This is getting a bit ridiculous... Reflect Damage Bug from Patch 11.1

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JahIthBerTirUmMalLumKoKoMal wrote:
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Sodomee wrote:
I do not need tips from you. I was not born yesterday.

Crit physical builds are fine as long as you calculate the maximum possible reflected damage, which worked fine up until patch 11.1.

4 Endurance charges = Max for MY MARAUDER. I understand how it can be difficult for you to understand we are talking about MY character here but just bare with me.

I don't care what you think is weak. The point is that I was not dying to reflect because I was using a strategy to work around it. A strategy which worked for MONTHS. Sadly the bugged damage doesn't give a fuck about my strategy.

Accuracy does not determine my maximum damage per hit. It determines my dps which does not really matter when I broke down all the damage calculations for you.

If you did not now about enfeeble+map mods affecting reflect I don't know why I am even wasting my time with you and the other buffoons in this thread. I hope everyone can stop talking out of their ass and an actual dev can come in here and look into this bug.



look at me wasting my time with this childish prick, i hope you die to reflect a 1000 times over.

its really ironic though that youre such a fekin pro and yet you cant find a simple alternative attack on swap to counter reflect, or easiest of all ... immortal call ... yeah so oldschool veteran pro player LUL, really pathetic XD

4 charges max ... every melee build out there I see with 6 or 7 ... yeah sorry you are a god tho who dies to reflect and qq's about it .... moving on ...

Accuracy does not determine my maximum damage per hit. --> i never stated otherwise, LOL

OH YEAH YOU SO COOL BRO YOU BEEN PLAYING POE SINCE IT WAS IN THE DEVS HEADS AND YOU DONT NEED NOBODYS ADVICE!

TOP LEL


This isn't about dying to reflect and not being able to avoid it. This is about a bug causing reflect to do more damage than intended. If you cannot comprehend that then you are wasting my time and, therefore, you are an irritation.

Your math doesn't make any sense. Why ask my accuracy when you already know it doesn't change the amount of damage reflected? And how does 537% crit damage cause my attacks to do 6-7 times normal damage? Are you new to crit damage multiplier and how it works? Base crit multiplier is 150% and with that amount of multiplier and 10 damage hit would crit for 15 instead of 10. It is very simple math. You completely ignored my correct math and assumed you knew for how much damage I was hitting for.

Regardless of any math, I never died to reflect(while using my strategy of taking out my gems, calculating damage, and only attacking a certain number of mobs at a time) before patch 11.1. Obviously something has changed. If you cannot see this than you are just proving my point and further showing your ignorance. If you could not tell already, I dislike ignorance and don't want to see it posted in my thread. I cannot stop you from spamming my thread with ignorance, the only thing I can say is have fun with showing how much of an idiot you are.

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Courageous wrote:
I might suggest that after you collect a little info after .11.1c, that you open a post in bugs forum if this persists.

Since they just redid the internal model, I'm sure they're willing to stare at the code, if enough people insist that things have changed. A lot of people are doing more phys deeps now, though. Are you?


Sorry courageous, but I did not see your post before. Thank you for not being ignorant like these other people.

I have already posted a link to this thread in the bug report section and it did not get any attention. My physical dps did not increase from the change because I did not have any physical damage on any other gear besides my swords. I even wrote down my dps and witnessed it not go up. The only change is the amount of damage reflected from patch 11.0 and 11.1.
IGN: ThrobbinRobin
Last edited by Sodomee#2062 on Jun 27, 2013, 3:53:53 PM
If you dislike ignorance so much how do you stand yourself?
"
Sodomee wrote:
And how does 537% crit damage cause my attacks to do 6-7 times normal damage? Are you new to crit damage multiplier and how it works? Base crit multiplier is 150% and with that amount of multiplier and 10 damage hit would crit for 15 instead of 10.


who said your attacks would do 6-7 times normal damage with that much cd? All I said was that due to the way armor works, with a 500% crit you dont get reflected 5x as much as a normal hit, rather substantially more. (was around 8-9 times more in your case, and yes thats the correct armor mitigation calculation)

This shows how ready you are to throw insults instead of reading.

