Is it just me or is Evasion complete garbage?

OP forgot the "Kill everything before it reacts Option".
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Evasion works great when you already understand the encounters you're headed towards. It's a conundrum.

But I wonder about your initial conditions. Let's talk hybrid life EV/ES. One, you should be a trickster. Two, Life+ES should be at least 7k, really ideally above 8k. Your chance to evade monsters at map level should be at least 50% before flasks, 67% after.

You should have above 0% chaos resist - really aim for 30% - chaos is your biggest weakness.

You should have a level 20 steelskin if not 21/20 and you should be using it proactively. Have a Rumi's and a jade, glancing blows, %ES recovery on block.

This is what you're reaching for, your build isn't complete until you complete it. So: is your build actually complete? Can you really call an entire system trash if you never actually optimized it?
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I don't have alpha access, that was a LONG time ago.
Last edited by Zakaluka#1191 on Feb 19, 2020, 11:37:57 PM
Just to highlight how bad evasion is right now, most of the top ranger builds in hc are using IR to use vms.

If there's any question about what is good for survivability, look at what hc players are doing. It's very telling when everyones avoiding evasion at all costs.
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yamface wrote:
Just to highlight how bad evasion is right now, most of the top ranger builds in hc are using IR to use vms.

If there's any question about what is good for survivability, look at what hc players are doing. It's very telling when everyones avoiding evasion at all costs.


That's not what's happening in HC though. ED trickster was the #4 build this league for the first two months.

#1 was Necro, #2 was jugg, #3 I don't remember. It's not 4th because HC players are "avoiding evasion"
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I don't have alpha access, that was a LONG time ago.
Last edited by Zakaluka#1191 on Feb 19, 2020, 11:42:41 PM
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Zakaluka wrote:
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yamface wrote:
Just to highlight how bad evasion is right now, most of the top ranger builds in hc are using IR to use vms.

If there's any question about what is good for survivability, look at what hc players are doing. It's very telling when everyones avoiding evasion at all costs.


That's not what's happening in HC though. ED trickster was the #4 build this league for the first two months.

#1 was Necro, #2 was jugg, #3 I don't remember. It's not 4th because HC players are "avoiding evasion"


Ranger builds. Trickster uses evasion, not because evasion is good, but because trickster is good.

For the record, for saboteur everyones using es, for assassin everyones using one of es/mom/dodge. Trickster is the only ascendancy in the game that can actually use evasion and it's because it's overloaded with defensive nodes.

edit: actually now that I checked poe ninja... most of the tricksters are ci and only like half of them are stacking any real amount of evasion. I'm a little surprised at this, since trickster to me sounds like it would be the 1 thing that would make evasion hc viable.
Last edited by yamface#1022 on Feb 20, 2020, 12:31:16 AM
Get Iron Reflex.

I have 90% physical dmg reduction ;-)
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Zakaluka wrote:
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yamface wrote:
Just to highlight how bad evasion is right now, most of the top ranger builds in hc are using IR to use vms.

If there's any question about what is good for survivability, look at what hc players are doing. It's very telling when everyones avoiding evasion at all costs.


That's not what's happening in HC though. ED trickster was the #4 build this league for the first two months.

#1 was Necro, #2 was jugg, #3 I don't remember. It's not 4th because HC players are "avoiding evasion"


most HC players will avoid evasion, tricksters a hybrid you will probably fine zero tricksters that are actually full evade but some will go the Acrobatics route, really they are CI, Hybrid or LL.

If they were close enough to it they'd take iron reflexes for sure lol VMS makes metamorphs so much safer I would have to skip half of them as evasion.
Reality is that evasion will get you killed from time to time, which is why it is not popular in HC. Entropy and Acrobatics' penalty to mitigation factors make full-evasion build prone to high burst of damage seemingly at random.

I would love to have Acrobatics changed to have no or at least less penalty to mitigating factors because at 30% less multiplier it is all evasion or nothing.
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Dkodr wrote:
OP forgot the "Kill everything before it reacts Option".

Doesn't work when the everything reacts before you know it exists.
Evasion alone isn't so great. Evasion+ Trickster+ES is great. Evasion+Dodge+ block is great, etc. It's a piece of a puzzle, not the whole puzzle.

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