■ cluster eternal suffering ■ in maps: vaal skeletons - withering touch - feeding frenzy Full withers can almost double your damage. CI Transformation When you start dying sometimes of chaosdamage and poison, around lvl 70-80, it's your time for the last keynote Chaos Inoculation. Transform into Chaos Immunity/ CI of this build. You can use all CI-core items with pure energy-shield of the build with level 62-70 and should count 55-70% spellblockchance. No later than now use the auras determination and vaal discipline. Activate right now also the keystone "Zealoth's Oath" when you use life-reg and change out your lifeflasks, hybridflasks and lifegear and -passives, with Granite and Basaltflask use molten shell now. For more active es-recovery use leech-mastery ethereal feast with lvl 20 ball-lightning of static, lvl 20 tempestshield, lvl 20 storm burst /or es-leech support /or a vessel of vinktar flask with the keystone ghost reaver /or a sorrow of the divine-flask until you get an graven's secret, aegis aurora and a watcher's eyes with es on hit. Take in the golden rule juwel for singletarget virulences and damage. Add Cast when stunned - frost shield as second guard skill for needed tankyness while lazy facetanking. Welcome into your new life in immunity to chaos! Pure damage For more damage head always early to the next medium clusters with "pure agony", the minion-mastery "ravenous horde" featuring unholy might in maps, the next minion chance to poison on ghastly jewels and when needed the +1 chaos-mastery "corruption". Last edited by Chromino on Apr 22, 2024, 11:40:58 AM
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Balancing & Managing - Important Mechanics: Ailments | Attr | Resis | Suppression | Spell Block | Mana | Sockets | Crafts
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Fire and other ailments, Dot and recovery
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100% elemental ailments immunities are reached in the slots and passives against special ubers, in hardcore or for simulacrums with ..... ● 100% shock-avoidances: + new Stormshroud-jewel + 2-3 Abyss jewel 90-120% or 1-2 socketed into Darkness Enthroned 90-190% + 34%-38% Searing Exarch Implicit Boots + 20%-60% stats boots, belt, etc. + 20% shield-mastery (Alternative + shock-avoidances on a flask-suffix (65%, best with mageblood) + 30% cluster "insulated", + 20% clusterskill elegant form (stackable) etc.) ● or 100% elemental ailments avoidances 50% with 100% spell suppression and the jewel ancestral vision + 25% benchcrafts boots or 35% prefix avoidances boots/ gloves + crafting with itchors eater of world 23% and further with orbs of conflict to 29% and with orbs of dominance to 32% eldritch implicit on rare boots + 20% shield-mastery + 10%-30% unique medium or small cluster skill elegant form (stackable) (Alternatives: often some league-mechanics, +25% possible as implicit on ring circle of nostalgia, can be doubled with kalandra's touch +50%, + 10% help bandit Kraityn, 20% amulet anoint or 30% jewel impossible escape feat. elemental equilirium for Crystal skin + more stats on rings and abyss-jewels) ... or not full recommended:
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● 100% reduced durations of ailments: firesong jewel + 60% minor pantheon abberath + 30% arcane sanctuary + 1-2x 25-50% flexible sentry (clusterskill, stackable) + 20-80% reduced ignite duration on rings, jewels + 50% implicit reduced duration of ailments on redeemer influenced boots/ or 30% prismatic fossil crafted + 10-40% 1-4x on tattoos of the Ngamahu Shaman + poe rounds up 95% to 100% In this set-up you are not immune to chilling ground effects and do not use lethe shade. (Alternatives: 30% fire attunement cluster + 60% benchcrafted on rare unset ring +60% bubonic trail boots + 20%-30% transformed small devotion passives of the unique jewel militant faith converted by hightemplar dominus + 50% pathing on tree Anointed flesh + 23%-50% on synthesised gloves implicit / not recommended 80% 'solipsism') ● or the aura "purity of elements" probably best granted with an aul's uprising amulet and when you want to squeeze in the jewel-variation melding of the flesh Before ..... Elemental ailments We can benchcraft high ailment-reductions against ignites, freeze, shocks and also bleedings on the boots, get them on the ghastly-jewels, on tattoos and rings or use related clusters and we have other free slots for ailment-reductions. We can double the effects on the ghastly jewels when we socket them into a darkness-enthroned belt. We recoup 60% elemental damage of the ailment-triggering hits beside with the belt graven's secret. We can use the suppression-mastery to avoid ailments from suppressed spell-damage. We have also rare flask-suffixes free to choose. Craft instant counter-suffixes against ailments with instilling orbs on your flasks to optimize reactiontimes. Fire Our armour and block don't work on heavy, critical Ignites. Ignites will kill you in 500+ levels of deep delve, T16 legions and at juiced exarch-altars. We have a bad stacking of Ignites also in the first second of staging up our frostshield and our es don't start recharging on burning ground. So we choose urgent the burning-gound-immunities and reduced Ignites in the Pantheon Minor God Soul of Abberath. Ignite immunities on jewels or benchcrafted on rare gear or ignite-removals on a Sin's Rebirth-flask or flask-suffix are optimal beside until you arrive at the needed 100% full avoidances. A cluster "fire attunement" against burning ground is strong before you maxed your minor pantheon of abberath. Freeze For important permament anti-chain freeze against shaper, ueber-elder, the hidden, etc. get "freeze-reductions" in for these fights benchcrafted on boots or change your pantheon to "Soul of the Brine King". We can activate the es-mastery to not be frozen when es started recharging recently or use a cluster "hibernator" or anti-freeze sapphire-flask. Shocks We are 100% immune when we use tempest shield. scorch, sap, brittle, ee, exposures With 30% overcapped elemental resistances we are prepared against scorch, ee and exposures. Sap and brittle do not affect us. Physical ailments Bleeding We need mandatory bleed-immunity on one flask. The divine shield keystone on a skin of the lords is recommended as b.i.s. keystone. In endgame the flask-suffix reach 100% uptime. Alternative get bleeding-avoidances on abyss-jewels or boots when wanted. Corrupted Blood I advice urgent to take for more lazy playing and against Sirus, Kosis and a lot other bosses a permament corrupted-blood-cannot-be-inflicted-corruption also on one abyss-jewel until you reached 100% flask-uptime. Impales 90% less impales are triggered with our grace / evasion. Stun- and block-recovery We get 50% less stuns from CI and energyshield. Eber's Unification carry in 50% stun and block recovery and 50% block recovery is pathed in arcane guarding. We have cast-on-stun frostshield and we avoid interruptions when when we use awakened cast while channelling lvl5. You could choose more stun-reductions on flasks and gear. But you should easy go without too - 100% immunities would disable the cast when stunned tailored triggering skillset. Other ailments Curses Some 20-30% overcapped resistances compensates comfortable elemental weakness and other elemental curses. Divine Shield compensates almost all in vulnerability-curse-maps. We have so many layers of defences that there are not much threatening curses remaining. In maps we could use 50% reduced effects on a anti-curse-flask-suffix or Purifying Flame in the cwc-linked skills when wanted on top. Crits when we poisoned our enemy 100% immune with the poison-mastery. Poison Unaffected. We are 100% immune CI. Dot-Damage We have vaal discipline and some es-regeneration and an anti-bleeding flask. In many situations a watcher's eye with the es on fast hits (discipline-mod) enables to ignore dot- and degen-damage. We can gear the belt-variation graven's secret for 60-70% elemental hits recouped as es. We activate the arakaali's major pantheon. We have best protections of the divine shield beside or we can swap to lethe shade against Uber-dot. We can choose to use the sorrow of the divine-flask or in boss fights the skill temporal rift for recovery from dot. Using the leech-mastery ethereal feast with lvl 20 storm burst and lvl 20 ball-lightning of static or also a second leech-mastery light eater are possible too. Or add purifying flame-support linked cwc/ cws, or use bottled faith or enduring cry in combination with zealoth`s oath, on the top for 5 layers of defense. Ranking of all CI recovery-mechanics by investment and effectivity against dot
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Aegis aurora: es on spell block and attackblock, b.i.s. in maps and high density and with iron reflexes on skin of the lords against fast spell-hits of Sirus, Exarch or big physical slams of shaper etc. > watcher's eye es on hit > trickster's es-recharge on spell suppression > graven's secret and power charges on crit support > frost shield > in maps: vaal discipline es-recharge > only in maps: soul ripper-flask for spamming vaal discipline > against the Ubers: lethe shade > major pantheon of arakaali > guardian's time of need > trickster's soul drinker and es-leech with cwc ball lightning of static lvl 20 > es leech flask-suffix or es leech support with i.e. lvl 20 ball lightning of static > ethereal feast > ghost dance > divine shield on skin of the lords > bottled faith with Zealot's Oath / or Sorrow of the divine > faster casting / onslaught flask-suffix, supportgem, necros' castspeed+ increased skill durations, for faster es on hit and es-leech > other ascendancies as trickster: es-leech with cwc ball lightning of static lvl 20 and ethereal feast > vitality / enduring cry with 2 passives Zealot's Oath > wicked ward > temporal rift as third panic button > 2 passives for one more 6th power charge for graven's secret > 2% es-reg in es-mastery, 50 es on spell suppression, etc. > a source of endurance charges like ward-flask elixir of the unbroken circle That is enough and I never got problems again after getting all defensive layers. I don't play hardcore, but when you get all these ailments controlled you will be hardcore-ready. Attributes
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Here are the twists and slots ranked for getting required 159 dex, 155 str and 155 int: ■ amulet, rings, abyss-jewel or rare gear ■ catalysts for attributes (amulet) ■ of course blessed orbs for attr-implicits (amulet, rings, etc.) ■ on cluster-transferpoints Until you get them all there you get them: ■ take dex/str passives in "practical application" on the tree ■ +30 on your path in the tree or also: ■ often some league-mechanics ■ in the attribute mastery "utmost intellect" ■ on the jewel "split personality" es + str ■ levelling +10 str "written in blood" ■ amulet anoint "utmost strength" ■ with the jewel "inertia" ■ notable "veteran defender" on large /or unique medium clusters Dexterity 159 (Herald of Agony Lvl 21) Mandatory! Strength 155 / 111 Determination / Molten Shell Lvl 20. When you have determination granted on shield you can reduce to Strength 111. Molten shell has full 75% damagereduction and full 10000 shell also in lower levels with lower strength. Intelligence 155 (Discipline, Offerings etc. Lvl 20) Resistances
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You need
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+225 3x75% max-resis +180 kitava's debuffs 405 resis Prioritize resistances on: □ ascendancy commander of darkness (+90) □ aegis aurora (+30) □ boots (+45) □ 1-2x sublime form clusters (+30-60) □ every clusterjewel's transferpoints ( (3-5)x2, so 6-10x transferpassives +20 on small, (5-8)x +10 on medium, (1-3)× +5 on large clusters, total: +150-270 resis possible) □ 3-6 ghastly-jewels (+30-150) □ often some league-mechanics Use the harvestcraft-bench to change overcapped lightning-resis into cold- or fire- resis on clusters and boots. or also: □ belt (+55) □ belt-implicit (+48) □ banditreward Alira (+45) □ ring-implicits (+10-40) □ itchors/ implicit of searing exarch boots (+15) □ on tattoos □ amulet Uul-Netol's + catalysts (+70-100) □ flask-suffix of the rainbow (+100) □ 3 elemental flasks ruby, sapphire, topaz with 100% uptime (+220) □ bismuth-flask (+200) □ a large clusters with veteran defender (+45) /or master the fundamentals (+30) □ other rare gear □ "survivalist", 2 passives evasion mastery (+36) □ unique jewel militant faith converted by hightemplar dominus □ "faith and steel" on tree (+24) 15-35% overcapped resistances on top are tanky against resi-reduction-effects, altar-mods, scorch and elemental curses. 100% Spell Suppression
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The Allstars go for full 100% spell suppression with: ● "inveterate" (39%) ● "instinct" (22%) ● keystone Magebane (12-20%) ● benchcraft and/ or stats on rare boots (12-24%) ● the watcher's eye suppression-grace mod (15%) Fast possybillities are further: ● often some league-mechanics ● stack some dex for increasing effect of magebane, eg with clustertransfers, ghastly jewels, a 'split personality' es+dex, or on rare gear ● on tattoos ● quartzflask (15%-21%) ● suppression-mastery +8% while phasing ● "Reflexes" (18%) ● when needed more +4% passives around "reflexes" (4% - 20%) ● 1-4x "elegant form" or "untouchable" or "aerialist" on unique medium or small clusters (10%-40%) ● anoint the amulet with a suppression-notable ● stats on rare eldritch gloves (16-34%) 75% Spellblock
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As soon as we gear aegis aurora 70% - 75% spellblock are recommended with: □ 17% Mistress of sacrifice ascendancy and skilling: arcanist brand - unearth - bone offering □ 16% passives arcane guarding □ 8% passives mystic bulwark □ 30% 3 large clusters conjured wall + mage hunter □ 6% flask rumi`s concoction □ often some league-mechanics Alternatives: □ notables on unique medium megamaniac-clusters □ 18% tempestshield □ 5% shield corruption implicit □ 4% increased effects of bone offerings on the implicit of eldritch boots □ 20% rainbow stride boots □ 8% watcher`s eye □ 2% on abyss jewels □ 3% -18% notables of 1-3 unique medium megamania clusters □ 15% stone of Lazhwar amulet Attack Block is combined with evasion and not that much important. Manamanager
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This spoiler will manage your mana reservation for you, for all your auras and for your herald. Follow the PoB first for updates. Mana Full levelled and geared you should count around 1100 reserved Mana and 80-110 points unreserved mana. ■ This "Manamanager" shows the default management (see all steps 1) to 12) in this spoiler) ■ The following "Manamaster" guides additional and variable paths when your skills not always trigger. Manamanager You need 1) 2x 40% base increased Mana Reservation efficiency on 2x ring "circle of nostalgia" (crafted with divine orbs). 2)Max the ring with 20 mana- fertile catalysts for more increased efficiency to 48%. 3) You need the helmet corruption implicit "Socketed gems get a 90% manamultiplier" 4) You need 1x 50 % skill efficiency for grace with 1 small cluster with "sublime form" or "uncompromising" for determination, depending on your aul's uprising amulet. and 1x "self-control" for discipline and alternative 1× "pure guile" for the jewel the melding of the flesh. 5)Take also 2 x 6% efficiency added on the cluster-transfer point! Best with additional resistances. 6)You activate the "Mana Mastery" "Mystic bulwark" with 12% increased Mana Reservation efficiencies 7) You path all passives of the reservation-mastery "charisma" 8) Take the points on the passive tree "Sovereignity" 8% + 8% + 12% increased Mana Reservation efficiency. 9) You have to limit storm burst / brand, ball-lightning, desecrate, skill-gems to Lvl 1, quality is best 20%. 10) You need in 3.16 0x/ zero % increased efficiency on your jewels (and 1x corrupted blood immunity too) or your belt or cluster- jewel. 11) You need only 70-110 unreserved mana points total for your skills remaining. When you have more unreserved mana, regret out "Sovereignity" or skill in in awakened fork-HoA-support. Manamaster
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More skill-efficiencies and manareductions for different gear, auras, socket-colours, single-target-gem-swaps and skills Finetuning mana is sometimes like a minigame for the Arachnophilias. When you want to have more reduced-skill-reservations, perhaps because you need more mana for returning projectiles in high density, for awakened fork in high-density-maps and blights, for an alternative jewel like amanamu's gaze in place of a small cluster, for the melding of the flesh & purity of ice, for different socket-colours of skin of the lords, for the anathema ring, for Uul-Netol's amulet, for leaguestart, for levelling, as long as you miss some steps of skill-efficiencies above, or something else, here opens the paths: 1) Start with HoA support gems with less manamultipliers like pierce, phantasms, or awakened unbound ailments, take a look into the "the dirty scorpion tail" in "skills and trigger" above. Also faster attacks or added fire support are easy and fast ways to use less and to get more mana. While levelling perhaps use for the scorpion supports with almost 0% manamultipler like knockback, stun, point blank etc. 2) Add multiple more small clusters: ■ "sublime form" - grace, with nice +30 resis also ■ "uncompromising" - determination ■ "self-control" - discipline, with some added mana-reg also 50% efficiencies for bigger auras and 80% for smaller auras are almost equal. First use different ones, doubled they suffer from dimishing returns. Later when needed you can stack them. Sometimes you get b.i.s. unique medium megamania clusters with them. 3) Take 3 passives with 2x 6% increased reservation efficiency transfer points on the small clusters. Expensive but b.i.s. with "35% / 25% increased effect of small passives". 4) Take 1-5 points for the way to "Sovereignity", "Influence", "Presage" and /or the mana-mastery "Deep thoughts" or to the "Mystic bulwark"-mastery in the passivetree 5) Get 2-3 large spellblockclusters (20-30%), watcher's eye with spellblock (8%), unique-mega-medium or small clusters with spellblockskills (4-12%), flask Rumi's Concoction (6%) or also path 'mystic bulwark'(8%). Or gear provisionally Rainbowstride boots (20%) + fireborn jewel or the amulet Stone of Lazwhar (15%) or get a spellblock shield-implicit (6%) or in the league-mechanics. Then push out the aura tempestshield. 6) When all your defensive layers are builded up, stack some max attackblock on clusters, jewels and gear-implicits, of course with rumi's concoction and in the shield-mastery. Perhaps use also the amulet-anoint, replica advancing fortress and a watcher's eye determination mod for capped attack block. Stack more power charges for the graven's secret belt. As meat shields add phantasms or absolution triggered by cwc or as one of your skills. Block perhaps also with cwdt autotriggered frostwalls. Use both a jadeflask with an increased evasion flask-suffix and a sin's rebirth stibniteflask and minions chance to blind on hit with a ghastly jewel. When needed compensate also with arctic armour and defiance banner some lost tankyness. Then push out grace and ghost dance. 7) Use Glancing Blows on Skin of the Lords or with a Thread of Hope large radius, adjust like above with flasks, clusters, power charges, meatshields, frost walls, arctic armour etc. Then push out tempestshield and (-/or) grace and ghost dance. 8) Link "divine blessing support" and "inspiration" for reduced manacosts to a temporary grace. 9) Get a b.i.s. reduced 80% cost- & reservation-multiplier-corruption on the helmet 10) You should use 2x circle of nostalgia or path to presage on the tree 8) Use the jewel "Unnatural Instinct" or "Intuitive Leap" in the witch-slot 9) Try to fit in more 2% increased efficiencies-corruptions or 3% stats on jewels and belt-jewel. 10) Fit in an Enlighten-support-gem linked to the auras 11) Gear some of the possible skill-efficiencies: ■ darkness enthrouned belt and add in additional small efficiencies-clusters like sublime form ■ skyforth boots ■ bubonic trail boots and slot in an amanamu's gaze abyss-jewel ■ the unique blight-boots "the "stampede"/the gloves "breathstealer" and anoint them with i.e. "Sovereignity" or "Champion of the Cause" ■ rare gloves with integrated "socketed gems are supported by enlighten" and socket in the auras ■ replica dragonfang's flight amulet ■ aul's uprising amulet ■ rare amulet with "increased efficiencies" ■ rare helmet with skill efficiencies crafted as eater-of-worlds-implicit ■ alpha's howl helmet ■ while levelling replica alpha howl or the crest of desire helmet 12) Take "righteous decree" to lower mana costs 13) Use cws frostwall instead frostshield. 14) When only a few manapoints are missing to nonstop use stormburst go without added channelled skills 15) "Damage recouped as mana" gear/jewel-stat or in the mana-mastery, "deep thoughts", "insightfulness", or a cluster with "mindfulness" helps a lot with manareductions and -regenerations. 16) At last often some league-mechanics enable to build in much more mana- and skill-efficiencies on top. There are a lot of different ways. All auras combined are worth the investments... Skillmanager
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The Allstars use all sockets of their gear and more implicits corruptions for determination or even for curses on hit. When you are not fullgeared and are missing some hard to find or craft endgame gear, you will need free sockets for all your skills. Here in this skillslot-minigame all fast changeable possibilities are listed and ranked to manage your skills and trigger when you need a free skillslot, while gearing up or for a special poe-challenge. Take one or two for your prefered set-up and depending on your gear and poe-content on these ways: 1) reach 80%-100% chance to poison with passives and tattoos etc. and switch out the "chance-to poison"-gem. 2) get determination or grace as implicit corruption on shield aegis aurora or accessoires granted, push out determination or grace-gem. 3) Get on your gloves the implicit "curse enemies with temporal chains / despair on hit". 4) Get 2 curses despair / temporal chains / enfeeble on hit on your gloves as implicit granted. I.e. on the vixens entrapement-gloves to regret whispers of doom. 5) Or use a witchfire brew flask's despair aura and change out a curse. 6) Selfcast storm burst - ball lightnings of static / void sphere / storm brand, push out cast while channeling. 7) Selfcast more skills, push out cast when stunned, automation, cwdt, etc. 8) Gear a +2 triggerwand as weapon and push out a triggergem. 9) Visit the "manamaster" above to push out tempestshield or grace. 10) Use United in Dreams instead Arakaali's for 3 free sockets and 1 free flask. 11) Path to presage on the tree instead poisonchances and feed a hungry loop-ring with: for storm burst: faster casting - increased duration - power charges on crit / chance to poison / culling strike / es-leech / or: phantasms - feeding frenzy or for firestorm of pelting: unleash - increased duration - faster casting - chance to poison or for ball-lightnings: faster casting - spell echo - gmp - slower projectiles or for a Chaos golem of the maelstroem, Spectres, Zombies, other support-minions: feeding frenzy - withering touch - multistrike / spell echo - phantasms or for Animated guardian curse-bot or other tanky support-minions: empower / minion life / meatshields / elemental army for 4-6 free skillslots. 12) Against bosses convocation is not needed. 13) Not least sometimes league-mechanics and new uniques make it possible to squeeze in trigger and skills. Crafting Gear, Gems, Clusters
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4 W Sockets Triad Grips
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100% Chaosconversion: 4 white sockets 4w-Triad Grips are still accessible through double Corruptions in the Temple of Atzoatl, Vaal Vessels in the Vaal Temple Map and via a combination of Omens of Blanching and Vaal Orbs. Crafting b-i-s Divergent HoA gem level 21 or empower lvl 4 etc. ...
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When you use a vaal orb on a "Divergent Herald of Agony" skillgem you have a 12.5% chance to get the increased damage of gem level 21. Gem-quality raises this chance. Improve the gemquality to 20% with gemcutter-orbs before you vaal and corrupt them. This enhances the chance. With 6-7x corrupting a 20% quality Divergent HoA you should win the b-i-s gem 40% chance to poison and max damage of level 21. Repeat the same for empower lvl 4, anomalous withering step lvl 21, sniper's mark, divergent frost shield etc. You can use facetor's lenses to instant level up the gems. Crafting Eldritch Boots
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Start with boots with a fractured suppress or avoidances Crafting-Base: https://www.pathofexile.com/trade/search/Crucible/7R72GBRS5 Crafting the eldritch-implicits 1) Spam Grand or Greater Ichors (eater of worlds) until you get 24-26% avoid elemental ailments. 2) Use a lesser / grand / greater ember (exarch) on it. 3) Use an orb of conflict or orb of domination. If you upgrade the avoid elemental ailments, proceed to step 5. If not revert to step 1 4) If you have to have 30-32% avoid elemental ailments as implicit, use orb of domination at 28-29% to reach final 32%. 6) Once your avoid is at the proper tier, use t4 embers until you get an implicit you can live with, probably action- or movementspeed or when needed resis. Crafting the prefixes and suffixes 7) Spam deafening essence of loathing until you get another wanted suffix (str, avoidances, suppression) AND t1 flat or t1 % energy shield 8) If you have open prefixes, craft suffix cannot be changed. If you do not, use an eldrich annul AS LONG AS EATER is dominant. Your goal is to get the t1 defense mod alone. If you annul T1 defense, go back to step 7. 9) Now that you have t1 defense alone and have crafted suffixes can't be changed, use a veiled orb for a 50/50 chance to remove suffixes cant be changed. If this removes your t1 defense, back to step 7. DO NOT UNVEIL 10) Craft max mana on your item to block. NOW UNVEIL the aisling. hope for MS. If you unveil anything else, back to step 8. If you annul t1 defense, back to step 7. 11) If you hit MS, craft either flat or % ES and finish.
