D3 vs Poe: Which has worse itemization?

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adania wrote:
Im talking from experience on PTR - And that is nothing compared to what RoS will actually be like. Its already improved on ptr (IMO better than poe itemization) - And thats without having access to mystic or full MF bonuses from difficulty.


How?
It shouldn't be any surprise majesw that D3's reworked loot is better than PoE's as they've already been through the growing pains and are learning/expanding from it. Not to mention D3 has far more resources to work from.
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GeorgAnatoly wrote:
It shouldn't be any surprise majesw that D3's reworked loot is better than PoE's as they've already been through the growing pains and are learning/expanding from it. Not to mention D3 has far more resources to work from.


It would be a huge surprise. Blizzard has shown that they are completely incompetent at designing a loot system. Loot 2.0 is a drastic knee-jerk change to them losing their grip on the market. They are switching their whole philosophy, not tweaking things to improve a good system. These changes alienate the player base that stuck with them through the RMAH and AH fiascoes and appeal to an extremely casual crowd.

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majesw wrote:
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GeorgAnatoly wrote:
It shouldn't be any surprise majesw that D3's reworked loot is better than PoE's as they've already been through the growing pains and are learning/expanding from it. Not to mention D3 has far more resources to work from.


It would be a huge surprise. Blizzard has shown that they are completely incompetent at designing a loot system. Loot 2.0 is a drastic knee-jerk change to them losing their grip on the market. They are switching their whole philosophy, not tweaking things to improve a good system. These changes alienate the player base that stuck with them through the RMAH and AH fiascoes and appeal to an extremely casual crowd.



+>9000
GGG banning all political discussion shortly after getting acquired by China is a weird coincidence.
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majesw wrote:
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GeorgAnatoly wrote:
It shouldn't be any surprise majesw that D3's reworked loot is better than PoE's as they've already been through the growing pains and are learning/expanding from it. Not to mention D3 has far more resources to work from.


It would be a huge surprise. Blizzard has shown that they are completely incompetent at designing a loot system. Loot 2.0 is a drastic knee-jerk change to them losing their grip on the market. They are switching their whole philosophy, not tweaking things to improve a good system. These changes alienate the player base that stuck with them through the RMAH and AH fiascoes and appeal to an extremely casual crowd.


+>9001
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majesw wrote:
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GeorgAnatoly wrote:
It shouldn't be any surprise majesw that D3's reworked loot is better than PoE's as they've already been through the growing pains and are learning/expanding from it. Not to mention D3 has far more resources to work from.


It would be a huge surprise. Blizzard has shown that they are completely incompetent at designing a loot system. Loot 2.0 is a drastic knee-jerk change to them losing their grip on the market. They are switching their whole philosophy, not tweaking things to improve a good system. These changes alienate the player base that stuck with them through the RMAH and AH fiascoes and appeal to an extremely casual crowd.



First off I don't know any real arpg fan, really anyone, who stuck through that shit storm. I'll forever be butthurt about the colossal failure that was vanilla D3. Secondly though, you do have to admit they are doing the right thing in loot 2.0 and merging a modern arpg with the realities of an online game with a massive player base. Even Marvel Heroes understands this. PoE is the dinosaur here with its archaic loot reward structure and its insistence on trade2win. People expect to be able to actually get good loot in an arpg from going out and killing monsters and PoE just isn't there right now. Crap economy, crap drops, crap 'crafting' - I mean at some point PoE has to get with reality and catch up with the times.
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GeorgAnatoly wrote:
Crap economy, crap drops, crap 'crafting' - I mean at some point PoE has to get with reality and catch up with the times.

These are exactly the things I LOVE about POE. Great, rewarding economy, sufficiently low drop rates that when something 'good' finally drops, it feels extremely rewarding and finally great, addicting crafting that is gambling for sure, but addicting nonetheless and works in synergy with the economy and drop rates to make a working whole system.

Also, referring to my other post:
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Sometimes old, tried out recipes work the best. People who can spot these and improve upon them without destroying what made them work, are the most intelligent ones. And this is exactly what GGG has done. You need to be conservative where it matters, and that requires knowledge and intelligence.


So stop saying that GGG has to "catch up with times" as some kind of general truth, when it's not. They understand why the current, shallow and shitty itemization in new ARPGs doesn't work.
Last edited by mushioov#0149 on Jan 21, 2014, 7:50:47 AM
D3 ATM for sure.
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mushioov wrote:
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GeorgAnatoly wrote:
Crap economy, crap drops, crap 'crafting' - I mean at some point PoE has to get with reality and catch up with the times.

These are exactly the things I LOVE about POE. Great, rewarding economy, sufficiently low drop rates that when something 'good' finally drops, it feels extremely rewarding and finally great, addicting crafting that is gambling for sure, but addicting nonetheless and works in synergy with the economy and drop rates to make a working whole system.

Stop saying those things as it was some kind of general truth, when it's not.


Well he might know more than you do on the subject. Out of the 2 of you, only 1 of you has a char above level 62, and it's not you buddy. Don't take my comment as an insult either, because it's not intended to be. You're a casual player who hasn't experienced PoE's end game yet, and he has. He knows more.
Last edited by nGio#1658 on Jan 21, 2014, 7:59:14 AM
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nGio wrote:
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mushioov wrote:
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GeorgAnatoly wrote:
Crap economy, crap drops, crap 'crafting' - I mean at some point PoE has to get with reality and catch up with the times.

These are exactly the things I LOVE about POE. Great, rewarding economy, sufficiently low drop rates that when something 'good' finally drops, it feels extremely rewarding and finally great, addicting crafting that is gambling for sure, but addicting nonetheless and works in synergy with the economy and drop rates to make a working whole system.

Stop saying those things as it was some kind of general truth, when it's not.


Well he might know more than you do on the subject. Out of the 2 of you, only 1 of you has a char above level 62, and it's not you buddy. Don't take my comment as an insult either, because it's not intended to be. You're a casual player who hasn't experienced PoE's end game yet, and he is. He knows more.


Well the other only have two standard characters with the highest one being level 21, so...
IGN : @Morgoth

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