So, Blizz has the balls to remove AH...

"
vixien wrote:
"
MierenEronaile wrote:


The problem I have with fusings is that its fucking random, and there is NO 'Ensuring' anything.

I think 4000 fusings is a pretty reasonable amount to take a shot of 6ling something. Especially since it exceeds the price of any 6l item in the game excepting the mirrorworthy chests.


If you truly have 4000 fusings before trying to link your item, you really should just buy it. If you play self found only, then put them item in your stash and just try as you get fusings. Don't count how many it takes because:

A. it will be the final item for that slot, cost shouldn't matter.
B. You are self found, as far as you should be concerned. Nothing has value because you don't trade

If you play self found but trade shit for currency to link your items, stop kidding yourself and just buy it or hold a lottery if you so adamantly want to only trade currency and not gear items.


I used up about 2500 straight off the bat, and got no 6l. After that I have used them as fast as I can get them.

Thing is though, you totally missed the point here. It shouldnt be cheaper to buy a 6led version of the most expensive unique chest in the game than it is to just 6l one with fusings, because the item itself has value as well.
IGN
ITT: people who are mad things didn't go their way

These forums have rivers of n00b tears flowing freely through the terran of QQclast.
ॐ "Metal Gear!?!?!?" ॐ
Onslaught: FixinToDie + Awnslot
"
Fluffhead wrote:
ITT: people who are mad things didn't go their way

These forums have rivers of n00b tears flowing freely through the terran of QQclast.


Yep, because being upset about hundreds of hours being wasted is illogical.

/Spit.

Also, wtf at your use of 'terran'

I suspect you meant terrain but whatever.
IGN
Last edited by MierenEronaile#4239 on Sep 19, 2013, 1:56:14 PM
Trading will always make cheaper items than crafting or looting. It's the very definition of it. There is one guy for whom crafting = trading, it's the guy with best gear. For all others, trading is better because the best guy will sell all his other stuff for under its value, because he doesn't need it for himself.

There's nothing you can do about that, removing an AH will only make it less obvious. Not everyone is trading because trading is boring for most of the player. Therefore, any feature that makes trading less tedious will only worsen the problem (like an AH does).

The only solution I can imagine is something that can only be looted by poor players, but something like this seems impossible to achieve without making it abusable.
Build of the week #2 : http://tinyurl.com/ce75gf4
"
zriL wrote:
Trading will always make cheaper items than crafting or looting. It's the very definition of it. There is one guy for whom crafting = trading, it's the guy with best gear. For all others, trading is better because the best guy will sell all his other stuff for under its value, because he doesn't need it for himself.

There's nothing you can do about that, removing an AH will only make it less obvious. Not everyone is trading because trading is boring for most of the player. Therefore, any feature that makes trading less tedious will only worsen the problem (like an AH does).

The only solution I can imagine is something that can only be looted by poor players, but something like this seems impossible to achieve without making it abusable.


Actually, just removing the trade forums/trade chats would vastly reduce the effectiveness of trade, bringing it way way closer to even.
IGN
"
MierenEronaile wrote:
"
zriL wrote:
Trading will always make cheaper items than crafting or looting. It's the very definition of it. There is one guy for whom crafting = trading, it's the guy with best gear. For all others, trading is better because the best guy will sell all his other stuff for under its value, because he doesn't need it for himself.

There's nothing you can do about that, removing an AH will only make it less obvious. Not everyone is trading because trading is boring for most of the player. Therefore, any feature that makes trading less tedious will only worsen the problem (like an AH does).

The only solution I can imagine is something that can only be looted by poor players, but something like this seems impossible to achieve without making it abusable.


Actually, just removing the trade forums/trade chats would vastly reduce the effectiveness of trade, bringing it way way closer to even.


Yeah, and remove the trade window in the game... It works to some extent, but I wouldn't call that a solution.

edit : it's a bit like removing the map to make the exit harder to find, it works but it only makes the game worse.
Build of the week #2 : http://tinyurl.com/ce75gf4
Last edited by zriL#4590 on Sep 19, 2013, 2:01:52 PM
Spoiler
"
sidtherat wrote:
"
Inexium wrote:
PoE is designed to be a game that encoureage you to play a build level a char and move to another char quickly trying something else.. they don't want you to level up only 1 char forever


One of the things that are in the game and should not be available to ANYONE, are :


- Leveling to 100
- Crafting a mirror worthy item
- Making a huge wealth.



Trading is hard but it allows you to dominate the game, ggg do not want you to stay in end game forever, i think.


So if trading is powerful => it's not that big of a problem because ggg allows you to do anything in their game ( a lot of things)


The problem of players is that they want to make all their chars to end game and reach level 100.

