kill the hp node requirement
Hundreds of builds ... yet all of them need to be 50% HP or ES + CI. Makes no sense to me, they all look the same.
Top middle witch area is scarce for HP nodes, its all elemental damage and several wand and mana trees thrown in. HP nodes are very inaccessible if you are trying to obtain any of Static Blows, Breath of Rime or Storm Cast, all there is around there is Divine Toughness. Plus the number of points you need to spend to get up to the elemental nodes leaves very few left over to spend into HP. (b) Personal abuse, foul language, inappropriate subject matter, obscene, harassing, threatening, hateful, or discriminatory or defamatory remarks of any nature ... are not permitted.
- PoE TOS. |
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" And thats your opinion. Don`t talk like its something everyone thinks, interesting forms of defense exist in the form of skills so you can leave the passives to simple types of defense plus some interesting ones(CI, Zealot`s and so on...) Decoy totem skeleton totem(or summons overall if you prefer) flicker strike whirling blades any freeze + crit build traps(bear and conversion) temporal chains, enfeeble Enduring cry and more Last edited by brsieg#5876 on Feb 12, 2013, 11:48:07 AM
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" So much hypocrisy in that statement, and I suppose you think that every single person playing PoE must enjoy only playing builds where they stack HP nodes. None of the skills you listed are a substitute for high HP / ES either. You still get hit while trying to cast any of those skills. (b) Personal abuse, foul language, inappropriate subject matter, obscene, harassing, threatening, hateful, or discriminatory or defamatory remarks of any nature ... are not permitted.
- PoE TOS. |
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" i never said every person enjoys the way the tree is, but there are those who do, so the moment people change the way it is, other people will complain my point is, stop trying to change the game to fit your idea of a good game. |
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Last edited by z259333990#4717 on Feb 12, 2013, 11:56:26 AM
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" No one is suggesting that the skill tree needs changing. People are saying that any combination of skills on the passive tree should be able to beat the game. Were not tying to change the game to fit our ideas, we are trying to get the game to fit the idea it was meant to follow in the first place, that people should be allowed to take whatever passives they want, and still be able to successfully play the game. It was never intended for every build to have to rely heavily on HP nodes, and it definitely wasnt this way in the closed beta. (b) Personal abuse, foul language, inappropriate subject matter, obscene, harassing, threatening, hateful, or discriminatory or defamatory remarks of any nature ... are not permitted.
- PoE TOS. |
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" The only way this is possible is if the game is incredibly lame and easy. Essentially they would have to balance the game for the worst case scenario... balance the game for the absolute worst passive choices possible. Silly. The game was never designed to be easy and mindless. The game has been designed to be challenging. It is impossible to have a challenging game that can be defeated by any passive build. You simply can't have both. |
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" Do you really want this? PoE would be easier than D3 currently is. GGG banning all political discussion shortly after getting acquired by China is a weird coincidence.
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everyone settle down #beta
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" 100% WRONG. The game would only be 'easy' if all you do is run the single ridiculously overpowered build that is still viable in the game - doing nothing but stacking HP. Only having one single valid build to beat the game is lame, and thats how the game currently is. I would most certainly like to be able to build a large variety of builds that dont all rely on doing nothing but stacking HP, Armor and Resistances. Tell me, why was CI nerfed? Because it made the game too easy right? So why did they never nerf HP and resistance stacking which does the exact same thing? The game is already easy if you play the HP stacking build, while its virtually impossible if you try anything else. (b) Personal abuse, foul language, inappropriate subject matter, obscene, harassing, threatening, hateful, or discriminatory or defamatory remarks of any nature ... are not permitted. - PoE TOS. Last edited by bhavv#7360 on Feb 12, 2013, 12:09:28 PM
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