Would anyone be against selling chaos orbs on GGG's shop? (For convenience)


Wow!
"

Yeah, that you referred to either Chinese or Korean which are known for p2w pc culture, but mixed it up with "Japanese". XD


Quite sure there are some Japanese games of that genre. :-V But when I think about it, it seems that I might have mixed them up a little :-V China and Korea is in fact the biggest shithole of game industry for that matter. :-V

I feel bad for mixing it up :<
Real knowledge is to know the extent of one's ignorance.
Ignorance more frequently begets confidence than does knowledge.
Last edited by Perq#4049 on May 8, 2014, 8:55:40 AM
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Perq wrote:
This thread - lmao. If you believe this is going to happen in 1000 years or less, you're naive as a child. If you want p2w, go for some generic Japan aRPGs - shitload of these.

I have nothing else to say, but I guess if we make such troll thread, we can have some lulz. Lets have a picture of a toaster:
Spoiler

Wow!

Btw. I was not aware that Kenwood made toasters o___o. Suppose I only played NFS, and know they make some car stuff, but here you go.


Many companies produce something you might be not really aware off.
Chaos orbs and other crafting orbs are akin to gambling due to how rng crafting is. I don't know what the gambling laws are like where GGG is located, but besides it being p2w it could also be an issue with those laws.
"
Mivo wrote:
I do not feel that selling anything that can be obtained by simply playing is "pay to win".

It's convenience and for people who have jobs and families, and who cannot play all day long, but who would still like to experience the end game.


I'm sorry, but this is a total bullshit argument.

You should know how much time a game is asking to be 100% experienced. If you know within yourself that you're not going to have enough time to play it, just don't. Or at least don't come here asking for real money shortcuts so "a busy manager like me can enjoy whole game like others".

You know what? i can't play MMOs because their time commitment is too high. Yet i don't go on MMO forums saying "hey i'm a busy bastard, i want the game to have shortcuts so i can play too like other idiots who spend 12 hours a day"

This is a mindset i'll never really understand. Some persons wants to play a game like a 12 hour player while playing only 2.
"
I'm sorry, but this is a total bullshit argument.

You should know how much time a game is asking to be 100% experienced. If you know within yourself that you're not going to have enough time to play it, just don't. Or at least don't come here asking for real money shortcuts so "a busy manager like me can enjoy whole game like others".

You know what? i can't play MMOs because their time commitment is too high. Yet i don't go on MMO forums saying "hey i'm a busy bastard, i want the game to have shortcuts so i can play too like other idiots who spend 12 hours a day"

This is a mindset i'll never really understand. Some persons wants to play a game like a 12 hour player while playing only 2.


The point of the OP is that even with 500000 chaos orbs purchased, a "win" is not guaranteed.

It's quite baffling how so little people in this thread seem to grasp that. It is quite evident in the OP.
(maybe i am biased because i know other post's of inex, that might be true)

It is not so much a request to implement this, more a subtle way of saying RNG gates linear progression.
And as such an option to implement this can not 100% guaranteed result in a "win" and can therefore be called non-p2w.
Freedom is not worth having if it does not include the freedom to make mistakes
"
It's convenience and for people who have jobs and families, and who cannot play all day long, but who would still like to experience the end game.

Then enjoy your fucking family. LOL. If you don't have time to play games, just don't. If you are bringing your family as an argument to change the game you can't play - well shit man, I feel sorry for your family.

SO:


"
Many companies produce something you might be not really aware off.

Well, yeah. Did you know that Daewoo (company that produces cars, washing machines, fridges etc.) is also producing guns? : - D I was liek "Fuck man, my fridge could be a RPG launcher. :-V
Real knowledge is to know the extent of one's ignorance.
Ignorance more frequently begets confidence than does knowledge.
"
Perq wrote:
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Reposted.

@Boem : Thanks Boem. Well many many many points and things are being said on OP.
Also: Indeed lol(first time i found that funny then i get used to it)
Good vaal orbs : http://www.pathofexile.com/forum/view-thread/840813
Bad ones : http://www.pathofexile.com/forum/view-thread/812199
Why? http://www.pathofexile.com/forum/view-thread/854397(I got an answer)
I understand what you are trying to say, does not mean i necessarily agree with it :P.

But it is rather baffling so many long-time players failed to understand what you where trying to say, it was not ALL that elusively worded imo.

:o)
Freedom is not worth having if it does not include the freedom to make mistakes
"
Boem wrote:
"
I'm sorry, but this is a total bullshit argument.

You should know how much time a game is asking to be 100% experienced. If you know within yourself that you're not going to have enough time to play it, just don't. Or at least don't come here asking for real money shortcuts so "a busy manager like me can enjoy whole game like others".

You know what? i can't play MMOs because their time commitment is too high. Yet i don't go on MMO forums saying "hey i'm a busy bastard, i want the game to have shortcuts so i can play too like other idiots who spend 12 hours a day"

This is a mindset i'll never really understand. Some persons wants to play a game like a 12 hour player while playing only 2.


The point of the OP is that even with 500000 chaos orbs purchased, a "win" is not guaranteed.

It's quite baffling how so little people in this thread seem to grasp that. It is quite evident in the OP.
(maybe i am biased because i know other post's of inex, that might be true)

It is not so much a request to implement this, more a subtle way of saying RNG gates linear progression.
And as such an option to implement this can not 100% guaranteed result in a "win" and can therefore be called non-p2w.


Even if a win wasn't guaranteed, you are still paying for an increased amount of chances towards "winning", which is an advantage, even if said player didn't win anything. Give everyone a lotto ticket but they can buy more if they wish sort of deal.

However progression isn't limited by hitting that big item drop either. Which has been proven time after time and the comparison made is always towards BiS items not dropping when progress can be made with bottom tier gear.
"
Boem wrote:
I understand what you are trying to say, does not mean i necessarily agree with it :P.

But it is rather baffling so many long-time players failed to understand what you where trying to say, it was not ALL that elusively worded imo.

:o)


Yes i know, i know about your assertive - open minded attitude.
You forgot the kind who do understand but choose to answer like he did not :)

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Worldbreaker wrote:


Even if a win wasn't guaranteed, you are still paying for an increased amount of chances towards "winning", which is an advantage, even if said player didn't win anything. Give everyone a lotto ticket but they can buy more if they wish sort of deal.

Not really since you can get that increased amounf of chances toward winning just by doing the chaos recipe.
You are paying "convenience"

See.. ?

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Worldbreaker wrote:

However progression isn't limited by hitting that big item drop either. Which has been proven time after time and the comparison made is always towards BiS items not dropping when progress can be made with bottom tier gear.

See, no need to deprive GGG's shop from chaos orbs.
It could be difficult to implement though, as Corodix pointed out.
Good vaal orbs : http://www.pathofexile.com/forum/view-thread/840813
Bad ones : http://www.pathofexile.com/forum/view-thread/812199
Why? http://www.pathofexile.com/forum/view-thread/854397(I got an answer)

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