Auction house Yes/No?

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ScrotieMcB wrote:
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Wittgenstein wrote:
I used to be against the AH, but since people now purposefully avoid the 'crafting' system and just trade for gear I don't see any issues with it. GGG has created an AH game without an AH.
Into the frying pan, and into the fire.

No, you're wrong and, whether you know it or not, just turned slightly evil. You don't punish a game's failures by encouraging it to fail even harder.


I'm just taking the next logical step. GGG evidently is hell bent on forcing us to trade, and I base that conclusion off of the horrible drop rates, and that the drop rates are horrible on my years of playing this game and the amount of posts stating the same sentiment - this is all exacerbated by the absurd RNG. That sentiment has been expressed for years, and GGG has done nothing to curb it besides introducing more orbs. So, if they want us to trade, make it easy to trade and the easiest way to trade is in an AH. I never said they should have a real cash AH, but they certainly need an AH if they want us to continue this economic simulator they have created (with ARPG elements).

"the premier Action RPG for hardcore gamers."
-GGG

Happy hunting/fishing
Last edited by Wittgenstein#0994 on Aug 9, 2013, 8:36:50 PM
Seems like there are a few threads with the same topic at the moment, so I'll quote myself.

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This game either needs a self found crafting league or an auction house. I think that's pretty much the ultimatum for a lot of players who want to spend their time actually playing the game.

You cannot realistically expect to play endgame self-found in the current system, which basically means you are forced to barter with people to both sell and buy gear. Bartering is essentially a system where one player tries to screw another and very rarely do both parties get a fair deal.

An auction house makes it clearly evident what the market price is for a type of item and ensures that both parties get a fair deal in the vast majority of cases. Automated trading takes less time and prevents players from getting robbed.

What amazes me is that people use 'undercutting' as a negative aspect of auction houses - if an item is dropping more frequently than it is selling then the price is simply too high. How is this a problem? This is exactly why auction houses provide fair prices.

Citing human interaction as a 'benefit' of player to player trading also seems ridiculous, unless you sincerely believe that bartering is a meaningful social experience. Negotiating prices using text does not constitute human interaction.

The final argument against auction houses is pretty ridiculous as well - Diablo 3, seriously? I don't even see how these two systems compare - Diablo 3 had developer supported RMT, no content and a mass exodus of players driving down prices on account of it's shortcomings.

It seems completely arbitrary to blame the failure of Diablo 3 on one specific feature. I noticed that Diablo 3 also has four acts in the game - perhaps GGG should think twice about Act 3X?
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Wittgenstein wrote:


I'm just taking the next logical step.



You're really not

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GGG evidently is hell bent on forcing us to trade


Of course they are, because the current trading system is much better then an auction house system. An auction house greatly diminishes the pleasure of an item hunt for a player, it encourages botting 100 fold by making transactions automated, among a plethora of other problems.



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That sentiment has been expressed for years


Expressing your sentiment of how the game should be =/= a better system. Just because they've been ignoring the ultimate failure of a system called the auction house from players like you, doesn't make them a bad development team. It makes the a great development team. They're standing firm on this issue because they are intelligent enough to recognize that the current economic system of item trading is a far superior system.

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but they certainly need an AH if they want us to continue this economic simulator they have created (with ARPG elements).


Call it whatever you want to call it, the fact of the matter is the game most definitely doesn't need an AH, and ultimately would become the failure that is Diablo 3. Diablo 3 has many system designs that make it a bad game, but the auction house is most certainly one of them.
I am going to have to agree that either an auction house needs to happen or drop rates need to be bumped up across the board (gear & orbs)