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- Get a base-item-lvl 85 - Get first movementspeed or use essences of zeal for movementspeed. - or use easy a fractured base - or use essences of loathing to get starting with 35% ailment avoidances - Add/ reroll 2x elemental resistances (or 1 and elemental ailments-avoidances. Lightning and fire suffix resistances when you use melding of the flesh. You can swap with purity of ice not needed cold- resistances later too in harvest to the element you prefer. - Benchcraft 25% ailment avoidances. - 23% ailment avoidances as implicit are crafted with greater eldritch itchors eater of world - Add implicit lightning/ fire resistance with searing exarch itchors when needed or actionspeed - To increase ailment avoidances further from t3 23% or t4 26% to t5 29%/ t6 to max 32% with 50/50% chance with orbs of conflict or reroll prefixes etc. Zizaran made a great eldritch-currency-crafting-video-guide: https://youtu.be/pJbHMtN_JcU Grimro is always great clipping too: https://www.youtube.com/watch?v=yNZs89NCYVQ https://m.youtube.com/watch?v=mvcM90oOJhQ Medium clusters
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Medium clusters for minions can be very easily crafted by spamming bound fossils on them. It's actually crazy how easy they are to craft. Large clusters
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You now have two choices. (3.20) Option #1: Expensive but expedient. Buy any 8 passive cluster with riot queller from trade. Fill it with 4 mods by exalt slamming. Fracture the item, and hope you hit the 25% chance to hit riot queller. Average total cost of this is 17.2 divine. Spam harvest reforge defense until you get veteran defender and any other notable. Option #2: Alt-Regal for it. Explanatory. Alt for riot queller. Imprint. Then aug until you get any suffix noteable. If you don't get it, restore and reimprint. once you have both on your cluster, imprint again and then regal until you get the 3rd.
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1. Spam alterations until you get (for example) Renewal and Call to the Slaughter.
2. (Optional) Imprint. 3. Regal for any suffix. If you get a prefix, scour and go back to step 1 (or step 2 if you used an imprint beast). 4. Augment fire with harvest to guarantee Raze and Pillage. The cluster jewel need to be at least item level 68, and if it is below item level 84 then you will have more chances of getting Renewal and Call to the Slaughter from the first step. Thanks to VahnNoa and LiQuss for the craftingguides! Of course when you get other popular clusters before, sell them! There is a large market and a lot other combinations are very high priced traded. Craft further with a new cluster. Large clusters adds 8 passive skills, 2 jewels slots Rare Medium clusters adds 4 or 5 passive skills, 1 jewel slot Rare small clusters adds 2 passive skills. On Harvestbench you can exchange crafted cold elemental resis to fire/ lightning. Crafting +2 rare Helmet
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Start with a fractured +2 to level of all minion skill gems helmet on es-base. Crafting-Base https://www.pathofexile.com/trade/search/Sanctum/rBk8gmgTQ Spam Loathing Essences for mana reservation until you get 2 other good suffixes that you need. Any t1-t2 resistance, Dex, Str, etc. For this step also use Eldritch Exalts and Annuls to get more tries on the Suffixes. Once suffixes are done, use Eldritch crafting to get a es prefix. Use Exalts and Eldritch Annuls. Once you have t1-t2 es just benchcraft the last mod. Finalize your Eldritch implicits. For HoA-enchants lab-services are recommended. More
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Crafting large Attackblock-Cluster
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Outdated [3.17] Thanks a lot to Kokiri_Boy for this clustercrafting-guide: https://www.pathofexile.com/forum/view-post/24564923 Basics of crafting are often the same for flasks, clusters, gear, when you craft without harvest or fossils.
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Obtain the correct base item (flask, cluster, gear), with the correct stats like energyshield/ armour/ evasion, with the correct level (required level, often high levels), eventually with the correct eldritch / elder/ shaper/ conqueror influence, scoure orb it, max the quality. Use a transmutation orb, you get a "magic" item. Then Alterate it with alteration orbs until you get 2 fitting stats or with only 1 fitting stat improve with a augmentation orb. You can random regret one stat with orb of annulememt. Then: For many flask suffixes go then after to Einhar's menagerie / beastarena and beastcraft the flask against bleeding, freeze etc. Use flasks orbs for special situations like autotriggered uses or increased effects. Crafted "magic" gear and clusters you improve instead with delve fossils or with regal orbs to "rare" ones. When you got a bad result, scoure them with a scoure orb and start again. When you got nice results, you can decide to use an "imprint" at this stage. The next craft further free empty prefixes/ suffixes with harvest, with exalted orbs or with Conqueror's/ Shaper/ Elder orbs or beastcraft aspects (cat/ spider/ etc.) in your menagerie if you want them somewhere added. Next with blessed orbs you can try to maximise the random numbers of stats on the belt/ gloves/ boots etc. Then at last go to your crafting bench and when you have empty modifiers add them to your item. With "divine orbs" you can also max the random stats of "unique" gear like circle of nostalgia. With blessed orbs you can max the first stat / implicit above the topline ________ above the list of prefixes, suffixes, gearpiecestats. Corrupted gear you cannot craft, but you can change sockets/ links/ colours and anoint corrupted amulets. Crafting rare gloves
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Faster casting & slower projectiles Base: fingerless silk gloves, es, requires lvl 80, shaper influence (red ico), 3.16 found in Lira Arthain, base: https://www.pathofexile.com/trade/search/Expedition/PwaWMz7HL It's only a 1 stat item. You never exalt a one stat item. At best you'll have 2 usable stats at the cost of a 142 chaos exalt, which is like 2k alterations. You'll roll the same 2 mods many times over with 2k Alts. Scour it and keep alt spamming until you get 2 desirable stats, slower projectile + faster casting and then exalt the rest and craft stats like dex, increased energyshield or what you prefer. Rare shaper/elder boots before [3.17]
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Thanks to th3_m0le for some tipps of best boots and gloves!! boots are rather easy. buy the elder base if one is on the market thanks to the new div card for item with elevated mod. bought the ones i used for 1ex. get some spaper influcenced boots either with t1 ele avoid plus another shaper mod from trade for maven orb slam or get a high level shaper sorcerer boots base and use perfect fossils for easy 30% quality. use harvest reforge fire/cold more common on the boots until you hit t1 ele ailment avoidance plus another shaper mod and slam maven orbs until you got boots with only elevated avoid elemental ailment avoidance mod. awakener orb the boots with the elder elevated increased duration onto the shaper boots and pray for a usable suffix or at least one free prefix. if full suffixes and at least one free prefix craft suffixes cannto be changed and harvest reforge fire and hope you only get unaffected by burning ground as prefix - if you happen to hit some es mod along the way that's fine. craft suffixes cannot be changed and slam a t4 aisling and hope she replaces the crafted mod. craft some life mod before unveiling and get a movespeed to unveil. craft es, divine and be done. gloves are not that difficult either. awakener orb some high level shaper or elder sorcerer gloves together with the other influence. mods don't matter at that point. perfect fossils for 30% quality when you're at it. spam 2 slot resonators with aetheric/corroded until you hit faster casting/slower projectile/chance to poison and ideally a free prefix for an es craft. should not take that many tries (around 75 if memory serves right - check craftofexile for approximations) Rare boots, increased duration
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You need elder influenced (violet "+" ico) es-arcanist/ sorcerer-boots, best is required level 70 or 72, base: https://www.pathofexile.com/trade/search/Expedition/pbZPaOWH0 https://www.pathofexile.com/trade/search/Expedition/mbgGeORt6 Rare helmet
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Nearby enemies have 9% reduced chaos resistances: Hunter suffix, abberant fossil (more chaos mods) Crafting +1/ +2 all miniongems helmet [since 3.19]
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Normal Helmet + 40% Quality of Minion gems https://www.reddit.com/r/pathofexile/comments/wtz2bx/new_1_to_level_of_all_minion_spell_skill_recipe/ Crafting +2 skillgemlevel triggerwand
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Fossils needed: Jagged Fossile Shuddering Fossil Corroded Fossil Metallic Fossil Prime Chaotic Resonator https://www.youtube.com/watch?v=ElT5k--BR4M A Convoking Wand with +1 to spells / 1+ to minions, an open suffix to do the Trigger craft. Anything else is basically gravy. To "self craft" this: 4 socket resonator w/ Corroded, Shuddering, Jagged and Metallic fossils. Something like a 1 in 12 to hit the +1/+1, but usually without open suffix. The +1/+1 is just to get the Herald to the tippinglevels of gem 28 / 31. Crafting +2 amulet
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https://youtu.be/2VxpLbvpBVk Crusader amulet with +1 phys Awakener Orb NOTE: hold alt key to check mods on amulets. There must be only one influence mod! Click on orb, click on one amulet to hold the mod, then click on second amulet to add mod. The orb will add influence mod and reroll other mod Last edited by Chromino on Apr 22, 2024, 2:46:14 PM
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Endgame Level 100
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Level 100 The Agonyca Arachnophobia Allstars are ready, skilled and geared to experience grinding and farming the way to lvl 100 in all content. You do not want to die in the levels 98 to 100 and to be honest - yes, the truth is that all mapmods, each altar and every boss is designed to detect your last vulnerability and to kill you when you miss solely only one small defensive layer. Start to check step by step the spoiler "checklist defences". Further you can turn direction into more tankyness also with some skills. Tear up the wall Blocking with whole walls is a level-up in safety and protection. In a warding basis you can combine your skills with freaky frostwalls - linked to casted when stun they are autoteiggered and simply the best against all types of ranged attacking enemies. I use them also sometimes for the encounters in delve and for heists instead sniper's mark or other skills. In these special situations frostwalls are BiS. Frost walls length is fine on lvl 1 or lower, quality 0. Dont build them too long and strong with higher levels when you want sometimes to walk around without phasing. Phasing / Withering Step With phasing – take your withering step or phaserun on the left mouse-button one triggered on moving – your own movement will not be walled. Withering step skills both into evasion and damage with instant withers. Void sphere Control the crowds with the gravity-effects and tanky triggered interruptions. Best lvl 1, phantasmal quality 20. Good to selfcast or to link in cwdt. Tanky cwc Take tanky Purifying flame with Zealot's Oath or Frostshield binded to cwc, cws or cwdt for 5% es-regeneration and 50% curse-immunities. Tanky Bone Offering Full attackblockings are best obtained with Bone Offering. With already high evasion your tankyness is buffed top into a never-get-hit-style. Also very nice to unskill tempestshield for another free skillslot and easy manamanagement. Unearth for corpses is best for some virulences or when prefered the better visual design of desecrate. Tanky Keystones, tanky clusters The Allstars stack so much damage that it is easy to switch some points, clusters etc. from offensive to defences, to 100% ailments-immunities, to maxing 87%-89% resis with "the melding of the flesh", to more recovery with more keystones, to Es and blockskills. When you already obtained 100% ailment-avoidances, grab with 4 passives lethe shade against dot and degen. Wicked Ward is great too. Tanky knockbacks and cc Push back the blind mob out of your frostshield. Add in a tattoo for knockbacks or in your cwc-set Glascial Cascade. It synergizes and stacks great with temporal chains, with hinderings on a tattoo, with maim on a tattoo, or also with chills and freezes. Tanky curse Or you can turn in maps tanky enfeeble in your cws-links or on hit on gloves. Innocent spirits / Meatshields I myself personally would never, never, never advice to misuse the 11 cute souls of the summon-phantasms-supports as cannon fodder - but it's a tormenting fact that they would block and gulp thousands of hits in your place to guard your way safe to 100 when you heartless sacrifice them. Please not place them in your spiders- or HoAg-supports. ;-) Cws/ Cwdt triggered Absolution, Anomalous vaal skeletons, a chaos golem buffing feeding frenzy or even wither totems also meatshield great. As downside they use capacities of your frostshield and chain projectiles. Omens Wear an Omen of Amelioration in your inventory. When you are not a very experienced player, combat the hardest encounters like maven fights or ueber-atziri on your level- ups. They remain dangerous. One too slow reactiontime or one, last after-fight not known explosion of the ueber-elder outside Zana's shield are not welcomed in these final levels. All other content you can do deathless and in fast playstyle every time. You don't depend on 5-ways, breachstones or other carrying-services like other builds. Boss Hunting - The Ubers
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The Ubers are designed as final endgame-goals - not to facetank, not to block, not to evade, and instead allover penetrating and degenerating your resistances with oneshot-aoe's and deathly fast instant dot. That means also you can do or counter ubers a bit better with 500M cast-on-death or other glascannon-skills and -builds. But the Allstars do the job the same with some ups and downs. While in ordinary content of PoE the Allstars build up unique high tankyness and multiple layers of all global defences, armour, evasion, block, and can facetank almost all pinnacle-bosses, against Ubers the balancing into max-resis, damage and movement is mandatory. You will need every slot optimized, some of the best implicits and know-how of all of the ubers' attacks. With The Allstars you need against some of the Ubers (Exarch etc.) strong gear (Uul Netov amulet) to scale the HoA-damage even more up in the dps-race against increasing aoe-s filling the uber-arenas (Maven, Sirus). In my experiences it's probably most easy against Uber-Exarch, Uber-Shaper, Uber-Sirus, Uber-Cortex and UU-Elder to reach farming-quality-status. Mandatory defences ■ you should have reached 100% permament freeze-ailment-immunities against the cold-dealers shaper, elder, ueber elder, maven, aul, sirus / Shock immunities against world-eater, sirus, cortex, maven / Ignite immunities against sirus, exarch, atziri, maven. ■ you need corrupted blood immunities on a jewel/ the belt-jewel and in the Pantheon burning-gound-immunities against Sirus ■ you should have geared the melding flesh and +max 85%, better +87-89% with impossible escape or winterprowler etc. all elemental resistances ■ You need es on hit with the watcher's eye ■ Use in pob the "Final Tree - The Ubers". Often you find a better unique megamaniac cluster in place of the small cluster "winterprowler". More Defences ■ against the physical damage dealers Uber-Shaper (Slams) and fast spellhit-beams of Uber-Sirus Iron Reflexes as integrated keystone in Skin of the Lords is b.i.s. maxing pdr and doubling es on block. It is also b.i.s. against the spellhits of Maven and Exarch. ■ Against Eater keep in evasion/ ghost dance and change your minor Pantheon to Soul of Grutkhul/ or Garukhan. ■ Against many Ubers-Bosses with much dot-damage (Uber-Maven, Sirus, Shaper, Exarch) change wicked ward to lethe shade when you already reached 100% ailment-avoidances. ■ With a mageblood and quarzflask, rare eldritch gloves, "inveterate" on tree and "elegant form" or "untouchable" on (unique) clusters you can reach tanky 100% spell suppression to facetank also U-Shaper and U-Eater. Flasks and resis Use: ■ A Rubin Flask against Exarch, Atziri ■ A Sapphire Flask against Shaper, Elder, Uber Elder, Aul ■ A Topaz-/ Vessel of Vinktar-flask against Eater of Worlds, Cortex, Maven ■ Stacked armour/ Granite/ Jade + Iron Reflexes /Basalt is great against shaper, u-elder Damagetypes and more
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+++ max + not much - zero / almost zero _______Phys__Cold__Fire__Light.__DoT__Chaos__Penetr.__more Simulacrum-30_+++___+++___+____-___+++___-____-___Corrupted Blood, all ailments Atziri__+___-___+++__-____-____+____+____Curse-Reflect Elder___+++___+++____+____-____+____-____-____- Shaper_+++___+++____++__-____-____+++____Chill+Freeze, Arena is DPS-Check U-Elder___+++___+++____+____-___+++___-____-___Chill+Freeze Exarch__+___-___+++__-____-____+____+____Ignites Eater___+++___-____-___+++____+++____-___+++___phys-dot Sirus___+++___+____++____++___+___+++____+____Corrupted Blood, Arena is DPS-Check Cortex___++___++____++___+++___++___-____+___RNG-Mods Maven___+___+++___+++__=+++___++____-____++____Arena is DPS-Check, RNG spawns Uber-Shaper, Uber-Eater: Spell Suppression
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When you want to focus on farming often Uber-eater or Uber-Shaper with their resistance-penetration-skills, spell suppression instead some +max-resis is very valuable. Go for full 100% spell suppression with a quartzflask (19%, permament with mageblood), "inveterate" (39%), use the jewelslot just there also. 1-4x "elegant form" or "untouchable" on unique medium or small clusters (10%-40%), rare gloves with eldritch implicit (20%) and stats on rare eldritch boots (6%-25%). A watcher's eye grace-mod (15%), or also magebane keystone on SoL (10-15%), boots-lab-enchant, impossible escape, anoint, helmets, passives "instinct" on the tree (22%) or also "resourcefulness" (8%), etc. are variations. To be edited: An optimized pob-tree will be added soooon and i need to do the testing against ubers if with spell suppression lethe shade is still recommended. ■ you don't need the anti-bleeding flask-suffix against shaper, sirus (only corrupting blood), exarch, cortex. Against by the maven-brain spawned bosses rng and only sometimes needed. ■ An increased castspeed flask-suffix increases virulences and stacks faster the Herald of Agony-damage ■ Against Uber Maven and Uber Cortex 87-89% max-resis are recommended. Auras ■ The Ubers don't attack with classical hits and use mostly degen, aoe, penetrations. ■ So you can balance out the aura "grace" and it's manamanagement like "sublime form" and switch in "enlighten" and "malevolence" with "generosity-support" instead. ■ Balancing out tempestshield is well possible too. Get more spellblock for recovery with aegis aurora on the tree and clusters. Skills ■ Selfcasting Molten Shell, Vaal Molten Shell and Divergent Frostshield makes you tanky in phases like Shaper's bullet hell, Exarch's Thousand Suns, Sirus Meteors, and also The Maven's Memory Game. ■ Change out the pierce/ awakened fork-gem of your herald-of-agony. Anomalous vile toxins is the prefered support or awakened unbound ailments or divergent predator. ■ Change out convocation too. ■ Use the curses: despair and temporal chains or punishment. Switch out sniper's mark. ■ For HoA-virulences skill: Storm burst - faster casting - awakened cwc - firestorm It offers the best uptime of virulences and enables most movement. ■ Selfcasted or triggered Storm brands, firestorms or phantasmal void spheres deal damage also nonstop while you are moving in the arenas (equal to around 10-20M dot-dps beside the 30-40M peak-dps of storm burst). Damage ■ United in Dreams improves damage 25%. ■ Use more large Voices-clusters and more "pure agony"-medium-clusters or path for jewel slots and increase with ghastly-jewels minion's chance to poison or path to the curse-mastery "steeped into the profane". ■ against Uber Bosses or deep Aul you should switch in damage of +1 chaos-mastery "corruption" because the sequenzes to deal damage between moving decrease much shorter and the Ubers defend with another added 70% damagereduction. ■ 20-30M damage should have been reached. ■ Use jewels balance of terror + selfcast despair or jewel glorious vanity+transformed passive ritual of shadows or spelltotem- multiple totem - wither for full 15 withers instead arakaali's fang. Alternative
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■ Or use alternative a +2 triggerwand for reliable automatical triggered skills (curses, frostshield etc.) instead the +1 chaos-mastery. Wear the belt "darkness enthroned" to socket ghastly jewels with "minion chance to poison on hit" instead the sword "united in dreams" when you have already stacked enough resis on gear, clusters and "uul netol's vow" amulet. Path also the tree for one more jewel slot. ■ Squeeze in an Uul Netol amulet with socketed Awakened Unbound Ailments to increases damage 40% further, most easy set-upped with a small or unique medium cluster "uncompromising" for manamanagement and an enlighten-support linked to the auras. Or unskill grace and instead the sublime form-cluster use a ghastly-jewels with 15% minion's chance to poison on hit and resis. Much more expensive but also easy that's with the b.i.s. mageblood-belt. ■ Absolution, chaos golem or anomalous skeletons buffing feeding frenzy could help a bit too for more continuous damage. Movement ■ Don't try to facetank their biggest mainattacks, degen-effects and aoe-s. All their minor attacks you can tank. ■ You need practise in their attacking-mods. Almost all have accustic signals. ■ Kite: "Cleansing" of Uber-Exarch, "Hunger" of Uber-Eater, "Take this" of Uber-Maven ■ Selfcasted or triggered Storm brands, firestorms - or phantasmal void spheres deal damage also nonstop while you are moving in the arenas (equal to around 10-20M dot-dps beside the 20-40M peak-dps of storm burst). ■ PoE-bosses react very, very slow when they need to turn around. Move every 2-3 seconds to the backside of the Uber. More ... Boss-Hunting: Sirus, Shaper, UE, Ueber-Atziri, Maven
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Long Bossfights without added minions - Sirus, Shaper, Singletarget 1 - You should change the melee-splash-gem in your dagger to multistrike. With the gemswitch your spiders deal almost double wither-debuffs to bosses and buff best your Herald. 2 - You change your Minor Pantheon to Soul of Ryslatha (or the jewel survival secrets or curse Alchemist's mark) to auto-fill-up your writhing jar flask. So your worms are always ready after some seconds. 3 - Or instead simply switch to "United in Dreams"-sword with the jewel "balance of terror" or wither-totems for full withers 4 - You should change out the pierce/ fork-gem of your herald-of-agony. Vile Toxins is the prefered support or divergent predator for another blue socket. For ordinary bosses you have enough damage without changing gems. But Maven, Shaper and Sirus are much easier with the preparation. 5 - Use: ■ A Rubin Flask against Exarch and Ueber Atziri ■ A Sapphire Flask against Shaper, Aul (in deep lvls) and Uber Elder ■ A Topaz/ Vessel of Vinktar flask against Eater of Worlds These 5 steps are recommended. More nice & easy possibilities are: 6 - Use voidsphere (and/ or perhaps stormbrands) for damage-uptime while moving. 7 - You can use "unearth/desecrate" in boss-fights to get also corpses for "bone offering". Selfcast both manually, trigger them with arcanist brand instead cws or link one in your cwc-set-up against the ueber-bosses. 8 - When you use in early levels unholy might in maps as minion mastery, change it to buffed offerings. 9 - Against the Uber-Bosses with uber-dot - Uber-Maven, -Shaper, -Exarch, -Sirus - you should activate "lethe shade", instead "wicked ward", for relaxed reactiontimes when you already reached 100% ailments-avoidances against their main-damagetypes. 10 - When maven wittness bosses like shaper, she sometimes supports them with high multiple 25% regenerations. The audio-sign is that Maven shouts "Live longer!". Then do high damage nonstop to kill them or in lower levels prepare "frostbomb" on cws instead spirit offering or instead frostshield to debuff these regenerations - for example for shaper with his high hp-pools wittnessed by maven. Only while levelling with lower damage I advice to prepare a frostbomb in your inventory to switch in. Ordinary later you deal enough damage without frostbomb. 11 - You need immunity against inflicted corrupted blood on a jewel-implicit and against burning ground with maxed minor pantheon against Sirus, Kosis and many other bosses. 12 - You need curse immunities only against Ueber-Atziri. Not needed in "the feared" 13 - Use urgent freeze immunities against shaper, uber elder etc. 14 - You should change vaal grace to ordinary grace to get more vaal souls for more often using vaal molten shell or vaal discipline. 15 - A lot more tipps you find in the spoilers "The Ubers", "Flasks", "Pantheon", "Fire and other ailments" and just here below in "All bosses", "Invitation mods" etc. https://www.pathofexile.com/forum/view-thread/3019705/page/50#p24032068 16 - For bosses like Maven, Exarch, Ueber-Atziri dealing mainly elemental-damage you can take in before or also in combination beside the jewel "melding of the flesh" a timeless jewel "militant faith", glorify Maxarius, for the keynote "transcendence".
