Played D3:RoS since release till now, heres the results!

Sickness....a man on a mission! Pls save us from PoE and bring us the light! *facepalm*




Last edited by OleOlof#5737 on May 16, 2014, 9:15:30 AM
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Sickness wrote:
Tal rasha and RORG = kaom and shav equivalents. Pm profile if you have The guts for it.


Do you have any numbers or any proof for this statement? Or is it another lie from you I see? I'd question that statement just because there are 5 set pieces of tal rasha, so the probability for you to get just one piece is high, while the probability to even get 3 pieces is minimal and 1 piece is nowhere good to full or even half a set. And the ring is quite common and can be farmed easily doing act 1 bounties. S how the fuck are they equivalents? Besides, you said that I can get two exceptionally rare items a day, while in PoE I won't be getting them at all. I played rifts and bounties for 2 weeks and got just those two, and dozens of shit legendaries worth nothing to me.

Once again, a big and stinky lie from you.
IGN: Iworkeout
Last edited by cutt#5066 on May 16, 2014, 9:27:32 AM
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Xavderion wrote:

This is not a matter of opinion, though. Can't really argue against numbers ;) Pretty much the same applies to MF in PoE, you can run 300 IIR and get less loot than someone who has 100 IIR but more than triples your kill speed.

Maybe you can back up your first-hand experience with some numbers to show me how farming T6 gets you more items than T4?


Obviously it is a matter of opinion, because neither you or I can prove our claims.
I can't give you the numbers, because I'm not the one who farms T6. There are those who do, and they do it for more legendaries among other reasons.
Like I've said, double life doesn't half the clear speed. When it's about that min-maxing, it's more in the movement and less in the DPS, it's also applied in PoE, it's not difficult to understand.

So yes, it's a matter of opinion, until you prove it otherwise.

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majesw wrote:
Um, those two are build enablers.
They are perfect examples of build enablers lol

Bringer lets you have a 7-link which is it's own unique build, and Carcass let's you get to another level of AoE which is required for some builds.


Are you saying that a 5L Reave with these supports: MS + FA + AFD + LL + CE, is a different build with a 6L Reave with: MS + FA + AFD + LL + CE + MPD?
No, it's not, and it's not a build enabler, it's a build enhancer, same as Carcass Jack. What build is enabled by that 12% AoE?
Last edited by tinko92#6447 on May 16, 2014, 9:26:36 AM
I can't stand that game anymore. So simplistic its basically an arcade game. And now with no trade you cant even plan their very simplistic builds. You play RNG builds.
Git R Dun!
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tinko92 wrote:
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Xavderion wrote:

This is not a matter of opinion, though. Can't really argue against numbers ;) Pretty much the same applies to MF in PoE, you can run 300 IIR and get less loot than someone who has 100 IIR but more than triples your kill speed.

Maybe you can back up your first-hand experience with some numbers to show me how farming T6 gets you more items than T4?


Obviously it is a matter of opinion, because neither you or I can prove our claims.
I can't give you the numbers, because I'm not the one who farms T6. There are those who do, and they do it for more legendaries among other reasons.
Like I've said, double life doesn't half the clear speed. When it's about that min-maxing, it's more in the movement and less in the DPS, it's also applied in PoE, it's not difficult to understand.

So yes, it's a matter of opinion, until you prove it otherwise.

"
majesw wrote:
Um, those two are build enablers.
They are perfect examples of build enablers lol

Bringer lets you have a 7-link which is it's own unique build, and Carcass let's you get to another level of AoE which is required for some builds.


Are you saying that a 5L Reave with these supports: MS + FA + AFD + LL + CE, is a different build with a 6L Reave with: MS + FA + AFD + LL + CE + MPD?
No, it's not, and it's not a build enabler, it's a build enhancer, same as Carcass Jack. What build is enabled by that 12% AoE?


Oh you're really going to try to argue this?
There is a knockback reave build that requires the additional AoE to synergize with frost wall. It keeps the mobs behind the wall and allows you to kill them by standing in place. You cannot do this build without the armor.
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cutt wrote:
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Sickness wrote:
Tal rasha and RORG = kaom and shav equivalents. Pm profile if you have The guts for it.


