All d3 fanboys wanting AH, Blizzard shutting AH down
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" Ironically, a long time ago one of the Blizzard forum CMs named Bashiok made a post that basically said that the AHs were factored into how the drop rates in Diablo III were designed. It wasn't a 'direct' effect but basically that because the AHs provided such an ease of getting items in one one place that the drop rates had to be low as compensation. Take that along with the fact that those who have the console version and have no AHs, they are getting good loot, upgrades, and legendary items with little issue...yeah...it's a bit sad. The PC crowd got used as a guinea pig farm for testing out the console version and milked pretty badly in the process. **EDIT** Oh yeah, and Bashiok's post was deleted rather quickly after he posted it, but it's been saved by more than one source for posterity's sake. Last edited by Tanakeah#5640 on Sep 17, 2013, 11:18:20 PM
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Btw. Ggg doesnt make money from RMT like blizz did. Nor did people ever complain about a RMAH that was left in game for what, 2 years? Pneuma nailed it. They made a crap ton of money, while lying to the players about the purpose of the AH. Than, once revenue dried up from it, they eliminate it, than use it as a selling point to get people to pay for the expansion. Its brilliant. Edit. And yes tana. I remember that XD Last edited by Bex_GGG#0000 on Sep 17, 2013, 11:27:41 PM
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Last edited by Bex_GGG#0000 on Sep 17, 2013, 11:28:26 PM
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Hi guys,
Please do not attack or antagonize other players or derail the thread with hostile off topic arguments. Feel free to discuss the topic in a reasonable manner, but further inappropriate posts will be removed. | |
" of course, they milked the cow till it was dry then flipped it, no doubt. The point of my post was that its business, it was business that brought the AH in and business that took it out, not Blizzard axing profits to make a better game. If theyre doing this, they think theres more money in it long term. As for blizzard taking so long, yes milking it, of course. But that is not the only factor imo. I think they have become such a business machine that when D3 launched they had done their maths, were confident in the game and their model, had the next 2+ years of Dev time planned out across all their projects. Release, move most of the team to Titan, develop the PvP aspects with a skeleton crew and properly come back after 18 months, wrap up the expansion, keep it rolling. Then it turned out they didnt have a clue about making an ARPG, so many fundamental flaws in the way they had designed the entire game and business model. It took them months just to buff some values on the orange drops, nearly a year to add monster density. I honestly think they had not factored in the possibility that they had no clue what they were doing and would have to completely rethink huge aspects of the plan, I think it took them a lot longer than most of the fan base to even realise this. A lot of the Dev time they did have was spent trying to make PvP, which they failed to do given they were making it for a PvE game that had itself failed in many aspects. The whole way their company works is flawed, its lead by business plans forged in a 'too big to fail' mentality and they are so bloated with management structures who are looking years ahead that when shit goes south they cant adapt quick enough. Why so long to change AH? Milking, but why so long to change other ridiculously flawed aspects of their game? Sheer incompetence on a multi million dollar scale, even if they were not profiting from it I doubt they had the flexibility to deal with it any quicker. I love all you people on the forums, we can disagree but still be friends and respect each other :) Last edited by Snorkle_uk#0761 on Sep 17, 2013, 11:44:26 PM
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Agreed snorkel. I just don't view it as saving face so to speak. They've known what they were doing this entire time. This is why it baffles me that people actually view their actions as.....nice. thats not the right word, but it'll do.
The gist of it: 1) well implement a RMAH, and tell players its because we dont want a black market. Well, this isnt really a lie, but in the end. They did it to make cash. A lot of it. We saw what was possible, and wanted a piece. 2) well say the drops aren't shit because of the AH. But, here we are two years later, and guess what. They are. 3) once RMAH sales have slowed down. We can end it. Yes yes, we know players have hated it from the beginning, but well just happen to get rid of it at the same time we release an expansion pack. Like I said. Its brilliant. Theyve maximized profits out of every possible thing they can. And what's even more amazing? Players are bending over backwards thanking them and singing praise. |
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Last edited by skinnay#1438 on Jan 12, 2015, 8:40:18 AM
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" Conveniently ignoring the fact that they are removing both Auction Houses. How is that part of your "pre-meditated long term $$only plan". Why dump the Gold AH, trading is OK, right? " See above. (edit: and just to clarify, the only reason I am "praising" this decision is because both are going. If the Gold AH were to stay, I would not be anywhere near as enthusiastic; I play self-found) Last edited by DijiGo#2281 on Sep 18, 2013, 1:03:46 AM
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