Protecting your "PRECIOUS" economy ain't working so give up and fix desync instead

"
goetzjam wrote:

...your PURELY just speculating based on experience, kinda like me speculating purely on my experience that desync isn't an problem.


I have no interest in your pissing match here, but I have to take exception to this statement. It's simply ludicrous. Desync is a very real problem, no matter what your "experience" with it is, and the sheer number of threads, comments, and in game whine about it this game has seen (regarding desync) since it launched is an overwhelming mountain of evidence of its truth. Those people aren't just "making it up," and neither am I. If you are honestly going to sit there and deny it, there's no point in anyone listening to your opinion about it. It's just like those people who deny global warming even though 97% of the scientific community agrees it's an issue. If you aren't going to use facts and evidence to back your claims, don't demand it of others.
"
goetzjam wrote:

I've watched streams probably the same amount as I've played the game and I can tell you that I have found more exalts them players have while they are streaming (at least when I watch) that doesn't really mean anything does it? When you take into account how many people play this game to me it isn't surprising to see that there are "tons of exalts" only a few days into the league. First of all at the start of the league you typically see more players then any other point, secondly exalts aren't restricted to high level areas, they can drop at low levels to, so when you add the additional players playing paired with the start of a new league of course 40ex may seem like a ridiculous amount of exalts at the start of a league.

Not that I am defending the botters, but what effect does that have on the general gameplay, you've yet to explain that. In addition only finding 1-2 exalts in how many hours you've played does seem really really low, judging based on how "good" you think you are at this game playing a bunch of builds I typically find 1-2 exalts EASILY per league.

Lets also dig deeper into the impact of "lol tons of exalts from bots you noob" What effect does it have on me? For all we know the algorithm GGG has for the release of exalts increases and decreases over peroids of time, we don't know if it increases\decreases with player count, we don't know how the drops are determined, your PURELY just speculating based on experience, kinda like me speculating purely on my experience that desync isn't an problem.

Please show us statistics to backup your data, not a SINGLE freaking transaction that more then likely involved RMT.


How "good" I am isn't really relevant since I play shit builds (melee). GGG won't allow me to play the game. And you can attest to the fact that I have tried.

So you've probably found much more EX than me, but that still amounts to 1-2 "easily" per league. So let's call it 3. A league lasts 3 months. That's 90 days. So let's call it 1 ex dropped per month.

Now think about one person having 40 ex in 3 days.

This case is fucking closed. Even if one person dropped a Mjollnir or shavs on their first map, there isn't a person who they would be able to sell it to for the normal price on day 3. Not even an ENTIRE GUILD would have enough to pay for it.

You really need to think about that. The normal drop rate for an entire guild is not enough to have 40 ex in day 3. But one person by himself somehow had it. Think about that logically for one second. EVEN IF YOU BOTTED OR RMT'D, WHERE DID YOU GET THE EX FROM? Who sold you 40 ex on day 3? I could have all the money in the world and talk to an entire guild of 24/7 bot farmers and they wouldn't have 40 ex on day 3.

The entire idea that you somehow think this is a reasonable amount is beyond comprehension. And this is why I simply cannot take you seriously for anything other than a troll. I try real hard, I mean sometimes it looks like you're legitimately trying to make actual arguments, but then you say stuff like this that is so far separated from reality that I just can't take you seriously anymore. This currency was simply not acquired through normal channels, even if you bot or RMT.

Oh and by the way that's going off YOUR experience, which if I were to guess is actually extremely generous. I could calculate that going off MY experience, imagine how that would go for you.
my evasion is so high i only insta rip sometimes
-----
Bug Fixes:
People were using cyclone for actual melee builds, so we nerfed it and made blade vortex. Also, we went ahead and made cyclone great for CoC casters while we were at it.
Last edited by Legatus1982#1658 on Jan 28, 2015, 8:30:24 PM
"
Legatus1982 wrote:
"
goetzjam wrote:

I've watched streams probably the same amount as I've played the game and I can tell you that I have found more exalts them players have while they are streaming (at least when I watch) that doesn't really mean anything does it? When you take into account how many people play this game to me it isn't surprising to see that there are "tons of exalts" only a few days into the league. First of all at the start of the league you typically see more players then any other point, secondly exalts aren't restricted to high level areas, they can drop at low levels to, so when you add the additional players playing paired with the start of a new league of course 40ex may seem like a ridiculous amount of exalts at the start of a league.

Not that I am defending the botters, but what effect does that have on the general gameplay, you've yet to explain that. In addition only finding 1-2 exalts in how many hours you've played does seem really really low, judging based on how "good" you think you are at this game playing a bunch of builds I typically find 1-2 exalts EASILY per league.

