So frustrating that the same mistake is repeated in every D2 clone

I'm pleased with the unique drops, even tho im not sure how the unique drop system work (is it a chance to get an unique from a pool AKA area drop or items that drop have a chance to be unique?). I remember giving a break to POE so that more base items can be unique from new uniques being added continuously through patches.

My only problem is with the rares, sure I will get a couple OK rare in a week of farming but let alone having all fitting mods with high enough numbers so that its a keeper, the number of tier is just so huge, getting a tri resist rare isnt so uncommon but there should be a treshold with itemlevel, what i mean is an ilvl helmet of 72+ should not spawn with mods from normal twilight strand, this makes farming for rare feeling redundant and at the same time make you realise that maybe instead of identifying you should turn unid rare into more chaos for crafting, at least that way in a long journey you will end up with a true GG.

After thinking it throught i thought about an idea, maybe making some rare spawn with 7 mods(with a diff color) instead of 6, they won't be craftable or modifiable in any way(but sockets), the odds of getting one of those items better than GG crafted stuff will be next to none but at least it will put a reason to farm intensivly. When i say 7 mods it can be an extra mod from a special pool just for that, so that it doesnt break the whole RNG system with prefix and suffix.

I'm having fun farming in POE, either by farming dominus or maps, don't get me wrong, its just that i would really find it cool to have a rewarding feeling while farming for a while instead of a ¨At last..¨ feeling we get for getting a GOOD unique or rare drop.

I just made a check to be sure, d2 had 6 or 7 tier of magic potency max compared to 12 for POE on certain stats.
Last edited by SonicBoom#0484 on Jan 22, 2014, 11:30:22 AM
"
nGio wrote:


Same goes for me. Before I quit again, I had all of my leveling gear handed out across 4 friends' accounts. I will probably never see it again now, since I am on a break and they will never be back. The game is too lackluster when you're 85+ and grinding out 12 hours days to see 0 weapons that are 40% of BiS dps.


I understand so much what you mean o_O
"
I have been playing self found and have 5 characters in map content, the argument is that this is somehow an impossible task without increased drop rates yet I am able to achieve it easily without trading. Yes I may be a newer player but with the amount of good rares/unique's I've found with 125/41 IIR/IIQ there is no way that it could takes 1000's more hours to get even decent gear with triple the MF.


Point invalid because of game design.

Also known as RNG.


Edit : i will throw in another question. Do you play hardcore when you claim those good results self-found?

and that is a valid question. In hardcore you cant ZERG mf runs. You can also not reliably gimp your character for more mf. And even if that mattered, RNG still allows for the possibility to find absolutely nothing for hours investment at extreem high risk mf runs.

I am sorry bro :), your objectivity is clouded by good RNG, play another 1000 hours like some of the posters in this thread and then come claim the same result :).

I have seen so many guys defending the design in the first 200 hours played, and then completely break down at 1500+hours played.
Freedom is not worth having if it does not include the freedom to make mistakes
Last edited by Boem#2861 on Jan 22, 2014, 11:47:50 AM
"
Boem wrote:

I have seen so many guys defending the design in the first 200 hours played, and then completely break down at 1500+hours played.


I'm one of those guys!
"
I'm one of those guys!


I am fully aware nGio. Don't worry more will arise the longer the game runs its course.

However like i explained earlier, this will most likely not result in any change, since you already contributed.

You are no longer the target audience :).
Freedom is not worth having if it does not include the freedom to make mistakes
"
nGio wrote:
"
Cribstaxx wrote:
I really enjoy the crafting system. Sure if your preconception is "I have to get a BiS item" then you are going to have some let downs, but to craft a very viable item really doesn't take a lot of currency. Not to mention if you're looking for a mirror worthy item or a 6L then it certainly should take 1000's of currency.


Okay let's throw out the "BiS" and say a 900 dps 2 hander isn't realistic. Try crafting an 800 in a Hc league. Nope. 700? lol. 600? Not happening. 500? Keep going....we aren't talking BiS here. We are talking about the amount it costs to craft something half the dps of BiS. I'm 106 Exalted deep into my Nemesis project, how about you?



Not sure where the 900 DPS is coming from.


Calculating With Top mods for physical (Flaring, Tyrannical, Emporer's, Celebration)

You could get 766 dps (Void Axe with whetstones)

Math hidden under spoiler
Spoiler



25-45 Flaring (best Flaring damage mod)
+169% Tryannical
+80% Emporer's


total of +249% extra damage which would be 3.49 x base damage (we'll add in the 20% for whetstone for the top item since the math scales the same way)



Your biggest dps 2 hander would be a Void Axe with base damage of
82-123 @1.2 dps


The Despot axe is a close second and is slightly faster @ 1.25 aps

83+112=195 195/2=97.5

97.5 x 3.5=341.25

341.25+122.5= 463.75 x 1.25 aps=579 dps


With all 3 perfect prefixes approximately 579 DPS is possible



Reaver sword is a bit faster @1.35 aps but it still comes out to 539 dps


With a perfect attack speed suffix (27%):

The Reaver sword would be 647 dps

the Despot axe would be 704 dps
and the Void Axe would be 709 dps



Elemental mods such as Electrocuting/Cremating only give you the 63 or 67 dpa if you are using a bow or one handed weapon,

Otherwise they top out at 39.5 dpa (electrocuting)


Your damage scaling from Tyrannical and Emporer's prefixes only appllies to physical damage. Yes there are elemental damage scalers (top tier - arcing)but they only add +30% which is NOTHING like +249%

Add in the 20% for using Whetstones (multiplied by base wpn+bonusxaps) and you get

766 DPS for Void Axe





Getting to Half of that (as you said) at around 380 dps isn't all that tough.