Not even gonna answer everything else, you just a very angry person and in need of help.

"
thepmrc wrote:
If you dislike ignorance so much how do you stand yourself?


ok lol this a good one haha

this guy's attitude is unbelievable, *Removed*
[quote="DirkAustin"]They can always make a loser league where Monsters do no damage and you one shot everything. Goodness, people, just don't play in the hard parts of the game if you cant handle them.[/quote]

Last edited by Luca_GGG#0000 on Jun 27, 2013, 5:34:29 PM
"
JahIthBerTirUmMalLumKoKoMal wrote:
"
Sodomee wrote:
And how does 537% crit damage cause my attacks to do 6-7 times normal damage? Are you new to crit damage multiplier and how it works? Base crit multiplier is 150% and with that amount of multiplier and 10 damage hit would crit for 15 instead of 10.


who said your attacks would do 6-7 times normal damage with that much cd? All I said was that due to the way armor works, with a 500% crit you dont get reflected 5x as much as a normal hit, rather substantially more. (was around 8-9 times more in your case, and yes thats the correct armor mitigation calculation)

This shows how ready you are to throw insults instead of reading.

Not even gonna answer everything else, you just a very angry person and in need of help.

"
thepmrc wrote:
If you dislike ignorance so much how do you stand yourself?


ok lol this a good one haha

this guy's attitude is unbelievable, *Removed*



I get 5.37 times more damage reflected. The armour mitigation is a completely different story. If you would have actually read my posts and my math I took armour out of the equation completely. My reason for doing so is the fact that armour mitigation is based on the amount of damage dealt in one hit. Since you cannot know for certain how much damage is actually being dealt, the armour mitigation is actually pretty irrelevant in my math. The point, which clearly flew over your head, is that the amount of damage reflected could not have even killed me even if I had 0 armour, 0% block chance, and 100% accuracy.

Saying you would strangle me irl over the internet is quite a pathetic claim seeing as you know nothing about me. Please keep your petty threats to yourself. Thanks.

"
thepmrc wrote:
If you dislike ignorance so much how do you stand yourself?


Insults are not ignorance. TYVM

This is ignorance:

"
JahIthBerTirUmMalLumKoKoMal wrote:
Interesting.

Who told you reflect is effected by damage mods and enfeeble? official post by devs somewhere?
And are you sure reflect aura + map mod stacks?

Anyway we should calculate your max possible reflected dmg properly per hit and then per second

(1)What is your max damage on each sword, the max physical damage listed, not the dps in the tooltip or what you calculate yourself using average of min/max and then xing attack speed. Cleave swings both weapons per attack remember!
(2) How much strength? Physical increases from passives, quest, belt mods, anything else total?
(3) The 5xx crit dmg is displayed in the char screen or just extra critical multiplier % mods from items and passives / supports? Also 5xx crit dmg would be multiplying damage by 6xx not 5xx, right? Since its 5xx% INCREASE
(4) How much aps listed in char screen?
(5) What elemental damage supports / auras you running ? x-x ele on items? Any elemental / weapon ele damage nodes or item mods?
(6) Remember physical dmg on other items has been buffed too - not buffed, just fixed bug where it wasnt scaling with physical % increases --> u have meginord? abyssus? bringer of rain? rings, amu gloves with x-x dmg?
(7) You only had multistrike support gem when you hit that skeleton? You 100% sure you had no melee physical dmg or other supports? And no vulnerability curse on it right?



Why would strength and physical damage% on my belt make a difference when I am listing the damage in the tooltip?
You are saying the "5xx%" is a multiplier of "6xx%" because it is an "INCREASE" so yes runeboy you DID say that the crit damage is more than it actually is.
Elemental damage is not reflected through physical reflect. The only difference this would make is if I crit with lightning damage causing shock stacks which was not the case.
APS make no difference on the damage per hit and the amount of hits made(2 hits).
I'm 100% SURE that I had no melee physical gem or conc effect gem in my gear. This was taken out BEFORE attempting a physical reflect map. This was also rechecked AFTER my deaths, but I'm the ignorant one? You are practically calling me stupid in this post while making yourself look stupid in the process.
IGN: ThrobbinRobin
Last edited by Luca_GGG#0000 on Jun 27, 2013, 5:35:13 PM
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JahIthBerTirUmMalLumKoKoMal wrote:
Not even gonna answer everything else, you just a very angry person and in need of help.



