In-Game Trade System: Cancelled?
" Efficiency ,trade in POE could be more efficient from an in game and in house design perspective.It may make certain parts of trade/economy no longer "in the players hands" and might even cost them.The cost of efficiency often means a redundancy. Here I was thinking all a good POE player needed was some spare time and a bottle of rum and that's weird too. BTW,why is the rum gone ? |
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So we just got new info how they are working on something...Longest development that i have noticed in years now...
(yes now flame me that it ia free game and they can do what they want- thats the funniest thing here but well thats other topic...). Another thing is that some kind of trade system is needed not exactly to make more efficient trades, but to save time and frustration...searching for specific items few hours sometimes then waiting for some people to come online for days...yes thats what i want in this kind of game... |
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" The time + rum play-style is called self-found. The moment you desire to trade you enter the time vs efficiency realm or in other words, the meta game. And a "good" or "proficient" self-found player still has to do cost vs efficiency sums, time just no longer plays any part in the equation. The game is perfectly playable self-found up to tier 15 maps, nothing prevents anybody from doing so. Your also neglecting the "flux" part of my post, which automatically imply's efficiency ratio's shift constantly, allowing players from all layers to get efficient trades going if they are willing to put in the effort/time. Peace, -Boem- Freedom is not worth having if it does not include the freedom to make mistakes
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" ^ THIS! @OP: The whole in game trade system thing is kind of a running gag, nothing more. People asked for it since the first closed beta and all ggg has ever done is to answer these requests with some completely meaningless blahblahbla. There is no need to ask why because it doesn't matter. Maybe they are just unable to code something like this (my bet), maybe the really believe in their meaningless blahblahbla but no matter what it all boils down to they don't want a trade system and therefore there will never be one! German saying: Schönheit und Funktionalität in Sekundenschnelle zu ruinieren, ist dem wahren Dilettanten keine Herausforderung!
torturo: "Though, I'm really concerned, knowing by practice the capabilities of the balance team." top2000: "let me bend your rear for a moment exile" |
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" It's just so easy to criticize that something hasn't been done. Chris has stated though, multiple times, that Desync was by far the most pressing issue players moaned/cried/bleated about and trading was right up there too, behind it. Given that the same dev team that made the lockstep mode, that people wanted, is the same that will be/is working on a better asynchronous optional trade system (see Diablo III for failed economy/auction house style trading) and only one large project can be done like this at a time, given reasonable company finance managing, we are just all going to have to wait. Virtually nobody believed that desync would be fixed and there would be a choice of predictive and lockstep, and yet it was done. Be patient it's coming. Also waiting for someone else to bring up "Why don't they stop making MTX's and fix it" (game artists don't do code that's why). . -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- 100% Ethical, most of the time. -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- . Last edited by Vaydra#3440 on Dec 3, 2015, 9:09:01 PM
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Someday?
![]() Don't forget to drink your milk 👌
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" Self found is besides the point. The "flux" part of your post is irrelevant to making a trade system non tedious and more user friendly by way of QOL changes within the game itself,which is my angle. If I have to alt/tab out of the game or spend time scouring non officials to do something in the game and at a hugely more efficient rate,then I would think that needs to be addressed in some way and by Chris' reply and the work they've already done I guess he thinks so too. Ease of access and use from within the boundaries of the game/program itself or at the very least offering tools on an official level within this sites parameters would go a long way in making trade in POE a less than stellar/desirable experience. It has far less to do with the level one participates in the economy and ones proficiency in manipulating it than it does on how it is accessed and manipulated. In short,it's currently a fucking archaic system from the 90s that needs to get up to speed with the times.It's under appreciated because it's underperforming considering the standard of todays online games that boast to be trade driven. lol =P by the by Cost vs efficiency being equal,time and RnG will be the only things determining a larger margin.If I do the same thing at the same cost and efficiency for two hours instead of one every day my end figures will be higher in both a trade or self found environment. =P Last edited by Temper#7820 on Dec 4, 2015, 2:01:40 AM
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Just wondering can anyone tell me if there is any improvements to trade since beta?
I check in on this game periodically. I haven't played for 1-2 years now and stopped playing cause there was no real trade system. I couldn't advance my build any further without gear with very specific stats, which is where a good trade system would come in and being able to search for stats, ect. Most of the gear was very overpriced at that time cause people would destroy or not even pick up anything except the best drops and with stats that everyone wanted. IGN: Guillotine - Shadow - Open Beta
Bawss - 73 Witch - Closed Beta |
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i love the trading system the way it is. raw.
the diablo 3 trade system was too easy and boring with no communication with other players. this way we get to communicate. poe.trade is perfect the way it is. if the player isnt online then too bad. ggg keep it the way it is, dont turn into blizzard by turning the game into casualville. |
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" Wow. Overtly arguing to keep a broken system broken because its very brokenness profits you. Why am I reminded of politics in America? /smh But since it seems pretty clear that there will never be an actual trade system in this game I guess I can just vendor everything when I start over since my items have no value in game unless I'm a pawn shop broker in my daily life. Or, far more likely, I'll just never play again and add poe to the squandered-potential pile until some year when the new content update includes a trade system addition for those of us who aren't OCD. Hell, at the very least they could make vendor sale prices some appreciable fraction of market value. Too much censorship that you never even see. Totally removed posts and silenced accounts across all communities. https://www.youtube.com/@Innomen Last edited by Innomen#6153 on Dec 6, 2015, 1:18:42 PM
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