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Your armour transforms to instead 90% elemental damage reductions added to 75% resistances results into total 96% / capped at 90 % elemental reductions. You will get almost unvulnerable to all elemental damage-dealing hits. But it also does not protect against elemental aoe and dot-damage. Insert it in the central witch area and activate "doomsday". As downside in the cooldowns of molten shell and frostshield you take more physical damage. Perhaps add "enduring composure" or anoint "deflection" on a cluster for basic physical damagereductions of endurance charges when you are playing with transcendence. When you have enough mana another option is to take in "arctic armour" and change your minor Pantheon to Soul of Grutkhul for more pdr. Example POB: https://pastebin.com/xDzNaLQM Militant Faith / Keystone Transcendence: Courthouse Synthesis, facetank all fire-explosions T18: https://www.youtube.com/watch?v=ExRtiszlH4o Don't take "transcendence" for bosses with much physical damage like Sirus, Shaper, UE. 16 - Dangerous Bosses in Endgame
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Only one unique boss of the vaal-side areas killed me two times. His name is something like stormbringer or stormdrinker and he uses a very fast leap slam attack. (I guess, while he is jumping and slaming the minions and lightning balls cannot target him. I suggest there were also vaal-map-mods like ... unique boss... 198 % additional lightningdamage ...560% faster attacks... 980% additional physical damage ... and only one single unvulnerability shrine next room to him... Run when you see him, hihi.) Tzteosh, Hungering Flame, a beyond-Boss, is sometimes depending on the mapmods, not easy too. Phoenix's charged explosion aoe can oneshot since [3.18]. Keep range! For the bosses with physical-degenerations-beams or aoe-beams (like plaza, orchard, mineral-pools, terrace, garden, high-garden) you have to use hidings like pillars to interrupt their degen-beams and move and let your minions do the job. Don't try to facetank them. When you activated divine shield and wicked ward or lethe shade, or take in a endurance charges with "enduring composure", you can very often facetank them too, but I would not check it out in t16 red-maps, hehe. Some other bosses are impossible to tank too, like the rotten core-map, bramble valley and foundry-bosses are rippy. Some attacks of the shaper and groundeffects of maven you have to move around. But you have a much longer time to react to their most damaging attacks. In the Halls of the grandmasters two of the very last grandmasters and a few Expedition-mob-types have high block and regenerations and are immortal for our normal setup. You have to debuff them on top with Block Chance Reduction Support and frostbomb and use dot with chance to poison switched into HoAg-supports. A lot of endgame-bosses like Elder or Sirus are checked for facetanking. But you still have to walk around their aoe-grounds. Maven's invitations instead are easy for our setup, only "the feared" and maven herself remain difficult with groundeffects and memory games. 17 - Map and Maven invitations mods
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I personally would rank most dangerous map-mods in this order: 1) No mana recovery (reroll or use enduring mana bottle) Most dangerous: reduced aura effects mean a lot reduced defences and recovery and when you use purity of ice it's getting rippy in combination with other mods. Searing exarch-altar-mods can be rippy and multiple. Go a bit slower in: 2) when you are not full geared / without overcapped resistances: elemental-equilirium, elemental weakness, perhaps take in a bismuth-flask for more resistances 3) Less maximal elemental resistances in combination with multiple other elemental damage mods 4) less armour and block in combination with other damage- or increased crit mods - go slower, be careful, don't pull too much mobs at once 5) vulnerability cursed - be careful with physical dot- and aoe damage, when anti-bleeding flask is empty and vaaldiscipline on cooldown you need fast reactions and stopp moving while bleeding and wait careful for time of need regenerations 5) multiple (3x or 4 x) damage mods like 100% more added lightning, 100% more cold, increased critdamage and some other damagedealing stuff combined 6) without tempest shield: shocked ground/ increased shocks - don't stand too long on shocking ground, move more or take in Soul of Arakaali, the anti-shock pantheon Mods of invitations like "the hidden" and "the feared": In the mods "temporal chains" and "enemies have #% chance to avoid poison" you loose much damage because of reduced castspeed and less virulences. Don't take them in "the feared" or "the hidden", you need your full damage too. Most easy map mods: 1) Chaos damage / poison damage mods: 100% immune 2) Burning ground / Ignites: 100% immune 3) reflected damage: almost 0 4) chained projectiles also no danger (only with phantasms-support don't pull too much at once) 5) elemental equilirium: full geared we have 40% overcapped resistances and are not affected 6) charges gained by monsters: no problem 7) Attack speed increased: mainly offers more es on block for us 8) crit-mods: we are immune after first hit with pantheon of solaris and have fullgeared enough es for explosion of critting exploding strongboxes. In combinations with multiple-red-maps-damage-mods map careful 9) cold-damage mods: we have 80% and more cold-resistances 10) temporal chains: no problem, we have frostblink, but do less damage with less cast speed/ less virulences. Be careful: As mod of maven invitations "the feared" and "the hidden" temporal chains can be very dangerous, you need damage of fast virulences and fast movement in these invitations 11) other curse mods (beside vulnerability): we are permament 20% immune. In some multiple debuff/ damage/ elemental mods go slower 12) all other mods not listed above in "mods to go a bit slower / dangerous mods": no known problems too. Dangerous maven invitation mods: Be very careful with the mods of the invitation "the feared" or "the hidden". Temporal chains, chills and increased chills or enemies have chance to avoid poison lowers your cast speed/ movementspeed/ virulences/ damage. Dangerous Scourge [3.16] Mods: - see above, max your ignite immunities with minor pantheon summit map and harvestcrafts on jewels, above 150-200 scourge-stacks be very careful Dangerous Expedition [3.15] Mods: - "remove # % es on hit" - as Ci fast & deadly, also blocked hits are taken hits - "overwhelm 100% phys damage reduction" - we have high es/ block, but very dangerous - "chaos-immune": avoid and don't use white triad grips Special chainstun-situation - In 1:10000000 cases you can be chain-stunned near to an unvulnerability shrine. In these very rare cases your molten shell cannot kill a unvulnerabel buffed mob to raise spiders/ generate virulences / HoA automatic. When there are mobs able to stun or freeze you, you can get chain-stunned or chain-freezed. https://youtu.be/eftLkTeKeIQ 18 - More Tipps for Boss-hunting, Shaper / UE, Uber-Atziri, The Feared, Maven, Ubers
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Hunt them on your level-ups if you do not want to fear the exp-penalty. They remain rippy when you react one time not fast enough. It is common when you die in the first tries of these endgame bosses. When you know their attacks and know how to move out of their damagepeaks you will kick them nice and hard back. 18 - Map mods and atlas awakening level
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Be very careful with the mods of the invitation "the feared" or "the hidden", see spoiler "map and invitation mods" just following below on this page 50 - when you are not bis-geared or not full-levelled lower the awakening of your atlas for maven or the feared, put out the atlas-watchstones. Ailments, Flasks, Elemental Damagereductions
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- take in again sniper's mark for autofilled flaskcharges of writhing jar - suffixes "charges gain when hit by an enemy" are best to get charges - or upgrade your utility-flasks in harvest with mods like "50% reduced Charges used. -1% to this value when used", etc. Prepare/ store the upgraded flasks for "maven" and "the hidden". Or less effective use instilling orbs on flasks to instant automatic trigger the needed effects of ailments-immunities. 100% ailment immunities and the jewel "the melding of the flesh" are b.i.s. against maven, the feared, searing exarch, ueber elder, ueber atziri, uber-bosses. All other bosses are not very difficult. Maven also not when you are familar with her aoe-orbs and memory game and Ueber Elder is with some practise also extreme easy. - Put in for special bosses: - Ueber Elder, Shaper and Maven: anti-freeze is very important. Take in a Sapphire or aquamarine-flask for anti-freeze and less cold damage taken Or "Hibernator" on a cluster works great (or perhaps switch to the Pantheon "Soul of the brine king"). - "The Hidden", Maven: Anti-Shock and Anti-Freeze are very helpful. - Ueber-Vaal-Queen Atziri is difficult too, she don't have much blockable skills and you cannot tank her. When she fires her fire- and lightning-blasts move and stand at the edges of her cave. Take a ruby-flask against fire-damage and an anti-curse-flask-suffix for her curses-reflection or switch out your curses against her curse-reflections. Flasks-set-ups
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On flask use instilling orbs to instant automatic trigger the needed ailments-immunities. Use flasks with "charges gain when hit" against bosses Anti-freeze Aquamarine against Shaper, Uber Elder, The Hidden, Maven, Sirus, Aul
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To not get freezed too long in ground-effects, aoe's and beams anti-freeze is mandatory for: Shaper, Uber Elder, The Hidden, Maven, Sirus, Aul You need an sapphire-anti-freeze-flask or aquamarine or "hibernator" on clusters or anti-freeze of anointed flesh passives, jewel implicits, or flexible sentry, or pantheon soul of the brine king is a good permament solution also. Anti-Shock Topaz against the hidden, world-eater, maven
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You can also use a vessel of vinktar foe 10% damage, but withourt charges gained when hit. Anti-Fire Ruby against Searing Exarch, Ueber-Atziri, Phoenix
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reduced fire-damage taken Anti-Curse against Ueber-Atziri
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- solely in the single encounter, not needed in the feared-group encounter Movement
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- For Maven, the Uebers, The Hidden, The Feared take Divergent frostblink or another movementskill and movementspeed in. For example take the combination of frostblink and phaserun, you can use both as blink and no blink skill. Or the combination anomalous wthering step with flame dash fits. - Use storm brand to substain 30 virulences even while moving. - Void sphere offers much virulences while moving too. - Don't get too long into ground aoe-s of course. Safe periods to raise the spiders
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With multistrike instead melee splash the spiders deal a lot damage and buffs your crawler much with 15 witherstacks. In boss-fights like maven/ shaper you need to do the 4 clicks not in a damagepeak and do it instead when their mainattacks are on cooldown. In each boss-fight are several periods you can do the clicks safe. Here a selection of the safe periods is listed - easy to spot like between the phases of bosses, after their mainattacks in their cooldowns, or use a bit movement in maven's invitations. You kill a lot bosses like elder, sirus, Ueber-Atziri, etc. solely with HoA and without spiders too when you want. ... during a boss fight, I found the best way to resummon spiders is as follows You can also put Signal Prey on boss to keep the scorpion engaged Note if you have a couple of spiders still alive, you can press weaponswap x twice to get rid of them and they don't kill your worms when you raise New spiders. Raise the spiders in phases and cooldowns like: Shaper inside zanas shield when shaper spawns balls or just after a big shaperbeam Maven when phases between brain and maven switches, on the edge of the arena when the oneshot aoe fills the arena, before the memory games Sirus between the phases, only not in his aoe's The hidden after the large shock-nova, or move quick to an edge of the arena, when one breachlord follows not fast, you get the needed 1.5 seconds to raise the spiders The feared when cortex boss does his spinning lasers, when elder increase his circle attacks, most difficult to watch the cooldowns of their other damagepeaks Damage and singletargetsupports
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- Take in again singletarget support "multistrike" instead melee splash for the spiders. - For better continuous maximal virulence-stacks "faster casting" integrated in rare gloves build up the stacks faster and integrated "slower projectiles" keep the balls longer on the screen for your own smoother moving and more damage-uptimes. Against many bosses stormburst is better to hit them instant for virulences. - take stormbrand, cast 3 stormbrands for 30 virulences singletarget, multitarget more, while moving or link the brands cwc to storm burst. - take a look into the spoiler "checklist damage" to not miss the needed high damage - Take 60-80 virulences. 50 are very low / not enough for "the feared", "maven" or Ueber Elder - change in singletarget supports for the crawler like vile toxins instead pierce or predator when you have more than one blue socket. With some tipps of the spoiler "manamanagement" or with the helmet enchant "less skill reservation of HoA" you have enough mana. ALL BOSSES
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Phoenix
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Phoenix's charged explosion aoe can oneshot since [3.18]. Keep range! Other Guardians, Conquerors, Elder, The Formed, The Twisted
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Be only careful to not get freezed too much/ too long. Infinite Hunger
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Ordinary you can facetank all his attacks. Kill him quickly, his debuffs are awful rippy when he survives long. When you don't kill him fast, Unending Hunger debuffs you with "infinitive hunger". Especially in hc you can/ should regret Divine shield and Ghost dance against this debuff in the tree and gear a different SoL. Eater of worlds
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Move a lot. Black Star
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In 100% Chaosconversion the Youtube record 4 seconds is gained by the allstars. Searing Exarch
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- a ruby-flask is great - skeletons or frostwalls are nice shields against his magmaballs, but can kill you when you are near to the explosions. Sirus
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- you need urgent the stat "corrupted blood cannot be inflicted" permament on a jewel - immunity against burning ground with upgraded minor pantheon of Abberath adds much reaction time against Sirus ground-effects. Upgrade your pantheon with divine vessels. For flaskcharges of writhing jar use Alchemist's mark instead sniper's mark. - Sirus uses only spellhits and aoe. So it's extreme tanky to gear a skin of the lords with 'iron reflexes' for double es/ spellblock - He freezes much also. - Cast "molten shell" before a meteor in his mazes hits you or get into your frostshield to take them relaxed - Don't stand too long in his debuffing red star - beams - Only his ground effects can kill you, get fast with movementskills out of ground effects and / or swap wicked ward to lethe shade. You can facetank all his ordinary attacks. - Use molten shell against crits of meteors. Sirus damagetypes (mainly physical, corrupted blood, cold, chaos, burning ground): https://poedb.tw/us/Sirus%2C_Awakener_of_Worlds#SirusAwakenerofWorldsAtlasExile5 Shaper
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- The shaper is not easy when he is wittnessed by maven. To study his attacks, take his fight first not wittnessed by maven if you want it more easy or when you are not experienced with this fight, switch out the maven beacon in the map device to get the ordinary shaper without maven. - Slams: You can facetank shaper's slam and most other attacks and get es/ on block. Attack him. - Beams and Balls: It's a test of your reaction. Run behind him and attack. When Zana is moving, he will start a beam. - When he spawns blue/ red balls all over the screen, get into Zana's shield. Zana says "to me, exile, quickly" as audio-sign before. You can also stand outside the shield with a little bit damage taken in consentrated ground with your es/ block when you are full geared. This phase ends with the big shaper beam, so be prepared to move out the beam fast again. Shaper damagetypes (mainly cold, physical): https://poedb.tw/us/The_Shaper#TheShaperTheShaperBoss Ueber Elder and Shaper wittnessed by maven: https://www.youtube.com/watch?v=8lNnyoDDYVo The Hidden
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The shocking breachlord multiplies the damage of all other lords and is most dangerous without tempest-shield/ anti-shock. Ueber-Atziri
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She reflects curses: take anti-curse flask or change out sniper's mark. Fire and lightning damage: Ruby- (and Topaz) flasks are very useful and tanky. She does not reflect in "the feared". Aul
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In deeper delve focus on damage. Perhaps use chaos golem with feeding frenzy and selfcast spirit offering, because the sequenzes to deal damage to Aul are extreme short. Use also dynamite and torches. With molten shell and in divergent frostshield you can facetank all his attacks and channelings. Only kite his mines-aoe-oneshot attack. The Feared
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In the first seconds deal max damage nonstop facetanking. Then after when more feared are spawned move and blink always. Try to take Ueber-Atziri out first and Cortex also. Ueber atziri is most dangerous. Manage her first. Cortex boss is dealing probably most damage, Elder and Chayula are most easy. Maven
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- with the melding of the flesh fullgeared you can facetank all her attacks, lasers, "cascade of pain", "take this" etc.
- spam your attacks uninterrupted, you don't need to kite fullgeared - Focus on/ most important: try to encounter and activate her frost-aoe-balls at the center of the arena, they hit you ordinary just after "cascade of pain" - Then the memory game turns much more easy. Take 1-2 movement skills. - when you reenter the fight with a portal wait the first seconds to get not instant-attacked - you should take a look for the mechanics of maven's attacks and aoe's and kite her frost-aoe's. Fullgeared you can facetank easy all her spellattacks. - maven herself only use spells and aoe's. Only by the brain summoned bosses use attacks. So in many cases the aura gracec is not optimal useful. - When map-bosses of "mineral-pool", "garden", "high-garden", "plaza", "orchard" are summoned they can kill you with degen-beams and you need to move to tghe other side of the arena to interrupt their degen-beams. For example: https://www.youtube.com/watch?v=Zzy_fZacCB4 https://www.reddit.com/r/pathofexile/comments/l11tv8/detailed_maven_strategy_guide/ You are able to tank her memory game full with vaal molten shell or in frostshield all flasks up: https://www.pathofexile.com/forum/view-post/24568913 damagetypes https://poedb.tw/us/The_Maven#Monster patterns of maven's memorygame: https://www.pathofexile.com/forum/view-thread/3183765 - her most dangerous attacks are the orbs creating heavy groundeffects / aoe's (place them in the middle of the arena if possible or on the edges) and the broad debuffing lasers (and the memory games of course). - all other spells and hits and attacks of her you can facetank with melding of the flesh or timeless jewel militant faith and transcendence 97% overcapped elemental damage reductions. Only when she summons a lot physical dadealing bosses (rng) you have to kite a bit, but still get huge es/ block. - You have more reaction-time for her than with other builds. But get fast out of their lasers and iceballs and attack her from behind. - There is some rng in the fight. When she raises bosses with debuffs and dot and degen-beams the fight is difficult, when she raises bosses with hitting attacks and hitting spells the fight get easier because you get much more es on block. Maven damagetypes (mainly fire, lightning, cold): https://poedb.tw/us/The_Maven#TheMavenTheMaven More explanations for "the hidden ones"
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[3.13] The hidden ones are one of the best trained bossteam in aoe-damagetypes. They are easy in their own breachmaps, but in the maven hidden invitation they can kick you fast and hard from all sites with their combined aoe-s, freezes and shocks. With their not blockable damages they are dangerous in the area and with 4 of them with high HP not fast to kill. Depending on the mods of the invitation you can adapt your flasks, clusters, skills, supports. "The Feared" 3.13 Maven Invitation, 4 Breachlords, multiple damage mods and debuffs-mods: https://www.youtube.com/watch?v=PUzXtPfzuF0 For example you can prepare: - You have to move and kite sometimes in circle around the edges of the arena and do only build up virulences for the crawler short. - For bosses like the Hidden, Ueber-Atziri or Maven with mainly a lot elemental-damage you can take in a timeless jewel militant faith, glorify Maxarius, for the keynote "transcendence" and add "enduring composure" for physical damagereductions with endurance charges. You will take another more reduced 90% less elemental damage, but in the cooldowns of molten shell and frostshield you will take much more increased physical damage. You can also switch iron reflexes out for phase acrobatics or +2 gemlevels when you are playing with elemental damage dealing hard bosses. Don't take "transcendence" for bosses with much physical damage like Sirus, Shaper, UE. - Choose as suffixes for flasks "gain #3 charges when you are hit by an enemy" or gained when you critical hit. - The shocking breachlord is most dangerous with very large aoe shocknova and ranged arc and ball-lightnings all over the area. He shocks and debuff you with his attacks, and this multiplies the damage of the other breachlords. Try to kill him first. - When he did / finished his large shock-nova aoe, you can raise the spiders, with full molten shell up inside frost shield simultan for big damagereduction. - When all bosses are attacking around you, you have to move to the other side of the arena out of their aoe-s and attack them ranged for virulences. - Wait for sequenzes, when one or two lords are not attacking or are on their cooldowns. Move and kite all time in the sequenzes of their damagepeaks. - Perhaps take a look at https://youtu.be/RVCKz95cKNg how to move, that video helped me a lot. - Or you can alternate the invitations or scourge them for going in lower mods or lower rarity. Ordinary it works without. - Try to avoid/ don't take invitation-mods like: less auras/armour, less chance to block, less maximal elemental resistances, high 3x multiple damage mods, temporal chains cursed, no mana recovery mod. When you are not full levelled and best geared in most slots reroll the invitation. - In the maven invitations is also rng, you can get a very bad one. When you get the shocking boss first or second in the invitation, it is easier to kill him faster. When Maven regenerates the bosses, attack them nonstop or take frostbomb for anti-regenerations. Ordinary it works without. - Don't forget using molten shell! - Also for the breachlords frostwall is sometimes bis and halves the ranged damage and you can try it on a cws-link. Simulacrums Wave 30
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Use in the last waves 27-30 a rubin-, or sapphire-, or topaz- / vessel of vinktar- flask against the main-elemental-damage to complete also 2 simultan bosses easy. Recommended stats: 100% ailments-immunities, 30% overcapped resistances 12-15M damage Awakened cast while channeling lvl 5 against stuns Aegis aurora Watcher's eye with es on hit mod Corrupted Blood immunity Magic Find
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Because much damage can be outsourced into clusters, abyss jewels and the minion-mastery unholy might after kill etc. the golden crawler retains easy 20M dps and much more in magic find gear. Path 3 passives to presage and for influence/ sovereignity on the tree to change out the rings to magic find gear. Use low manamultiplier like awakened unbound ailments and phantasms-support or stack more efficiencies on more clusters and path 'influence' on the tree. Switching out the gear is extreme easy possibly in this build. I recommend to regear into mf in the order: flasks > boots > helmet > belt > ring > gloves > weapon > amulet Specialisation (... and Individualisation)
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In fulljuiced maps 10M damage were always enough for me and I did not need more. When you get the fourth medium cluster with 'pure agony' you will rush through the maps topspeed. But there are faster builds of course out there than minions. This build safe you in endgame with unique optimized defences first. In such decisions Poe is almost always about finding the fitting balances of offensive and defensive for your goals and content. ... Do you want to farm fast, do you want to boss-hunt, do you want solo-self-levelling to lvl 100, which content like the ubers, delve, blight etc. do you prefer or do you need an Allrounder build for the mix without too much gear-swaps... ? My own favourites is the dramatic playstyle of the scorpion, because the high defences are important for the damage-uptime, and the combinations of the skill with the fast spiders (...or phantasms or meat shield - zombies or skeleton mages I liked very much). I want a swarm of minions. I love to optimize a build and trade for best gear in slot, I like to level high 99-100, to optimize the build more with the final passives and implicits, I hate the grinding. And the visuals of spells, skills and mapdesigns are important for me to love playing a game. I love to try out and optimize all kind of skills, gear and supports. And I enjoy to write+optimize this build too, to find a unique build like here full optimizing auras, defences and keystones. On the opposite I don't like speedfarming & grinding too much, I dislike too much dungeon-maps, Alva and temples are boring for me, but good exp., crafting is not so interesting for me, hardcore I am afraid of, I prefer facetanking instead movement and kiting, .... lol, hehe, exactly all this is offered by this build. Firing the balls out, stacking virulences and damage was for me the most wonderful and enjoying playstyle in whole poe until now. So on a lot of points this build is managable to specialize on special situations with masteries, large, small and unique clusters, auras, pantheon, flasks, gloves, ring, belt, boots, amulet, triggered & channeled skills, league-mechanics, etc. This build plays both melee and ranged. And all our minions are immortal. Optimal for full challenges in all content. 100% ailments-immunities, melding of the flesh with 89% max resistances, or the meta-mageblood-belt offer new level-ups in defences in this build. Yes, you can facetank maven's memory game fullgeared with this build. If you want another different playstyle, you can change your belt to the curious, funny and high damage offering and also defences buffing headhunter and try some new experiences in next level lags. In the end the top damage is scaled high especially with the medium clusters. Voices clusters can lift you to 50M and more damage with 80 virulences. Or bear the 7th link of amulet Uul Netov's Vow and The Squire to stitch Wraeclast into the ground in full 89M. / The Arachnophilias relaxed detect two Minotauriers in their map wonderfull massaging her short neck / Last edited by Chromino on Apr 20, 2024, 3:09:00 AM