Lets also dig deeper into the impact of "lol tons of exalts from bots you noob" What effect does it have on me? For all we know the algorithm GGG has for the release of exalts increases and decreases over peroids of time, we don't know if it increases\decreases with player count, we don't know how the drops are determined, your PURELY just speculating based on experience, kinda like me speculating purely on my experience that desync isn't an problem.

Please show us statistics to backup your data, not a SINGLE freaking transaction that more then likely involved RMT.


How "good" I am isn't really relevant since I play shit builds (melee). GGG won't allow me to play the game. And you can attest to the fact that I have tried.

So you've probably found much more EX than me, but that still amounts to 1-2 "easily" per league. So let's call it 3. A league lasts 3 months. That's 90 days. So let's call it 1 ex dropped per month.

Now think about one person having 40 ex in 3 days.

This case is fucking closed. Even if one person dropped a Mjollnir or shavs on their first map, there isn't a person who they would be able to sell it to for the normal price on day 3. Not even an ENTIRE GUILD would have enough to pay for it.

You really need to think about that. The normal drop rate for an entire guild is not enough to have 40 ex in day 3. But one person by himself somehow had it. Think about that logically for one second. EVEN IF YOU BOTTED OR RMT'D, WHERE DID YOU GET THE EX FROM? Who sold you 40 ex on day 3? I could have all the money in the world and talk to an entire guild of 24/7 bot farmers and they wouldn't have 40 ex on day 3.

The entire idea that you somehow think this is a reasonable amount is beyond comprehension. And this is why I simply cannot take you seriously for anything other than a troll. I try real hard, I mean sometimes it looks like you're legitimately trying to make actual arguments, but then you say stuff like this that is so far separated from reality that I just can't take you seriously anymore. This currency was simply not acquired through normal channels, even if you bot or RMT.

Oh and by the way that's going off YOUR experience, which if I were to guess is actually extremely generous. I could calculate that going off MY experience, imagine how that would go for you.


I have lost 8 hc chars over level 65 in bloodlines of various builds and what one lived to 84 so far? 2h mace melee. We are friends with another guild and the only living high level character there is a 93 2h mace groudslammer. I'm not saying this is normal, but it sure is the only example I experiencing this season.

Part of the reason melees live is they are always being damaged, so they can gauge better and they have to prioritize defenses more then ranged - ranged players can still be surprised and they are less likely to survive the "big hit" situations. it is a pain in the ass playing melee in maps, so I do it very cautiously - much more so then my arc or ice shot casters.

also, I'm wearing all self found and self crafted gear with the exception of my weapon that I spent 5 c on 10 days into the new league.

And the whole thing about 40 ex is entirely possible with out bringing in anything more then 'prohibited' cross league trading. - you see. Its very easy to do and impossible to police, so I really hate stating it clearly. But let me just say that if you have great wealth in the standard league its not hard to "call in some favors" and get a few ex from various different people.

Early on most players get ex by selling chaos, the first mappers are making chaos using alchs on jewelry and getting 40-60 in a few days is not that hard.. after a week? no problem at all...

Desync is a big problem, sure, well all play around it and avoid colliding with monsters if you need too, careful around doorways and use some skills carefully instead of spamming them. I can safely say that of all the deaths I have heard about of friends in bloodlines - maybe, 1 in 10 was caused by or directly led to death by desync. Thats behind things like living blood/abax (in maps)-4 reflect (offscreen and otherwise) and various bloodlines bs with plinks and exploding monsters.
"
AlbinosaurusRex wrote:
"
Legatus1982 wrote:

*snip*
The main problem is that group play would see some weirdness, it would then be clients resyncing with each other but this is acceptable imo. Players would be able to trust what they see on their screen even if it's wrong because what they see is what matters.

Yes there will be hacks due to this. I really don't think it will be that big of a deal. The players like myself who just want to enjoy the game won't be turning cheats on. Take map hacking for example, some people use it but the majority do not because it just ruins the fun of the game.
*/snip*


I agree with most of this, but map hacking is a point I wanted to touch on. In D2, most people map hacked at some point or another, and after your first couple times through the game, you mostly know all the areas anyway. I don't think fog of war contributes much to this game, and they could make map hacking a non-issue by giving you a toggle for the fog of war or map reveal once you've beaten the story at least once. That way people who want it can have it, and people who don't won't. It just seems to be an out-dated concept for this type of game.


Removing the fog of war would screw with something like 90% or races and 99% of race archetypes.
"
AlbinosaurusRex wrote:

I have no interest in your pissing match here, but I have to take exception to this statement. It's simply ludicrous. Desync is a very real problem, no matter what your "experience" with it is, and the sheer number of threads, comments, and in game whine about it this game has seen (regarding desync) since it launched is an overwhelming mountain of evidence of its truth. Those people aren't just "making it up," and neither am I. If you are honestly going to sit there and deny it, there's no point in anyone listening to your opinion about it. It's just like those people who deny global warming even though 97% of the scientific community agrees it's an issue. If you aren't going to use facts and evidence to back your claims, don't demand it of others.


