This game has a similar problem as d3- it's impossible to get good items without trading

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soulburn wrote:
Maybe the problem is that players are spoiled with instant gratification and want too much, too fast, and without much effort.


Bingo. Enter the WoW generation.

Players are so used to having everything thats ideal handed to them in every game since WoW started doing it, that people get annoyed when they come across a game that doesn't do just that.

And in the games that do hand them these items they spend their time complaining on then forums that they are bored with nothing to do and nothing to aspire to.

OP: PoE is based on diablo 2 roughly, and feels exactly the same itemisation wise as d2 did, in that theres a lot of choice of item options and what particular stats you want and yet theres very little chance of those items dropping for you. Thats basically the idea of the game really.

Anyway; whats wrong with having to trade for what you want, exactly?
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mazul wrote:
If that unique item is so overpowered that it practically nullifies the grand majority of previously viable items for that same equip slot, then it is removing viable customization and replacing it with a no-brain auto-equip one.


In comparison to Diablo 2 uniques PoE ones are like blues. And yet D2 somehow was prosperous for a long time
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Naiphe wrote:

OP: PoE is based on diablo 2 roughly, and feels exactly the same itemisation wise as d2 did


More like D3. I don't remember D2 rares were that useless.

Too much randomization, when rare item can roll any mod of any level including the lowest, your chances to get anything decent are like 1%
Last edited by dima_dunedin#7869 on May 17, 2013, 8:50:40 AM
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dima_dunedin wrote:
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mazul wrote:
If that unique item is so overpowered that it practically nullifies the grand majority of previously viable items for that same equip slot, then it is removing viable customization and replacing it with a no-brain auto-equip one.


In comparison to Diablo 2 uniques PoE ones are like blues. And yet D2 somehow was prosperous for a long time



Doesn't matter how Diablo 2 was for the argument I previously presented: namely that PoE gone against the quote that was quoted by the person I quoted which means that they can go against it again.
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soulburn wrote:
I realised I am pretty much self found at level 78 except for 1 uniqe ring... I have never bought a rare item from someone... And by playing moderately little I have accumulated quite a lot of useful almost top tier items. I don't feel that i am required to trade for the best items (yet)... certainly not like in d3 where every 30 minutes I had to scout AH to advance.

Maybe the problem is that players are spoiled with instant gratification and want too much, too fast, and without much effort.


Well it is that, but it's also that devs these days are of that generation.

PoE devs claim to be old D2 players, I think you'll find they are D2jsp players.

A quote from Bashiok of Blizzard. "Obviously everybody wants the best gear possible as soon as possible".

See this quote^ alone, speaks volumes.
Why would I want the best gear possible as soon as possible? I'm playing a progression game, a loot find game (or so I thought) with a journey, a progressive journey, I want to progress on that journey, not express to the destination.

It saddens me so much, it really does.
Casually casual.

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Naiphe wrote:
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soulburn wrote:
Maybe the problem is that players are spoiled with instant gratification and want too much, too fast, and without much effort.


Bingo. Enter the WoW generation.

Players are so used to having everything thats ideal handed to them in every game since WoW started doing it, that people get annoyed when they come across a game that doesn't do just that.

And in the games that do hand them these items they spend their time complaining on then forums that they are bored with nothing to do and nothing to aspire to.

OP: PoE is based on diablo 2 roughly, and feels exactly the same itemisation wise as d2 did, in that theres a lot of choice of item options and what particular stats you want and yet theres very little chance of those items dropping for you. Thats basically the idea of the game really.


It's really quite confusing that you wrote what you did, then ended with this.

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Naiphe wrote:
Anyway; whats wrong with having to trade for what you want, exactly?


You don't get any more 'handed to you', 'want it all now', 'path of least resistance'...

...than simply buying your gear.
Casually casual.

Last edited by TheAnuhart#4741 on May 17, 2013, 8:57:25 AM
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dima_dunedin wrote:
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Naiphe wrote:

OP: PoE is based on diablo 2 roughly, and feels exactly the same itemisation wise as d2 did


More like D3. I don't remember D2 rares were that useless.

Too much randomization, when rare item can roll any mod of any level including the lowest, your chances to get anything decent are like 1%


There where thousands of rubbish items for every useful one in d2. At least until patch 1.10 in which everything other than runewords and certain uniques where basically a poor mans choice in itemisation, and even then you had to trade for them as you where unlikely to find the ones you wanted.

The only thing that worries me a bit is I hope poe doesn't go the way of d2 and its custom duped economy. While trade bartering is fun I worry that in the future people will just choose the rarest item and use that as currency.

Unless thats the way it is now, I only just started playing again yesterday, last time I played was closed beta so this may be the situation now?
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TheAnuhart wrote:

You don't get any more 'handed to you', 'want it all now', 'path of least resistance'...

...than simply buying your gear.


But you need to find the items to purchase that gear, its not the same as completing a quest and having the item handed to you mmorpg style is it?
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soulburn wrote:

Maybe the problem is that players are spoiled with instant gratification and want too much, too fast, and without much effort.


amazed at how much people complain .. this is what has driven me away from the last 2/3 rpgs for me and what i believe is a major aspect of why poe is so strong... complex itemisation with proper difficulty to assetertain
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Naiphe wrote:
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TheAnuhart wrote:

You don't get any more 'handed to you', 'want it all now', 'path of least resistance'...

...than simply buying your gear.


But you need to find the items to purchase that gear, its not the same as completing a quest and having the item handed to you mmorpg style is it?



Yes, but assuming you already got currency, you can either decide to craft or buy: buying would in that scenario be the "handed to you", "want it all now" and "path of least resistance".
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