Played D3:RoS since release till now, heres the results!

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OleOlof wrote:
If Alphas Howl is build enabling than Carcass Jack is build enabling as well. AH is reducing yr reserved mana by an extra 8%. CJ is increasing yr AOE radius by an extra 12%. Shavs is no build enabler. You can play low life also without Shavs. If it would make sense, doesnt matter. It makes also no sense to play Reave with CE and without Carcass Jack. You can use RF also without RoP/Saffels. Yes, you will take damage, same as Blood Rage usually damage you. RoP and Saffels enhancing the build to further reduce the damage you get from RF.

-> build enhancer = build enabler



I have ignore Alpha's, but yes, it's really not an enabler, because it adds an additional aura, which enhances a build and reduced mana can be acquired on the tree.

Shavs is a build enabler, yes you can play low life without it, but it's a pure suicide with the "new" chaos damage changes.
Low life build without those 2 uniques is a useless build based on survivability, dieing every few maps because of chaos damage makes one build a broken one, not functioning, and Shavs/Lorica fix this, they don't do make it stronger/enhance it, but they also make it functioning, in practical way. It is sort-of on a boundary, and we can remove it if you wish.

Why doesn't it make sense to play Reave with CE without a CJ? 12% AoE is unnoticeable, it's half of a centimeter on the screen. You can get that on the tree.

RF build without a RoTF/Saffell's is a broken build, same as low life without Shavs/Lorica. But alright, lets remove that one too.


Enhancer =/= enabler. Google for the difference.
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majesw wrote:
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tinko92 wrote:

I've wrote 2(3) build enabling uniques, and then you say that no item in the game is a build enabler to me.
Facebreakers are another ones, Solaris Lorica, Voll's Protector ?, Shackles of the Wretched, etc.

Enable means what it means, to make possible. You are confusing enabler with enhancer. What build is made possible with Kaom's Sign?


What build does facebreaker enable? You still use frenzy or infernal blow. It's simply enhancing an unarmed attack.

What build does Solaris or Shavronne's enable? You're still running a low-life build, it's just enhancing it.

How is Voll's protector's ability any different than the endurance charges on BoR?

You can get all the abilities other than curse relfection and frenzy on death from the passive tree for Shackles.

This is why I thought you meant PoE had no build enabling uniques. It fit's your argument better if you claim there are none, because I can do the same thing you have done with all the items in PoE. "It just enhances, it doesn't enable."

The argument you guys are having here is pretty freaking stupid.
New Year's Resolutions:
- Chicken Nuggets
- No More Bullshit
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Firecrest5 wrote:
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majesw wrote:
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tinko92 wrote:

I've wrote 2(3) build enabling uniques, and then you say that no item in the game is a build enabler to me.
Facebreakers are another ones, Solaris Lorica, Voll's Protector ?, Shackles of the Wretched, etc.

Enable means what it means, to make possible. You are confusing enabler with enhancer. What build is made possible with Kaom's Sign?


What build does facebreaker enable? You still use frenzy or infernal blow. It's simply enhancing an unarmed attack.

What build does Solaris or Shavronne's enable? You're still running a low-life build, it's just enhancing it.

How is Voll's protector's ability any different than the endurance charges on BoR?

You can get all the abilities other than curse relfection and frenzy on death from the passive tree for Shackles.

This is why I thought you meant PoE had no build enabling uniques. It fit's your argument better if you claim there are none, because I can do the same thing you have done with all the items in PoE. "It just enhances, it doesn't enable."

The argument you guys are having here is pretty freaking stupid.


Yeah I'm fairly convinced that Tinko just argues for the sake of arguing... Kind of what I do during my work day. When we both get into it it's just retarded...
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majesw wrote:

What build does facebreaker enable? You still use frenzy or infernal blow. It's simply enhancing an unarmed attack.

What build does Solaris or Shavronne's enable? You're still running a low-life build, it's just enhancing it.

How is Voll's protector's ability any different than the endurance charges on BoR?

You can get all the abilities other than curse relfection and frenzy on death from the passive tree for Shackles.

This is why I thought you meant PoE had no build enabling uniques. It fit's your argument better if you claim there are none, because I can do the same thing you have done with all the items in PoE. "It just enhances, it doesn't enable."




