This game needs an automated, in-game trading system

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HousePet wrote:
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Miská wrote:
Yes, because a game can stop progress like that instantly. Come on man, stop being such a simpleminded person.

I'm being simple minded because I think that failing to anticipate the current trade situation and "designing the game with trading in mind" are incompatible?
I haven't said anything else here, but feel free to make any other assumptions about what I think and then insult me about it.


Ye, you are. It's so easy to talk in hindsight and say that they simply should have anticipated all of it.
I don't understand the irrational fear of an auction house type of trade of both GGG and some players. I guess reading hundreds of threads each and every single day on the forums and Reddit of people complaining about the lousy "trading system" (if you can call it that...) is better for everyone.

And most of them have a point. The annoying trading is probably the main reason I started playing SSF exclusively. Yea sure, I'm not gonna get that UBER WTFPWN build in a week but at least I don't have to deal with scammers, annoying and dishonest traders, assholes, AFK-ers or players offline right when I want something etc. I don't really understand what is so bad about the AH type of trade. You have an item, you list your item, you logout and go grab a beer, someone wants your item, he buys your item, you log back in, you get your currency. Done. You don't have to be online constantly, set up gazillion macros and auto answers, constantly check 3rd party websites, mapping while your chat is flooded with offers etc. The AH eliminates all the annoyance while providing more benefits for both selling and buying.

I mean if you want to make an omelet where do you go to buy your eggs - to the local supermarket where all the products you want are already there and you can get them whenever you want at a fixed price and nearly automated process? Or do you jump on your car, drive a thousand miles to a village in the countryside, find a chicken farm, wait for the farmer to wake up or to shoot you in the face because you were sitting there for hours knocking on his window and shouting "Hi, I would like to buy your eggs listed for 35 dollars in West Bumblefuck (stash tab "Eggs"; position: left 3, top 1)"? Where is the logic in that?
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Drakaris wrote:
I don't understand the irrational fear of an auction house type of trade of both GGG and some players. I guess reading hundreds of threads each and every single day on the forums and Reddit of people complaining about the lousy "trading system" (if you can call it that...) is better for everyone.

And most of them have a point. The annoying trading is probably the main reason I started playing SSF exclusively. Yea sure, I'm not gonna get that UBER WTFPWN build in a week but at least I don't have to deal with scammers, annoying and dishonest traders, assholes, AFK-ers or players offline right when I want something etc. I don't really understand what is so bad about the AH type of trade. You have an item, you list your item, you logout and go grab a beer, someone wants your item, he buys your item, you log back in, you get your currency. Done. You don't have to be online constantly, set up gazillion macros and auto answers, constantly check 3rd party websites, mapping while your chat is flooded with offers etc. The AH eliminates all the annoyance while providing more benefits for both selling and buying.

I mean if you want to make an omelet where do you go to buy your eggs - to the local supermarket where all the products you want are already there and you can get them whenever you want at a fixed price and nearly automated process? Or do you jump on your car, drive a thousand miles to a village in the countryside, find a chicken farm, wait for the farmer to wake up or to shoot you in the face because you were sitting there for hours knocking on his window and shouting "Hi, I would like to buy your eggs listed for 35 dollars in West Bumblefuck (stash tab "Eggs"; position: left 3, top 1)"? Where is the logic in that?


Brilliant reply of the random PoE player that would love an AH in a nutshell.

1. Blatantly overreact.
2. Say the word 3rd party, like it's a disease.
3. Blatantly overreact.
4. Make a ridiculous analogy.

It's funny though that you think your items will autosell when you logoff with an AH. EVERY single game with an AH has people that undercut you in a second and then your item will never sell. The moment an AH will be implemented people like you will storm to the forums the day after how it is impossible to sell anything at all if you aren't online 24/7, that everyone is a botter etc etc.

You should read in abit about making an effort to trade. Why this is a good thing in a game where trade is an important part of the game itself. I understand if you believe you would rather not trade at all, and GGG even catered to those people. It's called SSF. Never have to speak to anyone at all.
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Miská wrote:
It's funny though that you think your items will autosell when you logoff with an AH. EVERY single game with an AH has people that undercut you in a second and then your item will never sell. The moment an AH will be implemented people like you will storm to the forums the day after how it is impossible to sell anything at all if you aren't online 24/7, that everyone is a botter etc etc.

