Why GGG_Neon promote the PERMA freeze mobs and bosses?
I think major nerfs like this occur when leagues end or at the very beggining of leagues so it doesnt have strong inpact on most of the people.
Last edited by NagiSoi#1418 on Dec 26, 2013, 7:34:27 PM
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I think the easiest fix is to reduce the duration bij 50% over time. This has been done in many games to prevent stun/freeze locks.
First freeze 8 sec, 2nd will be 4 sec, 2 sec, 1 sec and than it becomes immune for 30-60sec. |
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" I'm strongly disagree with it. If some of the people use this expoilt-cheat, this should be fixed ASAP. Aaron Ciccheli, a guy who made millions running Diablo and PoE RMT sites, owns a significant portion of GGG. How's that for a conflict of interest? 7.5% of your supporter pack money goes to this guy.
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" It works just nice. I've used Freeze mine (16) + Elem.Prolif. (17) + Cold pene. (16) on my pure physical Reave shadow, to help me defeat Residence Dom. He was frozen for 2+ seconds per mine trigger. I wasn't able to permafreeze him since I played solo, but sure it helped me to defeat the bastard for the first time. If I had another player dishing out DPS, I could permafreeze him without being specced into spell dmg. or traps (with just cold pene. as addition - 3 slots thats nothing). It would turn an almost impossible fight, to a complete cakewalk no challenge. I would like GGG to make boss fights fair for a wider spectre of builds, not just "doubling" their damage and then promote cheese tactics... When night falls She cloaks the world In impenetrable darkness Last edited by morbo#1824 on Dec 27, 2013, 5:21:02 AM
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" Freeze mine "deals" 3000 base damage at level 20. Even if you use this on a mob with 9000 life, you will still freeze him for 3.33 seconds (maximum), without ANY investments. Cold resist can be bypassed by Cold Penetration, Freeze Mine itself and with Frostbite/Elemental Weakness curses. And a mob with 9000 life isnt a weak one even So, stop telling lies here. IGN: MortalKombat
Molten Strike build guide: https://www.pathofexile.com/forum/view-thread/1346504 There is no knowledge That is not power |
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Freeze mine has been exploitable like this for AGES. These perma-freeze freeze mine proliferation builds were possible more than half a year ago, possibly even in closed beta. I think it's likely that Neon didn't even appreciate how ridiculously effective his own build would be when he started it - that it simply worked far better than anticipated. Now that the over-effectiveness is known, it can be rebalanced.
IGN: Dominion / Clamor Last edited by Fireknight#7831 on Dec 27, 2013, 5:52:40 AM
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" Of course, it always existed. It just required more investments than today, and there were no honest top player, who pointed at that shit with videos, etc. IGN: MortalKombat Molten Strike build guide: https://www.pathofexile.com/forum/view-thread/1346504 There is no knowledge That is not power Last edited by MortalKombat3#6961 on Dec 27, 2013, 6:14:09 AM
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For GGG and NOT FAN BOYS!
" This! GGG READ THIS! ____________________________ " +1 Booses broken as hell, there no balance at all. With 77 or even 80% max res elemental dmg oneshot you like its must be. Lol! Where balance? Wheres reward? ____________________________ " +1 this! +1 ____________________________ " Yes, thats right. Bosses now just for some IMMORTAL/BROKEN builds: aegis max block (OP AS FC) - BTW When this build will be nerfed? When?; summoner when summon with mine + cast on death and zombie/spectr do INSANE dmg; freeze mine; etc OP broken builds... Bosses MUST be killable and fine for all builds, not as now: x10000 dmg 1-2 shot you before you can hit. And elemental dmg must be reworked: with 77% ele res almost all monsters do INSANE ele dmg, so that mean ALL players MUST play with shield (+5 max res) and +3 lvl new ele aura and still poorly surv. There no balance with builds, NO FREEDOM when you decide what you want to play and how to make viable endgame build. MOST builds are shit! Not work on 75+ and TOTALY useless on 78 lvl maps! And some builds OP and IMMORTAL/INSANE BROKEN. Stop make new skill gems and rebalance OLD gems! ____________________________ " +1 I dont know why GGG did this... i think its rly bad. " You rly think its fair to abuse and exploit for SOME ppl? Elitist must be more rich? GGG must NOT fix exploits and bugs with mechanic? Lol, what a poor mind. ____________________________ " Thats right bosses must be killable and fine, not x100000 DMG and gazillion HP, thats not work well for all builds! Thats why Aegis same broken build - you can take most dmg - you just block it and when you not - you leech back for a sec + refresh ES... 2H melee CANT DO THE SAME, 1H melee w/o aegis CANT DO SAME AS WITH AEGIS! Same with zombie and spetr when you cant them with cast on death and etc. Zombie will wipe all maps in a sec... ISNT THAT OP AND BROKE? But thats ONLY way to kill there OP bosses... GGG Make real bosses, that NOT req all ALL max resists and BROKEN mechanic. ____________________________ " +1 THIS! Solo poor and broken as *****! Party you take MORE exp, MORE loot, MORE easy... unbalanced. Solo cant do most and must be invested in items for solo playing much more. Mercenaries master craft service Mercenaries My IGN TreeOfDead
https://www.pathofexile.com/forum/view-thread/2037371 Vouch Mercenaries veiled crafting all service all crafts mods Mercenaries SC master craft service Mercenaries SC craft mod! Veiled crafting Service Settlers craft PM: TreeOfDead |
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Few people keep secret vendor recipes for ages, make tons of orbs with it, GGG is happy about it even if it give those few people knowing the secrets a net advantages in ladder races because of the wealth advantages they get form it.
I see those builds exploits to be the same. If it s ok for a few to have an advantage in wealth with secrets recipes, I can t understand why it is not ok to get advantages by using carefully constructed builds. Forum pvp
https://www.instagram.com/critterspencils/ |
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" There is a line between good, properly-constructed build and stupidly overpowered build/mechanics. Do you think Cast on Death summons require clever build? Nah, summoners axisted and were viable lond before that gem. Implementing it actually TRIPLED their DPS output. Do you think freeze mine + ele prolife requires investments? Nah, just 4-L is enough and any build can afford that. In return, it make any boss incapable to do anything other from dropping loot. Wow, how interesting. Sorry, but i play computer games because they are interesting. If a game provides you with silly mechanics to bypass challenge, then it's a bad game. Do you think this OP shit is first in ARPG games? NAH. Here are examples: Diablo3. Wizards with almost no life, great regen and Force Armor could be practically invincible because no hit can damage them for more than 35% life. It worked AS INTENDED, but blizzard soon fixed it. Titan Quest. Endgame character can have 100% block chance and zero block cooldown, therefore being invincible to most mobs (same to Aegis Aurora in PoE). Stupid and overpowered. Hellgate London. Burn doing 5% of enemy's max HP per second. Any boss, even with gazillion HP, dies in 20 seconds (of kiting). Having all those shit makes bad game. Removing it makes game more interesting for player community. You enjoy playing imbalanced games? Why are you playing PoE then? There are DOZENS of games with shitty bugs, imbalances, stuff OP as fuck, etc, etc, etc. Try playing Sacred / Sacred 2, you'll understand what i mean there. IGN: MortalKombat
Molten Strike build guide: https://www.pathofexile.com/forum/view-thread/1346504 There is no knowledge That is not power |
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