So, Blizz has the balls to remove AH...

IIRC, the reason they never did those types of things with orbs was because people would complain their orbs aren't functioning correctly. You know when a fusing was actually consumed now.
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Reinhart wrote:
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MierenEronaile wrote:
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Fluffhead wrote:
ITT: people who are mad things didn't go their way

These forums have rivers of n00b tears flowing freely through the terran of QQclast.


Yep, because being upset about hundreds of hours being wasted is illogical.



So you don't play this game for fun?

1) 4-linked items are more than enough to handle this game.
2) 5- and 6-links are a luxury. If you can forge or obtain them, luckily for you. But it is not a necessity.
3) It IS hard to 6-link an item. That ensures the game's lifespan. If you could just snap your fingers to obtain such items, the game would become dull very soon. So if you have truly set your mind on obtaining one, then it will simply take time. Probably lots of time.
4) I think you are just jealous. It stems from the fact that you are comparing the items you make/find with those top of the line players have.


I have fun playing the game most of the time, sure. That fun is generally soured by the fact tht every item I have got in the past 10 days has been vendored or sold in trade to get more fusings and then wasted on a chest tht refuses to link.

See, I have no other viable way to improve my character.

I had a 5l shavs, BIS for what im doing but short 1 link. I have abysus/mali gloves, BIS for what I am doing. I had one ring with life, es, phys damage, a 43% anda 45% res, and another with life/es/phys and something like 100% resist on it. My boots are 200 es/evasion because of the colors I need and if not I wwould just swap to rainbowstrides anyway, and my shield is just short of 600 es. My amulet would be the cheapest to improve probably, at only es/es%/65% crit mult/mana regen and stats. My weapon would be improvable, but to do so would cost.. well, about as much as the 6ling process.



Ultimately, though, yes I compare my items to those players because my playtime either matches or exceeds their playtime, at 16+ hours a day(well, it did before this fucking chest I needed some breaks)

Its not jealousy of the players who play the game and work for their gear. Fucking good on them. For me, its the people who trade and make the things I want in a fraction of my time, and the people who get 5 fusing 6lings(LOL ITS HARD TO 6LINK RIGHT? RIGHT?)
IGN
Last edited by MierenEronaile#4239 on Sep 20, 2013, 12:26:39 AM
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vvolynine wrote:
I'm incredibly happy with the changes coming to D3 with 2.0 and RoS. If even half of the leaks (non official) stuff comes true than D3 will be an amazing experience.

What I'm even happier about is the fact that now I won't just have PoE to satisfy my aRPG needs, I'll be able to switch back and forth and enjoy both games to the full.

Cheers.

Yeah, it's not like you make a vow on your soul that you will never play another ARPG while playing PoE.
here's what Blizz actually did:

1) sell game for full AAA price. game is crap.

2) make an RMT system. charge commissions.

3) see players don't like it. don't care. making shitloads of money.

4) release expansion to D3 (probably for full AAA price).
need to sell it. remove the RMAH that shouldn't have been there in the first place. make super-duper CGI trailer that costs more than Chris' house.

5) make an actually rewarding-per-skill loot system like EVERY OTHER GAME already does (case in point, TL2). make a fancy press-conference and call it "loot 2.0", because need to sell.

6) brainless fanboys with very short memory, go "ooh take my money!".

I'm sorry but Apple much?

I thought RPG/ARPG players were smart enough not to fall for this crap.
I was obviously wrong.
Alva: I'm sweating like a hog in heat
Shadow: That was fun
So I stopped playing D3 on pc to play this game but after about 2 months of playing this I found one thing in common with D3 that I disliked and that drove me away and it was the loot drop rates. Very similar but totally different games in the skill system and how the games played but very similar loot system. A system that in my mind prays on the old adage from where these games originated. Get a bread crumb and hope for bigger bread crumbs but keep getting tiny bread crumbs till you get lucky enough to get a bigger bread crumb that gives you enough str to get even more tiny bread crumbs with + 1-2 luck to give you that much more luck to get another big bread crumb.

Now that D3 came out on the ps3 and I bought that to try out the new loot system all I can say is THIS is what I felt was missing from D3 on pc or PoE, drops that mattered and were tailored for my character, not ridiculous quantity of them but enough of them that playing for 1-2 hours felt like you had actually enjoyed the game and got LOOT! Not ridiculous quantity of bread crumbs that gave you no benefit because they did not fill you up enough to give you any chance to find the bigger bread crumbs till that 1 day days or weeks down the road you get that big bread crumb.

I can say this that in D3 pc, I played for days and days and even weeks without seeing 1 legendary. In PoE I played for days and days and weeks without getting those kind of drops. Was I having fun? Yes because it was still new but also the game mechanics of both games I like for different reasons. PoE the wonderful skill and class system, D3 the story, fantastic character control and tightness that PoE has yet to achieve.

That being said..... at the end of the day... I have to make a choice.

Do I waste countless hours on a game that rewards me minimally for playing it or a game that rewards me handsomely for playing it?

D3 on ps3 is where I am deciding to put my time and my purchase. When Loot 2.0 comes out for D3 pc and the expansion I am buying it because I am positive it will satisfy my inward loot driving ego in ways that D3 pc and PoE currently cannot.

I understand many people feel that easy rewards ruin the game but that has not been the case for me on ps3, I don't consider it easy drops, I still have to play the game and still have to put time in it but nowhere near the time commitment this game or D3 pc requires and so there it is.

I will not play this kind of carrot on a stick anymore for minimal gain and will only purchase games that reward me handsomely for my play time because at the end of the day its the enjoyment that counts not the frustration of endless hours of no gain.

I thought I would put my thoughts and experience in a post good or bad for you to read.

I have no plans to come back to this game even though I miss the game mechanics and that is the reason. Time investment VS reward and speak with my wallet and commitment.

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