You should read in abit about making an effort to trade. Why this is a good thing in a game where trade is an important part of the game itself. I understand if you believe you would rather not trade at all, and GGG even catered to those people. It's called SSF. Never have to speak to anyone at all.


Trade be it a barter economy or not is regulated by supply and demand any item with supply higher than demand will have its value drop non-stop and any item that has a demand higher than supply will have its price rise

If you undercut an item with high demand you will sell faster and that's all the original price will be maintained by demand, If you don't undercut an item with low demand and non-stop supply you will never sell but this is the market

If you want to have an effort to trade go sell your things in the trade chat you may be able to fool some newbie and get 10X more than you would in poe.trade
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CyberWizardB5 wrote:


Trade be it a barter economy or not is regulated by supply and demand any item with supply higher than demand will have its value drop non-stop and any item that has a demand higher than supply will have its price rise

If you undercut an item with high demand you will sell faster and that's all the original price will be maintained by demand, If you don't undercut an item with low demand and non-stop supply you will never sell but this is the market

If you want to have an effort to trade go sell your things in the trade chat you may be able to fool some newbie and get 10X more than you would in poe.trade


This has nothing to do with what I said.
What exactly does a "random PoE player" means? I don't have 10k forum posts per month and I'm not a famous Twitch streamer therefore I'm "random" and don't have the right to an opinion? So I suppose that makes you a random too? In all my 5 years since I joined this community I haven't seen you around, so... random, no? And by what I can see in this thread it's just you being an annoying asswipe.

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Miská wrote:
Blatantly overreact.


No, simply sharing my 4 years of "random" experience since the game release. I thought that experience means more than a "famous name" but I guess that's too much rational thinking for some people to comprehend...

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Miská wrote:
Say the word 3rd party, like it's a disease.


Once again no, I'm saying it like it is not needed, not that it is wrong. Stop trying to put words in my mouth.

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Miská wrote:
Blatantly overreact.


Annoying asswipe, case in point.

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Miská wrote:
Make a ridiculous analogy.


The ridiculous analogy being how trade works in the real world and that... it works? Yea, how ridiculous indeed.

"
Miská wrote:
It's funny though that you think your items will autosell when you logoff with an AH. EVERY single game with an AH has people that undercut you in a second and then your item will never sell. The moment an AH will be implemented people like you will storm to the forums the day after how it is impossible to sell anything at all if you aren't online 24/7, that everyone is a botter etc etc.


PoE is not WoW. Or any other game with AH for that matter. Vastly different economies, vastly different ways to acquire gear, vastly different currency system. And undercutting already happens, price manipulation etc. actually a lot of people already complained about it very recently on reddit. Not sure why you think that online trading will prevent it. Unless you are literally 24/7/365 online, I don't see how you can deal with this. And btw while you are offline right now - you are not selling anything anyway.

And not sure why you're saying undercutting, "like it's a disease". It's a basic market principle - I have more of the same product, I can afford lower price, therefore I do. Or I really need to get rid of something as fast as possible, therefore I do. It's not like everyone who trades in PoE right now have some kind of unwritten agreement "Alright, lads, today we will all sell Belly of the Beast at 10c - no more, no less - and if anyone tries to sell cheaper - we riot and burn him alive!". One quick look at poe trade says otherwise. What seems to be the difference between undercutting your price while you are online and while you are offline? Once again this is not WoW and I don't think that we should be worried about 10 million people putting 10 million 6 linked Bellies at the same time, they don't exactly grow on trees, kinda different situation...

"
Miská wrote:
You should read in abit about making an effort to trade. Why this is a good thing in a game where trade is an important part of the game itself. I understand if you believe you would rather not trade at all, and GGG even catered to those people. It's called SSF. Never have to speak to anyone at all.