Do you have any numbers or any proof for this statement? Or is it another lie from you I see? I'd question that statement just because there are 5 set pieces of tal rasha, so the probability for you to get just one piece is high, while the probability to even get 3 pieces is minimal and 1 piece is nowhere good to full or even half a set. And the ring is quite common and can be farmed easily doing act 1 bounties. S how the fuck are they equivalents? Besides, you said that I can get two exceptionally rare items a day, while in PoE I won't be getting them at all. I played rifts and bounties for 2 weeks and got just those two, and dozens of shit legendaries worth nothing to me.

Once again, a big and stinky lie from you.


They are equivalent in terms of RELATIVE rarity and power.


You ran out of steam sp fast, now all you can do is whine about ho I lie and troll. Please, do report me, I do not fear it the least bit because I have done nothing wrong.
Funny story, the last guy in this thread who was in exactly in your position and had run out of argments so had to become insulting and threaten me with reporting ended up temp banned himself.

Oh, you dont even dare to PM your D3 profile. I am guessing it is because you either have barely played at all (Plvl 50?) or it is because you have far more than 2 good legendaries from your two weeks of farming.
Last edited by Sickness#1007 on May 16, 2014, 10:24:27 AM
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majesw wrote:

Oh you're really going to try to argue this?
There is a knockback reave build that requires the additional AoE to synergize with frost wall. It keeps the mobs behind the wall and allows you to kill them by standing in place. You cannot do this build without the armor.


Yes I will.

The link to the build? I know only one Knocback Reave build, and the Carcass Jack is optional, meaning, it's a build enhancer, not enabler.

What about BoR? Why have you ignored that one?
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tinko92 wrote:
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majesw wrote:

Oh you're really going to try to argue this?
There is a knockback reave build that requires the additional AoE to synergize with frost wall. It keeps the mobs behind the wall and allows you to kill them by standing in place. You cannot do this build without the armor.


Yes I will.

The link to the build? I know only one Knocback Reave build, and the Carcass Jack is optional, meaning, it's a build enhancer, not enabler.

What about BoR? Why have you ignored that one?


No, the BoR allows for a 7-link which is not possible without that item. By definition it enables a build. Also the block chance you find on the item enables different max block builds. I really didn't think I had to argue that one.

http://www.pathofexile.com/forum/view-thread/782347

I think this is actually the build you mentioned. I think you and I have a very different idea of what the word 'enable' means. Otherwise we wouldn't be arguing at all. Read the second page of the posted link. It says optional but it's an entirely different build that works amazingly with frost wall. The carcass Jack enables this build. It is required to reach any max AoE build.

Now I would certainly agree that BoR is a much stronger build enabler than CJ. But to say CJ doesn't enable builds is a very, very strange stance to take.
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majesw wrote:

No, the BoR allows for a 7-link which is not possible without that item. By definition it enables a build. Also the block chance you find on the item enables different max block builds. I really didn't think I had to argue that one.

http://www.pathofexile.com/forum/view-thread/782347

I think this is actually the build you mentioned. I think you and I have a very different idea of what the word 'enable' means. Otherwise we wouldn't be arguing at all. Read the second page of the posted link. It says optional but it's an entirely different build that works amazingly with frost wall. The carcass Jack enables this build. It is required to reach any max AoE build.

Now I would certainly agree that BoR is a much stronger build enabler than CJ. But to say CJ doesn't enable builds is a very, very strange stance to take.


Point out a build that was enabled by BoR. Then we'll continue if you find any.
An extra link does not make it a build enabler, otherwise every other 6L would be a build enabler.
Block can be acquired on the tree, it saves passive nodes, and therefore it's an enhancer.
The only "unique"/interesting thing on BoR is the EC gain (beside 7L), which also doesn't enable any build.

That is the build.
Obviously I do, build enabler means you cannot do that build without the item X.
And it all falls down to the definition of a build, and from my 5L/6L example, I can see that you believe a build is different if a single support is different, example: someone uses MPD in his Reave, and someone uses FA instead, the build is clearly different? I say no, it's not. You're still playing the exact same way with the same skill doing same shit.

And no, that one is not entirely different with CJ. It's enhanced by CJ, he gets 12% increased AoE, which is a small minority of it's total AoE.
The build works perfectly fine and it's the same without CJ, but CJ enhances it, you get to have max AoE, nothing else.

Of course I would say that CJ is not a build enabler, especially when you could only throw that one build at me, and that build is not enabled by it.
Last edited by tinko92#6447 on May 16, 2014, 11:24:31 AM
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tinko92 wrote:
Point out a build that was enabled by BoR.


BoR is cheap 6L, nothing more.

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