Game is ruined after the returning to Lionseye Watch

Some peoples' playstyles are different than others. Most people understand the "meta" on how to level a character and build while leveling up, but there are some out there who choose to ignore it in favor of a playstyle they like best. I myself am terrible at understanding how to make currency and I don't like speed running zones and maps, so my builds tend to gravitate primarily around starters and summoners because they don't require a lot of specific gear to reach the endgame.

From what I can glean in the comments, it looks like OP might be one of those people who strays from the meta.

With that in mind, I recommend you understand the limits your mindset puts on yourself and then come up with a build that caters to it. Clearly low life nodes and high leech isn't working for you, because leeching isn't going to save you against 1shots. You need to make a build that keeps you out of fights and still lets you kill things, like a totem build or a summoner.
PoE players: Our game has a wide diversity of builds.

Also PoE players: The [league mechanic] doesn't need to be nerfed, you just need to play a [current meta] build!

And the winds will cry / and many men will die / and all the waves will bow down / to the Loreley
Last edited by Pizzarugi#6258 on Mar 27, 2018, 2:02:48 PM
"
Pizzarugi wrote:
Some peoples' playstyles are different than others. Most people understand the "meta" on how to level a character and build while leveling up, but there are some out there who choose to ignore it in favor of a playstyle they like best. I myself am terrible at understanding how to make currency and I don't like speed running zones and maps, so my builds tend to gravitate primarily around starters and summoners because they don't require a lot of specific gear to reach the endgame.

From what I can glean in the comments, it looks like OP might be one of those people who strays from the meta.


I think it is more likely they do stick to the, in the broader sense, "meta": almost all ARPGs reward focusing primarily on DPS and mostly ignoring defense. The OP seems to have done precisely that, which works out pretty decently everywhere else.

PoE can be a nasty surprise when you get past the first few acts, and start to encounter significant dangers for the first time - rather than the kinder and gentler "eat your face, but nicely, so you have a chance to learn" enemies in the first acts.

In-game, there is very little effective signalling that this plays different, too, so someone with the DPS-first-last-and-only mindset will be reasonably successful for a little while... then hit what feels like a very unfair difficulty wall without the game ever hinting at them they need more defense outside of "now you dead all the time".

"
morbo wrote:


1.) Grind previous Act bosses
2.) Grind the Lab (normal Lab can already drop a lot of orbs)



You can not even find a 4 linked gloves and boots?


"
mark1030 wrote:
PoE was NOT fine before the new acts were added. It was way too easy getting through acts 1 and 2 in cruel and merciless because those acts had slow easy monsters.


This we disagree on. I play and pay to be entertained.

Grinding is NOT entertainment.

One hit kills is not entertainment.

"Having" to have a certain type of build is not entertainment.

Maybe the developers could let players have access to POE classic before the new acts were introduced.
My steam - http://steamcommunity.com/id/old-school-player
"
SlippyCheeze wrote:

I think it is more likely they do stick to the, in the broader sense, "meta": almost all ARPGs reward focusing primarily on DPS and mostly ignoring defense. The OP seems to have done precisely that, which works out pretty decently everywhere else.

PoE can be a nasty surprise when you get past the first few acts, and start to encounter significant dangers for the first time - rather than the kinder and gentler "eat your face, but


If I could find some decent armor, then things would not be so bad.

I figured this would be the response from people, it is all my fault, when none of the problems were in the game until the new acts were put in.

Yes, DPS is one of my playing points, DPS + life leech. I have built characters like this for going on 3 years, and they usually work fine.

I have been playing for several years, and something changed with the new acts. I wish the developers would talk about it. The difficulty between act 5 and act 6 is outrageous.

Rather than there being a gradual climb in difficulty, the difference between 5 and 6 is like jumping off a cliff.

My steam - http://steamcommunity.com/id/old-school-player
Last edited by Sahdrak#5724 on Mar 27, 2018, 3:02:44 PM
"
Sahdrak wrote:
"
morbo wrote:


1.) Grind previous Act bosses
2.) Grind the Lab (normal Lab can already drop a lot of orbs)



You can not even find a 4 linked gloves and boots?


"
mark1030 wrote:
PoE was NOT fine before the new acts were added. It was way too easy getting through acts 1 and 2 in cruel and merciless because those acts had slow easy monsters.


This we disagree on. I play and pay to be entertained.

Grinding is NOT entertainment.

One hit kills is not entertainment.

"Having" to have a certain type of build is not entertainment.

Maybe the developers could let players have access to POE classic before the new acts were introduced.
You do know what GGG stands for, right? You don't “have” to have a certain type of build. You only “have” to get enough life to survive. There are no one hit kills in act 6. Only hits that kill people without enough life.
Guild Leader The Amazon Basin <BASIN>
Play Nice and Show Some Class www.theamazonbasin.com
"
mark1030 wrote:
You do know what GGG stands for, right? You don't “have” to have a certain type of build. You only “have” to get enough life to survive. There are no one hit kills in act 6. Only hits that kill people without enough life.


