D3 vs Poe: Which has worse itemization?
" I'm sorry, but loot 2.0 does not constantly drop upgrades... I've played 40 hours of loot 2.0 and not upgraded my gear once. The itemization in 2.0 is slightly improved from before, but it's still awful. I'd place it at the bottom of all ARPG's on the market currently. |
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" realy. link your profile. |
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" Sure if you pay 250$ in real money to have BIS gear in D3 you won't find upgrade... But for people that didn't play the AH, i found 5 upgrades on my monk. (3 uniques 1 set item and 2 craft rare items) Ho and BTW... D3 crafting >>>>> POE crafting (or anti-crafting if you want) |
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http://us.battle.net/d3/en/profile/Majes-1761/hero/3105
There's my profile. The shoulders are loot 2.0 but they were a side-grade that gives me a little more survivability rather than DPS... So 40 hours and one piece of gear that gives me a choice rather than an upgrade. |
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" I didn't put any money in... You do realize that you will hit a gear wall in every game at some point, correct? Loot 2.0 is not an infinite hunt for better and better gear. I think it will shorten the game tremendously for most since you are supposed to have upgrades come fast and furious. |
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" You don't need every second item to be good, the problem is the currency system combined with the scarcity of good crafting items, the scarcity of currency and the scarcity of rolling good mods, the RNG is just layer upon layer upon layer of random shitness. It doesn't have to be as random as it currently is. You don't need shit rares to drive currency to craft or cycle maps, you can get the alts identifying and selling magic items but you will run out of scrolls, you run out of scrolls anyway even if you only id rares, you have to rip off some noob who has accumulated a lot of scrolls. The crux of the problem is the game forces you to trade, you don't 'have to' but your experience is likely going to be a nightmare if you don't and you are unlikely going to get the currency or find the shit you want for your particular builds unless you trade. To me that detracts a lot from the game. You can achieve the same scarcity of high end items, can improve crafting and reduce the layers of randomness and trading can be restricted more for higher end items rather than the garage sales of shit which it currently is. But, GGG want you to go through that painful shit at every single layer of the game. Before some bright spark replies and says you can solo and not trade and go through merc in blue gear in some specs, it is true, but the game isn't about scraping by, build variety and diversity requires different combinations of items. I dislike giving a character great gear for the builds I play, I like to play through it, find upgrades and improve my character when I log in and invest time in a particular character. I like that there is scarcity, I want there to be items I desire to help improve my character. The game takes away a lot of that enjoyment by significantly reducing the probability that YOU will find or craft the item you want. This game is focused way too much around trading and having the mechanics that force people to trade, it was the same problem with D3. I don't know if the new system is much better, i tried it for an hour or so, the items seem less useless then they were before but it wasn't like the best gear was raining from the sky, unless you had awesome gear you would find things that might be upgrades or sidegrades or work for different type of build in mind. Finding and crafting shit is ultimately the most fun part of acquiring loot, not ripping off noobs so you can afford to pay something stupid for the one person in thousands who lucked out with the drop. I am not sure how PoE was meant to be the spiritual successor to D2, not sure if I had an aneurysm or blocked shit out of my memory but I don't remember peddling crap 24/7 in D2. | |
" start a new character and you ll see how Loot 2.0 works with smartdrops. That i did mean with constantly upgrades for your char. And iam sure the endgame isnt that different. |
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" I can start any ARPG from the beginning and constantly get upgrades for my character... Do people really not see that? Endgame is the same as it was before. You reach a set of gear that you cannot drop upgrades to. Smart drops make you reach this even faster than before... |
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" This is actually not true. Here is my NEM character I played to lvl 81 without trading all self found. Well besides some of the items I got from friends. But no trading required and I was able to do 70+ maps with it. (mostly solo, I mostly play solo anyways.)
Spoiler
This is not god tier gear but it was sure enough to do maps and kill stuff. If I wanted I could have bought better gear to do maps easier but this was enough to do the content. It is not required, it is just next level! |
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"while I hate the concept of a mirror, you make it sound like mods on wands is a bad thing. sure, it gives you less probability of looting EXACTLY what you need, but thats the beauty of PoE if you want to make an outlandish build totally not fit for your class and ineffeicent one, like a duelist doing triple totem cast on crit+cast on damage taken cold crit frostwall + freeze mine, you fucking can. it might even be good enough to do low level maps but theres no way to 'smartdrop' for it. D3 has it easy with main stat + vit rolls. and it took them two fucking years to implement this smartdrop. if you want to do an eccentric build, smartdrop will *never* guess what stats you'll want. how will PoE *ever* know you want this wand or that wand ? as an EB+MoM summoner I want a wand with max cast speed, +2 to cold and +1 level of gems, +mana and chaos resists. specific builds require specific gear in PoE. if you want to loot gear you need on every build you play (0 to 70 is not that difficult), you either need poe to become super loot pinata (more time iding loot than killing monsters) or simplify it down to D3 level where items just give main stat to damage and vit |
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