If life was back to CB levels...

Not really because there barely is anything in the game that can actually one shot you.

Unless you play -max resistance maps with elemental affixes (something that is always dangerous), without capped resistances, let yourself charge while being tripple shock stacked or purposely tank Vaal Smash its no one shot. Not even on my Shavs character did I drop below 60% (7,5k ES at that time) even though getting charged by a pack of added elemental damage Rhoas in 75+ maps while not being able to dodge any damage.

Nothing else has the ability to one shot you, in which case instant pots are incredibly helpful especially since the amount they restore didnt get reduced with 0.11.
I recently topped 4K life on my EA marauder, and I came to a realization: not only is this about as much life as any character without a Kaom's Heart will ever reasonably have, but this is about as much life as you can get without a Kaom's Heart. Like, the only places I could squeeze in more life is another 40 or so on my Belt and a Ring, and about another 900 on my chest, plus a few 6% life nodes. This is about as high as it gets.

And then I remember that my friend got one-shot by a standard attack of a level 72 map boss (Loathe in Mine) with 82% effective damage reduction and 2.3k life.

...That's a bit of a scary proposal when you think about it.
Luna's Blackguards - a guild of bronies - is now recruiting! If you're a fan of our favourite chromatic marshmallow equines, hit me up with an add or whisper, and I'll invite you!
IGN: HopeYouAreFireProof
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Budget_player_cadet wrote:
I recently topped 4K life on my EA marauder, and I came to a realization: not only is this about as much life as any character without a Kaom's Heart will ever reasonably have, but this is about as much life as you can get without a Kaom's Heart. Like, the only places I could squeeze in more life is another 40 or so on my Belt and a Ring, and about another 900 on my chest, plus a few 6% life nodes. This is about as high as it gets.

And then I remember that my friend got one-shot by a standard attack of a level 72 map boss (Loathe in Mine) with 82% effective damage reduction and 2.3k life.

...That's a bit of a scary proposal when you think about it.

How is getting one shot while having 2.3k Life surprising?

The less life you have to higher the chance that his attacks shock you. The amount of life your friend has is what most people clear 66 maps with and those usually dont try to facetank bosses that have the ability to shock.
Last edited by nynyny#3398 on Aug 24, 2013, 9:17:42 PM
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iamstryker wrote:
Isn't it also a lot easier to get one shot when you have 3-4k life instead of 6-8k ES?


It's easier to get 20 shot by titty bitches when you have 6-8k ES too (seriously).

4k hp is, in my opinion, the correct amount needed to do fine. I have yet to run into any enemy that does more dmg than that. Sans vaal smash. Which you shouldn't be getting hit by anyways.

Back to my original question, Xendran, what is the correct ratio for HP:ES?
I think a good ES:life ratio is about 3:2 atm. Id feel (roughly) equally comfortable soloing high maps with 10000 ES or 6500 life (and secondary defenses to match).

Id also prefer the ratio was made mostly obsolete by having life and ES be different enough that direct numerical comparisons were essentially irrelevant.

Plenty of enemies can do over 4k damage in a single hit if the right conditions are present, btw. So it should be pretty clear 4k life doesnt = 8k ES when it comes to mitigating spike damage, secondary defenses notwithstanding.
IGN: KoTao
Last edited by KoTao#4717 on Aug 24, 2013, 11:04:24 PM
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KoTao wrote:
I think a good ES:life ratio is about 3:2 atm. Id feel (roughly) equally comfortable soloing high maps with 10000 ES or 6500 life (and secondary defenses to match).

Id also prefer the ratio was made mostly obsolete by having life and ES be different enough that direct numerical comparisons were essentially irrelevant.

Plenty of enemies can do over 4k damage in a single hit if the right conditions are present, btw. So it should be pretty clear 4k life doesnt = 8k ES when it comes to mitigating spike damage, secondary defenses notwithstanding.

Care to present an example that doesnt involve being shockstacked? Because after playing this game for over a year and never playing anything else but HC or Onslaught I have yet to find such a mob.

Looking at your signature I am sure that youre are saying that because you experience it with your Shadow, a character that most likely has barely any armor (probably doesnt have any) in which case physical damage based mobs obviously hit your for a lot. That usually isnt the case with life based characters though since they should have 15k+ in okaish gear (assuming they use a shield), reducing even spike damage by quite a bit.
Last edited by nynyny#3398 on Aug 24, 2013, 11:12:37 PM
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KoTao wrote:
I think a good ES:life ratio is about 3:2 atm. Id feel (roughly) equally comfortable soloing high maps with 10000 ES or 6500 life (and secondary defenses to match).

Id also prefer the ratio was made mostly obsolete by having life and ES be different enough that direct numerical comparisons were essentially irrelevant.

Plenty of enemies can do over 4k damage in a single hit if the right conditions are present, btw. So it should be pretty clear 4k life doesnt = 8k ES when it comes to mitigating spike damage, secondary defenses notwithstanding.


While I'm sure you know that I don't like making direct numerical comparisons, or rather, wish it weren't the case. Currently, it is. And your values, which don't necessarily matter, are pretty damn high.

I would prefer if leech was melee Dmg only for GR. I would prefer CI getting its inc ES recovery back as well.
Nynyny:

1. Yep, life gives a way to pay for skills. Except ES does it better because intelligence gives mana, and there are very powerful mana nodes in that area of the tree. It gives you a way to pay for your skills without needing a keystone that removes all of your mana making auras more limited, and without slowly killing yourself or eating into your regen.

2. If life is so good why is every single character you have a witch

3. Lol.
One thing I would like to know is why every person that thinks ES and life are balanced, automatically assumes life characters are stacking high amounts of armor, totally neglecting eva life builds and hybrid life builds which are generally considered to be squishier than armor characters?

Also, why do they all assume we all go Blood Magic?

Life is fine, ES just needs to get nerfed.

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