The REAL truth exposed!! (Brought to you by a player in top 10)

GGG I do want to say although this thread is negative feedback, I do speak for everyone in my circles that we are impressed with your efforts. Designing, building and maintaining a video game built from others people's funds (investors) has to be incredibly challenging, stressful and exhausting. So I personally, although don't like the current system, I still think you guys are moving forward and appreciate your time and energy.

I really do hope it turns into the next big thing.

I hope these types of feedback don't get you down. I wanted to make sure everyone is aware of what's going on at the top of the ladder, and promote discussion on how to actually solve the root of the problem, instead of just banning us which solves nothing in the end.
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willnotdisclose wrote:
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CanHasPants wrote:
Okay, I was playing around earlier, but in all sincerity, this. . .
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willnotdisclose wrote:
Remember banning companies accounts and operations is good, but banning some guy who is just buying stuff in order to have fun in your game is not.

. . . is fucking abhorant. You* signed a TOS when you joined the game, you agreed to its terms. And then you decided to cheat. If you loved the game as you so elegantly put, you would not have betrayed the fucking contract you signed. No amount of grief should justify that. You betrayed GGG, plain and simple.

*or those you're "protecting."


Your missing the entire point of that comment. I agree they should be banned, what I was trying to say is banning us should not be the war. It's the fight, the war should be making the game fun enough and accessible enough so that we don't have to resort to it.

For once guys try to read into the meaning of phrases instead of taking thing literal.

I can appreciate this sentiment, but to be fair, I did "read between the lines." Everything you said sounded to me like "please don't ban us, GGG, its your fault we broke our agreement, not ours."

Having said that, I concede this was just my interpretation of what was originally written. Place less emphasis on the blame, and more on providing feedback, and what you said is entirely reasonable.

My appologies for the misunderstanding ;)
Devolving Wilds
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“T, Sacrifice Devolving Wilds: Search your library for a basic land card and reveal it. Then shuffle your library.”
Last edited by CanHasPants#3515 on May 13, 2013, 12:44:11 AM
I feel there needs to be a way for people to lvl without spending currency buying hundreds of maps. Seems really counter productive.
IGN: lVlage (96 Witch)
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h3rp3s wrote:
I feel there needs to be a way for people to lvl without spending currency buying hundreds of maps. Seems really counter productive.


Yeah, the thread went to absolute shit but this is the real problem buried in all of this.

It's has nothing to do with people playing 14 hours a day.

It's because after a certain level it isn't about XP per hour. It's about XP per dollar. And that, to me, is kind of a fucked up system.

EDIT: I also think people need to remember that GGG knows there are issues and is thinking of options, as stated in the manifesto and by chris in this thread. And you can't design a good endgame overnight, as much as the forums might want it.
Last edited by aimlessgun#1443 on May 13, 2013, 2:51:28 AM
What's the point in keeping your identity concealed? I don't see anything here that would even be harmful to you... You just sorta look like a paranoid coward to me. :P
Stay up-to-date: gggtracker.com
Well, GGG could rather easily find out who he is, if he didn't use a proxy for this one account. Probably more for the rabid fanbase who wishes to lynch people on a fairly regular basis.
while the map system might not be optimal in its current state for leveling to 100 I still find it funny/weird/odd and sometimes just plan stupid that people have the obsessive need to reach lvl 100 so bad that they are willing to blow real life money (and thereby cheat) in achieving that goal.

I know I cant tell other people how to play the game, but that's just how I see it.

And I certainly dont get the reasoning that "if you don't pay $$, you cant reach lvl 100" and "everyone else is doing it"

First, yes you could, it would just take you a lot longer.
Second, its been stated that new ways of gaining xp will be implemented.
Third, buying your way there totally diminishes the accomplishment.

I guess its not about reaching lvl 100, but its about reaching it as the first one which would be a cool thing to do if you weren't using $$ to do it. (again my take at it)

To the OP, cool and everything that you tell about the problem, though its not so cool that you prolly continue to buy stuff. I hope they catch you and ban you and everyone else using RMT, I really do..lol.

Lastly,
What confuses me most is that even though your are paying to win, you and your friends are surely not clueless about the game. We can call you elite (lol) if you that makes you feel awesome.

No one, despite buying exalts from RMT (lol, still makes me laugh), reach the high ranks of the ladder without understanding game mechanics in depth and I dont understand why you're not proving yourself to the community in other ways (such as using the races) to get your elite status instead of chasing lvl 100.
I don't believe you're the "elite" guy you say you are, i.e. from the top 20 in whatever ladder, hope I'm wrong, but whatever. I do believe that the problems you're describing are legit.

But your words have no weight because of your anonymity.

Do you even have any idea how many times these issues were already discussed here?

Without your NAME on the post, you achieved NOTHING. Anybody, including myself, will think you're some of the "I quit" or "PoE is dying" crowd trying to force GGG's hand.

So how about you posting from your normal account? What can you loose? Because the truth is not truth when hidden behind fakery, as in your case.
placeholder for creative sig
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Chris wrote:
We're aware that some players engage in RMT - we ban approximately 1000 accounts per week on average. We've caused several RMT sites to close down their PoE operations after continued countermeasures and loss of stock. A lot of effort is put towards attacking it in this way. I have banned individual players for selling items in even small quantities. We'd welcome any suggestions on how we can improve our attack on RMT.

As I've mentioned before, we're experimenting with ideas for having high-level experience gain come from areas other than Maps. These ideas haven't yet made it into the game, but should do before release, if not earlier.

I understand that it's frustrating that the game isn't finished yet and that the current end-game Map runs aren't an ideal solution for levelling towards 100. I think you'll be pleased with our future plans, as they do address this. Thanks for your feedback about it, it's useful!


with all due respect Chris, banning is only a very, very small fraction of the solution. in an earlier post, I compared it to swinging away at a swarm of flies, trying to catch some. you will - but the swarm won't go away.

what you really need to do, is cut the lifeline of RMT.

one way to do it, is to eliminate the use of maps as the only way to play past a certain level. this is done by adding content, which I believe you will at release or very soon after.

but in the meantime, you need to provide people with things to do - and the best way to do this, is increase both overall map drop-rate AND high currency drop-rate by several hundred percent in late-game areas.

this is a Beta, and the more people testing-out end-game content - the better. it will also put your current content to a "stress test" of sorts, putting it up against players with good self-found gear and solid character builds.
but most importantly, it will give more people more ways to enjoy the game in it's current unfinished state, thereby dealing a crippling blow to RMT by eliminating demand.

I know the economy needs to be balanced, but it's better to "break it" this way and actually let people enjoy the current content, than keep it strict so people will either leave when they run out of stuff to do, or worse - go to the Real Money sites for their maps and currency like the OP explained, thereby both breaking the economy AND fueling RMT.

and when the Beta is over, I personally have nothing against a character wipe like the one you did after Closed Beta.
just please let me and my friends enjoy the game until then, without making it a meaningless grind that literally forces you into RMT with every step you take.
Alva: I'm sweating like a hog in heat
Shadow: That was fun
Last edited by johnKeys#6083 on May 13, 2013, 3:03:02 AM
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Raycheetah wrote:
Given the sizable cadre of forum posters who absolutely love to run this game into the ground, I am more than a little suspicious of this thread. Why would an "elite player" feel the need to out himself and his fellows?

More like just another troll, making up a story to support the negative narrative they love to weave. While I am sure that there are people in ALL tiers of play who rely on RMT gear to get ahead, this "anonymous confession" doesn't add up.

That said, RMT traders are the greedy, preying on the lazy. ='[.]'=


You can't afford to be THAT naive.

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