dear GGG a message of love that many others seem to support (Mathil Video link below)

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Marxone wrote:
I listened to Mathil's video and there is a bit of truth in it. GGG introduces every 3 months something completely bat shit crazy, it always causes controversy, it comes in waves.
There are a lot of people who dislike the direction of these shifts, some did already quit, others will quit, new ones will join, cycle continues.

I fucking hate! HATE! Harvest and I am glad it goes away, other than crafting it didn't bring nothing to the game and since I pretty much hate current endgame style with Sirus as BS boss on top, I am hoping for some major rework in this aspect. But the only light at the end of the tunnel is PoE2 as I do not expect Conquerors Atlas to be scratched from the game before 4.0, since these changes to endgame usually occur through some major expansions.

PoE2 idea in the future is basically only thing that keeps me interested in PoE currently. Till that release, i do not expect to do anything else but to try some silly shit I haven't played in the past 7 years.

i'm thinking december league might bring some end game stuff but i'm not sure of this so don't get your hopes up.
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MLGonthorian wrote:
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BlackPulsar wrote:
i rarely make any suggestions... i asked for some well known mtx bugs to be fixed a long time ago and they did get fixed fast
but make demands?or say i would leave the game if ggg does not do what i say?
i cringe just when i imagine my self doing that.
Flawed logic tactic to try to invalidate people's concerns with Harvest not going core I'm afraid, I did not threaten anything in any of my posts and simply said that I as well as many others will be disappointed heavily if Harvest does not go core at least soon, that ≠ threats/demands.

And even if some did threaten to quit the game if Harvest does not go core, what is wrong with that? People are not entitled to an opinion now? Or should we just accept every decision thrown at us like subservient/complacent people without any choices? People come and go all the time due to some decisions and not everyone has the same tastes or outlooks on what they like about the game. Using some massive streamer's opinion as some soapbox for "all of the community" does not seem very fair and quite bias indeed. It's like what I've said in the past, I'm open to people's opinions, but if it's just one-sided and can't even outline some positive aspects of Harvest, then that's simply flawed. I at least acknowledge that there are game-breaking aspects to Harvest, but they don't have to keep everything that was bad with Harvest as there is more that was non-harmful that DID NOT involve target crafting that DOES have a place in the game.
you took from that enormous coment the only thing that helps change the subject back to you wanting harvest.
Last edited by BlackPulsar#5393 on Aug 16, 2020, 8:22:01 PM
for anyone who exaggerates please remember this is a game not the umbrella corporation...
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TheFazzo wrote:
If my job was to play a game for 12 hours and release content about the game, since my revenues would be based on how extraordinary my results in the game are, I too would not be in favour of a game mod that allows players to get the same results in slightly less time. Just to say.

TL;DR with Harvest anybody can do what Mathil does and that hurts his wallet.


I don't see a connection of access to gear in game with streamers popularity.
Do you think they will get views only when they are able to access game content the losers watching them could not? Or what's the idea?
I represent only myself, my own thought and believes. I am individual, not a representative of the community.
I am not speaking on behalf of someone else and I don't get offended by things that have nothing to do with me.

3.13 was the golden age.
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TheFazzo wrote:
If most people can do what he does what's the point in watching his streams and videos?


Same as talking to strangers on forum on topic you enjoy. You get additional point of view and information you might not have looked up yourself.
+ music playlist if you are lazy to put one together yourself.
I represent only myself, my own thought and believes. I am individual, not a representative of the community.
I am not speaking on behalf of someone else and I don't get offended by things that have nothing to do with me.

3.13 was the golden age.
"
TheFazzo wrote:
Nah, people get that level of salt only when you touch their wallet.


But there is a better angle for that - Mathil has a system how he does his content how he enjoys what he's doing. The "build of the week" type of enjoying the game (i personally share) rather than picking single most OP combination that exists on the current patch and making it as strong as possible within month or so with investing everything into the single character.