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Checklist damage
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Long necks & short legs. 2 legs, 6 legs, 8 legs, it does not matter. 20 - 50 M of damage on 166 legs enjoy full our tendencies of destruction. Dps- Checks In my experiences you can best choose your set-up around these preconditions to balance your build. You can easy switch with a few clicks from more tankyness to more damage and back by changing clusters, passives, amulet and gloves. ■ 6M damage are really for sure enough and best for t16-mapping and lvl 100 farming ■ 8M are enough to kick Maven ■ 10M for Ueber Elder ■ 12M for the feared and simulacrums wave 30 ■ 15M-30M for the Ubers Checklist for damage All components and combinations are guided in the spoiler "Chromino's Fine Composition of Agony and Arachnophobia". Here is the shortlist for an average arachnophobiatic, lvl 97, HoA lvl 31, 80 virulences, 75% minionchance to poison in [3.20]: HoA-Virulences For full damage: Facetank much and cast nonstop: More & fast storm bursts / ball-lightnings / + 3× storm brands etc. -> more virulences: Double virulences = Quadruple damage stacked 80%-100% chance to poison, castspeed and aoe with
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HoAg 20% Divergent Hoag lvl 21 20% whispers of doom and curse mastery 20% "serpentine spellslinger" 25% faster casting 40% aoe harvest/ implicit weapon use 4-8 medium clusters with "pure agony" The golden rule (double virulences), 3x storm brand +20, runebinder +10, tempestshield +15, voidsphere +25 virulences, ball-lightnings +50, storm burst +70 HoA lvl 31
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+4 Skin of the Lords 2× +2 +3 empower max. lvl 2-4 +1 HoA gem level 21 (b.i.s. is Divergent HoA lvl 21) +1 awakened minion damage HoA +1 awakened void manipulation vile toxin/ awakened fork +1 Chaos Mastery Further Damagesources Ascendancy Unnatural Strength - Unholy might (4 M) Withers 15 withers of balance of terror/ glorious vanity/ spell totems/ spiders or anomalous withering step (8 M) Curses despair (5M) maps: sniper's mark (2 M + 5 projectiles) singletarget: temporal chains (3M) HoA-Supports vile toxins singletarget instead pierce/ awakened fork (5M) Clusters 1 medium cluster +5 virulences pure agony (each 4M) 1 large minion damage clusters (2 M) Gear Eber's unification / void gaze (3 M) 4 whitesockets of triad grips (5M) United in Dreams 60% minion-poisonchance (4M) 2 ghastly jewels 30% minion-poisonchance (2M) Uul Netol's Vow amulet + damage on full life (8M) Alternative Buffs bottled faith, vessel of vinktar (each 1 M) Feeding Frenzy-buff with absolution /chaos golem /anomalous vaal skeletons feeding frenzy (1.5M) flesh offering (2M) culling strike (3M) ==》 More, more, more
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Take a look into the spoiler "Variations" ~-> "make hatred, not grace - more damage" to scale up more damage with even more poison, buffs, curses, amulets, etc. Checklist defences
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Checklist defences: 1. Check your elemental resistances. They have to be capped and have to be all 75++%. 2. Check your flasks. - Do you have antibleeding on one flask? - Do you have autotriggered flasks like anti-bleeding "used when you use a travel skill" on quicksilver-flask or on other flasks "used when you start bleeding"? - anti-ignite and anti-curse before you got immunities on boots or with purifying flame? - Is the quality of all your flasks 25-30%? With flasks charges gained when hit or longer duration? 3. Check your pantheon. - Do you have in the minor Pantheon and immunity to burning ground? As CI it's most important to recharge your es. Max the Pantheons with divine vessels in the maps. 4. Check your blockings. - Do you have max 60-75% spellblock? When not you need blockings on Rumi's concotion? It's your priority for recovery against the spellhits of the big bosses! Against final bosses it's best not depending on Rumi's Flask and use a rare granite flasks. - Do you have 30% attackblock and high 60% evasion of grace? Or without grace 60% attackblock? 5. Other basics & Playstyle - Do you use and spam Molten Shell and Vaal Discipline? Use them often! - Use often void sphere and convocation! - Do you have 4 ascendancies in the labyrinths done? - Do you have activated all the auras "Determination" for high ar and es on block-recovery and "Grace" and "Discipline"? - Did you reached 100% spell suppression? Stack "elegant form" (or "untouchable" or "aerialist") on small and unique medium clusters to fix simultan your ailment avoidances until you obtained it on the watcher's eye, on tattoos, sol, etc. 6. Do you have obtained all the important jewels in the passive tree? - Use "the golden rule" not before transformed to CI (or before CI not without "maw of the conquest") - Do you have "corrupted blood cannot be inflicted on you" on one implicit on one jewel or 100% uptime flask? A lot bosses can kill you very fast without. 7. Check your tanky skills While your defensive skill gems like determination, molten shell, frost shield, (vaal) discipline, grace, cast when stunned are levelling up, you will get a lot more defense with raising levels of course. When you have too much too weak lvl 1 gems socketed on your gear it is dangerous and you have to level them a bit before returning in high content. - Use void sphere for tanky interruptions and much damage-uptime - Or cast when damage taken lvl1 - frost wall lvl1 - balance your curses with enfeeble instead sniper's mark - temporal rift can be one more panicbutton for recovery - Do you have enough mana, 80-110, so that all tanky skills are triggered? 8. Do you often die of dot/ degen? Stack more recovery:
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Aegis aurora: es on spell block and attackblock, b.i.s. in maps and high density and with iron reflexes on skin of the lords against fast spell-hits of Sirus, Exarch or big physical slams of shaper etc. > watcher's eye es on hit > frost shield > in maps: vaal discipline es-recharge > only in maps: soul ripper-flask for spamming vaal discipline > graven's secret and power charges on crit support > against the Ubers: lethe shade > major pantheon of arakaali > ghost dance > divine shield on skin of the lords > es leech flask-suffix, best optimized with sin's rebirth or vessel of vinktar flask, es leech-support or ethereal feast with i.e. lvl 20 ball lightning of static > Necro's Minion Leech + Ghost reaver > with 2 passives Zealot's Oath: bottled faith, enduring cry (- call to arms / urgent orders), cwc - purifying flame, vitality > sorrow of the divine-flask > faster casting flask-suffix and onslaught flask or her witch's castspeed-ascendany for faster es on hit and es-leech > wicked ward > temporal rift as third panic button > 2% es-reg in es-mastery, 50 es on spell suppression, etc. > endurance charges of the ward-flask Elixier of the unbroken circle or on a cluster enduring composure 9. Do you often die of ailments? Please take a look in the spoiler: "fire and other ailments" to reach 100% ailments-immunities with eldritch-boots. Visit also "Pantheon". Use fast the shield anti-ailments-mastery. 10. Check your es You need total minimum around 3500 energyshield + life for all content. Estimated and thumbed. In my experiences. In juiced t16 maps. Try to get more to get more reaction time in damage-peaks! With 90 % pdr you will never be oneshotted and when there are blockable hits, you will get healed fast and nonstop. Collecting more damage-avoidances, +max-resis and building up more layers of defences is finally much better! ■■■■■ When your defences, auras and armour are builded up 5.5 k are enough. ■■■■ With crit-reductions of the poison-mastery serpentine spellslinger path for 5 k ■■■ With 100% spell suppression 4.5 k are top tanky ■■ With 100% flasks-uptime 4 - 4.5k are great ■ With 100% ailment-immunities and 70% full spellblock 3.5k - 4k guard you in immortality ■ rare gloves (+300-600) or the jewel "split personality" with es/ int (200-300) grant needed energy shield before you get it on other slots. ■ Use beside an elixier of the unbroken circle (+400 es) /iron flask and / or the dark seer +2 shadow sceptre (+700 es). ■ Get high es-rolls on Eber's and aegis with 28-30 % quality (tainted armourer's scraps, hillock, beastcraft). Stack more es-tattoos. When possible get some added es on cluster-transferpoints. They multiply a lot, 3x, with your SoL and passives. ■ Path passives in "influence" and increased aura-effects in the tree. ■ Or further exchange a large or also a medium cluster into defences with spellblockings, +max resis, ailments-immunities, or +es-notables like veteran defender, introspection, energy from naught, savour the moment. Often you find great unique medium megaclusters. 11. Do you have problems with a special boss? ==》 Please take a look into "boss-hunting" in "endgame". 12. Know the dangerous map-mods: ■ "no mana recovery" (reroll or use enduring mana flask) ■ "less armour and block" Much too much multiple mods mounted up like: ■ "reduced effect of auras" ■ multiple damage / vulnerabilities / reduced maximal resistances - mods 13. Know the dangerous altars: ■ only before 90-100% ignite-immunities: searing exarch-altars ■ most exarchs' and eater's altar-mods are fast and rippy stacked to many 100's % additional damage. Choose first the chaos-mods as CI, the ailments-mods when you are 100% immune, with optimized absorbation-charges of the graven's secret belt or melding of the flesh the elemental-mods, etc. ■ of course choices like -50% resis when you don't have 35% overcapped resis 14. Know the dangerous atlas-passives: ■ Séance ■ Wrath of the cosmos 15. Know also the safety-atlas-wheels: ■ + max-resis with the delve-note "Packed with Energy" ■ the tanky shrine-effects in "Supplication" and "Syncretism" ■ the additional aura of Huck geared in Heist with "The dutiful Soldier" 16. Know the dangerous invitation-mods: ■ In the mods "temporal chains" and "enemies have #% chance to avoid poison" you loose much damage because of reduced castspeed and less virulences. 17. Visit the spoiler "endgame" ==》 "Level 100" to balance some skills into defences like frostwalls, cc, knockbacks, hinders, enfeeble, meatshields, and more. 18. When you want to take the total tanky road, you can squeeze in "the melding of the flesh" on top for 82-87% max-resis. Visit in "jewels" the "variations". 19. ... or do you have enough currency for better the best ..... for the meta-mageblood-belt? 20. Remember You need only 6-15M damage in juiced red maps! So you can easy balance much capacities of the build into more defences whenever wanted. Of course fast and high, ranged and autotriggered damage is almost equal to a deluxe-defensive layer too, because it prevents all your enemies from dealing damage to you. And believe me - you will need in different poe-content to balance your damage and tankyness different. In my experiences you can best choose your set-up around these preconditions to balance your build. Dps- Checks ■ 6M damage are really for sure enough and best for t16-mapping and lvl 100 farming ■■ 8M are enough to kick Maven ■■■ 10M for juiced red T16 and for Ueber Elder ■■■■ 12M for the feared, valdo-maps and simulacrums wave 30 ■■■■■ 15M-30M for t17 and the Ubers FAQ
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The build is very complex.../ Where should I start? Don't worry! The spoiler "TL;DR" shows everything needed for the build. In endgame max your generated HoAg virulences to 60-80 with 80% poisonchance and castspeed and your HoAg-lvl to 31 with empower and awakened supports. For defences use 4-5 big auras and melding of the flesh for 87% resis, that's all. Start to copy easy the tree-tabs equal to your lvl: https://pastebin.com/3bdCXXcq The spoilers and the pob are developed like toolboxes to fit into different levels, different budgets, different poe-content, individual playstyles, prefered skill-trigger etc.. Also without optimized gear the build is the tanky tank of the tanks. All set-ups work great. Don't worry when you miss some stats of the best-in-slot-gear. _________________________________________________ I don't sting enough damage Check step by step in the spoiler "the composition of agony - the cocktail of damage" all 12 needed components I.) to XII.) When you miss of them one or two, you often miss half the damage too. Path early to the next medium cluster "pure agony", get HoA lvl 21, empower 4, awakened supports, storm burst, 85% poisonchance, 15 withers, 2 curses, the minion- and the +1 chaos-mastery. Take also a look into the "checklist damage" for all ranked factors. _________________________________________________ I don't have enough energy shield / I die very often Take a look in the spoiler above "checklists defences" for all important layers of defences. Focus on resis to use early the "melding of the flesh". _________________________________________________ I need more dex / str / resis Visit in "Balancing & Managing" the "Attributes Requirements". Visit in "jewels" the "melding of the flesh" when you farmed a mageblood. Probably get on a large cluster the "veteran defender" or a "split personality"-jewel. Insert early the next cluster for more useable cluster-transferpoints for more dex / str / resis. Visit the next spoiler for the tailored tradelinks for clusters. ______________________________________________________ Do you have some tipps for levelling and gearing?/ What are the prices for this build and gear?/ What are alternatives and lower budget-variations until getting the best gear? Please scroll up in the build to the spoiler "Tipps for starting, levelling and gearing". In the pob's are levelling trees, items and skills included in separated tabs. Take a look into the last spoiler of the build for a complete list of gear with all poetradelinks and examples for prices and cheap variants: https://www.pathofexile.com/forum/view-post/24587360 ______________________________________________________ I don't have enough Mana / / My skills don't trigger / I cannot use all supports of HoA / Can I use different socket-colours on the armour for the Herald / I cannot activate all auras: Please take a look at all possibilities of mana-management and -reductions in the spoilers: 1) spoiler: Balancing & Managing - Important Mechanics" ---->"Manamanager" ++ ----> "Manamaster" 2) spoiler: "Skills and Trigger" ----> "The dirty scorpion-tail" (manamultipliers of all HoA-supports) ______________________________________________________ I cannot raise my spiders / have problems raising spiders. In the spoiler "Important mechanics": "Wormphilia - raise your spiders" are all tipps. 2× desecrate, 1× writhing jar, 1 x storm burst, -brand or frostblink ______________________________________________________ I am searching for a special information/ alternative/ What is Path of Building / Poe- Wikipedia / Poe-Ninja:
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Please take a look in the spoiler "Index/ Navigation". You find a lot keywords with the related spoilers of the build. Path of Building, community fork, is the best app/ program/ method to calculate and simulate your character with all datas, damage, gear, skill, passives, ehp and to take a look on all modifiers. PoB simulates the original datas of Poe: https://pathofbuilding.community/ You can import the build, see spoiler "path of building" and it's "configuration", or a character, your own characters, characters from poeninja-links, or from all public profiles. On the site poewiki you get a very nice overview to each skill, tag, keyword, interacting gear, etc. Like for minions for example: https://www.poewiki.net/wiki/Minion or for defences: https://www.poewiki.net/wiki/Receiving_damage The old poe-fandom is outdated and did not updated since years; all new items, skills and patches are missing there. With poeninja you can research tradingprices, their tendencies and also all leading builds in poe-challenges, gear, skills, passive trees and more. Take the desktop-view-version, not the mobile, for more menues and selections: https://poe.ninja/challenge/builds?class=Guardian&skill=Herald-of-Agony FGA for starting PoE: https://old.reddit.com/r/pathofexile/wiki/fga All Minion-buffs: https://www.reddit.com/r/pathofexile/comments/bupq2j/massive_guide_to_buffing_minions/ More sources for websites like crafting: https://www.pathofexile.com/forum/view-thread/2975630 Explanations / Variations / Informations
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Explanations:
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21 is only half of the truth
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21 - This is a legendary number of minions to trigger a lot of skills: More millions - Max up your shields Grace is the most easy way to get 70% evasion. Only 30% of hits reaches us. 100% of damage are evaded from hits. They are buffed with flasks and elusive up to 90/ with blindings of pure guile 95% and fullblock to 98.5% of hits dealing -0- damage. These evaded hits multiply on top the capacities of 10000 damage taken of 70% dr molten shell and 4000 damage taken of 60% dr frost shield per sec to total reductions of practical millions and more against hits in damagepeaks. There will be no one shot. Max it up! Knockbacks With the cluster-notables "bodyguards" or "burden projection", 21 knockbacking and blinding bodyguards-minions push back the blind mob out of your frostshield. You can also clean up fine your frostshield with a lionsroar flask for knockbacks to get 60% dr of frostshield. __________________________________________________________ Variations:
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Make Hatred, Not Grace - More damage
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Sometimes you want to go and take the highway to damage and kick the mobs hard and fast. If you want to raise your dps into the top of 25-90+ M shaper damage, add pure agony-clusters, climb to HoAg skill-gem-levels for lvl 31, add voices clusters for more pure damage with medium clusters of pure agony and 65-90 virulences, add minion poisonchance and crawl with Uul Netov's Vol amulet or go as glascannon with The Squire shield. Choose and path to: - Use Triad grips, 4 white sockets, and feast the full benefits of 100% chaosdamage with granted "unnatural strength - unholy might" raises your damage to total 24M shaperdamage and 42 M mapping damage - the minion damage-mastery "redemption" - With voices cluster you can improve to 80 or even 85 virulences - take in despair as second curse - With HoA lvl 31 change in feeding frenzy instead unbound ailments to the spider supports --- More Poison --- Kickstart on 60% poisonchance with the sword "united in dreams". Use more voices-clusters or path for jewel-slots and stack 2-3 ghastly jewels "15% minion chance to poison on hit" Use Despair and Temporal Chains as curses with arcanist brand or anomalous reckoning etc. - hextouch support triggered. Change out Sniper's Mark. Reliable full 15 withers are guided in the "composition of agony" with glorious vanity and the transformednotable ritual of shadows, balance of terror or wither totems. The amulet Uul Netov's Vol adds the 8th link to HoAg. When you bear the mageblood-belt, use a Jade and an increased evasion flask-suffix or also Stibniteflask/ witchfire brew. You reach 15k evasion easy without the aura grace. Push out grace, use 2× circles of nostalgia and presage on the tree and change Aul's uprising to Uul Netov's amulet for 40% more damage. --- More Damage with skillgem-levels --- For more, more and more damage switch in your build increased HoAg gemlevels on your weapon and on your amulet. When you raise HoAg up to tipping point level 34, the HoA's attackspeed increases 60-85%, 1% per virulence (1.5 M). Go for HoAg level 29/ 34 with: - new +1 / +2 benchcraft rare helmet - Chaos mastery +1 - or a +1 or ashes of the stars amulett ( "sublime form" and "self-control" on more small clusters enables replacing aul's uprising) - or a rare +1/ +2 amulet When you want still more: +1 /+2 / +3 on alternative trigger wands, weapons or +3 cold iron point dagger are not full recommended. Dual wielding Cold Iron Point Daggers +6 mounts up effective millions of damage. Or a +3 CIP dual wielding with the new heartbreaker dagger, using 80% faster start of es-recharge and wicked ward, is great in [3.19]. Swap in anomalous skeletons or a chaos-golem with feeding frenzy linked in cws. Skill anomalous withering step for 9 withers and 12 with ashes of the stars amulet. --- More Damage with gear --- The shield the Squire tripples and more the damage of the spiders. These are good used in combination with the Mistress's of Sacrifice and bone offerings for blockings and meatshields like phantasms in spiders-supports when you miss shield 'aegis aurora' or aura 'grace'. Not recommended since [3.19] nerfed minion-charges: Victario's Charity grants no longer millions of damage with frenzy charges. --- More Damage with more projectiles --- - take awakened fork for more projectiles in blight, delve or delirium - and / or the enchant "HoA fires more projectiles" featured by the alpha howl or additional manamanagement --- More Damage with chain explosions --- Nice effects of chain explosions are relaxing watched with "Asenath's Gentle Touch"-Gloves as variation in delve or high density. Combine them with the passives "spiritual aid". Best are of course the forbidden jewels inviting the occultist's profane bloom ascendancy. --- More Arcade --- For rampage, virulences and much fun try the gloves "Null and Void" in delves, blights or deliriums. Collection Videos - Gloves & Belt Variations
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"Null and Void"- Gloves in delves: https://www.youtube.com/watch?v=i0GdBLN_iLw https://www.youtube.com/watch?v=75TPGmGaSyM Full Delirium with Headhunter T18 beach, not optimal adapted gear& skills& playstyle to headhunter: https://www.youtube.com/watch?v=aO3q4g6jHRY#t=00m41s "Asenath's Gentle Touch"-Gloves in Delve: https://www.youtube.com/watch?v=IPZWzd1a380 --- More Damage with support-minions ---
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- A chaos golem buffs great feeding frenzy in boss-fights. Not recommended with in [3.19] nerfed minion life and minion charges: - A hungry loop is another possibility to get the fine feeding frenzy-buff and/ or a lot damage with frenzy charges (2 M) of carnage chieftains-spectres, other support spectres for curses etc. But the often nerfed spectres and support-minions die often too fast in bosses's aoe's. Prepare a hungry loop ring for spectres, zombies or animate guardian, with supports like: feeding frenzy / minion life / meat shield / empower / elemental army / withering touch Perhaps anoint the amulet for +1 spectres with "death attunement" to get the onslaught-ascendancy-buff. --- More Damage with headhunter --- If you want another different playstyle and more lags, there is a curious variation for oneshotting the mobs with headhunter. By you poisoned mobs killed count as killed by yourself and grant a lot of damagefull and also defensive buffs. --- More Damage with auras ---
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Offensive Auras and Hatred with ee and/ or awakened generosity or are not recommended since [3.16.] : - Change aul's uprising to "hatred reserves no mana" (or cheap "Replica Hyrri's truth") for added "hatred" - change your Skin of the Lords' keynote to "Elemental Equilirium" and use only solely lightning, physical and chaos damage yourself - link awakened generosity to hatred - perhaps use "Hypothermia" switched into the HoA supports for cc freezes - the "Grip of the Council" can be turned in interesting - dread banner no longer offers much since [3.16] - precision, aspect of spiders or skitterbots add a bit damage - Best since [3.16]: (vaal) haste adds some M Don't panic - More duration
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You get more panicbuttons. After Vaal Discipline - so much energy-shield-recharge uninterrupted - and vaal grace 15% evasion you also get phasing and 10% more dodge in movement with withering step, which withers also for your withering spiders and herald of agony. When you want to double and more the uptime of vaal-skills use the soul ripper-flask in maps. You can use your two vaalskills almost nonstop one after another if you want to. You can buff your guardians also with in rare boots integrated increased duration. Or link in an increased-duration supportgem. Or buff the vaal-discipline big with the reservation-mastery "Non-Curse Aura Skills have 50% increased Duration". So you will get with the passives from your tree: 5 seconds vaal discipline, 6 seconds molten shell, 15 seconds vaal molten shell as back-up when molten shell's capacities are used. 10 seconds frostshield are triggered too almost every time– so minimum one cooldown is ready to start again when the other skills ended. In arenas you can spam all your 5 defensive skills synchron. Harry Potter Senior & The Airforce 11 - More minions
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When you like the Dementors, Shadows and Spirits, you will love the Phantasms: Socket a Summon Phantasms- Support in your herald of agony-supports instead pierce. They make fine damage and as meatshield they absorb many hits, but are bad on bosses or fast killed by aoe-effects outside of your frost-shield and auras. Also they profit maximal of "call to the slaughter's" more castspeed and your auras. Raise your number of minions to unstoppable 32 with the supports: Herald of Agony | Summon-Phantasms-Support | Awakened Minion Damage | Empower | Awakened void manipulation | vile toxins / predator / awakened fork It's a build on its own best balanced for high density content of poe, use it with "blessed rebirth" on a cluster. Manaminionmasssummoner Add in skeletons and vaal skeletons to fill the screen with 50 and more minions. Use zombies in a hungry loop and skulls of "summon raging spirits" linked in your cwc and of the gloves enchant "of the grave" and 100 minions are in close reach. Magic 77 A twin is born Take a look into the twinbuild "Commander Longworm - The Magic Mana Minion Mass Summoner Summer Mix" for a screen filled with your swarm of 82 minions: https://www.pathofexile.com/forum/view-thread/3078153 Pack of Purity - More melee
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4 Heralds of Purity Make some fast changes to the tail of agony and go for a ride with the gang of purity. Overall you loose max-damage, but you get in that place instead meatshields and against bosses longer damage-uptime. Focus on 100% chaos conversion and phantasms-supports. Thank you again Vatinas!
