dear GGG a message of love that many others seem to support (Mathil Video link below)

"
frostzor27 wrote:
What Mathil and many other doesn't seen is that Harvest RESPECT THE PLAYER'S TIME.

To achieve the same results you need 100 times more time. Take the 6l craft, wich is already one of the most rare.

To 6l you need:

- Have a good character to at least delve as deep as necessary to find the Primeval ruins;
- RNG to find Primeval Ruins
- farm 1500 fusings

Or

- Gamble for the 6l prophecy
- farm divination cards fort the 6l prophecy

Or

- Gamble with fusings

Also things that help and you need to know/do before you attempt to gamble:

- Have a good character that can do Syndicate
- Farm syndicate to get attribute + quality

Do you know how many time the average one needs to get this? I got a 6l crafts in two weeks into the league, wich usually takes 5 weeks. You know how time saved?

That's about Harvest. People who hate it it's because they don't want people getting the same results spending less time.

For casual players like me that play 2-3h a day or 6 on weekends Harvest was a bless.


Or you just buy a 6L

Even if you gamble all you need is benchcraft +quality and you get it in under 1k fusings. That's less than a exalt worth of fusings. I do it every league in ssf the 6L craft is a scam for paranoid people.
"
yamface wrote:
"
frostzor27 wrote:
What Mathil and many other doesn't seen is that Harvest RESPECT THE PLAYER'S TIME.

To achieve the same results you need 100 times more time. Take the 6l craft, wich is already one of the most rare.

To 6l you need:

- Have a good character to at least delve as deep as necessary to find the Primeval ruins;
- RNG to find Primeval Ruins
- farm 1500 fusings

Or

- Gamble for the 6l prophecy
- farm divination cards fort the 6l prophecy

Or

- Gamble with fusings

Also things that help and you need to know/do before you attempt to gamble:

- Have a good character that can do Syndicate
- Farm syndicate to get attribute + quality

Do you know how many time the average one needs to get this? I got a 6l crafts in two weeks into the league, wich usually takes 5 weeks. You know how time saved?

That's about Harvest. People who hate it it's because they don't want people getting the same results spending less time.

For casual players like me that play 2-3h a day or 6 on weekends Harvest was a bless.


Or you just buy a 6L

Even if you gamble all you need is benchcraft +quality and you get it in under 1k fusings. That's less than a exalt worth of fusings. I do it every league in ssf the 6L craft is a scam for paranoid people.


https://www.youtube.com/watch?v=92g_chlyayU
"
Rekt_that wrote:
"
yamface wrote:
"
frostzor27 wrote:
What Mathil and many other doesn't seen is that Harvest RESPECT THE PLAYER'S TIME.

To achieve the same results you need 100 times more time. Take the 6l craft, wich is already one of the most rare.

To 6l you need:

- Have a good character to at least delve as deep as necessary to find the Primeval ruins;
- RNG to find Primeval Ruins
- farm 1500 fusings

Or

- Gamble for the 6l prophecy
- farm divination cards fort the 6l prophecy

Or

- Gamble with fusings

Also things that help and you need to know/do before you attempt to gamble:

- Have a good character that can do Syndicate
- Farm syndicate to get attribute + quality

Do you know how many time the average one needs to get this? I got a 6l crafts in two weeks into the league, wich usually takes 5 weeks. You know how time saved?

That's about Harvest. People who hate it it's because they don't want people getting the same results spending less time.

For casual players like me that play 2-3h a day or 6 on weekends Harvest was a bless.


Or you just buy a 6L

Even if you gamble all you need is benchcraft +quality and you get it in under 1k fusings. That's less than a exalt worth of fusings. I do it every league in ssf the 6L craft is a scam for paranoid people.


https://www.youtube.com/watch?v=92g_chlyayU


"
yamface wrote:
I do it every league in ssf


If you're going to use an outlier to justify the 6L recipe then go right ahead. It's your loss.
"
frostzor27 wrote:
What Mathil and many other doesn't seen is that Harvest RESPECT THE PLAYER'S TIME.

To achieve the same results you need 100 times more time. Take the 6l craft, wich is already one of the most rare.

To 6l you need:

- Have a good character to at least delve as deep as necessary to find the Primeval ruins;
- RNG to find Primeval Ruins
- farm 1500 fusings

Or

- Gamble for the 6l prophecy
- farm divination cards fort the 6l prophecy

Or

- Gamble with fusings

Also things that help and you need to know/do before you attempt to gamble:

- Have a good character that can do Syndicate
- Farm syndicate to get attribute + quality

Do you know how many time the average one needs to get this? I got a 6l crafts in two weeks into the league, wich usually takes 5 weeks. You know how time saved?

That's about Harvest. People who hate it it's because they don't want people getting the same results spending less time.

For casual players like me that play 2-3h a day or 6 on weekends Harvest was a bless.
Harvest is actually the worst way to get a 6L, so I don't think this is a very good example of Harvest respecting your time. It saves time in many other places (like Atlas progression and getting Elder/Shaper fragments), but six link Harvest crafts are too rare for it to be better than other options. You're better off already having a six link to begin with and using Harvest to craft that.

