please end mystery boxes (loot boxes, glorified gambling)

This may be the worst argument I have ever had the displeasure to read in this forum.

Sickness, if you are not a troll, you really need to add some actual concrete thoughts and evidence to your side. If, however, you are just trolling these two, please continue as you are doing a fantastic job.

By the way, how about raw definitions:

Pay to win = paying real money to gain an actual in-game advantage over other players.

Convenience is NOT equal to an actual in-game advantage.

There are people hard on both sides of this disagreement and they will not agree any more than the wipe forward or backwards or stand or sit crowds.

I strongly disagree with the people who believe stash tabs are pay to win. Equally they disagree with me. There is no compromise here.
"
Slaanesh69 wrote:
This may be the worst argument I have ever had the displeasure to read in this forum.

Sickness, if you are not a troll, you really need to add some actual concrete thoughts and evidence to your side. If, however, you are just trolling these two, please continue as you are doing a fantastic job.

By the way, how about raw definitions:

Pay to win = paying real money to gain an actual in-game advantage over other players.

Convenience is NOT equal to an actual in-game advantage.

There are people hard on both sides of this disagreement and they will not agree any more than the wipe forward or backwards or stand or sit crowds.

I strongly disagree with the people who believe stash tabs are pay to win. Equally they disagree with me. There is no compromise here.


I appreciate that you have an honest definition of p2w.
Premium tabs, for examples, allow you to sell items much faster to a much larger pool of buyers. That increases the rate you earn currency, and that is a clear advantage. Case closed?
"
ajo wrote:
"
Slaanesh69 wrote:
Pay to win = paying real money to gain an actual in-game advantage over other players.

Convenience is NOT equal to an actual in-game advantage.

How did you come to this conclusion? Are you saying that mobile-games which allows you purchase gems in order to bypass some timer are just a case of "convenience" vs "patience"? Your logic here is the same as the other defenders. You just don't like the term as it has the word "win" in it.


This is you interpreting it in a way to just be confrontational.

I am saying stash tabs are convenient and not pay to win. Read the argument above mine to put it in context. Sickness feels that the premium tabs increase your trade potential and therefore currency gain and so are P2W. I don't disagree with this sentiment, although I look at this game through the lens of kill and loot rather than the trade game so there are some perspective differences here.

It is you extending that to mobile game gems which are clearly pay to win as THEY GAIN A SPECIFIC IN GAME ADVANTAGE.

With stash tabs I say you start with 4, you can pay for more, which makes playing the game more CONVENIENT but does not extend a specific advantage within the gameplay over other players.
Last edited by Slaanesh69#4492 on Jan 3, 2019, 10:27:51 AM
"
Sickness wrote:


You are moving the goal posts. You claim that tabs are not p2w because a pro player can handle the game anyways, yet in the other example it is no longera about being able to handled the game and instead about geting an edge.
Having a premium tab is an edge because it allows you to sell items faster and easier, earning you more currency in the same span of time.


The pro players are THE example that you CAN win without additional stash tabs. (Ab)using them during early stages of a fresh season will let you lose alot of time, which you wont have if you want to reach lvl 100 first.

So please explain to me how a pro player may SAFE time when using stash tabs.

"
Sickness wrote:
You are also moving the goal posts when you shift between if allows you specifically to win or if it allows a "pro player" to win.
You made argument that tabs are not p2w because you are not winning when using them. I can guarantee you that you wouldn't "win" in any sense with any of the items you agreed to be p2w.


I compared two pro players in the second example, because they are the ones who win at this game. And giving them those imaginary advantages will help them greatly to actually "win"
Also lets not forget: The moment you start trading with someone can take as much time as clearing half a map. The item you trade must be worth at least some C, because clearing a half high tier map will probably result in a better gain per time investment. Pro gamers wont sell 0815 items that are only worth 1C, its simply not worth their time. And if you're only selling stuff that's worth like 5c+, you wont probably not sell much on a shop anyway. And that's why I think it's right to say that stashtabs are convinient, but certainly not pay2win. It's just another (safer) way to make money, but surely not faster then clearing high tier maps non-stop. Take a look at the breach runners that let others leech EXP. One run often leads to an income worth of like 1 Exalted.
"
Sickness wrote:
"
Slaanesh69 wrote:
This may be the worst argument I have ever had the displeasure to read in this forum.