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----- Thank you Vatinas, from your guide I learned a lot of the managuardian- setup. His build made this build possible. Thank you again! ----- https://www.pathofexile.com/forum/view-thread/2554248 To max up the melee purity build you need more red sockets. Phantasms are buffed extreme and add a lot clearspeed. Change in circle of guilts as HoP-rings and a HoP helmet-enchant. Take in different medium clusters featuring "blessed rebirth", "renewal" and also "disciples" instead "pure agony". When wanted switch to cyclone. HoP (3M) - Phantasms (6M) - Empower - Awakened Multistrike - Awakened Minion Damage - Vile Toxins Since the glancing-blows nerf the melee-mana-guardian-build is a bit less tanky but remain still very interesting and one of the best poe-builds I ever played. Even when the purity-heralds are great minions, I think the agonyherald is clearing (around 2-3x) much faster overall in maps. I personally prefer and love the ball-lightnings before cyclone and the better tankyness, the hybrid and ranged attacking and more layers of defences of this arachnophil build. For melee style HoP Vatinas great build has some advantages and some downsides in it's offensive and defensive interactions. I switched to HoA-Crawler because of more possible specialisations with clusters and skills. - HoA vs HoP - ==》 stats and styles of different Heralds- and Managuardianbuilds are shown in a chapter on page 50 of the guardian-guide. More mines
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Whispers of doom - More curses
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Use whispers of doom, next to the CI-keystone, to use 2 curses and also 20% poisonchance of the curse-mastery. When you like to try three and more curses, change a ring to the Anathema Moonstone Ring or your boots to Wiendshrieks or enjoy the gloves Vixens Entrapement. Take Despair for best and overall damage or before white triad grips vulnerability. Take Punishment or Temporal Chains and trigger it in your cws when you want to. Take enfeeble to get even more tanky-tanky-tanky in maps. __________________________________________________________ Informations:
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What is this kind of language?
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Sorry for my funny and not native english. :-) Updates / Changelog / to be edited
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To be edited/ soon: --- Former updates and special stuff of this build are noted on Page 50 of our longnecked arachnophobia neighbours: https://www.pathofexile.com/forum/view-thread/3019705/page/50 Want more paintings? ... ...Yippie...
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...the build got longer than 50000 digits. I never believed that once in my lifetime I like to write and explain so much. Yuups, we did it again - Second time. Lol :-) Arachnophilia! lol :-)
https://www.youtube.com/watch?v=HPh_Gi7PCqs Here I will post some added buildstuff, which should have been on other placements in the build: Former updates and special stuff of this build are noted on Page 50 of our longnecked arachnophobia neighbours: https://www.pathofexile.com/forum/view-thread/3019705/page/50 Thanks to my heroes of hack Vatinas and hitmantb, Shadowtitan, Luetjeminze and Oldboi and FrannyX04, to monik390, to Betta-ah Gaming, Balaar and many more:
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Vatinas: His build made this build possible. For my own I changed only 60 passive points, clusters, the mainskill, 5 more skills, 8 support-gems and half the gear and jewels. The mechanics, gear and deep explanations I learned and experienced from your skills and build! Thank you again for your so interesting and top amazing build!! [3.13] A CI HoP + Spiders Guardian - 70K armour, 1400 ES on block, millions of DPS || My 1st lvl 100 https://www.pathofexile.com/forum/view-thread/2554248/page/1 Hitmantb and Shadowtitan: This helped me so much to get a new love in path of exile! [3.10] Herald of Agony Mana Guardian | Deathless T19 100% Delirium https://www.pathofexile.com/forum/view-thread/2663126/page/1 Thank you Luetjeminze for doing a great levelling pob! Oldboi on PoeNinja-Builds: Your Build is perfect, but a bit fluffy-geared. ;-) monik390: You did the max-op-optimizations and a lot great tipps, set-ups and ... discussions ;-) ! FrannyX: You helped a very lot improving this build with questions and video! You made great tipps for gloves, rings and damage-setups! Thanks to Kaevar and ShatteredEssence! Thank you grimjack68, Zerber and jjmccaw! So many good advices, views and vibes, thematics and, also very important, questions you put into the arachnophil community, build and thread. Thank you Dragonow for a very interesting boots-setup, to Zakk777 and helloicanseeu for jewel-alternatives, to Humtol for pob- and apep's-details, to mytrasher and elatycs for great spider and virulence skill-possibilties and to VahnNoa for perfect crafting-guides! Thank you CLloyd0 and TrueEdge for tanktests and great & funny videos and to Betta-ah Gaming for great guides. Thanks to 2rdd for alternative ele-dr with transcendence and to cdnza for upper pathing! To erigol07 for arachnophil supports and more! A lot thanks to Arkanis_Gath for best slot of hope! Balaar created and pushed a perfect HoA speedracer! I enjoy the community and discussions and questions very much and learn a lot! Thank you! Last edited by Chromino on Apr 21, 2024, 8:44:01 AM
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All Links & Lists for poetrade
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You can reduce / lower the item-filters. To get cheaper, easier and more tradeoffers, open in the tradelinks the added filters of searching and delete, exchange, reduce, or also of course increase some added stats and filters manually. Take/ change in some links manually "increased efficiency" instead former 3.15 "reduced reservations" instead former 3.13 "less mana reserved", GGG changes these stats all leagues, for: Rings, helmet enchant, jewel implicits, etc. Index 1. Levelling gear lvl 1 - 75 2. GEAR ENDGAME (Lvl 40-100) 3. Flasks 4. Mandatory and important jewels 5. Skillgems lvl 21, Awakened Support-Gems 6. Small clusterjewels Manamanagement 7. Medium clusterjewels - Damage with Pure Agony 8. Large Clusterjewels with Spellblock, Veteran Defender, Voices etc. 9. Oils 1. Levelling Gear lvl 1 - 75
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Cheap unique gear at leaguestart is often: Rainbowstride boots (spellblock), Stygian belt, jewels: golden rule, flask Rumi's concoction, Skin of the Loyals, circle of nostalgia without HoA increased damage, rare gloves with chance to poison or faster casting only, trigger wand 8 sec or severed in sleep, medium cluster Pure agony solely without cult-leader, small clusters, defensive large clusters. The Shortlist of recommended HoA levelling gear: Lvl 1: Wanderlust boots, movementspeed https://www.pathofexile.com/trade/search/Ultimatum/EBoYS5 Other gear, high movementspeed https://www.pathofexile.com/trade/search/Ultimatum/KBJ8WyI5 Lvl 1: Goldrim helmet, no more resi-problems https://www.pathofexile.com/trade/search/Sanctum/nrblf0 Life flask, instant recovery Flasks anti-bleeding (better beastcraft in menagerie) https://www.pathofexile.com/trade/search/Sanctum/ELPzgmKt5 Lvl 1: careful planning solves all your dexterity-problems: 2 fusing https://www.pathofexile.com/trade/search/Scourge/a00kfe Lvl 5: Stone of Lazwhar amulet, castspeed, spellblock https://www.pathofexile.com/trade/search/Sanctum/YylgsY Recommended: Lvl 10 / 12 Vaal summon skeletons or Vaal absolution, meatshields and burst-damage https://www.pathofexile.com/trade/search/Necropolis/LJ8qQ3Xun https://www.pathofexile.com/trade/search/Necropolis/VpOKdk2Tp Lvl 22 and further: Helmet 90% Manamultiplier to socket in auras: https://www.pathofexile.com/trade/search/Affliction/q9e43ug Lvl 28 starting: Rare gloves, choose in the tradefilter your 1-3 stats: faster casting or chance to poison or enlighten or ailment avoidances/ reduced durations, culling strike, curses on hit, etc., 1 chaos https://www.pathofexile.com/trade/search/Sanctum/dldmwoRSJ Lvl 36: Vixens Entrapements, autotriggering curses, +1 curse more, 1 chaos https://www.pathofexile.com/trade/search/Affliction/9LDd6YuK Recommended No fix lvl, starter body-armour, best with dex/ str/ resis, 5 links https://www.pathofexile.com/trade/search/Sanctum/dldYvMqSJ Recommended Lvl 40: cluster uncompromising, self-control or sublime form 1 chaos https://www.pathofexile.com/trade/search/Sanctum/L7Pbnjjin Lvl 40 Defensive large Spellblock cluster, lower filters for budget https://www.pathofexile.com/trade/search/Expedition/3kjdWaJF5 Or no fix lvl, Shields, life on block, before CI https://www.pathofexile.com/trade/search/Scourge/rPnKrSQ Recommended: Lvl 48-66 Abyss jewels, minion chance to poison to hit, best with corrupted blood immunities, resis, str /attr https://www.pathofexile.com/trade/search/Necropolis/5EMqeca Lvl 50: The Embalmer gloves - nice second 5-links beside the bodyarmour for HoA or Absolution for 2 alchs https://www.pathofexile.com/trade/search/Scourge/Pb3ksL Recommended Lvl 52-60 Circle of Nostalgia, HoA less skillreservation and HoA increased damage or increased buff --> increased chance to poison --> more virulences 5 chaos https://www.pathofexile.com/trade/search/Sanctum/KdlYQY6u5 Recommended Lvl 58 Ghastly Theater shield, physical aegis dr, bleeding immunity 2 alch https://www.pathofexile.com/trade/search/Affliction/En34ezyH5 □□□□□ Starting CI-Gear etc. □□□□□ Recommended No fix lvl: Vaal discipline gem, your CI-lifeflask, 2 chaos https://www.pathofexile.com/trade/search/Sentinel/m3k3oRf6 Lvl 48: Helmet Sudden dawn, starts ES-recharge in maps, best with wicked ward, nice before aegis aurora, 2 chaos https://www.pathofexile.com/trade/search/Affliction/824XYwBFV Recommended Lvl 53 Rainbow strides boots, high spellblock, before getting large spellblock-clusters or to switch out tempestshield for free gemsocket and easy manamanagement, for 1 chaos https://www.pathofexile.com/trade/search/Sanctum/m78owRai6 Lvl 54: Gloves Kalisa's grace / or other rares - faster casting for storm brand and storm burst, or for Absolution, high es, 4 alch / 2 chaos https://www.pathofexile.com/trade/search/Sanctum/P6MZeDMtL Recommended Lvl 54: Medium cluster solely Pure agony, 4 chaos: https://www.pathofexile.com/trade/search/Sanctum/oGRrrlqfl Lvl 60: Rare amulet, best with aura-efficiencies choosed in the filters, or skillevels https://www.pathofexile.com/trade/search/Scourge/08DzZ2Qsg Recommended no fix lvl / Skin of the Lords, neutral keystones, 20 chaos https://www.pathofexile.com/trade/search/Sanctum/bpePRmzSL Recommended No fix lvl: or cheap Skin of the loyals, 6 links, minimum 1 green socket, 10 chaos https://www.pathofexile.com/trade/search/Expedition/4EDZEZF9 Lvl 62: Shield Apep's slumber, as CI, for recovery b.i.s. before aegis aurora, high es, 400 es/sec in combination with jewel the golden rule, and +3 max resis, 2 chaos: https://www.pathofexile.com/trade/search/Sanctum/k3aY0g5h5 Jewel The Golden Rule, use only as CI, for singletarget-HoA-virulences 1 chaos https://www.pathofexile.com/trade/search/Ultimatum/QdVB6Ruw Or Shield, as Ci, before aegis aurora, 5% es / block https://www.pathofexile.com/trade/search/Sanctum/0qjpgTg Recommended Lvl 68: Rumi's Concoction, armour + attackblock + spellblock https://www.pathofexile.com/trade/search/Sanctum/Z6o8CQ Lvl 69: United in Dreams https://www.pathofexile.com/trade/search/Affliction/ZqbEfQ Lvl 69: Helmet Eber's Unification https://www.pathofexile.com/trade/search/Scourge/YKnOhY Lvl 73 HoAg lvl 21 gem https://www.pathofexile.com/trade/search/Archnemesis/YB5kV7RsY Others Not full recommended:
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not recommended because... too expensive / slow / reduced movementspeed / low damage / not b.i.s. / etc. Lvl 24: Doedre's Tongue amulet, when you want early elemental ailment-immunities https://www.pathofexile.com/trade/search/Sanctum/qB4k77lTg +1 gemlevel weapon (look for dex for example) 1 chaos https://www.pathofexile.com/trade/search/Scourge/wbDlRORcb Lvl 45: The anvil, life and mana on block, before CI, 2 alch https://www.pathofexile.com/trade/search/Expedition/6L9qFG Lvl 46: Replica advancing Fortress, 15% attackblock and cwdt-integrated https://www.pathofexile.com/trade/search/Scourge/b8VmGWdfL Lvl 46: Kahuturoa's Certainty boots (unaffected by poison, bleeding, ignite) https://www.pathofexile.com/trade/search/Sanctum/9ZXZ55YTK Lvl 48: Not full recommended: Helmet Maw of conquest (or boots), unaffected by poison, to use golden rule before CI, only variation for early bossing and singletarget-damage https://www.pathofexile.com/trade/search/Scourge/E5YMJZT5 Lvl 50: Heartbreaker, fast es-recharge with wicked ward + ar/es mastery + essence surge, also great to dualwield, 4 alch https://www.pathofexile.com/trade/search/Sanctum/Q7EwjEmiw Lvl 59: Lionseye vision 5 links (Requires Level 59, 160 Str, 160 Dex) 13 chaos https://www.pathofexile.com/trade/search/Ultimatum/GK9r8jDFb Lvl 62/67: The cold iron point dagger +3, 24 chaos https://www.pathofexile.com/trade/search/Ultimatum/eR6oy8ghL Lvl 63: Brine crown helmet https://www.pathofexile.com/trade/search/Ultimatum/90vmTK Lvl64: Replica Alpha Howl, +4 HoA-lvls and skill-efficiencies https://www.pathofexile.com/trade/search/Necropolis/jgvjLodHX Lvl 69: Severed in Sleep, more damage with withers for 2 chaos https://www.pathofexile.com/trade/search/Sanctum/DVGwS5 Lvl 70: The Scourge https://www.pathofexile.com/trade/search/Scourge/1qzvug Lvl 72: +1 triggerwand, better benchraft: https://www.pathofexile.com/trade/search/Sanctum/E7MOGB0i5 Lvl 73: Ancient skull helmet, some es, minion attackspeed, 1 chaos: https://www.pathofexile.com/trade/search/Sanctum/yVerXqjFR Tabula rasa, no stats https://www.pathofexile.com/trade/search/Ultimatum/NK6Ec5 2. GEAR ENDGAME (LVL 60 - 100)
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+++ With Examples for trading prices 10 days after leaguestart [3.22] +++ Example prices: online trades only, 2nd cheapest offer (not all prices checked, only of important gear) Gear, jewels, clusters, flasks, gems The list starts with most important mandatory gear Gear 1) Vaal discipline gem 1 chaos https://www.pathofexile.com/trade/search/Ultimatum/m3k3oRf6 2) Divine vessels needed 4x for upgrading pantheons: 1 chaos https://www.pathofexile.com/trade/search/Scourge/NYdOcY 3) Helmet Eber's Unification, B.I.S. UPGRADE included with 90% costmultiplier for auras, 1 div https://www.pathofexile.com/trade/search/Necropolis/vgnzdoZTE other useful implicits: https://www.pathofexile.com/trade/search/Affliction/gDGPRY2UQ Alternatives:
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Rare helmet with enchants and +1/+2 minion levels or "nearby enemy 9-12% reduced chaosresistances" and skill/ mana-efficiencies included: https://www.pathofexile.com/trade/search/Affliction/BEzGlRLT8 Rare helmet +2, adjust the filters: https://www.pathofexile.com/trade/search/Sanctum/m5962MZs6 A good choice are also helmets with high es, like Ylfeban's Trickery Hubris Circlet, Vertex Vaal Mask, The Gull or simply rare ones. Take not memory vaults because 20% reduced efficiencies of memory vault unique downside. Take not devouring diadem. 20 chaos https://www.pathofexile.com/trade/search/Scourge/Z5qBXp7HQ Ancient skull https://www.pathofexile.com/trade/search/Scourge/KDVgJDMc5 Alpha's Howl, when you urgent need mana: https://www.pathofexile.com/trade/search/Scourge/rjVdJmECQ The Gull in maps Since 3.16 no longer recommended because of decreasing skill efficiencies: Memory vault, more armour: https://www.pathofexile.com/trade/search/Scourge/amBMJjMFe 4) Shield Aegis aurora 2 div https://www.pathofexile.com/trade/search/Ultimatum/24ndck Aegis aurora shield, high mana and high armour, 2 div https://www.pathofexile.com/trade/search/Ultimatum/qJXnnXSg B.I.S. UPGRADE: Aegis aurora shield, implicit grants level 23 determination or grace, spellblock or physical damage taken as chaos damage 40 chaos https://www.pathofexile.com/trade/search/Affliction/JozQbD9hl Aegis aurora, other useful ranked implicits: https://www.pathofexile.com/trade/search/Sanctum/5v6bQOjTa
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Best implicits on shield aegis aurora are: 1- granted determination 2- granted grace 3- physical damage etc. taken as chaosdamage 4- 5% spellblock
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5- lvl aura/aoe/duration gems to buff (vaal) purity of ice lvl 21: +1 max-resis 6- 5% attackblock 7- less critdamage taken 8- less damage taken from projectiles 9- 1% increased max spellblock Mind: Granted discipline on aegis aurora does not include "vaal" discipline. Variations before aegis aurora:
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The ghastly theater https://www.pathofexile.com/trade/search/Affliction/En34ezyH5 Shield Apep's slumber, regenerations + max resistances, b.i.s. for recovery before aegis aurora 3 chaos: https://www.pathofexile.com/trade/search/Scourge/k3aY0g5h5 Rare shield, es recovered on block, +1 increased HoA gemlevel or ailment avoidances, take high es: https://www.pathofexile.com/trade/search/Sentinel/OddnLB8TE Rare shield many other stats, choose in the filters https://www.pathofexile.com/trade/search/Sentinel/m7LQyeei6 Xirgil's Crank staff Dualwielding Heartbreaker dagger The Saffell's Frame Unique Shield +4 max res Daresso's Courage +100 block/ spellblock (with grace) Apep's Supremacy, + max resistances, stack wicked ward with 80-100% faster recharge with watcher's eye-discipline-mod, and 'Essence Surge' and/ or 'Essence Infusion' on the tree, and buff es-recharge with ar/ es-mastery to around 2k es/ sec after 1 sec delay 1 exalt: https://www.pathofexile.com/trade/search/Sentinel/Y9OG27tY The Squire is possible: 6-links and a lot more M damage for the spiders. Use the recovery instead of other spots like es on hit /discipline watcher's eye, ghost dance and wicked ward. https://www.pathofexile.com/trade/search/Scourge/3XQqdwgc5 5) B.i.S.: Ring Circle of Nostalgia, crawler increased damage, HoA increased efficiency, you can craft to improve the efficiency with divine orbs 1 div: https://www.pathofexile.com/trade/search/Scourge/VmrPKZrCp B.I.S. UPGRADE with selected useful implicit in searchfilters , take or reroll needed high HoA-efficiencies, far the best are granted onslaught on hit, all elemental ailment avoidances and +1 to maximum power charges: https://www.pathofexile.com/trade/search/Affliction/Zy544DRuQ https://www.pathofexile.com/trade/search/Affliction/kmaLbort5 Second best: Circle of nostalgia, HoA less skillreservation and HoA increased buff-->increased chance to poison --> more virulences --> more HoA damage, fullskilled you can put out "chance to poison"-support, 3 chaos https://www.pathofexile.com/trade/search/Scourge/4Xqa3YkC9 Ring variants:
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Anathema, 3-5 curses (use storm burst - poison-support for virulences instead whispers of doom, use bane/hextouch - despair - temporal chains with united in dreams-sword), path on the tree to presage instead whispers of doom and get chance to poison on other supports or slots, 10 chaos https://www.pathofexile.com/trade/search/Sanctum/r7wDDwRiQ variation second ring: Rare unset ring curse on hit, dex, socket, best is despair, second only before triad gripes vulnerability or third enfeeble on hit. You can lower filters and delete stats es, socket: 30 chaos https://www.pathofexile.com/trade/search/Scourge/085y587cg Ring Despair on hit, dex, without socket https://www.pathofexile.com/trade/search/Scourge/6kVmb4kCG Vivinsect Unset Ring, defensive variation, + attributes, grace socketed +5 levels combinated with iron reflexes raises armour around 20k buffed, 20 chaos: https://www.pathofexile.com/trade/search/Expedition/MkO5WgGsJ Rare ring, dex, es, mana, socket 1 chaos: https://www.pathofexile.com/trade/search/Ultimatum/MW3JJB6CJ Hungry loop with chance to poison, spellecho, faster casting, gmp etc. for free sockets: https://www.pathofexile.com/trade/search/Sentinel/PD0RYXqIL Hungry loop with minion life, meat shield, feeding frenzy for spectres/ animate guardian/ zombies Variant hungry loop for spectres/ Zombies/ animate guardian with diverse buffs. For example feeding frenzy buff, Spectres (take desecrate level 20): frenzy charges 1M buff (carnage chieftains old field act 2), enfeeble level 30, 17% damagereductions of unique enemies (diabolists, upper prison, entrance from lower prison) 1.5 exalt https://www.pathofexile.com/trade/search/Ultimatum/ggLpoy7FQ example for nice combinations: feeding frenzy - damage, agressive empower, elemental army, meat shield, fortify, minion life - tanky Ring Circle of Nostalgia, crawler increased damage, HoA reduced mana reservation: eventually not 20% less skill reservation, vulnerability/ other curses on hit: https://www.pathofexile.com/trade/search/Scourge/mbobKJzu6 6) B.i.S.: Body-Armour Skin of the lords, Magebane, Divine Shield, Lethe Shade (only with 90-100% ailments-immunities!), Iron Reflexes (only for bossing!) 4-5 correct socket colours: 50 chaos https://www.pathofexile.com/trade/search/Ancestor/aGPWyZjue Skin of the Lords other keystones Lethe shade is only recommended with high 90% ailment avoidancess and Glancing Blows only with around low 37% spellblock. 25 chaos https://www.pathofexile.com/trade/search/Sanctum/vgV0vMziE[/url] All other keynotes / not fitting keynotes disabled, 5 correct colours: https://www.pathofexile.com/trade/search/Crucible/QGqBr4Riw Best for facetanking Boss Sirus Iron reflexes 60 chaos: https://www.pathofexile.com/trade/search/Archnemesis/6L2OzZqUG Best colours:
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Best stinging and fitting are the compositions: 1) 3g, 1r, 2b 2) 3g, 2r, 1b 3) 4g, 1r, 1b 4) 2g, 2r, 2b Ranking of other keynotes Skin of the Lords
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1) Magebane, Divine shield best balanced colours: 3 g, 1 r, 2b 2) Lethe Shade for Ubers, in special set-ups glancing blows, Iron Reflexes for Sirus/ Shaper/ Exarch 3) Skin of the Loyals, 2x +1 Level of socketed gems + other usefull implicits 4) Skin of the Lords, Wicked ward, Runebinder, Zealoth's Oath, for cyclone Resolute technique 5) Skin of Lords, neutral keystones Alternative body-armours:
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Skin of the Loyals, 5 correct socket colours with useful implicits, +2 gem-lvls, reduced crit-damage, etc. 115 chaos https://www.pathofexile.com/trade/search/Sanctum/e5nnLJ4sL You can farm skin of the loyals in deliriums with breaches-mods and then corrupt and trade them. Skin of the Loyals startinggear, 5 correct socket colours, 5 chaos: https://www.pathofexile.com/trade/search/Ultimatum/rRMQvRCQ Lionseye vision, 7x links, +1 lvl of socketed gems https://www.pathofexile.com/trade/search/Scourge/425eZWkC9 Brass dome tankyness (you can deactivate added gemlevels in searchingfilter) https://www.pathofexile.com/trade/search/Scourge/vPJmVGBCE New Dialla's Malefaction New The Covenant Saqawal's nest, minon damage, efficiencies: https://www.pathofexile.com/trade/search/Archnemesis/ZlLQ6ECQ 7) B.i.s. singletarget: 4 seconds cooldown triggerwand, 140% manamultiplier, int requirement 242 int, +2 gemlevels, 10 div https://www.pathofexile.com/trade/search/Expedition/v4gjjVMfE United in dream - chance to poison for HoA/ minions, best in combination with withering step, since 3.19 minion-poison-buff best alternative: 45 chaos https://www.pathofexile.com/trade/search/Expedition/ZqbEfQ https://www.pathofexile.com/trade/search/Kalandra/DVGwS5 B.I.S. UPGRADE: with implicit increased aoe https://www.pathofexile.com/trade/search/Sanctum/4e9E3Gwu9 Alternative weapons:
