Why GGG_Neon promote the PERMA freeze mobs and bosses?
I hate to break it you but PoE is not a difficult game: it never was.
You need to put restrictions on yourself in order to have any challenge. Partying is already game-breaking in of itself which is why many players choose to go solo. Even within soloing there are game-breakers like duel totem. Personally I think its GGG devs who don't want to nerf their own characters but even ignoring that its not like the game didn't have its share of EZ mode options already |
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" What are you like high and mighty now because you did your own self challenge meaning it's ez mode now? The fuck kind of logic is that lol Dys an sohm Rohs an kyn Sahl djahs afah Mah morn narr Last edited by Coconutdoggy#1805 on Dec 25, 2013, 11:43:48 PM
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" Have you actually played this game in a party? It's entirly possible to do an entire map while partying, never attacking and never drinking potions just piggy-backing off other peoples efforts. Have you ever leveled a new character with extremly strong rares/uniques (tabula rasa+thiefs torment+duel wield brightbreak)? The game fucking breaks down and begs for mercy? Or have you played a duel totem character? Sure they take forever to clear but you will like never die. And end game? Just run safe maps or only do piety runs, sell off the trash to noobs, collect chaos orbs than buy all your big ticket items without ever running those dangerous high level maps! All of these methods make the game super easy, just like perma-freeze. Its entirly possible for PoE to be a difficult game (and I'm not just talking about blue-only) but there are so many EZ ways to progress with little to no danger involved. There already existed many ways of plays to dumb down the game. Basicaly in order for PoE to be hard you have to consciously make certain choices that increase the difficulty. |
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" That doesn't make the game easy, that's just avoiding hard maps.. the challenging content. You can't avoid hard maps and progress in the map system. Piety is not going to get you levels. The main incentive of mapping is to get a higher level. |
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" Thats true. You will level much, much slower with the method I said. However it will be easier. My point was that there are already ways in the game to make the game extremly easy if you choose to persue them. You can level safely on crap maps and piety runs (or doing high level maps and standing in the backrow like a coward) or you can play it harder and actually take risks in hard maps. Just like how you can solo everything EZ with perma freeze or make it harder doing dozens of other builds. Its not that PoE used to be a very hard game until perma-freeze came along. PoE always had EZ methods of leveling, gaining currency, or progressing through the main story |
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" It's very very easy to nerf permafreezing map bosses while retaining freeze mine utility, just make uniques immune to the freeze effect from freeze mine and have it chill instead, even if proliferated. They're already immune to conversion trap/dominating blow. Whether they should do that is another question. Read my book! The world ending in every way anyone ever thought it might end, all at once. First few chapters are available online for free. http://www.amazon.com/The-End-World-Know-ebook/dp/B00CZ21JAQ Last edited by TheTenthDoc#6709 on Dec 26, 2013, 1:00:48 AM
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1: Calling out streamer's by name isn't cool, you could have atleast hid the name and not been a dick because there hurting your feeling's.
2: Does anyone really care? Something like this is going to happen every league. You don't have it into top 10 by playing 100% fair and legit, you need to have some cheesy strat's. |
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" What prevents all players from abusing Freeze Mine then? They will perma-freeze every boss, because it is an easy way. And i ask every single person, who DONT see FM+EP being OP, once again: DO YOU REALLY THINK TNAT KILLING IMMOBILIZED STATUES IS BALANCED AND FUN? If you do, then launch TL2 with console, turn off mob's AI and enjoy killing statues. IGN: MortalKombat Molten Strike build guide: https://www.pathofexile.com/forum/view-thread/1346504 There is no knowledge That is not power Last edited by MortalKombat3#6961 on Dec 26, 2013, 1:56:53 AM
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" People "care" as much as they care about people who want a SFL. If GGG devotes time to creating SFLs, the logic is that it would affect development for the main game. If GGG balances the game around the fact that bosses can be cheesed with prolif-freeze mine, then of course people "care". ESPECIALLY when one of the persons who influences the balancing of the game USES the cheese. |
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" +1 I dont know why GGG did this... i think its rly bad. Mercenaries master craft service Mercenaries My IGN TreeOfDead
https://www.pathofexile.com/forum/view-thread/2037371 Vouch Mercenaries veiled crafting all service all crafts mods Mercenaries SC master craft service Mercenaries SC craft mod! Veiled crafting Service Settlers craft PM: TreeOfDead |
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