It shouldn't take days of farming just to get an item to move on to the next map or even basic areas within the game using certain builds. Perfect items will always be hard to come by, but the best selffound thing I ever found wasn't even close to "godly". I like playing with what I find, and I also liked the customization the game once had. The recent revamps to the starting areas really solidified the fact (in my mind) that x class should play with x skills, not y. Which was really disheartening.
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Wittgenstein wrote:
I'm just taking the next logical step.
If you've got some kind of Jonathan Swift Modest Proposal vibe going on here, I'm not picking up on it. Assuming it's not there, you don't mean the "next logical step," you mean the "next chronological step in an illogical process." And to make it worse, I'm pretty sure you know it's an illogical process, and that you know, given what happened to D3, that any form of auction house would make things infinitely worse. At this point you've become so bitter that, instead of offering constructive advice, you're deliberately trying to sabotage the game, motivated by a sentiment of vengeance. You've played for years, you've made many posts, you even moderated for a time, and the problems still aren't fixed... so PoE deserves to suffer. Rather than turning others back from the precipice, you're trying to push them to jump.
When Stephen Colbert was killed by HYDRA's Project Insight in 2014, the comedy world lost a hero. Since his life model decoy isn't up to the task, please do not mistake my performance as political discussion. I'm just doing what Steve would have wanted.
Last edited by ScrotieMcB#2697 on Aug 10, 2013, 12:43:39 AM
Auctionhouse? The Moment an Auctionhuse makes his way into the game is the moment i uninstall PoE. Even the Blizzard - Devs stated, that the Auctionhouse in D3 has damaged the game.

And drop rates ar absolutely fine.
Last edited by Thyariol#3655 on Aug 10, 2013, 2:05:28 AM
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Thyariol wrote:
Auctionhouse? The Moment an Auctionhuse makes his way into the game is the moment i uninstall PoE. Even the Blizzard - Devs stated, that the Auctionhouse in D3 has damaged the game.

And drop rates ar absolutely fine.


It was actually Jay Wilson ( Former director of D3 ) himself who made this statement. You can read articles online about it.
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Nolimitation wrote:
Of course they are, because the current trading system is much better then an auction house system. An auction house greatly diminishes the pleasure of an item hunt for a player, it encourages botting 100 fold by making transactions automated, among a plethora of other problems.


And buying items in trade chat is so much satisfying? On the level of looting them? An ARPG is already ruined the moment you center it around a global economy. Not implementing fast & efficient ways of trading is just an artificial way to prolong the process of ruining.

Every negative aspect of an AH, that you guys are citing is already present in PoE. Theres people who dont play the game, but the trade, flipping items and currency - and are more wealthy than those who play. There's already a huge disparity between rich & poor - make a new account and start a fresh char in Std league, see how painfully impossible will be to trade. Theres already certain groups of players, who influence the market and prices...

All I would want is a trading system that doesn't waste my time. If this is an AH or something else I don't care. Or preferably, remove global economy and trading altogether.


Also, what Gunba said a few posts above
When night falls
She cloaks the world
In impenetrable darkness
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morbo wrote:


And buying items in trade chat is so much satisfying?


You're comparing the wrong idea. The reason that the AH destroys the satisfaction of aquiring an item is because an auction house makes item acquisition far too easy.

As a consequence players will more often then not just simply go to the auction house and buy what they want, as opposed to finding the item or working for it via bartering.

It destroys the incentive for the player to go find loot. Because item trading is a more difficult form of getting the item you want, it keeps the excitement of finding that awesome loot.

Diablo 3 fell head first into the pavement hard because of this. How in the world can you support an auction house when Jay Wilson admitted after he got fired that the auction house really hurt Diablo 3.

Jay Wilson would of defended the idea of an auction house to his grave during development.It took his game falling apart economically to finally see what people tried telling him.

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Nolimitation wrote:
You're comparing the wrong idea. The reason that the AH destroys the satisfaction of aquiring an item is because an auction house makes item acquisition far too easy.

As a consequence players will more often then not just simply go to the auction house and buy what they want, as opposed to finding the item or working for it via bartering.


And in PoE you go to the trade chat, when you want instant gratification. Trade chat and forum is indeed more annoying / slower than an Auction House, but still vastly faster & superior to looting. Do you feel satisfaction when you buy something from trade chat? I dont. So it might as well be an "AH-like system".

I don't find "working through bartering" a good ARPGing experience. I don't want to barter with scammers and profiteers. If you've done any trading you know that almost everyone in trade chat wants to rip you off. Some people call that a "socializing experience" :)

Selling or buying in trade chat can be sometimes very fast too - if the item is sought after / valuable. So once again the rich get richer more easily, and the poor stay out of the loop. All that without an AH and Jay Wilson.
When night falls
She cloaks the world
In impenetrable darkness
Last edited by morbo#1824 on Aug 10, 2013, 5:27:49 AM

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