Rift Between Player Types
" It's not that they actively try to prevent people... It's a by product of trying to make more money. |
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You want a self found league all you have to do is simply use only WHAT YOU FIND.
OBviously, you are too worried about keeping up with the Jones, so you cant do that in a current league. When you stop worrying about others and plan for your own fun and enjoyment and stop trying to be cool. Maybe you'll have more fun. No reason for GGG to create a seperate league to cater to crybabies. If they ever did add a SFL it needs to be totally HC and twice as hard as Nemesis was. Invasion - No Sacrifice No Glory HTTP://WWW.TWITCH.TV/THISISDEUX Last edited by Deux#3310 on Jan 20, 2014, 10:14:38 AM
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" That's what makes me hate being a college student. Until I graduate and have a career I have to let them do what they want to keep me and everybody else under their power. I've done a ton of research of how overall Wal-Mart is just a terrible terrible corporation economically, ecologically and so on. Yet, I have to shop there since it is the only thing I can afford until I have a real career. Here is hoping my ideal job isn't taken out of clinics and put into Wal-Marts.... Or clinics being part of Wal-Marts. "It's all clearer now
And I hear her now And I'm nearer to The Salvation Code" |
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" Playing selffound is nearly impossible atm because of the horrbile dropps. If GGG would add a selffound league, they could raise the dropprates for that one, so the players could then: a) Find more loot Which results in: b) More loot, they can use c) More loot, they can Vendor Which then results in: d) More currency to do serious crafting So what's the prob in that? |
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" Very first player never traded. Stopped at lvl 70. Wanna know why? RNG. Self-found without better drop rates I might as well just stop playing because once you are at Merci act 3 there is no more self-found league unless you farm piety for weeks and you better have some darn good mf to make that move along quicker. How do you get good MF? Farming more. Endless cycle of boredom. "It's all clearer now
And I hear her now And I'm nearer to The Salvation Code" |
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" If at any given point within an economy there is X amount of wealth, and some people draw that wealth to them, they are actively preventing the other part of that economy from reaching there status. It's not really a by product or an accident. In the same sense, if the wealth X where divided in equal parts for every player, nobody would be wealthy. What most people call an utopia. The end-game promotes drawing the wealth to you, since it rely's heavily on that to climb the ladder, so utopia can never be realized. Just like in real life. Freedom is not worth having if it does not include the freedom to make mistakes
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" Post a B/O then and save yourself and uninformed players the hassle of dealing with lowball offers. Shop closed until further notice. Check out my Dominus musical tribute instead:
https://soundcloud.com/hackproducer0815/dominus |
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" The law of the jungle, survival of the fittest. The 1 %. The one´s that only trade in high amount of exalts. If u want something, go get it period. Dont cry about it just set your mind to it and u shall prevail! The one´s that will eat u up, spit u out and will not think a second of u. "This is hardcore trading either u give me what i want or gtfo." Still sane exile?
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" IUncreased drop rates don't mean you will find anything better than you currently do. RNG is RNG, unless you believe going from a .0008% chance to a .88% chance will make a difference for you. In the long scheme of things it won't, and there will still be QQ. Play the game as is. Ive started from scratch more than 8 times HARDCORE and have leveled up to 80+ withoiut dying once, so obviously loot drops arent the problem. Invasion - No Sacrifice No Glory
HTTP://WWW.TWITCH.TV/THISISDEUX | |
" This is wrong. The only reason why people get frustrated with SF at the moment is because they compare themselves with non-SF players, which results in discontent. If however there was a "SF-tag" people would be able to compare there progress with other "SF-tag" players to alleviate the discontent. There is absolutely no need to bring "drop-rates" into this discussion. Edit : sorry for derail OP, but i see this a lot like increased drop rates would fix the core issue for SF, it will not. SF is already possible, players have proven this. It is just a whole other level of difficult, and people compare themselves with people taking the "easy-route" (traders) Freedom is not worth having if it does not include the freedom to make mistakes Last edited by Boem#2861 on Jan 20, 2014, 10:25:01 AM
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