If life was back to CB levels...

Been saying this for ages now, there seems to be elements of the game which are being balanced around extremes which cannot be obtained otherwise, aka Kaom's. Drop rates and MF balancing are possibly another example but again I cannot say for sure.

It does nothing but gimp builds which don't use the standard method. Would a buff to passive life nodes make Kaom's slightly overpowered? Sure, but how is that any different to other endgame unique synergies (I'm looking at you Shavronne).
P̯̹̙̥̉̏ͦͯA̠̝̰̣̯͕͚̲̭͈̥̠͑̓̿ͦ̾ͯ̍ͅͅȚ̜̦͕̞̞̠̮͎͔͙͔̺̺͉̟̿̿̏ͬ͛͋̍ͮ̌̚H̹͕͚̟͍̘̤̱̻̬͓̬̮̫̦͖̳̹ͮͨ̒̉ͮ̿̈ͪ̇̿͆ͭ̃ͭ̃ͭ̚ ̲̫̞̤͓̳͑ͬ̾͌ͯ͐͂̿͗ͨ͋͑̍͐͗̾̄O͕̮̻͔̳̠͉͖̳͖͈̻͇͈̣̙̪͈ͨ͐̒̽ͣ̋ͅF̣͎̞̞̯̝ͦ͌̆ͥ̈͐̾ͣ̔ͮ̐̀̏ͪ̚ ̟̩͙̙̩̮̻̼ͬ͑ͥͦ͗̿E̼̭̩̜͕̱̤̭̞͖̳͍̝̤̼͓̗ͩͫ̌ͬ̊̋̄͑͗̽X͕̰̪̱̲̩̙̦͓͓̯̠̤̝̝̯̣̥̀̋̌̍̚Ȉ̖̟͔̩̝̊̿ͪͅL̺͓̻̰̀͋̅ͮͧE͔̼͚͕̮̻̟̩̪̖̫̪̦͙̎̑͆̏ͨͅ
"
Islidox wrote:
I think we had about 2 pages worth of actual discussion.

Then 13 pages of arguing with a troll.



Back on topic, 3:2 ratio is needed for ES/life to be remotely balanced. Now? It's like 2:1 without Kaom's. GR/VP/ZO (mainly GR/VP combo) are the biggest culprits of making ES way more attractive than life characters.


and the balance dev is aware of this.
"
Islidox wrote:

Then 13 pages of arguing with a troll.

You shouldnt use terms you dont know the definition of.

"
lukeiy wrote:

It does nothing but gimp builds which don't use the standard method. Would a buff to passive life nodes make Kaom's slightly overpowered? Sure, but how is that any different to other endgame unique synergies (I'm looking at you Shavronne).

Because Kaoms makes you invincible, Shavronnes gives you damage. The fact that totems automatically make you invincible on top of that isnt Shavronnes fault, its Ancestral Bond being a broken node that isnt a bond at all.
Last edited by nynyny#3398 on Aug 27, 2013, 1:10:02 PM
Actually, zo is the broken node. Or rather its interaction with RF.

Edit. Not to say totem builds arent broken.
Last edited by SL4Y3R#7487 on Aug 27, 2013, 1:30:01 PM
"
SL4Y3R wrote:
Actually, zo is the broken node. Or rather its interaction with RF.

Edit. Not to say totem builds arent broken.

Which isnt true. ZO used to be, but now its something else (ok maybe ZO still is out of line but it simply isnt the sole exception anymore)

In my oppinion totem builds overall need a nerf and the newly implemented unique ring (Shavronnes Revelation) completely derailed the whole situation. Self casting Shavronnes builds always were balanced because it was impossible to not one shot yourself to reflect. With the ring you can simply run



and be practically invincible unless you ignore a specific mechanic like I did. You dont need ZO anymore and most Shavs users that I know (all of the use Dual Totems) got rid of it the second Shavronnes Revelation got released and saved a shit ton of points.

Thats why I am always arguing that Shavronnes itself is not broken, it is totem mechanics and RFs spelldamage bonus.
Last edited by nynyny#3398 on Aug 27, 2013, 1:35:24 PM
"
nynyny wrote:
"
Islidox wrote:

Then 13 pages of arguing with a troll.

You shouldnt use terms you dont know the definition of.


Oh?

In the last 13 pages of this thread, you've repeatedly argued against other people, and not only exacerbating the arguments but end up going off-topic as well. On top of that, you make ad hominem comments against people who you clearly don't know who they are or how much they've played the game or how they contributed to PoE.