Sickness, if you are not a troll, you really need to add some actual concrete thoughts and evidence to your side. If, however, you are just trolling these two, please continue as you are doing a fantastic job.

By the way, how about raw definitions:

Pay to win = paying real money to gain an actual in-game advantage over other players.

Convenience is NOT equal to an actual in-game advantage.

There are people hard on both sides of this disagreement and they will not agree any more than the wipe forward or backwards or stand or sit crowds.

I strongly disagree with the people who believe stash tabs are pay to win. Equally they disagree with me. There is no compromise here.


I appreciate that you have an honest definition of p2w.
Premium tabs, for examples, allow you to sell items much faster to a much larger pool of buyers. That increases the rate you earn currency, and that is a clear advantage. Case closed?


u know u can sell items via forum right?
u dont need any premium stashes. case closed. there is no p2w side to this game.
Trust your mind and strengthen your abilities!
"
Slaanesh69 wrote:
This may be the worst argument I have ever had the displeasure to read in this forum.

Sickness, if you are not a troll, you really need to add some actual concrete thoughts and evidence to your side. If, however, you are just trolling these two, please continue as you are doing a fantastic job.

By the way, how about raw definitions:

Pay to win = paying real money to gain an actual in-game advantage over other players.

Convenience is NOT equal to an actual in-game advantage.

There are people hard on both sides of this disagreement and they will not agree any more than the wipe forward or backwards or stand or sit crowds.

I strongly disagree with the people who believe stash tabs are pay to win. Equally they disagree with me. There is no compromise here.


Having more stash space is clearly an advantage so its pay to win by your own definition.

Its an even worse pay to win than being able to buy all the items with real cash because it doesn't remove the loot lottery RNG gamble bullshit since they want you to waste all your life trying to get items

In other words its a more effective loot box RNG gambling bullshit strategy to squeeze the biggest amount of money
Need more brains, exile?
"
ajo wrote:
"
Slaanesh69 wrote:
I look at this game through the lens of kill and loot rather than the trade game so there are some perspective differences here.

It is you extending that to mobile game gems which are clearly pay to win as THEY GAIN A SPECIFIC IN GAME ADVANTAGE.

With stash tabs I say you start with 4, you can pay for more, which makes playing the game more CONVENIENT but does not extend a specific advantage within the gameplay over other players.


If we focus on kill and loot, having a larger stash is still beneficial because it allows you to use the vendor recepies to the fullest.

And while you will making tons of currency (OR NOT) doing recipes while having reached lvl .. let's say 80, the other guy who knows what's efficient and what's not will be lvl 82 and have made more currency than your recipe.

What an advantage you got there doing your recipes !!!

Not like it had not been said already in this thread tho ...

vendor recipes to "win" .... lol
SSF is not and will never be a standard for balance, it is not for people entitled to getting more without trading.
Last edited by Fruz#6137 on Jan 3, 2019, 11:41:06 AM
I haven't read all those pages and the last two are kind of off-topic.

Did we agree that loot-boxes are praying on peoples weaknesses and abuse psychological biases(dopamine rush/ sunken cost fallacy) which can push a vulnerable group into bankruptcy? Or did the side win that argued that everyone is responsible for themselves?
"
ajo wrote:
If we focus on kill and loot, having a larger stash is still beneficial because it allows you to use the vendor recepies to the fullest.


And guess what? Picking up rare items and stashing them in your storage and picking them up later to vendor them consumes alot of time. I mean, really alot. Someone who doesnt care for these recipes doesnt need to pick those items up, his lootfilter is more specific and therefore that guy will have more play time, will clear maps faster and will progress faster into high tier maps. And there is the big loot.

There is a GOOD reason why pro gamers are rich, even before they could sell ANYTHING, since the casual players dont have any currency to buy anything at all. Pro players dont get rich thanks to storage tabs, they get rich thanks to fast clear speed and a very fast progress in the game.

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