Well, if you actually made the effort to click on my "random" name and see when I joined, you would've probably reached the conclusion that I have been trading for... quite some time. I started playing SSF when it actually became official because I got tired of trade shenanigans and waste of time "Oh, I'm mapping now" or "Oh, I'm AFK for 3 hours" or "I'm kinda offline for 2 days" etc., you get the picture. And frankly I do it more because I enjoy the challenge, if I want to gear and beat the endgame in 3 days, I'll go play Diablo 3. And don't you worry about my communication entertainment, there's Skype, Team Speak, Discord etc. for that.
Last edited by Drakaris#6404 on Sep 11, 2017, 2:49:43 PM
Spoiler
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Drakaris wrote:
What exactly does a "random PoE player" means? I don't have 10k forum posts per month and I'm not a famous Twitch streamer therefore I'm "random" and don't have the right to an opinion? So I suppose that makes you a random too? In all my 5 years since I joined this community I haven't seen you around, so... random, no? And by what I can see in this thread it's just you being an annoying asswipe.

"
Miská wrote:
Blatantly overreact.


No, simply sharing my 4 years of "random" experience since the game release. I thought that experience means more than a "famous name" but I guess that's too much rational thinking for some people to comprehend...

"
Miská wrote:
Say the word 3rd party, like it's a disease.


Once again no, I'm saying it like it is not needed, not that it is wrong. Stop trying to put words in my mouth.

"
Miská wrote:
Blatantly overreact.


Annoying asswipe, case in point.

"
Miská wrote:
Make a ridiculous analogy.


The ridiculous analogy being how trade works in the real world and that... it works? Yea, how ridiculous indeed.

"
Miská wrote:
It's funny though that you think your items will autosell when you logoff with an AH. EVERY single game with an AH has people that undercut you in a second and then your item will never sell. The moment an AH will be implemented people like you will storm to the forums the day after how it is impossible to sell anything at all if you aren't online 24/7, that everyone is a botter etc etc.


PoE is not WoW. Or any other game with AH for that matter. Vastly different economies, vastly different ways to acquire gear, vastly different currency system. And undercutting already happens, price manipulation etc. actually a lot of people already complained about it very recently on reddit. Not sure why you think that online trading will prevent it. Unless you are literally 24/7/365 online, I don't see how you can deal with this. And btw while you are offline right now - you are not selling anything anyway.

And not sure why you're saying undercutting, "like it's a disease". It's a basic market principle - I have more of the same product, I can afford lower price, therefore I do. Or I really need to get rid of something as fast as possible, therefore I do. It's not like everyone who trades in PoE right now have some kind of unwritten agreement "Alright, lads, today we will all sell Belly of the Beast at 10c - no more, no less - and if anyone tries to sell cheaper - we riot and burn him alive!". One quick look at poe trade says otherwise. What seems to be the difference between undercutting your price while you are online and while you are offline? Once again this is not WoW and I don't think that we should be worried about 10 million people putting 10 million 6 linked Bellies at the same time, they don't exactly grow on trees, kinda different situation...

"
Miská wrote:
You should read in abit about making an effort to trade. Why this is a good thing in a game where trade is an important part of the game itself. I understand if you believe you would rather not trade at all, and GGG even catered to those people. It's called SSF. Never have to speak to anyone at all.


Well, if you actually made the effort to click on my "random" name and see when I joined, you would've probably reached the conclusion that I have been trading for... quite some time. I started playing SSF when it actually became official because I got tired of trade shenanigans and waste of time "Oh, I'm mapping now" or "Oh, I'm AFK for 3 hours" or "I'm kinda offline for 2 days" etc., you get the picture. And frankly I do it more because I enjoy the challenge, if I want to gear and beat the endgame in 3 days, I'll go play Diablo 3. And don't you worry about my communication entertainment, there's Skype, Team Speak, Discord etc. for that.


Meh, some don't see how improving trading would actually also improve the PoE "experience"...

And if GGG would address trade via an asynchronous trading option, having the game "centered around trade", but making every participant responsible for it's listings/request, adding a delay, further tuning drops and God forbid, set minimal vendor values for items to entice their constant removal, things might get different at least, hopefully for the better.