An unarmed build, but yes, it's enhancing an unarmed attack, same situation as the two examples I've wrote in my last post.

When you show me the build that is enabled by BoR we will talk about it, this is the third time I've said this, next time I'll just ignore.

The curse reflection is how the build is played, look it up.


Mjolner is a build enabler. Pillar of the Caged God also. Aegis Aurora is. The Anvil could've been if the life on block isn't so goddamn low.
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tinko92 wrote:


An unarmed build, but yes, it's enhancing an unarmed attack, same situation as the two examples I've wrote in my last post.

When you show me the build that is enabled by BoR we will talk about it, this is the third time I've said this, next time I'll just ignore.

The curse reflection is how the build is played, look it up.


Mjolner is a build enabler. Pillar of the Caged God also. Aegis Aurora is. The Anvil could've been if the life on block isn't so goddamn low.


Guess we're done then. I've already stated three.

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OleOlof wrote:
build enhancer = build enabler


Would an item that increases an already strong skills damage by 5% be a build enabler?
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majesw wrote:
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tinko92 wrote:


An unarmed build, but yes, it's enhancing an unarmed attack, same situation as the two examples I've wrote in my last post.

When you show me the build that is enabled by BoR we will talk about it, this is the third time I've said this, next time I'll just ignore.

The curse reflection is how the build is played, look it up.


Mjolner is a build enabler. Pillar of the Caged God also. Aegis Aurora is. The Anvil could've been if the life on block isn't so goddamn low.


Guess we're done then. I've already stated three.



The problem with your definition is that you consider 6-links to be build-enablers and GGG does not consider them to be build-enablers. Tinko's view seems to be more in line with GGG's and is for that reason the preferable definition.
This message was delivered by GGG defence force.
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mazul wrote:
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majesw wrote:
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tinko92 wrote:


An unarmed build, but yes, it's enhancing an unarmed attack, same situation as the two examples I've wrote in my last post.

When you show me the build that is enabled by BoR we will talk about it, this is the third time I've said this, next time I'll just ignore.

The curse reflection is how the build is played, look it up.


Mjolner is a build enabler. Pillar of the Caged God also. Aegis Aurora is. The Anvil could've been if the life on block isn't so goddamn low.


Guess we're done then. I've already stated three.



The problem with your definition is that you consider 6-links to be build-enablers and GGG does not consider them to be build-enablers. Tinko's view seems to be more in line with GGG's and is for that reason the preferable definition.


Meh, if you want a 7 link build then BoR enables it.
If you want to do a block build that generates its own endurance charges then BoR enables it.

The fact that there are tons of builds centered around BoR supports my point. I'm not exactly sure how to make my stance more clear... How am I wrong here guys? Help me out.
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majesw wrote:
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mazul wrote:
"
majesw wrote:
(...)

Guess we're done then. I've already stated three.



The problem with your definition is that you consider 6-links to be build-enablers and GGG does not consider them to be build-enablers. Tinko's view seems to be more in line with GGG's and is for that reason the preferable definition.


Meh, if you want a 7 link build then BoR enables it.
If you want to do a block build that generates its own endurance charges then BoR enables it.

The fact that there are tons of builds centered around BoR supports my point. I'm not exactly sure how to make my stance more clear... How am I wrong here guys? Help me out.


It is not that you are wrong, it is that "enabling" can have various definitions and in order to facilitate communication in this forum, it is better to use a definition that it is as close as possible to the one GGG uses.
This message was delivered by GGG defence force.
"
tinko92 wrote:


Why doesn't it make sense to play Reave with CE without a CJ? 12% AoE is unnoticeable, it's half of a centimeter on the screen. You can get that on the tree.


CE is reducing yr radius of area skills, taking away the AOE ability of Reave. It plays more like Double Strike with Multisplash. CJ gives you back 20% of this radius. Considering the fact that CE nearly doubles yr damage, CJ is the best chest for Reave builds, like Shavs is the best chest for lowlife builds.


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tinko92 wrote:

Enhancer =/= enabler. Google for the difference.


I know what is the difference. But this difference doesnt exist in PoE, as you claim. You either say PoE has build enablers OR build enhancers. There is no any skill/build which you couldnt play without having one special unique. Some uniques just make these skills/builds "worth" to play.


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