I can understand that tho


trading is easy. you dont need to play the game to get rich in this game. just flip flip flip

scam scam scam flip flip flip

gain on buying gcp 1:4 and selling them 1:3 is one chaos and that might seem not much but because you dont play but spam trade chat all day you have time to spare

trade obscure pairs like chisel:chaos or chisel:blessed using scam ratios. 99 people will realize what you try to do, but the 100th one will fall for it. profit. repeat. profit. repeat. profit. repeat..

sadly nothing in game design encourages player to PLAY the game if you want to get rich. easiest way is to simply trade (or do lotto and scam people - it seems that people that scam are not banned and currencies are not given back so it is almost risk free)

getting rich by playing the game proper? why?



This is so true... for awhile there I tried to "legit" my way through the game, flipping is just so much easier
I see your point. If I had 2500 fusings and a 6s chest and just started fusing the hell out of it, I would expect to get a 6l. After all, 2500 fusings isn't a cheap investment. Unfortunately, that is the nature of RNG. If they removed the RNG and added a flat 2500 fusing cost to 6l, would that change anything? I personally would rather try my luck than to have the flat cost so high that I feel like a 6l is so far out there I'm better off spending my currency else where.

I would trade off almost every fusing I had for something else. I'll be honest here. An extra link on gear is not worth skipping out on several upgrades for other slots unless those slots are so expensive to upgrade that its 1 link vs 1 upgrade at which point the cost of 1 link is a better investment than 1 piece of gear.

Can you say that in the beginning when you started fusing that "I will give literally 2500 fusings to go from a 5 link to 6 link?"

I just don't think I could swallow that pill when that is sooo much currency for a small upgrade.
ign: Vixien
"
zriL wrote:
"
MierenEronaile wrote:
"
zriL wrote:
Trading will always make cheaper items than crafting or looting. It's the very definition of it. There is one guy for whom crafting = trading, it's the guy with best gear. For all others, trading is better because the best guy will sell all his other stuff for under its value, because he doesn't need it for himself.

There's nothing you can do about that, removing an AH will only make it less obvious. Not everyone is trading because trading is boring for most of the player. Therefore, any feature that makes trading less tedious will only worsen the problem (like an AH does).

The only solution I can imagine is something that can only be looted by poor players, but something like this seems impossible to achieve without making it abusable.


Actually, just removing the trade forums/trade chats would vastly reduce the effectiveness of trade, bringing it way way closer to even.


Yeah, and remove the trade window in the game... It works to some extent, but I wouldn't call that a solution.

edit : it's a bit like removing the map to make the exit harder to find, it works but it only makes the game worse.


Well, it is a 'bit' like doing that but it is not the same. I dont think the presence of the map is having any negative effects, but trading sure as hell does.

@vixien

Yea, in hindsight I should have just bought one. I hate that though, I want to 'craft'(Read: Gamble) for it, not trade for it. I already had to trade to get the base chest and that annoyed me in the first place. I mean, I dont actually have a problem with a base cost of 4 or 5000 fusings. The really big issue for me is that I am exactly where I started(well actually I had a 5l when I started I am worse off now) and I have NOTHING to show for my thousands of fusings.

Good games give you something small as you try to progress to keep it enjoyable. Fusing items in path is just 100% loss.

Think of a slot machine. You mostly lose, but they keep people playing by giving occasional payouts so it feels like you can actually get something. I just lose and lose and lose with fusings, and there has been precisely NO wins in 4000 clicks, just makes no sense.
IGN
Last edited by MierenEronaile#4239 on Sep 19, 2013, 2:10:00 PM
"
Fenyx_187 wrote:
Spoiler
"
sidtherat wrote:


scam scam scam flip flip flip

gain on buying gcp 1:4 and selling them 1:3 is one chaos and that might seem not much but because you dont play but spam trade chat all day you have time to spare

trade obscure pairs like chisel:chaos or chisel:blessed using scam ratios. 99 people will realize what you try to do, but the 100th one will fall for it. profit. repeat. profit. repeat. profit. repeat..

sadly nothing in game design encourages player to PLAY the game if you want to get rich. easiest way is to simply trade (or do lotto and scam people - it seems that people that scam are not banned and currencies are not given back so it is almost risk free)

getting rich by playing the game proper? why?



This is so true... for awhile there I tried to "legit" my way through the game, flipping is just so much easier


People do that in reality, however no one has found a solution.

edit : @MierenEronaile : the map makes things easier, just like the forum does. Players could just draw the map on paper while playing ;)
Build of the week #2 : http://tinyurl.com/ce75gf4
Last edited by zriL#4590 on Sep 19, 2013, 2:10:40 PM

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