I'm Surprised to Find that Melee is Easy

"
johnKeys wrote:
.


Still fails to understand you cannot avoid fatal desync with US and you still need to play around desync.

Still fails to understand knowing when it's more likely to occur and taking precautions when you see the signs is playing around it.

Check my character page (I hate bragging and being arrogant actually, I prefer to have good conversations but sometimes doesn't happen) if you want to fix not knowing...

It's not that I know exactly your skill but as they say if it looks like a duck it's a duck.
IGN: Chundaziri
8/8 Ambush/Invasion Complete - 21/06/2014
8/8 Warbands/Tempest Complete - 10/08/2015
Last edited by Chundadragon#1131 on Mar 10, 2015, 5:36:27 PM
for fuck's sake, did you even read my post?
Alva: I'm sweating like a hog in heat
Shadow: That was fun
If you take US and can't play around desync you die.

Disagree?

Agree?
IGN: Chundaziri
8/8 Ambush/Invasion Complete - 21/06/2014
8/8 Warbands/Tempest Complete - 10/08/2015
"
Chundadragon wrote:
If you take US and can't play around desync you die.

Disagree?

Agree?


agree. you eliminate one potential threat. out of a thousand. it's written right there in my post.

so I ask you again:

for fuck's sake, did you even read my post?
Alva: I'm sweating like a hog in heat
Shadow: That was fun
"
johnKeys wrote:
agree.


Good - agree, so if you can play around desync and kill mobs fast enough you won't need US provided enough auxiliary defenses and good play.

Glad we cleared that up.

Check these melee builds that are not cyclone and don't take US.

http://www.pathofexile.com/forum/view-thread/1178252
http://www.pathofexile.com/forum/view-thread/1087616
http://www.pathofexile.com/forum/view-thread/503727
http://www.pathofexile.com/forum/view-thread/1198011
http://www.pathofexile.com/forum/view-thread/1065234
http://www.pathofexile.com/forum/view-thread/1192603
http://www.pathofexile.com/forum/view-thread/614479
http://www.pathofexile.com/forum/view-thread/1127504
IGN: Chundaziri
8/8 Ambush/Invasion Complete - 21/06/2014
8/8 Warbands/Tempest Complete - 10/08/2015
Last edited by Chundadragon#1131 on Mar 10, 2015, 5:36:16 PM
I'm not trolling, and you are not reading.

Stun is a potential trouble-spot in terms of desync, so one way of potentially reducing (note: not eliminating. reducing. potentially) desync is to build with Stun in mind or take US to eliminate Stun.

builds that aren't cyclone and didn't take US? good for them.
but the thing is they are dealing with 1000 potential desync trouble spots, whereas I am dealing with 999, if I took US or have one of the Stun-immunity uniques equipped.

and you can't "predict" desync accurately. you can "guess" when it's more likely to happen, and you can build to reduce/eliminate some of those potential causes, and/or to react to it quicker when it happens (after it happens), and/or to reduce the chance of it RIPing you up.

3 paragraphs.
fkn read.
then feel free to ask questions and comment.
Alva: I'm sweating like a hog in heat
Shadow: That was fun
Last edited by johnKeys#6083 on Mar 10, 2015, 5:09:08 PM
"
johnKeys wrote:
.


Your strategy just wouldn't work for players in a hardcore league or levelling in standard.
IGN: Chundaziri
8/8 Ambush/Invasion Complete - 21/06/2014
8/8 Warbands/Tempest Complete - 10/08/2015
Last edited by Chundadragon#1131 on Mar 10, 2015, 5:36:04 PM
fuck it I'm out.
wasted enough time and energy [Removed by Support]
Alva: I'm sweating like a hog in heat
Shadow: That was fun
Last edited by Jared_GGG#0000 on Mar 10, 2015, 5:14:56 PM
@John: It's hard to discuss with you and if see your characters, I assume you don't have the expierence to know, when desync is more likely happening...
Why can't you trust a more expierenced player?

Anyway melee is fucking strong, GS-Dualwield or 2H RT...
"
Ceratoidei wrote:
@John: It's hard to discuss with you and if see your characters, I assume you don't have the expierence to know, when desync is more likely happening...
Why can't you trust a more expierenced player?

Anyway melee is fucking strong, GS-Dualwield or 2H RT...


I don't know if more experienced, but certainly not in a mood to read anything, so I'm done wasting my time with him.

as for characters: never judge anything from looking at characters.
mine are there for all to see, because I'm proud of every single one.

melee can be strong, yes, but playing melee in Path Of Exile doesn't offer the comfort of putting a buffer between you and the monsters, and is therefore more susceptible to various technicalities/"surprises", and typically more demanding in terms of gear.
this imbalance would have been less noticeable, if melee had higher survivability or killing power compared to Ranged, given similar "numbers" from gear and tree - but it doesn't. in fact, the opposite is true in most cases.

being able to build ranged or caster characters who are tankier than the "tank", and blow up a whole screen from a screen away - is both a blessing and a curse. blessing because build diversity and tons of options. curse because "tanks" have a role as such, and having "non-tanks" violate that sacred rule, is bad.
Alva: I'm sweating like a hog in heat
Shadow: That was fun
Last edited by johnKeys#6083 on Mar 10, 2015, 6:09:07 PM

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