"
JahIthBerTirUmMalLumKoKoMal wrote:

this guy's attitude is unbelievable, *removed*


Do you even read your own posts?
Last edited by Luca_GGG#0000 on Jun 27, 2013, 5:35:39 PM
"
Sodomee wrote:
wall of rage


lol

and this is gold

The point, which clearly flew over your head, is that the amount of damage reflected could not have even killed me even if I had 0 armour, 0% block chance, and 100% accuracy.


lmao a cleave crit with multstrike being reflected with no armor to counter ... of course

''go home, you're stoned''
[quote="DirkAustin"]They can always make a loser league where Monsters do no damage and you one shot everything. Goodness, people, just don't play in the hard parts of the game if you cant handle them.[/quote]

Last edited by JahIthBerTirUmMalLumKoKoMal#2846 on Jun 27, 2013, 4:15:48 PM
"
JahIthBerTirUmMalLumKoKoMal wrote:
"
Sodomee wrote:
wall of rage

I have no life.



Joined: June 26, 2013 2:10 AM
Last Visited: June 27, 2013 2:03 PM
Total Forum Posts: 148 (74 posts per day)
IGN: ThrobbinRobin
"
Sodomee wrote:

You are saying the "5xx%" is a multiplier of "6xx%" because it is an "INCREASE" so yes runeboy you DID say that the crit damage is more than it actually is.


Which is correct. If you do 100 damage and have a 500% crit multiplier then your damage on crit would be 100 * 6.... not 100 * 5

If you have a crit multiplier of 587% then you would multiply by 6.87, not 5.87 since you are doing 100% of your normal damage +587% extra damage.

in summation, congrats for being a self loather.
"
thepmrc wrote:
"
Sodomee wrote:

You are saying the "5xx%" is a multiplier of "6xx%" because it is an "INCREASE" so yes runeboy you DID say that the crit damage is more than it actually is.


Which is correct. If you do 100 damage and have a 500% crit multiplier then your damage on crit would be 100 * 6.... not 100 * 5

If you have a crit multiplier of 587% then you would multiply by 6.87, not 5.87 since you are doing 100% of your normal damage +587% extra damage.

in summation, congrats for being a self loather.


lol did he say '5xx is a multiplier of 6xx'?

he so mad he doesnt even make a hint of sense
[quote="DirkAustin"]They can always make a loser league where Monsters do no damage and you one shot everything. Goodness, people, just don't play in the hard parts of the game if you cant handle them.[/quote]

"
JahIthBerTirUmMalLumKoKoMal wrote:
"
thepmrc wrote:
"
Sodomee wrote:

You are saying the "5xx%" is a multiplier of "6xx%" because it is an "INCREASE" so yes runeboy you DID say that the crit damage is more than it actually is.


Which is correct. If you do 100 damage and have a 500% crit multiplier then your damage on crit would be 100 * 6.... not 100 * 5

If you have a crit multiplier of 587% then you would multiply by 6.87, not 5.87 since you are doing 100% of your normal damage +587% extra damage.

in summation, congrats for being a self loather.


lol did he say '5xx is a multiplier of 6xx'?

he so mad he doesnt even make a hint of sense


"
JahIthBerTirUmMalLumKoKoMal wrote:

(3) The 5xx crit dmg is displayed in the char screen or just extra critical multiplier % mods from items and passives / supports? Also 5xx crit dmg would be multiplying damage by 6xx not 5xx, right? Since its 5xx% INCREASE


You clearly do not know what you are saying.
IGN: ThrobbinRobin
Last edited by Sodomee#2062 on Jun 27, 2013, 4:24:12 PM

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