1200 fusings, no 6 link
" Ask anyone here, I was likely the most lackluster, easily distracted person farming, and even I managed to pull 35-50 alch an hour. I also only use 27 tabs. Even then, you can easily bypass the issue of stash tab space, by simply creating mules. Which is what I did before, it makes it slower, and more monotonous, but the rewards are still worth it. Given, I put ALOT of thought into my farm, which moosi subsequently got nerfed, it was not an exceedingly LARGE amount of time, as you would assume. As to my first point, ask moosi or anyone, if any even slightly relevant discussion came into global, I would immediately afk wherever I was and pursue said conversation to either its close or for hours on end. Also: Devs have stated 6Ls are not meant to be obtained by the "casuals". I believe chris even stated at one point that lvl 90+ means years of time invested. This game is NOT going to cater to the casuals, like blizzard did. In addition, what ruined Blizzard's D3 was the exceedingly large availability of bugs, exploits and the like. For instance, invincible wizards running full MF, infinite discipline bug, infinite HP on mara bugs, multitudes of easily farmed(Also botted) static gold chest/goblin farms. Add all that into a system that had been botted since they released their demo AND had a horrible itemization system. Of course the AH+RMAH did further complicate things, as bots on there were easily made and were, by far, the most profitable bots to run. |
![]() |
" Is your argument really that people who play 1-2 hours a day should have equal gear in the same time it takes someone who plays 3-10 hours a day? Are you insane? That's the reason that D3 blows in the first place. I could have stayed playing from release and have pretty good gear now 6 months in. Someone who wants to play every now and then signs up, spends a couple grand and suddenly has gear equal to mine. Why have I been playing this whole time? Casual players can't be taken into this argument because if they are 6ls will be as common as 4ls. This is a luxury item that should require a significant time investment, if you don't have that time or want to devote those orbs to do it, fine, but it's not required to have a 6l. Like I already said you won't have a major gain from getting the extra link and 5ls are fairly easy to come by. The argument that casual players should be able to have an easier time to acquire godly gear is mind blowing. Let me say this out and clear. If godly gear is easy to come by this game will die a quick death. Finished 17th in Rampage - Peaked at 11th
Finished 18th in Torment/Bloodline 1mo Race - peaked at 9th Null's Inclination Build 2.1.0 - https://www.pathofexile.com/forum/view-thread/1559063 Summon Skeleton 1.3 - https://www.pathofexile.com/forum/view-thread/1219856 |
![]() |
" ...what? where did he say that? |
![]() |
" Right there. Saying that you should not use people who spend tons of time playing for the foundation of what accounts to the reason we like having them hard to get. That the amount of randomness and fusings needed is ok as is. |
![]() |
I think you need to work on your reading comprehension. Saying that not everyone can grind 1000 fusings in a week is not the same as saying people who play less should have the same gear as people who play more.
There's also nothing wrong with pointing out that the world doesn't revolve around a small group of players. |
![]() |
Those group of players, myself included, know that the amount of time one puts into a game should be able to have something to show for it.
This why Moosifer brought up his dissatisfaction with D3. As per Salty's response. Epsi is right on the money about the fear of failure aspect preventing people from not attempting. That's a good thing. Since odds are, anyone who uses 1.5k fusings to get one will. But many wont even try. But many people would save up to get one if it was a sure thing, probably no matter the cost. Orbs are orbs. Use em, trade em, hoard em if that's what you enjoy. But dont be scared of them. There's always more after the next kill. |
![]() |
" Very much this, we need more options for hoarding mass orbs for guaratneed results. |
![]() |
I don't think anyone is afraid of using fusing orbs. Most of the people in the top 30 or so players either have used fusings to craft a 6 link, have traded for a 6 link, have found a 6 link, have mirrored a 6 link, or have used 1000+ fusings and failed to craft one. It seems to me like people view a 6 link as an inevitability, and the randomness as a nuisance. The whole ''fear'' aspect of it seems like a bunch of nonsense to me.
Who exactly is afraid of wasting currencies trying to get a 6 link? Are the 2 or 3 of you suggesting that this is an issue speaking from experience, or making assumptions about other people? I mean, sure, there's a cost to attempting to make one, and it doesn't make sense to try and craft one if you have better things to use your currencies on, but after a certain point it makes sense to try and craft one. Unless you don't really benefit from having one, I guess. Also I'd like to point out, again, that removing both the low end and high end of RNG for fusings wouldn't create more of them in the economy. Simply removing the high end would, but I never suggested that. Also, if a lot of people saved up to try and craft one, the value of fusings in the economy would greatly increase, and it wouldn't be as easy to hoard a bunch like it is now. I know that when just one other person started buying fusings while I was trying to buy mine, it was a lot harder to get any. |
![]() |
" Me. Without trying to prove or disprove generalisations with comedy anecdotal evidence, I sincerely agree with epsi's proposition that fear of failure stops people trying - in this case - to craft a 6L. I am lucky if I get to play more than 5 hours a week and ive tried crafting, and I just don't have the stomach for it. I appreciate it's not strictly logical or a risk-neutral approach to life, but it's how I'm built. If there was a guaranteed price for a 6L I would save up for it, which is why I don't think we should have one. Petrov. |
![]() |
I'm with Petrov on this. I can only play like 5 hours per week, as oppose the 10-15 hours for the lucky time free players here. I have moaned about this before.
For me and I assume Petrov too, spending a stack of fuses or a chaos orb actually hurts. It represents time spent and lost. If only I could play as much as Slayer or Moosi or Grits, I would place much less value on GCPs. I wish I can take a year off lol. POE is a constantly evolving game, so expect balance changes, buffs and nerfs STILL! Last edited by THEHORNEDRAT#1516 on Dec 6, 2012, 3:36:10 AM
|
![]() |