It just takes a good top roll on one mod and a good roll on another and some whetstones


Getting a BIS isn't remotely close to realistic as it requires not just top tiers, but perfect rolls in all the categories. About 1/142 million times, Even if you had an equal chance at any single modifier AND the game chose the four required affixes (dmg,accuracy+dmg,added dmg, and attack speed).

calculations hidden under spoiler
Spoiler




Top Damage Tier with
Perfect damage % prefix


Top added damage tier
with Perfect low end &
Perfect top end

Top Damage plus accuracy Tier
with perfect damage % prefix

Perfect damage adding tier
with Perfect low end &
Perfect top end

Top attack speed tier
with 50/50 chane at best speed.


Even if you had an equal chance at any single modifier:


You would only get best speed 1/24 times ( 2x12 - 12 tiers, 2 possibles)
Best accuracy+damage mod 1/42 times (7x6 - 7 tiers, 6 possibles)
Best Physical damage % mod 1/140 times(7x20 - 7 tiers, 20 possibles)
Best added physical damage 1/1008 times (18x8x7 - 18 tiers, 7 possible bottom range, 8 possible top range)
Best attack speed

or 1 / 24 x 42 x 140 x 1008

or 1 out of 142 million times - and that's if the game only selected those 4 mods each time.





The odds of winning the Powerball lottery are 1/175 million


Getting a perfect or near perfect item isn't going to just happen because you spend a dozen or a hundred or a thousand crafting orbs (or get that many drops)

That is the reality.


The good news, and why PoE rocks, is that despite what look like bad odds, getting a nice usable item for end game maps will very likely happen within that range of orbs and items drops.


When people compare Best in Slot it isn't like wanting to be the fastest person (100m run) on Earth. It is like wanting to be the fastest possible runner that will ever be possible in the entire past and the entire future.

You might run at mach 5 and that wouldn't be the fastest possible with technology in a million years.


BIS is like a Trophy Wife. Seek one out if you wish, but all the accompanying headaches along the way and when you get there are part of the bargain.


"The only legitimate use of a computer is to play games." - Eugene Jarvis
PoE Origins - Piety's story http://www.pathofexile.com/forum/view-thread/2081910
Last edited by DalaiLama#6738 on Jan 22, 2014, 12:05:02 PM
I'm not frustrated about not getting uniques, I drop one or two every now and then, mostly useless, but I have no IIQ/IIR, so it's okay. What I'm frustrated about is not getting items socketed/linked... I bought a bow, paid around 12c... and I tried to 5l it. Used 140-150 fusings already and still no luck. Considering that fusing to chaos ratio atm is 2:1 I spent 70-75c trying to 5l that bow. It's ridiculous. I'm not farming lvl 70+ maps or Dominus 10h/day and getting that kind of currency was hard enough. I gave up on getting a 6l a long time ago, but not being able to get a decent 5l? It sucks.

For interested, the bow in question:
Last edited by Dzwonsson#4696 on Jan 22, 2014, 12:16:59 PM
"
DalaiLama wrote:
"
nGio wrote:
"
Cribstaxx wrote:


Math hidden under spoiler
Spoiler



25-45 Flaring (best Flaring damage mod)
wrong, 2hander 38-68 sorry there, had to say, make a good diff too

Spoiler
Last edited by SonicBoom#0484 on Jan 22, 2014, 12:18:48 PM
"
DalaiLama wrote:
"
nGio wrote:
"
Cribstaxx wrote:
I really enjoy the crafting system. Sure if your preconception is "I have to get a BiS item" then you are going to have some let downs, but to craft a very viable item really doesn't take a lot of currency. Not to mention if you're looking for a mirror worthy item or a 6L then it certainly should take 1000's of currency.


Okay let's throw out the "BiS" and say a 900 dps 2 hander isn't realistic. Try crafting an 800 in a Hc league. Nope. 700? lol. 600? Not happening. 500? Keep going....we aren't talking BiS here. We are talking about the amount it costs to craft something half the dps of BiS. I'm 106 Exalted deep into my Nemesis project, how about you?



Not sure where the 900 DPS is coming from.


Calculating With Top mods for physical (Flaring, Tyrannical, Emporer's, Celebration)

You could get 766 dps (Void Axe with whetstones)

Math hidden under spoiler


Save the math, poe.xyz is your friend. 882 dps 2 hander is the highest. Again, I'm not asking for a BiS 882 dps weapon. I want half of the difference betweeen 100-882 for my 600 hours played in this league. We don't need all of the "dude you want bis every time you log on from every monster gagagaga!" rhetoric. If setting my goals at 50% weapon potential playing 12 hours a day is unrealistic, then even the most hardcore target audience is going to leave.
i get 1 unique per map with 0 IIR O.o

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