Your posts are toxic, do nothing but perpetuate your own agenda, and contain attacks on peoples' playing "credibility" and otherwise. A troll if I ever saw one.
For Ranger build tips, tactics, and critiques, visit this thread:
http://www.pathofexile.com/forum/view-thread/69224
"
Islidox wrote:

In the last 13 pages of this thread, you've repeatedly argued against other people,

Having different opinions sure is trolling.

"
and not only exacerbating the arguments but end up going off-topic as well

The only reason you think those discussions are off topic is because you dont realize that you cant argue about a proper ES:Life duration without taking leech, armor, reflect and all the other mechanics and even uniques into account. As long as I dont talk about trading basically everything is related to the ratio because they all influence and justify it.

"
...who you clearly don't know who they are or how much they've played the game or how they contributed to PoE.

Because it doesnt matter how much they played the game when they are trying to justify changes when their highest character didnt even get past 80 in open beta, hell some not even on Standard. CB experience is completely irrelevant in that matter because it has nothing to with the current state of the game (it has been 7 months get over it). Uniques mainly are the reason for that.

"
Your posts are toxic

Now I know that theres no use in responding to you.

"
and contain attacks on peoples' playing "credibility" and otherwise

If a person with oooh so much cb experience is complaining about his squishiness while feeling the need to point out his armor as an argument why he shouldnt be and that amount is lower than what a single aura provides I think I have the right to call him out for that.

Just because someone has played the game a lot and for long doesnt meant hes competent, that was the best example.
Last edited by nynyny#3398 on Aug 27, 2013, 2:47:26 PM
"
nynyny wrote:
"
Islidox wrote:

In the last 13 pages of this thread, you've repeatedly argued against other people,

Having different opinions sure is trolling.

"
and not only exacerbating the arguments but end up going off-topic as well

The only reason you think those discussions are off topic is because you dont realize that you cant argue about a proper ES:Life duration without taking leech, armor, reflect and all the other mechanics and even uniques into account. As long as I dont talk about trading basically everything is related to the ratio because they all influence and justify it.

"
...who you clearly don't know who they are or how much they've played the game or how they contributed to PoE.

Because it doesnt matter how much they played the game when they are trying to justify changes when their highest character didnt even get past 80 in a hardcore environment, hell some not even on Standard. CB experience is completely irrelevant in that matter because it has nothing to with the current state of the game. Uniques mainly are the reason for that.

"
Your posts are toxic

Now I know that theres no use in responding to you.

"
and contain attacks on peoples' playing "credibility" and otherwise

If a person with oooh so much cb experience is complaining about his squishiness while feeling the need to point out his armor as an argument why he shouldnt be and that amount is lower than what a single aura provides I think I have the right to call him out for that.

Just because someone has played the game a lot and for long doesnt meant hes competent, that was the best example.


Some not even on standard?

I'm guessing you're referring to me complaining about squishiness (which, according to many people is a fairly valid complaint), and you latching on to my mentioning I had numerous end-game HC melee builds with <1k armour.

You have basically zero arguments and as a result feel the need to attack playing ability, you make shit up out of thin air and you grab and twist values mentioned, refer to them totally out of context and not even understanding the original context to begin with. You further assume certain auras such as grace and determination are mandatory and high armour is a given. It's pretty sad.



"
I'm guessing you're referring to me complaining about squishiness (which, according to many people is a fairly valid complaint), and you latching on to my mentioning I had numerous end-game HC melee builds with <1k armour.

Even I agree with the squishyness argument, but apparently youre unable to read. What I simply find incredibly hilarious that you have the balls to complain about survivability while having such defenses.

The logical step for a player with your experience would be to adjust the build and try to improve defenses.
"
nynyny wrote:
"
I'm guessing you're referring to me complaining about squishiness (which, according to many people is a fairly valid complaint), and you latching on to my mentioning I had numerous end-game HC melee builds with <1k armour.

Even I agree with the squishyness argument, but apparently youre unable to read. What I simply find incredibly hilarious that you have the balls to complain about survivability while having such defenses.

The logical step for a player with your experience would be to adjust the build and try to improve defenses.


If you had any sort of insight into playing such a build, you would know investing heavily into armour is a trap. It's massively costly and gains you very little, costing you in defense, overall.

You also completely lack the ability to take into consideration other factors such as races, non-existing markets, soloing and so on.

Your whole argument is basically "well 2h should suck, because you know, 2h"

Report Forum Post

Report Account:

Report Type

Additional Info