You also forgot about being able to get six links from Divination cards, Einhar, and Incubators. There is also Vaal side areas if you don't mind getting ones that don't work on your build.
I've spent around 3000 fusings in "gamble" (rough guess) , no 6L this league.

I bought couple 6L bases to have some options.


nothing particularly "great" in today¨s standard. Pretty much guaranteed outcomes only
I represent only myself, my own thought and believes. I am individual, not a representative of the community.
I am not speaking on behalf of someone else and I don't get offended by things that have nothing to do with me.

3.13 was the golden age.
I didn't know it would derange to a 6l discussion... Guess I didn't make myself clear.

Was going to write a long post again, but...

I don't think it'll be of use if I continue on this...

The decision is already made. I will enjoy the best I can before it ends.
"There's no thing like random one-shots in this game. You only die because you take 353,456,237 hits in 0.2 seconds."

"The best items in the game should not be crafted, they should be TRADED." - Cent, GGG
"
Foreverhappychan wrote:
the big one being my discomfort at owning so many mtxes and so many titles
you never thought of coming back?

"
Foreverhappychan wrote:
Ghudda's 'break the game in fun ways' approach (if you haven't seen his vids, I highly recommend them!)
i will give him a try

"
Foreverhappychan wrote:
this is a hobby or pastime....right?
yes it is but the guy said he would like to be able to play 100 builds full geared in one league...

as for ggg and tencent... for now i hate the reskins of old supporter packs being added in the shop,some cheap recolours,the way loot boxes work(i can stop,others can't) and i made a thread some time ago where i stated that i'm worried that future content will be made to push more mtx sales wrather than just making it fun and i think it's bad to consider the curent state of trade as "game time".
i'm still having fun,i don't plan on leaving and since tencent i'm also worried for the future of the game,you brought alot of information to me that i never thought i would hear but this is a deep discussion wich i also think about at times.
work got easyer,no longer working wekends and i'm ready to start the new september league,i go on the forum to see what's new,what's coming to poe and i saw this riot... some like easy games... gues i'm part of the players that likes a challenge. could not describe the feeling when seeing all this,than i saw Mathil's video and i was like:yep disheartened...that's the word.

What i want most from these threads is to find out what's going to happen to my most loved game so thank you for all the information.
i came here for knowledge :) i'm sure you know that reference :))
Last edited by BlackPulsar#5393 on Aug 17, 2020, 1:38:43 PM
"
What i want most from these threads is to find out what's going to happen to my most loved game so thank you for all the information.
It was always implied that this league was experimental and temporary and the announcement post of it not going core for now confirms that, and they were already aware this league would spoil a lot of players, so I don't think anything is happening that GGG didn't plan for to start with other than development issues regarding lockdown. Bex has been giving updates on how their work environment is going but it didn't seem like they plan on doing another delay.
The OPs post is sickening, and super-cringey.

Mathil is a super-player, with thousands of hours, and POE is his full time job. Nobody can say a full time POE player represents the average person that plays POE.

Of course he doesnt want harvest to go core, he'll be of less use to players if said players can build strong builds without him due to Harvest. That is in no way a dig at Mathil, he is purely protecting his livelihood which is completely understandable.

My main concern now is GGG over-simplifying why certain builds were strong this league specifically, and nerfing them.

Let's take Spectres for example, OP this league, few would deny that. However they didn't receive any buffs this league, so why are they so powerful now and were only above average previously?

Harvest crafting, and with it going, there's no need to nerf spectres again.

Harvest made it easy to get t1 life, triple t1 res, +spectres and spectre gems on armour and boots. Mirror tier bone helms were easy to craft for just a few Ex thanks to harvest. Delve +35% minion damage rings, same thing, easy to add t1 res, life, etc onto these. And lets not forget the add / remove influence crafts, to get that perfect offering roll on the chest peice.

I almost forgot cluster jewels, minion crit clusters were heavily nerfed in terms of weighting, Im looking at you vicious bite. An inexpensive reforge as crit harvest craft guaranteed vicous bite, then you added life crafts till you got the other 2 notables. With harveat going it will be very difficult to get those jewels in the next league.

What I'm saying is, harvest made many builds possible that are normally too weak, and it made strong builds extremely strong.

Dont bring out your nerf hammer for 3.12, harvest not going core will already ensure that most builds drop back in power significantly. There is no need for more nerfs.
Last edited by IcedInferno007#3962 on Aug 17, 2020, 1:48:59 PM
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VolcanoElixir wrote:
"
What i want most from these threads is to find out what's going to happen to my most loved game so thank you for all the information.
It was always implied that this league was experimental and temporary and the announcement post of it not going core for now confirms that, and they were already aware this league would spoil a lot of players, so I don't think anything is happening that GGG didn't plan for to start with other than development issues regarding lockdown. Bex has been giving updates on how their work environment is going but it didn't seem like they plan on doing another delay.

thanks
Last edited by BlackPulsar#5393 on Aug 17, 2020, 1:22:34 PM

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