This game needs an automated, in-game trading system

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DerHuhnTeufel wrote:
I'd also like to see the post where GGG says that. If anything, PoE has a huge problem with currency flippers and fake listings where people never have to sell anything but can still show up, flooding the market with bad info just so they can snipe the occasional noob. If you actually had to put up what you were saying you were a lot of that would go away overnight.


not having fixed prices for certain items is a desired effect. sellers just taking the lowest price from the system and underbid it to "sell fast" would put downward pressure on items (making most of them worthless). the effect is strong already due to restricted space.

currency flipping can be a problem if it's automated. this is already happening and highly appreciated by some reddit idiots cause they welcome every cheat which makes them finish the game earlier because they think the cheat is exclusive for them.

games are about putting people before obstacles and let them find solutions within the rules.
age and treachery will triumph over youth and skill!
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Digitt6 wrote:
So Poe.trade is great for what it is. But my issue is I firstly am clicking whisper, going back into my game, pressing enter and then cntrl-v. And I have to do this tons of times hoping someone will reply. When they do, you gotta invite themn to a party and visit their hideout then do the trade, and also you have to interact with them, and this also means the seller has to leave their current area to go to their hideout and look in their stash.

All of this is a mission.

What I propose is this:

You have a stash tab where everything you put in can be sold. Like you do currently with a premium tab. Including right clicking and choosing the currency you want to sell for. "Make me an offer" can also be an option in which case one can whisper you and do the old-school current trade system.

then you have a vendor in-game who sells items on trade. it has a search function exactly like poe.trade. Except when you want an item, you just buy it like you would a normal vendor. the currency goes into the sellers stash and they get notified, and you have your item. No interacting or shenanigans.

If POE want to make it only for people who have a currency and premium tab, so be it. I'd rather pay for this system. This is coming from someone who is using procurement right now because I'm unemployed.

this makes much more sense to me. I don't know if it's difficult to implement coding-wise, but to me if you're doing poe.trade and everyones items are already stored on your servers I don't see why it can't work.

thanks :)


Yes, i want it too.

Only ones, who dont want it, are flippers, scammers, some dumb players, and GGG, sadly.

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vio wrote:

not having fixed prices for certain items is a desired effect. sellers just taking the lowest price from the system and underbid it to "sell fast" would put downward pressure on items (making most of them worthless). the effect is strong already due to restricted space.


A poor argument, because players already do that all the time. Sometimes, all you need is to undercut your 10c item by 1 chaos to sell it almost instantly, while without that, it may take ages to sell. The only difference is that undercut will be 100% fair - players wont be able to put undercut price and dont actually sell the item.
And if item is truly valuable - dont undercut it, and eventually it will be sold anyway. It's basic trading rules.

As for currency flipping - you say it as if it isnt happening now! Exalteds:chaos ratio doubled in less than a week! Sure, flippers must be doing huge profits out of it.
IGN: MortalKombat
Molten Strike build guide: https://www.pathofexile.com/forum/view-thread/1346504

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That is not power
Last edited by MortalKombat3#6961 on Sep 11, 2017, 2:11:00 AM
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deteego wrote:
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almostdead wrote:
but it is also a fact that GGG has stated that the current trade is in a critical state because poe.trade makes it too efficient.

Do you have a link to this? (this stance isn't surprising, they probably aren't too happy about poe.trade although I want to know what their opinion of it is)

"
DerHuhnTeufel wrote:
I'd also like to see the post where GGG says that.


It was in a Q&A thread

https://www.pathofexile.com/forum/view-thread/1870097

The exact quote was

"
The existing community tools (combined with our public stash tab API) already put us pretty far down this spectrum, compared to the old days of trade chat. We already view this as a crisis. That is why we are hesitant to add more convenience features.



and regarding GGG trying out different approaches on XBoxOne&Poe China
Chris Wilson Mega Q&A Session! - Path of Exile 3.0 Fall of Oriath Interview
A reddit user paraphrased it from the video
"
Trading: Still under experimentation. GGG is considering data and ideas generated from the trade system in Xbone and China, but are very careful to finalize changes as they understand any of these changes will have far reaching and potentially destructive effects on the current trade paradigm.
Last edited by almostdead#6338 on Sep 11, 2017, 5:51:39 AM
PoE is a game designed with trading in mind. You might think you will be able to sell your stuff magically with an ingame AH but you won't.

PoE has one the most complicated and interesting items in any game that is around right now. Knowledge in this game means so much more then anything else. Instead of focusing on an AH maybe focus on actually learning what the trading system currently has to offer. And learn what items actually sell. It's a huge game within the game itself.

Stop blaming the same old shit as an excuse to be lazy. Sure there are always rotten apples, but generally PoE is clean, trade interactions are usually positive and ensuring an effort is needed for trading makes it more bareable.

poe.ninja?

Not really much items in each category worth good currency. 10-20.
And they are reeeeeeeeeeeeeeeeeeeeeeeally rare and hard to drop/obtain.
So that`s why cost much obviously.
Nothing that outstanding actually.

Not speaking about rares tho.
Best ones from them even more astronomically harder to get.
Last edited by DarkJen#6961 on Sep 11, 2017, 6:13:07 AM
Ummm... If PoE is a game designed with trading in mind, then how is it that a third party trading site is too efficient for the game?
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HousePet wrote:
Ummm... If PoE is a game designed with trading in mind, then how is it that a third party trading site is too efficient for the game?


Poe.trade and other sites like it were created by the community to simplify trading. Before they existed you had to scour the forum and trade chat for something that would fit your build somehow. Now you type in some numbers and boom, a whole list.

It's not that hard to understand really.
So they had trading in mind with the design, but failed to realise that a third party trading site would appear and cause them to lose control of trading?

Either they didn't have it in mind, or they stuffed up.
Last edited by HousePet#0861 on Sep 11, 2017, 7:20:08 AM
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HousePet wrote:
So they had trading in mind with the design, but failed to realise that a third party trading site would appear and cause them to lose control of trading?

Either they didn't have it in mind, or they stuffed up.


Yes, because a game can stop progress like that instantly. Come on man, stop being such a simpleminded person. Instead of going against Poe.trade (Wich was impossible as the API was used in their original trading experience) they embraced it and officially sided with PoE.trade (At that time the only site that survived. And the site 90% of the people used) New problems started to arise though. As just like in the real world there will be always be those people that see a good thing and make it better just for themselves.

They are trying to fix the whole situation but what is the solution? They are thinking very long and carefully about that right now. As they should. Because whatever they do, it will change this game forever.
Can I get automated trading system that will get my 1 chaos and turn it into 5000 chaos in 1-2 days?

Oh, i guess that is called botting for flipping and is charged by external websites. Also potential ban per $
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