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B.i.S. map clearspeed: Weapon dagger Arakaali's & writhing jar, prefer it with high "18-20% reduced charges used" / consumes 16 of 40 charges on use fang 30 chaos https://www.pathofexile.com/trade/search/Ultimatum/3qjPh5 https://www.pathofexile.com/trade/search/Ultimatum/7KlnS5 Alternative Cold Iron Point dagger, +3 HoA-Lvl, 5 chaos https://www.pathofexile.com/trade/search/Ultimatum/eR6oy8ghL Alternative Replica claw Advancing fortress for defensive early fullblock, use with: (anomalous) vaal skeletons - phantasms / feeding frenzy / withering touch: 3 chaos https://www.pathofexile.com/trade/search/Expedition/b8VmGWdfL Heartbreaker, fast es-recharge with wicked ward + ar/es mastery + essence surge, also great to dualwield, 4 alch https://www.pathofexile.com/trade/search/Sanctum/Q7EwjEmiw Alternative trigger wand cooldown 8 sec +1 gemlevels (requirement 242 int), craftable, 20 chaos https://www.pathofexile.com/trade/search/Ultimatum/op267kqsl Use skills triggered: sniper's mark, desecrate, spirit offering or anomalous vaal skeletons, feeding frenzy, eventually phantasnms, withering touch or stone golem For ascendancy 5 allies buff use Zombies or spectres in a hungry loop or even Heralds of Purity. All triggerwand-set-up-tipps: https://www.pathofexile.com/forum/view-post/24508050 Wand +1 gemlvl and curse despair on hit (rare): https://www.pathofexile.com/trade/search/Archnemesis/Eb9wrWLf5 Alternative trigger wand cooldown 8 sec +2 gemlevels (requirement 242 int) 2 exalt https://www.pathofexile.com/trade/search/Expedition/JLOygEvcl Alternative 4 seconds cooldown triggerwand, 140% manamultiplier, int requirement 242 int, +1 gemlevels, 80 chaos https://www.pathofexile.com/trade/search/Expedition/3X9erK5i5 "make hatred not grace" - you get triggered spells, free flaskslot and some stats, but loose spiders and 15 withers, damage-uptime and total damage -40 exalt- https://www.pathofexile.com/trade/search/Ultimatum/KrmG6WPs5 Replica innsbury edge, 15 withers with cyclone without spiders, high ats, 5 chaos https://www.pathofexile.com/trade/search/Scourge/68jLOLqFG Weapon with Spectral spirits, craftable with essence of insanity, for onslaught-buff, best if available with +1 skill-levl, see search-filters to get more offers, socket in: phantasms - feeding frenzy - withering touch https://www.pathofexile.com/trade/search/Sentinel/MQXwmZPUJ 9) Gloves Best-in-slot for damage: Triad Grips, 4 white sockets, for Fulldamage 100% Chaosconversion-edition 3 div: https://www.pathofexile.com/trade/search/Scourge/QLdg76euw B.I.S. UPGRADE autotriggered Temporal chains-implicit (or without jewel balance of terror despair or enfeeble) https://www.pathofexile.com/trade/search/Affliction/gq4eqgOSQ Alternatives
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Rare gloves, choose in the tradefilter your 1-3 stats: faster casting/ more castspeed or chance to poison or enlighten or ailment avoidances/ empty suffix to benchcraft ailment avoidances/ reduced ailments duration, +2 max cold resis, block/ spellblock, culling strike, curses on hit, etc., take them only with high es, 5 chaos - 1 divine https://www.pathofexile.com/trade/search/Sanctum/LkamLv2Hn For ball-lightnings-virulences: Rare gloves, faster casting, slower projectiles, take them only with high es, 5 chaos - 100 chaos https://www.pathofexile.com/trade/search/Sentinel/gWEJpDgfQ On page 50 just below is a basic guide in the spoiler "Crafting Clusters and Gear" for crafting yourself rare gloves, boots etc. New Vaal Caress gloves - +5 lvl of auras etc. Alternative vixen's entrapement, 1 curse more, take despair or enfeeble, 40 chaos: https://www.pathofexile.com/trade/search/Scourge/njGoGZzT0 Vaal caress gloves to socket vaal purity of ice etc. Shaper's Touch gloves, tanky mapping with enfeeble on hit, 4 sockets, 10 chaos: https://www.pathofexile.com/trade/search/Ultimatum/2mEYdDck Gravebinds for a bit qol mapping autotriggered spiders: https://www.pathofexile.com/trade/search/Scourge/6g2JbDMCG Alternative breathstealer (you can anoint them) 1.5 exalt: https://www.pathofexile.com/trade/search/Ultimatum/EB9n8MVu5 Abhorrent interrogation for withers, with implicit in filters like curse on hit https://www.pathofexile.com/trade/search/Sanctum/8RrLaWntV 10) B.i.S. Amulet Ashes of the stars: take 30% quality, 11 div 30% quality offers: +1 skills -more damage HoA +1 to lvl of Auras (es, ar, ev) 8 more HoAg-virulences, 15% castspeed ball-lightnings/ storm brand equal to more virulences, increased duration molten shell, 15% damagereductions frostshield, 12 withers withering step - 3 more withers, etc. https://www.pathofexile.com/trade/search/Archnemesis/E60Yb94T5 Alternative amulets:
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Amulet Aul's uprising, 1* determination 14 div Best is "determination reserve no mana" to stack multiple clusters sublime form +10 resis for melding of the flesh. You can farm it in delve in aul's citadels. https://www.pathofexile.com/trade/search/Sanctum/V53gpQofp for a little bit damage with United in dreamssword: 8-link amulet "uul-netol's vow", 20 div: https://www.pathofexile.com/trade/search/Sanctum/RPqEEZRU7 For lowbudget/ leaguestart/ hc/ or Aul's uprising with discipline workaround to activate aura grace without Aul's uprising:
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workaround to activate aura grace without Aul's uprising: Visit in the pob the separated tree/items-tabs "mapping lvl 90 before amulet aul's uprising" to activate all auras determination, grace, discipline, tempestshield easy and cheap before aul's uprising amulet: 1) Take 3 x small clusters: 1x uncompromising, 1x sublime form, 1x self-control, manually define the item-search-filters https://www.pathofexile.com/trade/search/Scourge/Ow0kvEaUE 2) take helmet enchant HoA has 75% increased mana-efficiencies, also on cheap rare helmets priorized (and take in the tree "sovereignity" and "influence" + 1-2x circle of nostalgia) 3) anoint charisma on amulet or take rare amulet with increased efficiencies or amulet ashes of the stars https://www.pathofexile.com/trade/search/Archnemesis/4XOpQ3Et9 or with 2 valuable stats 50 chaos: https://www.pathofexile.com/trade/search/Archnemesis/MBdwKDMcJ Take also a look into "Manamanagement" and just there additional "Manamaster" for even more easy possibilities. Aul's Uprising, 1* Determination 2*Grace 3* Discipline 4* purity of ice 5* purity of elements 6* Haste reserve no mana https://www.pathofexile.com/trade/search/Sanctum/YkOV0ZrHY Replica Dragonfang`s flight, +3 HoA-levels etc. https://www.pathofexile.com/trade/search/Affliction/qo7d2Zlig 2 stats damage of skillgemlevels & less manareservations auras included: https://www.pathofexile.com/trade/search/Archnemesis/BQg7PQLu8 Rare amulet variant: Rare amulet +1 / +2 skillgemlevels for high damage, combinate it with medium cluster uncompromising and sublimeform/ self control, small clusters manareductions and other steps of spoiler "manamanager", 2 exalt: https://www.pathofexile.com/trade/search/Archnemesis/qJ9LqkPCg Accessoires granting skills, auras, curses etc. https://www.pathofexile.com/trade/search/Sentinel/pWqm0OdS0 Rare amulets with diverse skillgemlevels, granted skills or reduced reservation of auras (prefer grace or determination): 2 chaos https://www.pathofexile.com/trade/search/Scourge/08DzZ2Qsg Amulet "stranglegasp" for 4 blight-anoints (block/ spellblock, skillreservation reductions, max elemental resistances, gravepact etc.), you can gamble / vaal it after anoints to a rare one on high own risk, 35 exalts: https://www.pathofexile.com/trade/search/Scourge/rLQ4agEuQ Rare amulet granting lvl 22 determination: 1 chaos https://www.pathofexile.com/trade/search/Scourge/8PDDnhV More alternative starting-amulets:
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Doedre's tongue - early elemental ailment-immunities https://www.pathofexile.com/trade/search/Sanctum/qB4k77lTg Stone of Lazwhar - spellblock, castspeed https://www.pathofexile.com/trade/search/Sanctum/YylgsY Rare amulet, dexterity, you can apply an additional curse https://www.pathofexile.com/trade/search/Ultimatum/LzVpGCn Corrupted amulets, to anoint with "tainted oil": https://www.pathofexile.com/trade/search/Ultimatum/40RwjvQH9 11) B.i.S.: Rare boots, take high Es, spell suppresssion and movementspeed (or benchcraft it on empty suffix), best exarchs/world eater-influence ailment avoidances (you can recraft them), to reach 80-100% ailments-immunities, avoid elemental ailments (best 35-60%, on empty suffix 25% benchcraft possible) or shock avoidances with storm shroud jewel or reduced ailments duration (50%) with firesong, see spoiler "fire and other ailments" for fitting 100% ailments-avoidances, starting 5 chaos Craft with eldritch ichors chance to avoid elemental ailments-implicit https://www.pathofexile.com/trade/search/Affliction/wMLYQoPsb Rainbow stride boots, take high spellblock and push out tempestshield, prefer b.i.s. implicit spell suppression: 20 chaos https://www.pathofexile.com/trade/search/Affliction/paLX5kZU0 Alternative boots
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rare boots not b.i.s./ need craftings etc.: https://www.pathofexile.com/trade/search/Affliction/Pez849ZtL Rare boots, choose in the filters 1-3 stats like reduced ailment duration, unaffected to burning ground to change minor pantheon, socketed gems are supported by integrated increased duration -best to apply anomalous withering step and for vaal skills: https://www.pathofexile.com/trade/search/Sentinel/ybKJgYrTR When you are familiar with crafting: empty suffix for 25% benchraft avoidances: https://www.pathofexile.com/trade/search/Affliction/eMzK4ewhL Eater of the world boots, take with high es, check craftable suffixes etc. https://www.pathofexile.com/trade/search/Sentinel/l7qEOPniV Crafting Base fractured mod included https://www.pathofexile.com/trade/search/Sanctum/vvbl0nDTE Alternative the stampede, 150% movement permament, b.i.s. for cyclone, anoint it with blight oils You cannot labyrinth-enchant the boots, only anoint or enchant them, not both! Best for divergent frostblink cooldowns, but some lower es, 14 chaos: https://www.pathofexile.com/trade/search/Ultimatum/pJoYOZef0 Windscream-boots, 1 curse limit more, 120 chaos: https://www.pathofexile.com/trade/search/Sanctum/oVEgsl Fenumus Spinerets with damage of aspect of spiders offers nice es/ on hit, but need 25% mana and aspect of spider: 10 chaos https://www.pathofexile.com/trade/search/Scourge/j8KwPMlHX 12) B.i.s.: Graven's secret, with resis or determination-implicit 20c https://www.pathofexile.com/trade/search/Affliction/7PbgYwBu5 Darkness Enthroned, as valuable like 3-4 jewel-slots, to stack 100% minion-poisonchance with inserted ghastly jewels, take with high effect: 4 chaos https://www.pathofexile.com/trade/search/Crucible/rmwggHQ Alternative belts:
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Stygian belt with flasks-stats https://www.pathofexile.com/trade/search/Crucible/yMyno5GCR With high 150-180 resistances, empty suffix for benchcraft cold-resis/dex etc., armour, es, or empty prefix to benchcraft 5 chaos: https://www.pathofexile.com/trade/search/Sanctum/4Pj4apZu9 with 250 armour and 25 es 25 chaos: https://www.pathofexile.com/trade/search/Archnemesis/DbYj4agC5 with str etc 5 chaos: https://www.pathofexile.com/trade/search/Crucible/QYPlEopSw B.i.s.: Mageblood, heavy belt, permament buffs of granite/ jade/ basalt flask effects, inclusive 100% increased flaskeffects (enkindling orbs, alchemist suffix) https://www.pathofexile.com/trade/search/Scourge/rLo4RZEHQ Rare Crystal belt, implicit more ES Headhunter More belts with empty modifiers for crafting, alternatives:
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Or search for a belt including: - "empty suffixes" to benchcraft yourself resistances, dexterity - "empty prefixes" to benchcraft energyshield, armour, mana (- or empty modifiers) Stygian belt, empty Suffix to craft on resistances/ dexterity: https://www.pathofexile.com/trade/search/Ultimatum/KmdEamRh5 Empty Prefix to craft on energyshield/ armour: https://www.pathofexile.com/trade/search/Ultimatum/eEDV3notL Mechalarm belt, taunts, 10 chaos: https://www.pathofexile.com/trade/search/Scourge/kjDPmbnc5 3. Flasks
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Flasks-implicits for 100% flask-uptime, mandatory as pathfinder https://www.pathofexile.com/trade/search/Ancestor/v3vME6WtE Rumi's concoction granite flask 10%+ attackblock, take high blocks: https://www.pathofexile.com/trade/search/Scourge/JJjXyOUl Quicksilver flask, bleeding immunity, craft "used with travelskill" or "when bleeding" https://www.pathofexile.com/trade/search/Scourge/ob0Y2QZil Elixier of the unbroken circle, 400 ward/ es, endurance charges, 3 chaos https://www.pathofexile.com/trade/search/Sanctum/eEbDGGouL Vessel of Vinktar, take it with high increased shock-effect: 10 chaos https://www.pathofexile.com/trade/search/Scourge/a6R6XW8Ce Flask-examples with ailment-immunities: Rare basalt flask, gain charge when hit, freeze immunities: https://www.pathofexile.com/trade/search/Scourge/YaLLvnrhY Rare jade flask, gain charge when hit, immunity to ignites: https://www.pathofexile.com/trade/search/Scourge/rLzmKgmTQ Rare flask, 25% increased effect, t1 elemental resis (for mageblood-belt) https://www.pathofexile.com/trade/search/Kalandra/VZKgwVXtp Granite + max resis for mageblood https://www.pathofexile.com/trade/search/Sanctum/bQ5kYX2UL Flask Bottled Faith 320 chaos: https://www.pathofexile.com/trade/search/Ultimatum/880bLVUV Flask Soul Ripper, consumes 50-80 charges on use 46 chaos: https://www.pathofexile.com/trade/search/Ultimatum/Xm4MRk4tP Rare granite flask, charge gain when hit by an enemy, increased armour 10 chaos ( you can cryft yourself with alterations orbs etc.) https://www.pathofexile.com/trade/search/Ultimatum/QPQwROOTw 4. Mandatory and important jewels
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13) Golden rule jewel use only as CI 1 chaos: https://www.pathofexile.com/trade/search/Ultimatum/QdVB6Ruw 14) B.i.s. Watcher's eye es on hit + second mod 4 div https://www.pathofexile.com/trade/search/Sanctum/OkPDjL8HE Watcher's eye, 2 usable mods, starting 30 chaos: https://www.pathofexile.com/trade/search/Scourge/BJ09yZkH8 2 good mods 1 div: https://www.pathofexile.com/trade/search/Sentinel/7yaJwMlu5 Ranked best watcher's eye-mods:
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The most worthfull mods for this build are: 1) Discipline: ES gained on hit: Best with stormburst and ball-lightnings 2) Grace: Spell suppression 3) Additional spellblock with Discipline: With these you can cap 75% spellblock fast and perfect. Max it up in endgame for boss-hunts not flask-depending to 70/ 75%! 4) Only when you need urgent more es: Clarity: Gain 10% of maximal mana as extra maximum Energy shield 5) Grace: movement speed 6) other discipline/ determination/ grace-buffs 15) abyss-jewel corrupted blood-immunity, minions chance to poison, and resistances, dex, damage recouped as mana, spellblock or attackblock, less skill reservation etc.: https://www.pathofexile.com/trade/search/Affliction/aMzejaKIe more abyss-jewels with resis or str: https://www.pathofexile.com/trade/search/Affliction/KZzbGePh5 Others https://www.pathofexile.com/trade/search/Sanctum/BWEv9VXS8 Other useable jewels with corrupted blood-immunity: https://www.pathofexile.com/trade/search/Affliction/kwe44PjI5 16) Balance of Terror for more "Inflict Withered" with despair, take with high resis, not needed as pathfinder, 70 chaos https://www.pathofexile.com/trade/search/Sanctum/KjjLZzLC5 B.i.s. balance of terror with second mod curse immunity 15 div https://www.pathofexile.com/trade/search/Sanctum/6W2rVndSG Alternative: Glorious vanity, valuable for the transformed passive "ritual of shadow", 25% wither on hit with storm burst, not needed as pathfinder, https://www.pathofexile.com/trade/search/Sanctum/mpbRVBT6 Ancestral Vision for 100% ailment immunities https://www.pathofexile.com/trade/search/Affliction/PaoYlVDhL Or stormshroud for 100% ailment immunities https://www.pathofexile.com/trade/search/Affliction/Kjb2grLU5 Or small cluster elegant form 20% ailment-avoidances + 12% spell suppression https://www.pathofexile.com/trade/search/Affliction/2JdZkepik Split personality jewel, es+str 5 chaos: https://www.pathofexile.com/trade/search/Ancestor/eJRqr6YiL Split personality jewel, es and int (when str/dex is not needed) 1 div: https://www.pathofexile.com/trade/search/Scourge/8LWvRWvcV Melding of the Flesh, go aegis aurora +5 and cold resistance, anomalous purity of ice lvl 21 +5, high resis belt, boots, ring, holy dominion/ alira bandit reward, and a small cluster pure guile or self-control, with good rolls 1 div https://www.pathofexile.com/trade/search/Sanctum/DpDlLZ4T5 Alternatives: B.I.S. 1x forbidden flesh, 1x forbidden flame "profane bloom" as necro 20 divines https://www.pathofexile.com/trade/search/Kalandra/Z50QPwETQ Impossible Escape (+3 max resis with melding of the flesh or +1 and 35% ailment immunities) https://www.pathofexile.com/trade/search/Kalandra/dlWQoa3SJ Alternatives
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Thread of hope, large ring, to reach divine shield and 2 points sovereignity, take with low decreased elemental resistances! (-10), corrupted blood immunity or increased skill reservation efficiencies possible https://www.pathofexile.com/trade/search/Kalandra/yDRV8gqCR Firesong, for stacking ailment-immunities with abberath-pantheon 20 chaos: https://www.pathofexile.com/trade/search/Sanctum/L7b0ak5in For firesong collection reduced ignite duration (or benchcraft it on open suffix of unset-despair-ring): https://www.pathofexile.com/trade/search/Sanctum/a8yOO6jTe Before Melding of the Flesh against Ueber-Atziri/ Maven: Timeless jewel militant faith, glorify Maxarius, for the keynote "transcendence". 90% less elemental damage of hits, but not elemental aoe's or dot's, and in the cooldowns of molten shell and frostshield much increased physical damage taken with reduced ailments duration included 8 chaos https://www.pathofexile.com/trade/search/Expedition/ME6OEjGUJ 5. Gems Level 21 (Damage), Awakened Gems (Damage)
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Gems lvl 21
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1) Starter: HoA gem lvl 21, quality 23% (for ashes of the stars +27%-30%), 1 div: https://www.pathofexile.com/trade/search/Affliction/r0m3ZGSQ You can combinate/ craft lower HoA gems with facetor's lenses and gemcutter orbs to lvl 20, quality 20, to vaal them to lvl 21: https://www.pathofexile.com/trade/search/Expedition/0jYEjzbcg https://www.pathofexile.com/trade/search/Expedition/9dXlqZ4CK Crafting b-i-s HoA gem level 21
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When you use a vaal orb on a level 20, quality 20 "Herald of Agony" skillgem you have a 14% chance to get the increased damage of gem level 21. With 6- 7x corrupting a level 20, quality 20 HoA you should win the b-i-s gem lvl 21. Repeat for empower lvl 4, frostshield, withering step, sniper's mark, etc. 2) Empower gem lvl 4, 4 div: https://www.pathofexile.com/trade/search/Ultimatum/kyBKC5 b.i.s. awakened empower lvl 5 https://www.pathofexile.com/trade/search/Sentinel/eKE9V0wIL Awakened Gems (Damage)
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1)Awakened minion damage support, +1 minion gemlevel 10 chaos https://www.pathofexile.com/trade/search/Ultimatum/ve3OpvJiE 2) Awakened void manipulation +1 https://www.pathofexile.com/trade/search/Scourge/YpDkvZkFY Awakened vicious projectiles https://www.pathofexile.com/trade/search/Ultimatum/2KGJY6VTk Anomalous viciuous projectiles, HoA 10% chance to poison https://www.pathofexile.com/trade/search/Expedition/eloDvDwhL Awakened Cast while channeling, lvl 5 avoid interruptions from stuns, 2.5 div https://www.pathofexile.com/trade/search/Sanctum/lV2PawrFV Awakened Fork for more projectiles https://www.pathofexile.com/trade/search/Scourge/YpVGD4DUY Awakened unbound ailments (with united in dreams and temporal chains singletarget) 60 chaos https://www.pathofexile.com/trade/search/Standard/d8PR37PUJ For skin of lords: all gems have to be corrupted 6. Small Cluster jewels Manamanagement
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Rare (not uniques) clusterjewels are, when you craft yourself, often only around 1/3 price compared to prices in trading. Spoiler "crafting clusters" is in "important mechanics". 1.) B.i.S.: Sublime Form / Uncompromising/ Self-Control small cluster, 2x 6% efficiencies, manually edit the tradefilters: with increased effect, resistances, needed str on transferpoints: https://www.pathofexile.com/trade/search/Sanctum/ooPoVOGIl Or for grace/ melding of the flesh+purity of ice, B.i.s. with str / or high resis for melding of the flesh: https://www.pathofexile.com/trade/search/Sanctum/0lXbnb7Sg Variation: 2 manareduction-notables on 1 cluster https://www.pathofexile.com/trade/search/Sentinel/LQMWJZlUn Diverse clusters when you are in need of corrupted blood-immunity or 2% less skill reservation: https://www.pathofexile.com/trade/search/Archnemesis/QRyzrVvTw Variation small cluster "elegant form" for 20% ailment-avoidances + 12% spell suppression https://www.pathofexile.com/trade/search/Affliction/2JdZkepik More Alternatives
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Small clusters block-skills https://www.pathofexile.com/trade/search/Sanctum/EOgQ62RF5 Winter prowler for +max resis for melding of the flesh alternative jewel https://www.pathofexile.com/trade/search/Sanctum/mgVZ5rai6 Small cluster "enduring composure" for physical damagereductions for maven and ueber-atziri when you use "militant faith" with transcendence, 40 chaos: https://www.pathofexile.com/trade/search/Ultimatum/oGwGErYFl 7. Medium damageclusters, B.I.S. with Pure Agony
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Rare Medium clusters adds 4 passive skills, 1 jewel slot Pure Agony, choose in tradefilters resis (melding of the flesh) / str for transferpoints https://www.pathofexile.com/trade/search/Sanctum/Wkzk0QKHm Rare cluster, Pure Agony & Cult-Leader / or Purposeful Harbinger 80 chaos, best with resistances / dex on transferpoints https://www.pathofexile.com/trade/search/Kalandra/zXvdlZmt4 Rare cluster, Leaguestart solely "pure agony": https://www.pathofexile.com/trade/search/Ultimatum/oGRrrlqfl B.i.S.-Upgrade: Unique Megalomaniac cluster, Pure agony combined with uncompromising/ self-control/ sublime form/ spell suppression/ etc. https://www.pathofexile.com/trade/search/Affliction/eMzL3P6IL Unique Megalomaniac cluster, Pure Agony + 2 skills https://www.pathofexile.com/trade/search/Ultimatum/nG2m7W2s0 Unique Megalomaniac cluster, Unique Megalomaniac cluster, Pure Agony + 2 strong skills b.i.s. https://www.pathofexile.com/trade/search/Sentinel/KQMgPjnU5 https://www.pathofexile.com/trade/search/Ultimatum/yMnGdzBIR Pure Agony and block/manaskills https://www.pathofexile.com/trade/search/Scourge/2rz5wBGFk or medium cluster with 3 strong defensive skills https://www.pathofexile.com/trade/search/Sentinel/5DOzQrnCa More unique medium megas selections
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Unique megalamania clusters with 3 usable skills: https://www.pathofexile.com/trade/search/Ultimatum/VPb3RarHp Unique megalamania clusters with 3 strong skills, some for special situations: https://www.pathofexile.com/trade/search/Ultimatum/rRnpdaRtQ Unique megalamania clusters with 3 strong skills: https://www.pathofexile.com/trade/search/Ultimatum/5LYeQLDta Unique medium cluster, septic spells and defensive skills: https://www.pathofexile.com/trade/search/Scourge/BBYWKGaS8 8. Large Clusterjewels with Spellblock / Veteran Defender / etc.
