Congratulations on making SP game.
" Here take this box of tissue. No crying in this house so you can have them. Phenom 2 955 Quad Oc'ed 4.2 Ghz - Biostar A780L3G 760G
2 x 2gb Adata Gamer DDR3 1333 - GTX480 EVGA Undervolted & Oc'ed SeaSonic S12II Bronze 620W - OCZ Vertex 2 55gb/OCZ Agility2 120gb/500gb WD Green |
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" I was hoping you are just kidding..I see you are not..what you want to talk about? If someone is telling me "it's better to have less players BECAUSE THEY WILL PAY MORE" ... There is nothing I can add.. you have clue about this issue as much as my dead grandmother about golf my friend.. |
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To the OP: Why would FFA looting stop you from supporting a game that you claim to like to play even if you have to play it solo? Don't get me wrong, I think the timer system GGG games currently has in place is the most idiotic decision they have made in this game. To me,it would make more sense if the loot was either fully FFA, so no one felt entitled to anything dropped or character identified based on who killed what or some such system. No one is ever going to think that loot distribution in a PUG is fair. If the loot distribution system is unfair in a person's mind then they have two options, to either not play at all or to play solo. If you make the decision to play solo and still enjoy the game, how can you justify not supporting the developers of a game that you enjoy playing?
The Templar kills for Faith - The Shadow kills for Money - The Duelist kills for Fame -
The Marauder kills for Pride - The Ranger kills for Survival - The Scion kills for Attention (Emo much?) ... and the witch... She kills for Revenge ... tbc |
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" Easy, Power Siphon (with its Culling Strike) and then stack rarity and quantity, you'll get every last hit almost. Not only that, if you get the passive node that shares your 250% crit chance with everyone in your party you are still helping. Not only that at level 44 I do around 900~ DPS with Power Siphon. |
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Grouping.. I often do not enjoy it at all.
I do it anyway though, because I do find some cool people that I put on my friends list that actually work well with other people and try to group with them again in the future. You see, I shouldn't have to play with labels always on to see items the instant they drop, but if I want to get any loot, I do. I also shouldn't have to feel like in dangerous combat situations I have to keep playing my role meanwhile some jerk is just running up to my drops with my name on them and waiting for the timer to run out INSTEAD OF ACTUALLY PLAYING and being a group. What this tends to do is mean that groups are often not groups anyway. And gives credence to the feeling that even if they changed the game to only allow single player, not much would change. With all that said we must still remember that the game itself is excellent. Though tough, I've found a few people I try to group up with on a regular basis to counteract this. I dont even have a problem with timers so much as they're too short and count down while you're still fighting trying to take part in the group. We should also remember that this game, while a 'soft release' is still considered officially to be in beta, and that MANY changes will come. While they loot system as is may never be removed or totally changed, if the player base is truly unhappy with it GGG will probably look at ways of implementing changes to the system without sacrificing their vision.. just as they have been doing with every other facet of the game. |
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best argument = d2 was the most popular multiplayer for YEARS ans has ffa , now stfu and die
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" And there you are wrong ninjaboy. If you cant understand that with increased loot timers, no people would be standing over items because they know the one item was intended for will have time to pick it up, instead they will fight monsters as they should. |
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In SP there are no NPCs that I can extort currency/good items for a lowball price, so PoE is definitely MP.
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I don't see how anyone can claim that this game will survive if the 75% "casual" audience slowly goes away. They might have initial funding, but that will eventually run out, and since there is no cost of entry and no cost for content, long-term success relies on the viability of the shop. I don't see any reason for anyone playing solo to buy anything from the shop, and another portion of people that play in a group will just get tired of losing loot to lower latency.
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" /thread and lol |
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