Why GGG_Neon promote the PERMA freeze mobs and bosses?

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Cyten wrote:
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MortalKombat3 wrote:
I absolutely agree with ALL OP points there.
Permanent freeze is broken, you shouldnt be able to perma-freeze or perma-stun a boss, unless you deal so much damage, that boss melts down in 3-5 seconds.


WTF are you talking about?
Of course you should be able to do that, If I painstakingly put every damn passive to critical, cold and freeze chance at the expense of everything else, I expect to freeze any stuff most of the time, if not all of the time.


Shock, freeze etc based on damage you dealt and enemy health, if you did close to zero damage comparing to boss health pool, sorry, your crit should NOT freeze it, and that how it is, buuuut, prolif just by pass it. And that absurd and one who arguing it... well...
IGN: MsAnnoyance
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qquno wrote:
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Cyten wrote:
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MortalKombat3 wrote:
I absolutely agree with ALL OP points there.
Permanent freeze is broken, you shouldnt be able to perma-freeze or perma-stun a boss, unless you deal so much damage, that boss melts down in 3-5 seconds.


WTF are you talking about?
Of course you should be able to do that, If I painstakingly put every damn passive to critical, cold and freeze chance at the expense of everything else, I expect to freeze any stuff most of the time, if not all of the time.


Shock, freeze etc based on damage you dealt and enemy health, if you did close to zero damage comparing to boss health pool, sorry, your crit should NOT freeze it, and that how it is, buuuut, prolif just by pass it. And that absurd and one who arguing it... well...


That's the whole point of prolif. Not sure what you're debating against.
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kasub wrote:


That's the whole point of prolif. Not sure what you're debating against.


This. +10

No one had a problem with proliferation until someone streamed a good way to use it. If you nerf proliferation to the point where bosses aren't affected, you just ruined the entire point of the support.

Sometimes I feel like the forum people aren't going to be happy until POE is just DPS and nothing else, with no interesting support mechanics at all.
A comprehensive, easy on the eyes loot filter:
http://www.pathofexile.com/forum/view-thread/1245785

Need a chill group exiles to hang with? Join us:
http://www.pathofexile.com/forum/view-thread/1251403
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kasub wrote:
That's the whole point of prolif. Not sure what you're debating against.

I am debating, what prolif mechanics abused to absurd, by trivializing challenging content to the ground. If you think what on 78 map perma freezing boss 100% of the time by doing zero damage with zero team work then OK, there is nothing to debate. You really can't understand it?
IGN: MsAnnoyance
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Cyten wrote:
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MortalKombat3 wrote:
I absolutely agree with ALL OP points there.
Permanent freeze is broken, you shouldnt be able to perma-freeze or perma-stun a boss, unless you deal so much damage, that boss melts down in 3-5 seconds.


WTF are you talking about?
Of course you should be able to do that, If I painstakingly put every damn passive to critical, cold and freeze chance at the expense of everything else, I expect to freeze any stuff most of the time, if not all of the time.


I love it when people know absolutely nothing about what they are talking about.....

You don't need any fucken passives into crit, traps, freeze, cold dmg, or anything else and you can freeze lvl 78 maps bosses with a 2 link. And if you want 100% reliability add empower and cold pen and make it 4 link. And if you feel that scared someone will kill ur trap before you blow it up, throw 4 points in traps (clever construction, even though its not even needed).

I run this broken freeze shit on my summoner in my gloves with no points in traps and its made all bosses a joke.

So WTF are you talking about painstakingly? A 2 link and no passives invested is painstaking to you?

Everyone loves to abuse something broken every now and then, but all the people with their "working as intended" BS are funny. You obviously are just happy your underpowered spec can finally clear high lvl bosses and you don't want an obvious broken mechanic removed.
:)
Last edited by Warzone129#1242 on Dec 25, 2013, 10:43:45 AM
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Antnee wrote:
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kasub wrote:


That's the whole point of prolif. Not sure what you're debating against.


This. +10

No one had a problem with proliferation until someone streamed a good way to use it. If you nerf proliferation to the point where bosses aren't affected, you just ruined the entire point of the support.

Sometimes I feel like the forum people aren't going to be happy until POE is just DPS and nothing else, with no interesting support mechanics at all.


1) Man, your miserable attempts to protect own build does not change the fact what prolif is broken, that looks baldly, stop it.

2) I like support builds and like teamplay, I really do. What I see so far is bugusing of prolif, and it require fix/tune/nerf and I am quite sure it matter of time.
IGN: MsAnnoyance
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qquno wrote:
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kasub wrote:
That's the whole point of prolif. Not sure what you're debating against.

I am debating, what prolif mechanics abused to absurd, by trivializing challenging content to the ground. If you think what on 78 map perma freezing boss 100% of the time by doing zero damage with zero team work then OK, there is nothing to debate. You really can't understand it?


I am talking about prolif in general. There is nothing wrong with it and it makes for an interesting support for several builds.

It's not a new support, this is not "bugging" a support. It has always worked like this. Freezemine just works nicely since it does no damage.
Last edited by kasub#2910 on Dec 25, 2013, 10:45:41 AM
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qquno wrote:
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Antnee wrote:
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kasub wrote:


That's the whole point of prolif. Not sure what you're debating against.


This. +10

No one had a problem with proliferation until someone streamed a good way to use it. If you nerf proliferation to the point where bosses aren't affected, you just ruined the entire point of the support.

Sometimes I feel like the forum people aren't going to be happy until POE is just DPS and nothing else, with no interesting support mechanics at all.


1) Man, your miserable attempts to protect own build does not change the fact what prolif is broken, that looks baldly, stop it.

2) I like support builds and like teamplay, I really do. What I see so far is bugusing of prolif, and it require fix/tune/nerf and I am quite sure it matter of time.


I don't play flicker strike, and from what I see it does far too much damage. Therefore, it's broken. See what I did there?

This thread is most definitely broken.
A comprehensive, easy on the eyes loot filter:
http://www.pathofexile.com/forum/view-thread/1245785

Need a chill group exiles to hang with? Join us:
http://www.pathofexile.com/forum/view-thread/1251403
It's too late at leat for nemesis, etup-akirax and their friends already farmed like hell without any risk at those maps cuz of permafreeze,plus they all RMT users.. imagine how easy those maps for them with 1231321 ex worth items

RIP GGG, cant wait ROS to move on
Squirrel is love, Squirrel is life.
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kasub wrote:

I am talking about prolif in general. There is nothing wrong with it and it makes for an interesting support for several builds.

Prolif is fucking wrong since by pass enemy health pool, and NO it is NOT intended as we can see since it allow ABSURD situtations.

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kasub wrote:

It's not a new support, this is not "bugging" a support. It has always worked like this. Freezemine just works nicely since it does no damage.


"always worked like this" it is, buuut does not change the fact it is broken, since, prolif from white to white mob is OK, from white to blue, mkay, I can accept it, from white to yellow oookay, I can accept that too, but from white to BOSS? Are you kidding me? Seems you are.
IGN: MsAnnoyance

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