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Large clusters adds 8 passive skills, 2 jewels slots B.i.S.: Defensive large cluster with spellblock and useable skills like knockback and hinder or es-regeneration, 2 div: https://www.pathofexile.com/trade/search/Scourge/Ow0kWl8uE Only 6% spellblock cheap 20 chaos: https://www.pathofexile.com/trade/search/Ultimatum/3kjdWaJF5 Chaos-cluster https://www.pathofexile.com/trade/search/Necropolis/6lGGz0qUG Veteran defender, as guardian often best, 45 resis, 15 dex/str, 150 es, take veteran defender on position 1 or 3!, 40 chaos https://www.pathofexile.com/trade/search/Sanctum/ogZOLGgil B.i.S.-Upgrade: Veteran defender + second useable skill Prodigous defences / Riot Queller / Strike Leader / Advanced Guard: b.i.s. Very rare: the usable skills veteran defender (resis for melding of the flesh) / blockskill / Strike Leader / Advanced Guard need to be listed listed on position 1) and 3) in the jewel description https://www.pathofexile.com/trade/search/Sentinel/gLb6WR6CQ B.i.S.-Upgrade Voices - When you reach out for bis-large-cluster ..... much easier to use more pure agony, medium clusters and jewels - 18 divs: https://www.pathofexile.com/trade/search/Ultimatum/8nlDwPGIV Large miniondamage-cluster, 8 skills, 2 jewelsockets, 3 notables renewal, rotten claws or raze and pillage, 120 chaos/ 2 dic https://www.pathofexile.com/trade/search/Ultimatum/gZVpd87iQ https://www.pathofexile.com/trade/search/Ultimatum/QMQyODjuw 10% Resis, Ar, Ev Master the Fundamentals-Cluster: https://www.pathofexile.com/trade/search/Kalandra/48rgwOwT9 9. Oils
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blight oils: opalescent, golden, golden to anoint the amulet aul's uprising with "charisma" 1 golden oil 45 chaos: https://www.pathofexile.com/trade/search/Ultimatum/pJbYLmbH0 "tainted oil" to anoint corrupted amulets: https://www.pathofexile.com/trade/search/Ultimatum/40RwjvQH9 ...more
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More Variants Gear:
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Grip of the council with curse on hit, best are "vulnerability" or "enfeeble" https://www.pathofexile.com/trade/search/Ultimatum/pG86jnbT0 Null and void gloves: https://www.pathofexile.com/trade/search/Ultimatum/PPWmsL Circle of guilt, HoP-variation https://www.pathofexile.com/trade/search/Ultimatum/p0R3MWu0 More Variants Jewels
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Fortress convenant, with corrupted blood immunity or 1% less skill reservation: https://www.pathofexile.com/trade/search/Ultimatum/8LOnwaqFV The blue nightmare jewel 180 chaos https://www.pathofexile.com/trade/search/Ultimatum/2Kgodfk Outdated since [3.23]: Anomalous / Divergent Gem-qualities
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Divergent Storm burst, more virulences, more aoe, limit it with orb of regret by vendor to lvl1, quality 20, 10 chaos https://www.pathofexile.com/trade/search/Sanctum/KmRkq8qT5 Anomalous Withering step - more withers 0.5 div https://www.pathofexile.com/trade/search/Sanctum/a67jEapfe Divergent Frostshield, 30% dr: 13 chaos https://www.pathofexile.com/trade/search/Expedition/g2YGV9jIQ Frost shield level 21 4 chaos https://www.pathofexile.com/trade/search/Ultimatum/2d4wvWeUk Divergent Storm brand more aoe = more virulences, use lvl 1 for low manacosts https://www.pathofexile.com/trade/search/Sentinel/Q2g5zGMHw Divergent Tempest Shield, best is lvl 21, quality 20 https://www.pathofexile.com/trade/search/Scourge/VLRPMzltp Anomalous Ball-Lightning 15 chaos: https://www.pathofexile.com/trade/search/Ultimatum/b8Vyp92SL Anomalous Spell Echo support 30 chaos: https://www.pathofexile.com/trade/search/Ultimatum/L9a2Ovlsn Divergent Frostblink 12 chaos: https://www.pathofexile.com/trade/search/Ultimatum/JaZkXkJUl Anomalous reckoning 15 chaos https://www.pathofexile.com/trade/search/Scourge/g2Yg0JaIQ Last edited by Chromino on Apr 10, 2024, 2:36:57 PM
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Updates / Changelog / to be edited
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Former updates are noted on page 474 and special stuff of this build is noted on Page 50 of our longnecked arachnophobia neighbours: https://www.pathofexile.com/forum/view-thread/3019705/page/474 https://www.pathofexile.com/forum/view-thread/3019705/page/50 To be edited / soon:
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3.24 In [3.24] Hoapolis the returning tattoos will free up full geared around 8 passivepoints and the keystone on skin of the lords. B.i.s. geared 11-14 passives will be free to spend. The allstars will also stack around 20% more ehp with es on tattoos in the build. The boot-slot will become flexible and can be switched out to 10% more damage or easy management with the rainbow stride-boots. In general some movementspeed will get in too. Because the allstars travel much across int- and dex-notes and can get needed attributes easy on clustertransfers the build turns in 3.24 much more easy for all optimizations. The necromancer get much substain with ghost reaver and es-leech when wanted. The pathfinder get more easy 100% flask-uptime with some tattoos. Capping attack block get possible too. In rippy not to scip league-content and the new t17 map-mods the HoA-build defend with much more tanky defensive layers as other builds. Tattoos back, 2-5 free passives, 5% poison, 3% es, bleeding avoidances etc. Minion leech b.i.s.? with Ghost reaver? Switch out aegis? Tornado of elemental turbulences Void spheres of renting Firestorm of pelting buffed Maven-belt flask charges Iron Mass for withers? Skeleton archers? In the HoA-links? As guardian with ele-relic? Or phantasm? Wand with new whisps and attack? Poet pen? New unholy might with phantasm in some support Gloves free to choose: vixens? rare? high es? grips of counsil? vaal caress? More damage conversion? Check perandus pact 3% es jewel Check holy relic of balormage, check splitting steel of Crouching Tuna, check dialla malefaction Pob-trees for iron reflexes, for melding of flesh-pob with mageblood Combos skeleton archers - phantasms - hop? As guardian? Lancing steel of spraying - holy relic Delirium farming double-buffed! T17 and league - mechanics in endgame: the build will fit perfect with many avoidances and immunities and as tank Vaal venom gyre and Soul ripper? ----- Dialla's Malefaction +2 red sockets armour, Daresso's Courage +100 block/ spellblock shield, The Heartbreaker Unique Rune Dagger dualwield, the Saffell's Frame Unique Shield +4 max res, 30% spellblock, 0% block Add ignite-, hatred- pob-tree with 100% conversions Check poet's pen: cylone attack/ + ball-lightnings-wither-withering step Check poet's pen - srs/phantasms/ skeletons - feeding frenzy - withering touch Try Mjoelner Try Incinerate instead storm burst Try helmet The Devourer of Minds minion-charges Try perquil toe amulet Try cyclone - cwc - blazing salvo spell cascade HoA-Unholy might and Withering touch enough instead balance of Terror, as necro?! Mortifying Aspect for malevolence and unaffected by poison watcher's eye as champion? Cospris will for trickster / champion alternative? Check: ichimonji, the surging thoughts, iron mass Crit-HoA: ancient skull, Severed in sleep / xx, 2M The next keystone of totally combined 2M arachnophobiatic views in united 4 arachnophil ascendancies-forums dropped on the 22.4.24 in [3.24] Necropolis. 18.4.24 Reworked the pob-notes Reworked the"flasks", the "manamaster" and the "skillmanager" Improved the layout of the build 10.4.24 PoB's improved. Added tree/item/skill-tabs in pob for "HoA lvl 34 - ubers - damage" improving damage around 20% with darkness enthroned, +2 triggerwand/ +2 dark seer / +1 chaos-mastery "corruption" / +3 Cold iron point, + chaos golem of the maelstroem - feeding frenzy Damage raised as Necro from 48M to 60M! HoA's next tipping point lvl 34 reached. Tanky edition damage raised from 37M to 42M! CIP switched to +2 triggerwand / the dark seer +700 es. 8.4.24 Improved the vixens entrapement-gloves + anathema ring set-up-variation Added large chaoscluster overwhelming malice and Touch of cruelty Added in maps sin's rebirth stibnite flask as alternative for withers Added the dark seer sceptre as variation (+700 es) Improved the spoilers "skills & trigger", "HoA-supports", "ailments", "countdown", "alternative jewels", "large clusters", "interesting clusters", "composition of damage" 25.3.24 Updated the pob Streamlined pob Started a spoiler about tattoos 300k views necro 18.3.24 Waiting for patchnotes [3.24] Necropolis Started updating new flask-qualities, sapphire flask, melding of the flesh-set-up Added a spoiler about ranking of all CI recovery-mechanics by investments and effects in "Checklist defences" and in "Fire and other ailments - Recovery and dot" Added a new chapter "The crawler raises - Herald of Agony caught the POE world by storm" telling the paths of progress of the crawler. 27.2.24 Added weblinks to the paintings of the layout in spoiler "informations" https://www.instagram.com/patrick_lemke_play www.patricklemke.com Added a new Trickster-videoshowcase: https://youtu.be/1eCs-z_wMLk Improved chapters lab-runner/ heist with a guide about movementspeed in spoiler poe-content Outsourced the history of the build: updates and last leagues moved to guardian-forum page 474: https://www.pathofexile.com/forum/view-thread/3019705/page/474 Added es-leech setups with tempestshield and ball lightning of static and the leech-mastery ethereal feast to active recover before gearing CI watcher's eyes. belt and shield 2.2.24 Completed the Arachnophobia Trickster Streamlined the order of the build Cleaned up and improved almost all spoilers and the tradelist Reworked especially "skills and trigger", "gear", "tipps for levelling" and many more Improved many details Added a spoiler about 75% spell block Improved the guidings about sorrow of divine, rational doctrine and brutal restraint, poe-content and favoured maps, cyclone - blazing salvo set-up, and many more 3.1.24 Added Magic find chapter Improved many pob's and spoilers 27.12.23 1 1/2M views of guardian-arachnoooophilias, 1/4M necros and 150 k pathfinder - big, that's the passion to sting 23.12.23 Improved and updated many spoilers 6.12.23 [3.23] Affliction arriving All PoB's are updated. Started updating the build (skills like firestorm of pelting and static ball-lightnings added etc.) Added some advices for the affliction-ascendancies (new charms, mark of penance) Improved the pob's Added a new cyclone set-up with channelling blazing salvo - returning projectiles Added new levelling boot variation unaffected by poison Added new malevolence variation against Ubers 18.8.23 [3.22] The crawlcestors League is upcoming. All pob's are updated and optimized. 10.7.23 Added variations levelling gear before aegis aurora like malachais loop shield, graven secret belt, etc. 24.04.23 0.2M 31.3.23 ⊙⊙⊙⊙ Published the new sisterbuild in the Pathfinder-ascendancy ⊙⊙⊙⊙ With the patchnotes of [3.21] Crucible it's very valuable to use the new Wither and Occu-points. Mageblood is inbuilt with 100% flask-uptime and 100% spell suppression, 65% full spellblock and 30-45 M damage are easy reachable With the new projectiles-behaviour anomalous faster projectiles is added for 60% chance to return & double damage after pierce. With the crit-imminities in poison-mastery changed the major pantheon 22.2.23 Added the way to 100% spell suppression in the section mageblood-belt in spoiler "gear" and some tipps in "the ubers" More early large clusters veteran defender for resis for more early melding of the flesh were pathed. Improved some small details Improved some pob-tradelinks for implicits of shield, helmet, rings etc. 8.2.23 *** Published another new showcase *** Added Uber-Exarch and UU-Elder videos in the Arachnophilias' build (Necro) Improved spoiler "FAQ" Improved some tradelinks and the order of the clusters-tradelinks 2.2.23 ○○ 50 pages of discussions, questions and arachnophilia in the necromantic build ○○ 29.1.23 Improved levelling trees lvl 85 + lvl 90: pathing earlier to +1 chaos mastery and the last clusterslot Improved in "the keystones" the explanations for ghost dance and wicked ward Added Stone of Lazhwar as cheap starting amulet Cleaned up and improved section other cheap starting amulets in poe-trade-links 22.1.23 *** Published a new showcase *** Some bosses - Exarch in 5 seconds, Eater in 5 seconds, Facetanking Shaper's Beam Added "firestorm " for many cwc set-ups: singletarget, virulences while moving, cyclone Added variation support "increased duration" for storm burst: only when fullchannelled 40% more virulences Moved spoiler "attributes requirement" into "important mechanics" and ranked the twists Improved some spoilers more Cleaned up some stuff pob 17.1.23 Thanks a lot to VahnNoa for perfect crafting guides (boots, clusters)! (Added in "important mechanics" and on page 50) 8.1.23 *** New Order *** Improved structure and order of content Improved and simplyfied pob-skill-tabs, item-tabs Updated pob-notes Separated "gear" and "skills and trigger, auras and styles" Improved "checklist defences" and "checklist damage" Improved "the composition of agony", "melding of the flesh" and many more spoilers Added 100% minion chance to poison variation (with pathing jewel-slots or darkness enthroned-belt) 29.12.22 Added for using "United in dreams" jewel "Balance of Terror" and "Inflict Withered on hit after using despair" Improved minor guidings and small details in many more spoilers Added guardian-pob: United in Dreams, Uul-Netol's vow, 1x ghastly eye jewels each 15% minion poisonchance: 40M are reached, 87% +max-resis, still infinitive ehp Added necro-pob: United in Dreams, Uul-Netol's vow, 2x ghastly eye jewels each 15% minion poisonchance: 55M are reached, 87% +max-resis, still infinitive ehp 23.12.22 *** 1.2M views of the Arachnophobiatics *** Improved guiding "melding of the flesh": Added examples for resis-numbers Changed void sphere to phantasmal void sphere Added in spoiler "skillmanager" the tip: 3 free sockets and 1 free flask with United in Dreams instead Arakaali's 20.12.22 Cleaned up the list of levelling/ starter gear in the poe-trade-links Updated "Build up and balance your defences and damage" (former "Choose your edition") Updated examples of trading prices in the poe-trade-links 12.12.22 □□□ 100000 views of the Arachnophilias □□□ 9.12.22 *** [3.20] Leaguestart- The Forbidden Sanctum of Arachnophilia *** Converted and updated all pob's Changed despair on hit-ring to trigger cws or selfcasted lvl 20 despair after [3.20] hex-buff: up to 5M more damage Added and improved the spoiler "The Ubers" (Necro in spoiler "Endgame", Guardian on Page 50, before integrated in "boss-hunting") Improved spoiler "triggers" Improved many more spoilers 3.12.22 Waiting for pob-updates [3.20] Started improvements new firesong jewel/ ailment-durations, skillmanager, manamaster etc. Improved the spoiler "The recipe of damage", "tipps for levelling", etc. 200000 views Youtube ChannelPlayL 21.11.22 Switched in (anomalous) purifying flame for generating virulences in maps instead before void sphere Swapped in faster casting for stormburst for generating virulences +es on hit singletarget. Added alternative weapon united in dreams / severed in sleep with buffed minions poisonchance. Cleaned up many pob-trees. Improved some pob-trees. Cleaned up and improved pob-skill-tab. 14.11.22 Added large cluster alternative +10% Resis, 30% Ar and Ev: Battle-Hardened + Master the Fundamentals 5.11.22 Corrected and improved flasks-set-up in pob-item-tab "mageblood" Added some advices in gear/ belt-section 27.8.22 1.1M views of the build Many small adjustements in the guardian and necro-build 14.8.22 Published some gifs and videos: Facetank the maven's memory game - the allstars trousers are the longest/ most shortest (default set-up and gear, 1 elemental damage-reductions flask, frostshield, molten shell) Added in pob alternative trees for dual-wielding (with new tanky heartbreaker-dagger for example possible)/ 2H-Staff. Still not optimized: ascendancies es radiant faith, time of need or bastion of hope block/ spellblock and possible es-leech Added in the tradelinks page 50 in the alternatives of gearslots the most interesting new [3.19] buffed uniques (dagger heartbreaker, shields, armours) 9.8.22 **** Published the sister-build "The Arachnophilia Allstars" **** Started already in may 22 as Occultist but did never finished that because Occu's hard to max defences and castspeed/ virulences returned now with 3.19 known patch-notes again as necro: best ascendancy for boss-hunting with great to balance tankyness Added [3.19] Lake of Kalandra pob-trees with known changes helmet/chaos/reservation-mastery Added rankings and Pros-Cons Guardian/ Necromancer/ Occultist Improved some details in the build and many tab-titles in pob, added some tradelinks with the new buffed uniques Switched in bastion of hope as tanky ascendancy for levelling 17.7.22 Added lethe shade as keystone against high dot of Uber-Bosses instead wicked ward Improved some spoilers Added some new videos tanking maven, tanking shaper-beam, tanking uber-shaper slam, tanking 2 bosses simultan simulacrum wave 30etc. 10.7.22 Improved the pob's in small details (es / mana-passives) Improved "skillmanager" Improved spoiler "boss-hunting" Improved almost all spoilers in "Variations" 6.7.22 Added many skills and supports for individual choice like void sphere, glascial cascade, Flame wall, voltaxic burst, blade vortex in "gear, skills, links", section gloves 3.7.22 Improved and balanced many pob-trees (was before only edited in the final trees) ○ some es into melding of the flesh ○ 100% all elemental-ailments-immunities with arcane guarding and boots ○ aul's uprising determination reserves no mana to swap in sublime form with resistances for melding of the flesh Improved some spoilers page 50 (boss-tips, clusters) 25.6.22 For science!: Added in the pob the Full_Glascannon & + Full_Glascannon Item-Tab (Uul Netol's amulet: Predator, The Squire shield feeding frenzy, awakened minion damage, awakened melee physical damage, awakened multistrike, awakened empower HoAg, Vessel of Vinktar): 89.7M shaper damage :-) 22.6.22 Added the pob-tree and pob-item-tab for using "the melding of the flesh" with the aura "purity of ice", for 87-90% all elemental resistances 9.6.22 Improved tipps for the melding of the flesh in "jewels and clusters" Improved tipps in "movement": flamedash Changed Storm Brand to Divergent Storm Brand Improved many trading-links page 50 Improved details and layouts of many more spoilers 29.5.22 AWESOME KEYSTONE: 1M VIEWS 22.4.22 Less clicks for virulences in maps Added a nice variant for mapping: storm burst - (awakened) cast while channeling - ball-lightnings - storm brand 15.4.22 Updated Index 17.3.22 900000 views 26.2.22 Improved "dps-checks" in spoiler "endgame" Improved spoiler "important clusters" in "jewels and clusters" Improved "Pack of Purity", HoP, in "variants": 13M damage with phantasms and 100% chaosconversion Improved some tradelinks page 50 17.2.22 Updated pob, balanced tree, boots and amulet anoint into 100% elemental ailment-immunities (before 60%-100%) Improved the set-ups in "fire and other ailments"--> 100% ailments-immunities, "gear, skills, links" section boots and in tradelinks page 50 the b.i.s. boots 12.2.22 ⊙⊙⊙ 800k views of the thread ⊙⊙⊙ Imroved levelling tree in pob "mapping lvl 90 before aul's uprising" and some other levelling trees 7.2.22 Improved order of spoilers Added and improved some tradelinks page 50 Improved "Tipps for beginning and levelling" 28.1.22 ***Patch-Notes Siege of the Atlas *** No nerfs, castspeed-buff, sniper's mark pemrament selfcast possible Added separated tabs and trees in pob for keystones divine shield and resolute technique (cyclone) on skin of the lords Improved some items- and some more tree-tabs in pob 19.1.22 Shaddrak started a fantastic thread about speedlevelling and Balaar's new speedlevelling record! Added the link in the spoiler "Tipps for levelling" https://www.pathofexile.com/forum/view-thread/3228456 17.1.22 *** Added siege of the atlas * mars attacks teaser *** After a lot more testings I changed ghost dance/evasion-setup to rank 1 keystones body-armour Buffed wicked ward with es-mastery Improved section watcher's eye (es-recharge mod) 9.1.22 +++ Thank you Balaar for the great video with the new record in speed-levelling! +++ Updated PoB: All levelling-trees and the levelling-items-tabs and levelling-skills were improved Added 2 optimized trees for Divine Shield/ Wicked Ward integrated keystones in Skin of the lords in the PoB Improved spoiler "Tipps for Levelling" Improved many other spoilers Improved many tradelinks page 50 2.1.22 ×××× 700k views ×××× 29.12.21 Improved explanations in the spoiler "Choose your edition" Improved some tradelinks page 50 22.12.21 Added spoiler "scourge-stats" in trade-links page 50 Improved many tradelinks page 50 14.12.21 Thanks a lot to Monik390! He added a set-up and variation with stormburst + cycloning on page 334 and a great guide and tipps for high simulacrums and beyond Nemesis farming on page 334. Optimized to start farming high content with several exalts / hour Added spoiler "simulacrums" Improved spoiler "gear, skills, links": section gloves Improved "the compositions of agony" in "gear, skills, links" 13.12.21 Added spoiler "TL;DR" 10.12.21 100k views of playL Youtube Added on page 50 the differents of monik390's variation of the build (65% less ehp, 10% less damage, infight gemswaps) in "HoA vs HoA - comparing older and different HoA - builds 6.12.21 Improved PoB and added a "Voices_Clusters_70_Virulences"- Edition for high density content like simulacrum wave 30/ deep delve etc. With voices clusters you can improve to 65 or even 70 virulences, take in despair as second curse with the poisoning curse-mastery, activate feeding frenzy in the arakaali's spiders links, and the minion damage-mastery in simulacrum or delve almost nonstop grants "unholy might". This raises your damage to total in high density content on kill up to interesting 24M shaper/ 44M delve-deep-dong-damage Improved spoiler "Choose your edition" Improved spoiler "make hatred, not grace" Improved sections gloves and section rings in "gear, skills, links" Improved spoiler "skillmanager" Improved "Introduction" Improved "This build in [3.16] Scourge" page 50 Improved spoilers in "tradelinks" page 50 29.11.21 Some spoilers got too hard and too long to read. I added many and a lot spoilers for better overview into: "gear, skills, links" "manamanager" "tipps for levelling" Added shortlist levelling gear in "tipps for starting and levelling" 27.11.21 -Keystone ghost dance is new rank 1 for 150+ stacked scourges Iron reflexes remains b.i.s. against sirus, shaper and delve -Es on hit with Ball-lightnings with anomalous spellecho and faster casting supported is new rank 1 watcher's eye (discipline-) mod with ghost dance's lower recovery es/ block Improved spoiler "Tipps for starting, levelling and gearing" Improved order of spoilers "poe-tradelinks" page 50 24.11.21 Changed set-ups: With divergent HoA lvl21 and 80-100% poisonchance spellecho instead chance to poison Anomalous pierce instead pierce Added again spoiler "level 100" from subspoiler "endgame" and improved it Improved spoiler: "skillmanager" "manamanager" "jewels and clusters" section amulet-anoints, gloves added variants and improved tradelinks page 50 and a lot more 22.10.21 With Eber's Unification, void gaze, 15 withers, awakened void manipulation and spirit offering a strong fullchaos-team of skills raises and change in. The new fulldamage 100% chaosconversion, fullblock, shows 17.5 M shaper-damage. Thank you again monik390 for nice and fine gearing and pathing! 