Please. We got scientific proof that europe was covered in ice for over 30.000 years. Don't use this puppet theater shit which is delivered by the mass media as if humanity could have any meanigful impact on the weather.

Exact weather measuring exists for 150~ years now, and in the last 20 years it has gotten warmer. That doesn't mean this is unnormal. for all we know, this happens now. This might have happend 500 years ago too, we just got no accurate scientific recordings of that time.




On the other hand, we should not polute and influence the gulf stream and other great oceanic streams. This might influence stream effects.

But for all I know and I can say for now: we got many ice ages and global warming in the last few timeepisodes of the earth without human interaction. Don't use weather and global warming as "facts", because we can not know how much humanity influences weather, because we got no other instances of weather change to compare.
http://www.pathofexile.com/forum/view-thread/1158669

Cyclone MARA Beginners and Advanced Guide.
"
Legatus1982 wrote:


How "good" I am isn't really relevant since I play shit builds (melee). GGG won't allow me to play the game. And you can attest to the fact that I have tried.


Why don't you start SC leagues as melee? I thoroughly enjoy playing my melee builds in tomrent I would not ever play them in HC in the state of the game. My 2h ST ranger in bloodlines is lined up and ready to go.

Anyways, you can enjoy Melee and their inevitable fate (sometimes) in SC leagues and it is superfun to not care about dying and pushing your limits concerning durability and damage output.

That is the reason why I do not like HC. It's not that it is harder, it is that you need to skip at least 50% content to stay safe. It is the opposite of what an ARPG should be for me. (which is character progression and testing limits).

"

So you've probably found much more EX than me, but that still amounts to 1-2 "easily" per league. So let's call it 3. A league lasts 3 months. That's 90 days. So let's call it 1 ex dropped per month.

Now think about one person having 40 ex in 3 days.

This case is fucking closed. Even if one person dropped a Mjollnir or shavs on their first map, there isn't a person who they would be able to sell it to for the normal price on day 3. Not even an ENTIRE GUILD would have enough to pay for it.

You really need to think about that. The normal drop rate for an entire guild is not enough to have 40 ex in day 3. But one person by himself somehow had it. Think about that logically for one second. EVEN IF YOU BOTTED OR RMT'D, WHERE DID YOU GET THE EX FROM? Who sold you 40 ex on day 3? I could have all the money in the world and talk to an entire guild of 24/7 bot farmers and they wouldn't have 40 ex on day 3.

The entire idea that you somehow think this is a reasonable amount is beyond comprehension. And this is why I simply cannot take you seriously for anything other than a troll. I try real hard, I mean sometimes it looks like you're legitimately trying to make actual arguments, but then you say stuff like this that is so far separated from reality that I just can't take you seriously anymore. This currency was simply not acquired through normal channels, even if you bot or RMT.

Oh and by the way that's going off YOUR experience, which if I were to guess is actually extremely generous. I could calculate that going off MY experience, imagine how that would go for you.



My character in torment has 10 days /played and found 8 ex. This roughly line up with my experience that an exalt drops every 30h played.

How many people start at new leagues? how many do manage to play 10h/day for the first 3 days? for how many of them does an Exalt actually drop?

I am pretty sure, that in the first 3 days, there are over 100 Exalt drops allready over the whole league. How many of them get into the economy is questionable, but I assume that ammasing 40 exalts is feasible if you nolife the first 3 days.

http://www.pathofexile.com/forum/view-thread/1158669

Cyclone MARA Beginners and Advanced Guide.
Last edited by Vincendra#0721 on Jan 29, 2015, 1:04:42 AM
If we assume one exalted drops per player per month (assuming one "month" is equal to some value n hours played), then 100 fresh exalted orbs will enter the economy every three days for every 1,000 players committing n/30 hours of play-time per day.

Out of those 1,000 players, if half of them found various items each worth 1 ex, and the other half each bought one of those items, then 500 players each control 2 ex.

Out of those 500 players, if half of them found various items each worth 2 ex, and the other half each bought one of those items, then 250 players each control 4 ex.

...125 players control 8 ex.
...~62 players control 16 ex.
...~31 players control 31 ex..

etc.

This is a vast oversimplification; however, the point is so elementary... While [value] is fluid, it will change hands. Consider that, while this simplification is far too structured to emulate real economics, it involves only 1,000 players exchanging only exalted. The real economy is composed of many more players exchanging many other orbs that are significantly more abundant. That you are somehow baffled that a player could amass [value]=40ex in a short time is... baffling.

/FFS
Devolving Wilds
Land
“T, Sacrifice Devolving Wilds: Search your library for a basic land card and reveal it. Then shuffle your library.”
Last edited by CanHasPants#3515 on Jan 29, 2015, 1:05:42 AM
"
Vincendra wrote:

Please. We got scientific proof that europe was covered in ice for over 30.000 years. Don't use this puppet theater shit which is delivered by the mass media as if humanity could have any meanigful impact on the weather.

