Is it just me or is Evasion complete garbage?
oh, and funny enough. as raider with the MORE evasion CHANCE (not more evasion rating, big important difference), if you went IR and blinded things you still can have 50% + 30% more = 65% evade chance
avatar of the chase boosts the evade chance you get from just having blind, which is always 50% chance to evade even if you use iron reflexes to stack armor and use VMS. i have tried it myself as well, but i prefer just having full avoidance. feels better IMO. i also hate having most of your defense tied up into perfectly timing an MS or VMS, which will almost never happen. watch HC streamers and how they pop...it just happens. its too fast to react. |
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" You were looking at sc stats. This is the filter you specified for rangers: https://poe.ninja/challengehc/builds?class=Deadeye,Pathfinder,Raider&minlevel=97 IR is the #1 picked keystone. I can concede that tricksters are the 1 ascendancy that can make use of evasion, but as said earlier, if you check poe ninja, almost all of the top tricksters are stacking es with ci instead. At the moment there is currently no class that is favoring evasion. In HC. And again, that is VERY telling about the state of evasion. |
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" Dodge /evasion and only dodge evasion is terribly squishy. You go from everything is peachy to dead all the sudden. Also.....the context was the statement that it's tanky. I don't care that you meant for the level of investment. But if you insist, it needs lots of investment. The Acrobatics/phase acrobatics line, Raider its self, asstons of evasion. That's not cheap, and in the end you will get one shotted occasionally, and that's annoying as heck. Last edited by DamageIncorporated#7815 on Feb 20, 2020, 5:33:04 PM
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" Well, you maybe. Did all content on my Raider last league, and leveled to 100 only running Delve and T16 maps without getting oneshot. So what you mean by "in the end", I'm not sure. Evasion/dodge often get "overlooked" based on the wrong premises. People think it's all random, while that is far from the truth. Entropy system with evasion, crit avoidance and A LOT of reduction available on gear is more than enough to not get oneshot. Up to a certain point? Yes, alternatives may be better. After a certain point? Evasion surpasses a lot of the alternatives. Of course, if you know how to layer your defenses. Not everyone does. And when people are talking about "evasion/dodge" characters being tanky, they aren't talking about "only evaion/dodge", they are talking about a good built character using evasion and dodge. You always have to layer your defenses on top of that. Bring me some coffee and I'll bring you a smile. Last edited by Phrazz#3529 on Feb 20, 2020, 6:00:36 PM
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" I clicked the link you posted and here's what comes up. ![]() Getting a bit tired, continue with whatever this is. I'm just interested in pointing out what the actual true data illustrates here. -- I don't have alpha access, that was a LONG time ago. Last edited by Zakaluka#1191 on Feb 20, 2020, 6:55:55 PM
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" Go back to that link and set the level to 97+, just like you originally proposed. The poe ninja link for some reason resets to the default range even if it's specified in the url. This is what the keystone list looks like. ![]() Folks. Even rangers are avoiding evasion. |
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" lul? It's THE NATURE of evasion based builds. Are you being deliberately obtuse? " Exactly! But that's not what you were saying a min ago. Last edited by DamageIncorporated#7815 on Feb 20, 2020, 7:41:37 PM
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" Of course it was. I just think it's pretty... Implied... That when I say "Evasion/dodge is strong", I'm actually talking about a well though-out character based around evasion/dodge, and not a character slapping Phase Acrobatics on a build for fun. The same goes for the defenses of Raider; they are pretty strong, if you actually build on their synergies. If you'll read my comments again, with that in mind, I'm sure you'll make sense of it. " No, it's not. It's the nature of bad evasion builds, without layers of defenses. " What? I'm not very drilled in PoE Ninja, but when I go to builds it shows me the following: Raider: Acrobatics 79%, Iron Reflexes 16% Deadeye: Acrobatics 90%, Iron Reflexes 2% Pathfinder: Acrobatics 67%, Iron Reflexes 10% As I said, not very drilled in PoE Ninja, so please correct me, and tell me what I'm doing wrong. And those few percentages are only taking IR because of how stupidly unbalanced VMS is. And we all know VMS is taking a hit next league. Edit: Ah, got it, where I was going wrong, was probably SC. HC stats look like this: Raider: 83% Acro, 20% IR Deadeye: 72% Acro, 11% IR Pathfinder: 43% Acro, 33% IR Don't see how any of those stats justify the sentence "Folks. Even rangers are avoiding evasion". Bring me some coffee and I'll bring you a smile. Last edited by Phrazz#3529 on Feb 20, 2020, 11:22:54 PM
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" For HC. And the other guy wanted to filter for players lv97+ which comes to 61% of rangers using IR. Also vms was always this strong ever since it was reworked in 3.7. Literally my characters were facetanking 6-7 maraketh rares on unid t16s. Vms solves a long standing problem that armor was mediocre, and it's currently one of the few things left that is making HC remotely playable. If this thing gets nerfed, there needs to be a serious look at how HC can function otherwise because over in HC vms is a religon. Last edited by yamface#1022 on Feb 20, 2020, 11:26:41 PM
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" Got it. VMS and Metamorph ground effects. If you look at the same stats for Blight, it tells a completely different story. Bring me some coffee and I'll bring you a smile.
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