Let me repeat myself like I have done a dozen times in this thread, the problems did not start until the new acts were added.

The difficulty change between act 5 and act 6 is outrageous.



"
ciel289 wrote:
i can understand not ging for "extra" life clusters that arent on your way,that is a very easy mistake to make.
but seriously avoiding even the start lifenodes from marauder to go for 10str nodes ???


That is because I went with items that add life.

Just my belt alone gives over +100 to life.

Between the belt and boots alone it is something like +120 to life.

My steam - http://steamcommunity.com/id/old-school-player
Last edited by Sahdrak#5724 on Mar 27, 2018, 3:23:53 PM
"
Pizzarugi wrote:

With that in mind, I recommend you understand the limits your mindset puts on yourself and then come up with a build that caters to it. Clearly low life nodes and high leech isn't working for you, because leeching isn't going to save you against 1shots. You need to make a build that keeps you out of fights and still lets you kill things, like a totem build or a summoner.


I do not know what is so difficult for people to understand, I skipped some of the life nodes and went with items that add life.

1 - just my boots and belt give something like +120 to life.

2 - the difficulty jump between act 5 and act 6 is outrageous. There is supposed to be a gradual bump in difficulty. Going from act 5 to act 6 is like climbing a vertical cliff.

My wife and I stopped playing POE last year because of this exact problem. After act 5 the game is unplayable for us.

We pay to be entertained. The way POE is now, it provides little entertainment value. As a result, neither of us will be buying a supporter pack.

My steam - http://steamcommunity.com/id/old-school-player
Last edited by Sahdrak#5724 on Mar 27, 2018, 3:28:42 PM
seriously, get a grip

your current lvl 40something character is TERRIBLE. it fails all checks, it has not a single redeeming quality and uses gear that shows lack of any understanding of basic POE rules

even BLUE gear with life/resist will be better than the junk you use and please, no SSF bs - people got to lvl 100 in SSF and cleared everything. leveling in SSF takes literaly 8 hours from start to maps. with ssf junk gear and pretty much any build. you just need bits of knowledge (that you lack)

so please, stop with the 'game got ruined' nonsense and get a grip. seriously, stop with this insane bable. YOU have no clue on how to play this game. you havent had it previously (all other chars are just as terrible). the changes made to the game between 5 and 6 are nothing compared to the absolutely brutal act bosses youll find later (not even mentioning maps - with current mindset you have 0 chances reaching them)

understand the simple fact. the problem with your character's performance sits before the monitor and unless you understand that - you are not going to progress.

choice is yours
Last edited by sidtherat#1310 on Mar 27, 2018, 3:28:51 PM
"
sidtherat wrote:
seriously, get a grip

your current lvl 40something character is TERRIBLE. it fails all checks, it has not a single redeeming quality and uses gear that shows lack of any understanding of basic POE rules

<snip>

understand the simple fact. the problem with your character's performance sits before the monitor and unless you understand that - you are not going to progress.

choice is yours


Then neither my wife and I will not be buying anymore supporter packs.

Before the new acts - game was enjoyable.

After new acts - game is ruined.

I am willing to pay to be entertained. In its current state, after act 5 the game is an act of frustration.

~~ EDIT ~~

sidtherat, why are you hiding your characters? Let's see them.
My steam - http://steamcommunity.com/id/old-school-player
Last edited by Sahdrak#5724 on Mar 27, 2018, 3:34:06 PM
"
Sahdrak wrote:
"
EnjoyTheJourney wrote:

Others have repeatedly mentioned the passive tree as a major problem because you have almost no life nodes on it. That's a huge issue, absolutely huge, and if you don't address it then it doesn't matter what gear you and your wife's characters wear because your characters will keep getting one-shot and two-shot over and over and over again.


This was not a problem until after the new acts were added.

Before the new acts, my wife and I could play to 3/4 - 7/8 way through the last difficulty before we ran into problems.

Now, it is after returning to Wraeclast.

What changed with the game difficulty after the new acts were added?

Rather than skill points I am using items to boost life. I use whatever items I can find to get more life.


Um... Well. I see part of your problem. This game is revolved around some basic math principles. One being FLAT LIFE vs PERCENT LIFE.

Most of what is on your gear (except in some cases) will be +# To Maximum Life. This is a Flat number that is then INCREASED based on the percentages you take in the tree (i.e. 5% increased life).

YOU NEED BOTH. You can't just say "I'm taking life on gear so I don't need it in tree". It doesn't work like that, mate.

Also I'm currently the 148 ranked SSF Jugg on SC and farming Uber lab and Regular Atziri (last mortal piece won't drop) and running T11/T12 maps. SSF.

It can be done.

Current SSF Gear:



Proof of Rank:

http://poe-racing.com/

Search character name NeverHCSSFBTW in SSF Bestiary.


You're being stubborn. There are tools out there for the game to be more enjoyable for your wife and yourself, you are choosing to ignore them.

Report Forum Post

Report Account:

Report Type

Additional Info