Exact weather measuring exists for 150~ years now, and in the last 20 years it has gotten warmer. That doesn't mean this is unnormal. for all we know, this happens now. This might have happend 500 years ago too, we just got no accurate scientific recordings of that time.

On the other hand, we should not polute and influence the gulf stream and other great oceanic streams. This might influence stream effects.

But for all I know and I can say for now: we got many ice ages and global warming in the last few time episodes of the earth without human interaction. Don't use weather and global warming as "facts", because we can not know how much humanity influences weather, because we got no other instances of weather change to compare.


If you don't think 7bil+ people on the planet can cause negative effects to it, think again. As an analogy, it only takes a small cup to grow a little mold and stink up your entire kitchen. We humans produce much more "stink" by comparison.

It isn't that scientists are infallible, but they are the leading experts--that is to say, they have the most knowledge of the subject--so your own reasonings are nearly weightless against the evidence that the scientific community accepts as justification for the problem. The fact that you refuse to acknowledge it without proving otherwise (or any credible evidence whatsoever) only tells me one thing: you are most likely wrong about it.

That aside, the point was less about the validity of global warming and more about a certain person here posting about his "facts" and "experiences" in the face of overwhelming opposition that he refuses to acknowledge only out of stubbornness and convenience, rather than reason.

Bottom line: Desync IS an issue for this game. Some people are effected more than others, and some find ways to cope with it better, but it happens all the time to thousands of players.
"
Loreweaver wrote:
"
AlbinosaurusRex wrote:

I agree with most of this, but map hacking is a point I wanted to touch on. In D2, most people map hacked at some point or another, and after your first couple times through the game, you mostly know all the areas anyway. I don't think fog of war contributes much to this game, and they could make map hacking a non-issue by giving you a toggle for the fog of war or map reveal once you've beaten the story at least once. That way people who want it can have it, and people who don't won't. It just seems to be an out-dated concept for this type of game.


Removing the fog of war would screw with something like 90% or races and 99% of race archetypes.


Then don't allow it in races. Easy enough.

Either that, or require someone to have beaten the game once to be eligible for races. Not a steep requirement, and if everyone has it revealed, it's still fair. Either way works.
"
Vincendra wrote:

Why don't you start SC leagues as melee? I thoroughly enjoy playing my melee builds in tomrent I would not ever play them in HC in the state of the game. My 2h ST ranger in bloodlines is lined up and ready to go.

"

So you've probably found much more EX than me, but that still amounts to 1-2 "easily" per league. So let's call it 3. A league lasts 3 months. That's 90 days. So let's call it 1 ex dropped per month.

Now think about one person having 40 ex in 3 days.

This case is fucking closed. Even if one person dropped a Mjollnir or shavs on their first map, there isn't a person who they would be able to sell it to for the normal price on day 3. Not even an ENTIRE GUILD would have enough to pay for it.

You really need to think about that. The normal drop rate for an entire guild is not enough to have 40 ex in day 3. But one person by himself somehow had it. Think about that logically for one second. EVEN IF YOU BOTTED OR RMT'D, WHERE DID YOU GET THE EX FROM? Who sold you 40 ex on day 3? I could have all the money in the world and talk to an entire guild of 24/7 bot farmers and they wouldn't have 40 ex on day 3.

The entire idea that you somehow think this is a reasonable amount is beyond comprehension. And this is why I simply cannot take you seriously for anything other than a troll. I try real hard, I mean sometimes it looks like you're legitimately trying to make actual arguments, but then you say stuff like this that is so far separated from reality that I just can't take you seriously anymore. This currency was simply not acquired through normal channels, even if you bot or RMT.

Oh and by the way that's going off YOUR experience, which if I were to guess is actually extremely generous. I could calculate that going off MY experience, imagine how that would go for you.



My character in torment has 10 days /played and found 8 ex. This roughly line up with my experience that an exalt drops every 30h played.

How many people start at new leagues? how many do manage to play 10h/day for the first 3 days? for how many of them does an Exalt actually drop?

I am pretty sure, that in the first 3 days, there are over 100 Exalt drops allready over the whole league. How many of them get into the economy is questionable, but I assume that ammasing 40 exalts is feasible if you nolife the first 3 days.



Not interested in SC. It is not fun for me plain and simple. Last time I tried sc was right before I quit poe for several months.

And one ex per 24 hours is not even close to reality, not even goetzjam made that outrageous of a claim.
my evasion is so high i only insta rip sometimes
-----
Bug Fixes:
People were using cyclone for actual melee builds, so we nerfed it and made blade vortex. Also, we went ahead and made cyclone great for CoC casters while we were at it.

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