(what Empyrian / lvl 100 chasers do usually)

So if anything, introducing BS mechanics like Harvest hurt his enjoyment of the game through going against the style he enjoys in PoE.

PoE increased the "difficulty" level forcing players to utilize the tools more efficiently. It is harder now to just pick random skill, get a tabula and with random drops kill A8 Sirus (as mentioned by DannyNickCT - i do agree with his statement, but do not share it or plan to change my play style).
But forcing specific build that requires no invesment or focing major investment through mechanics that are not enjoyable to be able to clear content .. that's the way PoE is going. But Fuck MINES.
I represent only myself, my own thought and believes. I am individual, not a representative of the community.
I am not speaking on behalf of someone else and I don't get offended by things that have nothing to do with me.

3.13 was the golden age.
Yep seems like community wants an item editor like benchcrafting and not spend time / effort with various currencies and crafting methods.





Masterpiece of 3.16 lore
"A mysterious figure appears out of nowhere, trying to escape from something you can't see. She hands you a rusty-looking device called the Blood Crucible and urges you to implant it into your body."

Only usable with Ethanol Flasks
Last edited by gandhar0#5532 on Aug 17, 2020, 5:13:57 AM
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gandhar0 wrote:
Yep seems like community wants an item editor like benchcrafting and not spend time / effort with various currencies and crafting methods.



Redditors would appreciate direct import from PoB into the game. And simulation how the game would play itself after that point as they would be bored immediately "the game is too easy, this is BS, this is another diablo 3, we want more options" and other type of BS :D
I represent only myself, my own thought and believes. I am individual, not a representative of the community.
I am not speaking on behalf of someone else and I don't get offended by things that have nothing to do with me.

3.13 was the golden age.
"
TheFazzo wrote:
If my job was to play a game for 12 hours and release content about the game, since my revenues would be based on how extraordinary my results in the game are, I too would not be in favour of a game mod that allows players to get the same results in slightly less time. Just to say.

TL;DR with Harvest anybody can do what Mathil does and that hurts his wallet.

OMG dude everyone already does what mathil does,that's why those items cost so much. most people make one of those builds and mathil makes 30 builds.
what do you mean by 'everyone'? even his stream-goers cannot replicate the stuff he makes because his perceived 'standard' gear level is further and further apart from what regular (1-2hr a day TOPS) can do

he frequently states that 'this is not needed' and 'that is not needed' and that he got to lvl 90 without something

on one hand - he is not lying. but he isnt sincere (or right - because i think he genuinely believes what he say) neither.

sure, that ONE piece wasnt necessary but then you check his other pieces and you find bonkers this, amazing that.. he reuses multi-ex gear from other characters, buys lvl21 gems and throw awakener orbs right left and center

sure, that one amazing ring doesnt matter but in most his builds all his slots are filled with above-average stuff.

other topic is 'self-crafting' - sure, you can self-craft with harvest. IF YOU HAVE seeds to do it. last time i checked not all of these were common enough to gather them in big enough quantity to realistically craft good stuff. sure - some gear pieces have 100% reliable crafting, but not everything (looking at you melee phys weapons!)

also RE the explody chest. he claims that you need two bases and smash them together with awakener orb, easy. separating explody prefix isnt cheap. in fact separating affixes to reliably smash them to get what you want is far from cheap.


also: i do not see game being less popular because people are not forced to do endgame with shitty leveling melee weapons. removing target crafting is going to hurt MELEE the most - as without it it is 300pdps crap weapons all over again. game is unbearable with stuff like this


also: streamers gather viewership when their viewers cannot do the same stuff. thats why i used to watch warframe streams (i like this game, like the pacing and combat - i absolutely hate time investment needed. not skill, but time wasted doing chores to unlock various stuff). i let others waste their lives unlocking and then just watch the interesting part. same with POE and other games. players being able to do this stuff themselves without retiring is a serious business risk to any streamer (unless he is likable and good host - but streams for more than 50 people are completely devoid from real interaction anyway)

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