Those changes might hit tomorrow, or when 4.0/5.0 are ready, or they might never get implemented, but that doesn't make them at least possibilities that would address the "Stone age worthy trade system" that is in effect...
PSS: Our almighty TencentGGG overlords are very scrupulous regarding criticizing their abilities to take proper decisions and consider everything "needlessly harsh and condescending"...

Good to know "free speech" doesn't apply in any form or manner on the forums these days...
Last edited by sofocle10000#6408 on Sep 11, 2017, 5:20:37 PM
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Miská wrote:

It's funny though that you think your items will autosell when you logoff with an AH.

They will be sold!
I played D3 with AH, and that's exactly what happens. Same for WoW.

"
Miská wrote:

EVERY single game with an AH has people that undercut you in a second and then your item will never sell.

If there will be enough undercuts, and not enough buyers to buy those, your item will never sell. But you know what it means? Your item is fucking OVERPRICED, because you want for it MORE than other players are willing to pay, and MORE than other players are willing to get for it. And if your price is correct, "undercuts" will be sold out quickly, and your item will be sold, eventually.
That's not counting situations with rare items, that are "one of a kind", without any other replacements on market, even!

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Miská wrote:

The moment an AH will be implemented people like you will storm to the forums the day after how it is impossible to sell anything at all if you aren't online 24/7, that everyone is a botter etc etc.

I've played WoW, and i can assure you, that its AH economy is flooded by bots. And even there, it was still possible to sell your good, if you dont asking too high prices. And the main problem was NOT bots that TRADE, but bots that FARM goods out of air in astronomical quantities, and flood market with them. That's exactly the reason why bots are banned in PoE!

IGN: MortalKombat
Molten Strike build guide: https://www.pathofexile.com/forum/view-thread/1346504

There is no knowledge
That is not power
Last edited by MortalKombat3#6961 on Sep 11, 2017, 6:58:07 PM
The game is supposedly "designed" around the core concept of Trading (more specifically, bartering, since they went out of their way to avoid a common currency; yet this has been bypassed by the player instituted standardization of Chaos/Exalted orbs as currency).

This "trading" game does not have a method of searching for items to trade in-game (or on its website - no, forums don't count, realistically.) (yet this has been bypassed by the player-created 3rd party trade website(s)/programs)

Some people said an AH would kill PoE. The Devs fear the dreaded Auction House. I think this is like PTSD related to Diablo's dev-sanctioned real money trading. Yet, players have bypassed these fears and PoE HAS an auction house, for better or for worse, despite/in spite of, the Devs. And, amazingly, the game is not dead. The game arguably now depends on the player-run auction house's existence and continued operation (the outcry on the forums whenever it goes down brings a smile to my face sometimes, but not because the of the inconvenience it causes, but because of what that proves).

For a game so focused/balanced around trade, one would think the Devs would want EVERY single player to engage in that activity on a regular basis. That situation seems to be a nightmare to them, though, given their comments thus far. They really don't want players trading constantly. It gets them too powerful too fast? *scratching head* Ok, so you aren't balancing the game around trading then? I'm getting mixed messages here. Making trading difficult and tedious and outside the game... is not a pleasant gameplay experience. It's not fun or engaging. It's the opposite.

I only play SSF in PoE because trade is such a mess. In other games, I trade frequently. (especially back when I played FFXI - that Auction House with gold game wasn't ruined by an auction house, and its itemization was much less intricate than PoE, and it had the unified gold currency. Inflation by bots/rmt happened early on, and I remember it clearly because I'd farm silk threads to sell for 1k a stack, then inflation hit, bam, steadily climbed to 12k a stack. But, I was still able to use that farming method to obtain the best gear you could buy in the game (a scorpion harness for a monk at the time) in a semi-reasonable timeframe. The economy wasn't trashed, and when I left due to all in-game activities requiring groups for progress, I was still making a comfortable living off the AH from the stuff I was farming.)

An Auction House isn't all this doom and gloom everyone spews against it. If any game could make good use of an Auction House, and not be ruined by it, it's PoE.
You aren't getting mixed messages, you are just "simple minded" and "blatantly overreacting". LOL

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