21.11.21 Improved many spoilers 20.11.21 600k allstars-view - thank you a lot! 18.11.21 With the shock-immunities of tempest shield the "vessel of vinktar" as alternative flask became high interesting in "Flasks" Improved spoiler "checklist defences" (dangerous mapmods expanded) Improved spoiler "flasks and sulphur" Improved spoiler "fire and other ailments" Added a lot explanations in section gloves in "Gear, skills, links" 14.11.21 +++ New B.I.S. helmet Eber's Unification +++ Fullblock reaches now 9.2-12.5 M with Eber's Unification Hubris Circlet and skillreservations are much easier without memory vault. Glancing Blows reaches new 12.2 M, 150k ar, 3k es/ block. Full Damage edition update reaches new top peak of 18 M. Awakened unbound ailments new b.i.s. support for raise spifers of arakaali's fang: thank you a lot monik390 3.11.2021 ***** Olohyp_scSC is NUMBER 1 in guardian-soloplay, number 5 in scourge-guardian-leaderboard overall! CONGRATULATIONS! ***** Improved "introduction" Updated pob-screenshots Improved spoiler "manamanager" 31.10.21 *** 500 k / 0.5 M views - I never believed that the build would create so much interests! *** *** The allstars are most popular build in the guardian ascendancy in poeninja-rankings (19% used) *** *** 100k views in 10 days! - woooow & wuuuw ! *** 30.10.21 Upated and improved the spoilers: "the dirty scorpion tail" "make hatred, not grace" "gear, skills, links": rankings auf auras "boss-hunting": new spot for militant faith / transcendence 29.10.21 Improved spoiler "manamanager" Improved pob: Added mapping lvl 93-97 item set and tree in pob Added levelling items in notes of pob Improved and updated spoilers: - 21 is only half of the truth - gear, skills, links: order of auras - fire and other ailments - tipps for levelling Improved and updated spoilers on page 50: - updated and improved many poe-trade-links - Improved sources of stats - Improved CI Transformation 26.10.21 Improved pob Added spoiler "Fullblock vs Glancing blows, Time of need vs Bastion of hope" page 50 Updated some tradelinks page 50 Added spoiler "CI Transformation" page 50 24.10.21 Improved pob with divine shield, wicked ward and armour es-mastery: es-recharge increased by armour Improved all pob's with threads of hope and divine shield and Sovereignity - Thanks again a lot to Arkanis_Gath and Humtol!! Squeezed in "tempest shield" full-geared Updated spoilers: Fire and other ailments Updated many other spoilers and improved them Added videos facetanking minotaurier and phoenix 22.10.21 *** LEAGUESTART SCOURGE 3.16 *** Updated & improved pob https://pastebin.com/uV3T5uhS Added and improved leaguestarting "The Allstar's shoppinglist" in first spoiler page 50 and PoB: https://www.pathofexile.com/forum/view-thread/3019705/page/50 updatedranking keynotes for bodyarmour in "gear, skills, links" and tradelist "manamanagement" is 3.16 ready updated 21.10.21 Added Glancing Blows edition pob Improved fullblock edition pob Added flickerstrike / whirling blades to trigger attackblock of bastion of hope if needed Improved and updated many spoilers Added some poetradelinks page 50 Improved poe-trade-links with "cheap offer!" Improved poe-trade-links with "best of best!" 20.10.21 Thank you so much Luetjeminze!! I never experienced such a skilled skilled poe-pob-er! So much fun to celebrate with you this game and hack! We path it nice again soon! Levelling tree published Glancing blow edition updated - thank you too Humtol!! Updated a lot of spoilers Added some tradelinks clusters page 50 19.10.21 400000 Arachnophobiatic views --- wooooow!! 18.10.21 PoB fullblock ready, gear 3.16 edited Levelling pob improving much - Thank you Hauke a lot! Updated a lot spoilers So many interesting strategies and Helsingborg posts in these days - it's an amazing waiting for leaguestarting 3.16 17.10.21 Updated bodyarmour: keynotes for 3.16 Started updating "the dirty scorpion-tail" for 3.16 Started to list the new uniques in poetradelinks page 50 Edited, improved and added chapters/spoilers in "poe-tradelinks" page 50 for a better index, overview and shortcuts 15.10.21 Added video "full blight map" Added video "drox" Removed keynote 3.16 phase acrobatics from several spoilers Added teaser buffs 3.16 top of build 12.10.21 Added spoiler "ratings and rankings of the build" on page 50 Added a spoiler "speedlevelling" on page 50 Added and improved some tradelinks in spoiler "poe-tradelinks" page 50 11.10.21 Added page 194 outview on [3.16] Scourge league, summarizing the 3 manifestos about ailments, core defences and manareservations in the upcoming patch Edited: started to edit in advance [3.16]: Removed "energy from naught" of "interesting clusters" because of nerf Started to edit keynote "phase acrobatics" as valuable keynote on body armour Skin of the lords Started to edit keynote "elemental equilirium" in spoiler "make hatred, not grace" 29.9.21 Improved pob's 9M & 12M Make hatred, not grace full damage builds (feeding frenzy spiders, +2 skillgem-level amulet) Improved spoiler "make hatred not grace" Improved some links in "poe trade links and lists" page 50 26.9.21 Improved "This build in 3.15 Expedition" page 50, page 190 24.9.21 Improved spoiler "other ailments", page 1, and "hardcore" page 50: how to reach 80% - 100% elemental ailments immunities 23.9.21 Added video double shaper (2x) wittnessed by maven 21.9.21 Added video Simulacrum wave 18-20 Added link to video goodguygaming3 introductioning the build 3.15 Expedition - - thank you a lot! 20.8.21 Improved levelling trees in "Tipps for beginning, levelling, gearing, trading and Leaguestart": Head soon with level 55 to "serpentine spellslinger" for 25% more chance to poison --> virulences --> damage Improved some links (split personality, clusters) in spoiler "Links & Lists for poetrade" 12.8.21 300 000 views - thank you very much and lot! Arachnophilia! 8.8.21 Added spoiler "Free skills fullgeared / skill alternatives" page 50 Improved spoiler "sources of stats" page 50 Improved spoiler "crafting clusters, gear and gems" page 50 Improved: "poe-tradelinks", "map mods" page 50 Improved "make hatred, not grace" 5.8.21 Added Index in spoiler "Links & Lists for poetrade" page 50 Changed "awakened vicious projectiles" to "anomalous vicious projectiles", 0.1M more damage Changed "melee physical damage" of spiders singletarget to "multistrike" for more attackspspeed and more withers Improved sections about spectres/ support spectres/ frenzy charges/ enfeeble in "make hatred, not grace" and poe-trade links: alternatives hungry loop page 50 4.8.21 Improved spoiler "flasks and sulphur" Improved spoiler "boss-hunting": craft flasks with Instilling Orb Improved spoiler "skillmanager" - wanted mods like es/ hit discipline and critreductions determination to change out watcher's eye 29.7.21 updatet reduced manamultipliers in "dirty scorpion tail" (patch) 26.7.21 Added spoiler "Why guardian? Why HoA?" 24.7.21 Updated / corrected pob's: stormbrand limited to level 1 stalwaart commander instead self-control edition 55 Improved section defences in spoiler "tipps for levelling and leaguestart" Improved spoiler "leaguestart-gear" in spoiler "poe-trade links" page 50 23.7.21 Improved "Tipps for beginning, levelling and Leaguestart" Updated "manamanager" 22.7.21 Updates almost completed: "countdown" "introduction" "Choose your edition" "path of building" "gear, skills, links" "the dirty scorpion tail" "skillmanager" "flasks and sulphur" "blizzard" Page 50: "map-mods" "blight-maps" 21.7.21 ***** PATCHDAY 3.15 EXPEDITION ***** Started updating the spoilers: "the dirty scorpion tail" "manamanager" "skillmanager" "gear, skills, links" "flasks and sulphur" "introduction" Started otimizing tree, waiting for full changelog 3.15 and complete stats of the new skillgems Banner of defiance (armour), Sentinels of absolution, Reaper minion 18.7.21 Added jewel variation "unnatural instinct", inserted next to pain attunement 350 energyshield in spoilers "jewels and clusters" and "skillmanager". Thank you helloicanseeu for the variant! 11.7.21 Improved getting virulences automatical triggered, also while moving: Anomalous ball-lightnings - storm brand - anomalous poison support - gmp - faster casting integrated in rare gloves Thank you a lot elatycs for starting with ideas about storm-brand! 2.7.21 Noted in "contra" before: "sometimes difficult for blight". Corrected into: "with awakened fork perfect screencleaner for blight-maps" Hehehe! Added a spoiler "blight maps" on page 50. Thank you helloicanseeu! 26.6.21 Added new option: Stacking virulences 60 singletarget: storm brand / Swift brand / anomalous poison support / faster casting Added video: facetanking Elder, with transcendence keystone, page 50 in spoiler "more videos" Added new PoB: Transcendence in spoiler "boss-hunting" 25.6.21 Added video: militant faith / keystone transcendence (around 97% elemental damage reductions and resistances) Cortex t18 court in spoiler "boss-hunting" Added video: facetanking Hydra (& Maven) 23.6.21 Aded "awakened fork" as alternative in the spoilers "the dirty scorpion tail" Thank you Zanzum! 21.6.21 Improved order of spoilers Added separated spoiler "checklist for damage and defences" (before in spoiler "faq") Added separated spoiler "Controls / keybindings / movement" (before in spoiler "faq") Improved spoiler "faq" Improved spoiler "gear, skills, links" Improved spoiler "ideal clusters" Improved spoiler "boss-hunting" Improved just there explanations "militant faith" Improved explanations in spoiler "make hatred, not grace" Improved some other explanations and spoilers 16.6.21 200000 ....... 15.6.21 Added alternative storm brand for cws / cwdt / cwc cyclone Added alternative storm burst set-up instead ball-lightnings page 50 Thank you a lot elatycs! Added alternative replica pure talent to get spellblock/ free skill with rare boots / free cluster slot instead conjured wall etc. Improved a lot poetradesearch links with corrupted blood-immunities or 1% less skill reservations on page 50 11.6.21 Improved some poetradelinks page 50 Added workarounds for starting without aul's uprising Improved checklist damage in "faq" Improved spoiler "hardcore" page 50 9.6.21 Increased spoiler "Experiences of gamers with this build - Quotes and Posts" page 50 8.6.21 Added spoiler "Improving and upgrading without currency" on page 50: Tipps improving and farming 2.6.21 Added video The Elder Added videos page 50: The Formed Chimera not deathless: Ueber Atziri Cortex Boss (killed him before deathless) 1.6.21 Improved spoiler "map-mods", page 50, with 12 and more "most easy map-mods" Improved spoiler "Pro" Improved poe-trade-links page 50 (order, rare ring etc.) Added video "The Formed", 1:01 min (forgot to raise spiders in invitation) 28.5.21 Improved "boss-hunting" for elemental-damage-dealers like Ueber-atziri or Maven: alternative "transcendence" keynote with militant faith timeless jewel etc. Thank you 2rdd! Added 3 videos (with militant faith/transcendence): Redeemer 9 seconds Synthesis Boss Maven x10 invitation Improved tradelinks page 50 (belt-jewel spellblock) 26.5.21 Added some defensive large clusters trading links on page 50 Corrected 2 jewel-links on page 50. Thank you IamTheSunLiightHi! 25.5.21 100 pages of discussions and arachnophil mentions in the thread - and this is in the young build's first complete league. Arachnophobiatics gamers quintupled in poeninja also elegant. A lot Agonyca Arachnophobia Allstars in the top leading positions of all poeninja challenge-rankings: Guardian, HoA, hardcore 22.5.21 Improved spoiler "other ailments". 17.5.2021 Added poe-trade-links for bis-megamegaclusters Added poe-trade links for watcher's eye best in slots Added poe-trade-links for implicit curses on ring and rare gloves Added poe-trade-links for boot-enchants and boot implicits Added poe-trade-links for high es/ mana/ armour on helmet and shield Added poe-trade-links for watcher's eye multiple and b-i-s - mods Improved "faq" Added spoiler "usable cluster skills" on page 50 --- Thank you a lot Ziumbala! --- 14.5.21 150000 views 12.5. Improved order of spoilers page 50 Improved spoiler "faq" and checklists Improved some more spoilers 9.5.21 Improved explanations in "boss=hunting", "Soul ripper", "faq: checklist damage" 6.5.21 Improved order of spoilers Added separated sections of spoilers Improved some titles of spoilers Added "checklist damage" in "faq" Improved checklist "energy-shield" page 50 Improved spoilers: flasks, gear, make hatred not grace, choose your Edition, some more 5.5.21 Thank you a lot CLloyd0! So funny & fine video: CLloyd0 tanktest / The head is bald but their neck is longer - the allstars need two minotauriers to scratch & relax their very long necks / (facetanking double minotauriers, full shocked, full aoe, full crits, Maven, no flasks, no buffs) - that is Allstars-style! Lol, hehe! I love it! Added gif and video. 4.5.21 Added videos TrueEdge facetanking Regenerationmaster - thank you a lot TrueEdge! Improved "Tipps for starting" Improved list for poetrade page 50 Improved "jewels and clusters" Improved "flasks and sulphur" 2.5.21 Moved/ Copied complete spoilers page 25 to page 50 for better handling/ not splitting up content Improved spoiler "Skillmanager" Improved "Faq" Improved checklist in "faq" Improved order of spoilers page 50 Improved shoppinglist on page 50 Added tip for "corrupted blood cannot be inflicted" as implicit corruption on clusterjewels again, solely on flask is not reliable Corrected some numbers of definitive defensive edition (after nerf renewal and rotten claws) Added/ changed pictures/ screenshots 29.4.21 Improved "Choosing your Edition and balance your setup", combined path of building with guide 50 - 55 - 60 virulences Added winter orb as variation, channeled virulences, thank you mytrasher! Added cluster crafting guide on page 50. Thank you LiQuss! 28.4.21 ... 100 000 views .... woow, that's arachnophil! 25.4.21 Added a complete list on threadpage 50 with all links in poetrade for complete gear: https://www.pathofexile.com/forum/view-thread/3019705/page/50 Improved Order of spoilers Improved some spoiler-titles Updated most pob - some pob's are messing up manareservation, but work and are tested with steps 1-8 in manamanagement 23.4.21 Added on page 25 spoiler with 3.14 trading prices and links Improved spoiler ascendancy with different order for hc 20.4.21 Added on page 44 / 45 / 25 tipps for gearing with low budget level 50-90 in first days of Ultimatum League https://www.pathofexile.com/forum/view-thread/3019705/page/44 16.4.21 Ultimatum 3.14 : stalwaart commander got nerfed 25%, our armour will lower from around 140000 buffed to 137000 - no problem we have high overcapped 90% pdr. Crafting attributes and implicit ailments avoidances got buffed slightly. We will reach enough dex a bit more easy and get a bit more freeze immunity. 11.4.21 Added videos: Another Sirus A8 deathless, facetanking meteors and all beams (+ awakened spell-echo drop) Conqueror Baran 5 seconds kill Added videos on page 25: Maven invitations the Twisted, the Hidden deathless 10.4.21 Added Video 100% Delirium map Atoll with 2× delirium-bosses, multiple damagemods, full juiced, no Headhunter 8.4.21 New spider modellings are awaiting in Poe 2 Helmet seem to get easier to enchant - yeeeeaah Defences seem to be important again in Ultimatum mechanics - nice 5.4.21 A twinbuild with some smaller changes is under construction and in development. Take a look into "The magic 77 - Mana Minion Mass Summoner Mix" for an impressing swarm: https://www.pathofexile.com/forum/view-thread/3078153 4.4.21 Added "The Arachnophil 100" in "Harry Potter mass Summoner" Improved "Harry Potter mass Summoner" 1.4.21 Added Video 10x Maven Added Video The Redeemer (12 seconds) Improved spoiler "The golden rule" Added rare gloves with slower projectiles in "gear, skills, links" 28.3.21 Added videos: Shaper & UE & Maven witnessed 26.3.21 Added Boss-Hunter Level 100 Edition in spoiler "path of building": 55 virulences, sniper's mark, 6.1 mill shaper-damage Added videos: tanking Sirus a8, tanking Phoenix + Explosion Added video full delirium with belt headhunter in "full null" Improved spoiler "leaguestarting" and spoiler "boss-hunting" 24.3.21 Added a spoiler "- HoA vs HoA - Stats and styles of different/ older Herald of Agony builds" on threadpage 25 Added screenshots Passive tree lvl 1 - 90 in "Tipps for starting, levelling, gearing" 22.3.21 Added path of building calculations of ehp- pools, buffed and unbuffed, in " index of defences", "intro / countdown" and "path of building" 21.3.21 Added spoiler "skills and sockets management", 14 possibilities to get a free socket Improved spoilers "gear, skills, links", "Leaguestart", "FAQ", "path of building pob", "Make Hatred, not Grace", "Full Null", "pro", "movement skills" in "possibilities of keybindings" in "FAQ", "the hidden ones and shaper-tipps" 19.3.21 Added section "Leaguestart" in spoiler "Tipps for levelling, starting and gearing". Improved tipps for starting and gear alternatives in the spoiler. 15.3.21 Added timeless jewel "elegant hubris" as jewelvariation. optimal jewel offers slum lords 2x, 160% minion damage for 4 points, but jewel slot needed on medium rare cluster for offensive Edition55. Thank you Zakk777! 14.3.21 Added section: free to choose movement and blink skills in spoiler "faq" ---> "keybindings" Thankk you baboen! Added stibniteflask in "flasks and sulphur" when blindings are nowhere on gear, skills, minions, clusters 12.3.21 Improved tipps for levelling and gearing Added a low budget gear - setup and starting gear overview lvl 75-95 Improved Thanks & Greetings 8.3.21 Improved Order of spoilers Improved Levelling and gearing Improved Manamanagement 7.3.21 Added "prismatic dance" to recommended cluster combinations Added Grips of the counsil to "Make Hatred, not Grace" 6.3.21 Improved: Switched in "Divergent Frostshield" - more damagereduction of 30% in chilling shield-area with divergent gem-quality. 5.3.21 +++ Many changes in gear, flasks, clusters and curses. Thank you Dragonow for a very interesting and very nice new boots-setup! +++ 4.3.21 Improved order of watcher's eye mods: discipline additional spell block raised up, to free 2x Circles of Nostalgia with dex and increased duration on rare boots or windshrieks. Thank you Dragonow for the very nice gear-setup! 28.2.21 30000 views! Wooooow! A lot of lvl 99, 98, 97, 96, 95 - total arachnophilia! Greetings and thanks aded! Thank you a lot grimjack, zerber and jmccaw! The build improved a lot. Optimized 15 spoilers. Added videos, added gloves section, added more bodyarmour variations like imbalanced guard. 27.2.21 +++ Heralds of Purity variation is guided in the spoiler "Pack of Purity" +++ Mass Summoner Guardian variation: Spiders & spirits & scorpions in "Harry Potter Senior" Added Video 31 minions, Mass Summoner, Harry Potter Senior Improved Intro and 7 spoilers 26.2.21 Improved a lot of spoilers 25.2.21 Improved Order of spoilers Improved 21 spoilers Added displays of items etc. ... 16.2.21 +++ 20 days + 20000 views. Thank you a lot and enjoy a lot the Allstars! 20000 x arachnophilia!! I never thought that Arachnophobiacs will get so fast into the two most trending mana- and minionbuilds! +++ Former updates of 2021: [3.13] Ritual / Echoes of the Atlas, [3.14] Ultimatum, [3.15] Expedition + Changelog continued on page 345, second post: https://www.pathofexile.com/forum/view-post/24473857 .... Last leagues
Spoiler
A history of all leagues and all former updates are documented on page 474 of the guardian-ascendancy, third post: https://www.pathofexile.com/forum/view-post/25258179 https://www.pathofexile.com/forum/view-thread/3019705/page/474 Last edited by Chromino on Apr 23, 2024, 2:30:53 AM
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hi sir which is the pob for the occu use storm burst is that for 3.18 versions
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