Why GGG_Neon promote the PERMA freeze mobs and bosses?
" I do temple Piety with 77% resist and 4.8k hp and she's nowhere near able to one shot me. I take about 30% of my hp as damage per hit of lightning (ball and/or storm). So unless you are running a map with extra damage to all, extra boss damage and a minus max resist, she won't one shot you. Build of the week #9 - Breaking your face with style http://www.youtube.com/watch?v=v_EcQDOUN9Y
IGN: Poltun |
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" Vulnerability is not so bad because there is immortal call, and every build can get at least 6 seconds of invulnerability with just 20/20 IC + 20/20 increased duration. -25 max is a death trap for just about everyone. Still, calling 7000hp "soft" doesn't sit right with me. Is that Energy Shield or Life? If it's life, i really can't see it as "soft," as it is more than anyone without a Kaom ever got prior to release and the majority played in anarchy/ onslaught. Anarchy/Onslaught T shirt
Domination/Nemesis T shirt Tempest/War Bands T shirt |
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" I dont have gem sockets for IC/EC but thats not really the point. the point is, as a ranged class your survivalbility vs broken bosses is your reflexes and not your EHP and thats something that is working as it should - and many players, even high leveled ones with 9500 life are too inept to learn how to use. IGN: Arlianth
Check out my LA build: 1782214 |
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To get back on topic and to answer the previous post's,
Killing > moving Edit : somebody should make a video killing lvl 78 dominus with his default attack/weapon. It might take ages but would clearly sum up the majority of this thread, and it would be fun to watch for some minutes. Freedom is not worth having if it does not include the freedom to make mistakes Last edited by Boem#2861 on Dec 26, 2013, 5:31:35 PM
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" That's the general problem, it may be OP in partys like alot of things in PoE. But then it should be only NERFED FOR PARTYS and not for single player. There is a longer list of skills and mechanics that are compared useless in soloplay because it had to be nerfed for groups. Of course there are skills that are op solo as well but often only if you have high end gear. GGG always does this but they never think of how their balance of group players/"rich players" affects "poor" solo players. You need every advantage you can get to stay alive in PoE if you seriously want to play endgame content alone and even more if you try it selffound. I agree to nerf the hell out of party playing, no problem from my side. But there should be a balance not to touch single player experience, it's hard enough. That's the challenge for GGG. ;) Last edited by Fusion_Power#0294 on Dec 26, 2013, 5:59:40 PM
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I just saw this in action. perma froze creamy boss into oblivion. this is the most OP thing since spork but i honestly dont even care. this game has been nerfed to death.
IGN: Arlianth
Check out my LA build: 1782214 |
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"I can confirm that once you get good at timing the freeze mines, you can actually cast skills in between them, making it just as useful for solo play, depending on what your main skill are. |
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" well than my freeze mine lvl 20 is broken. Bosses are frozen for 350ms and it takes 2 seconds to freeze them for 350ms. I dont have any spell dmg, trap dmg, ele dmg etc. Pure melee build using lvl 20 FM and lvl EP. It doesn't work, period. What else is there to know? drop trap, press button. Yes, I understand that i am supposed to freeze weaker mob and that duration will apply to boss as well, but being pure melee build on lvl 75+ maps, mobs are also frozen for 350ms so yea, no perma freeze for everyone, you HAVE TO invest into freeze mine or else it's garbage. No need for nefing just because 10 streamers are using it in a way it was not meant to be used. "Path of Exile be a online Action RPG set up in tha dark fantasy ghetto of Wraeclast. Well shiiiit..." - Uzicorn, for teh children. Last edited by Ludak021#0643 on Dec 26, 2013, 7:04:33 PM
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Eager to see this fixed before league ends, so we can see nice RIPS or mass boss skip.
IGN: MsAnnoyance
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