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law experts? juries make more important decisions. daily. yes, training would be involved, but not a degree
and yes, justice takes time. you can not put in the time and either have rmt overrun your game (innocent until proven guilty) or alienate the playerbase with unfair bans (ban first, ask questions later). or you can put in the time and have a proper balance. there's really no way around it. i know ggg is small and thus its time is very valuable, but this is a necessary task to complete ggg's vision Last edited by PlaceholderText#0668 on May 28, 2013, 6:28:44 PM
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Juries can only make a decision after the actual legal experts, the attorneys and the judge, clearly outline what evidence is involved and what kind of verdicts can be reached. You're not making do without legal knowledge, you're merely deferring the legal knowledge to a different place. In order to have a fail panel, you're going to need legal experts. As in more than one.
And if you really think that's a good application of GGG's resources, you're living in a fantasy world. They barely have enough resources to properly balance the gameplay as it is, much less the playerbase. |
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i think the fantasy world bit is believing that ggg needs to hire legal experts to make unbiased decision about who to ban or not ban from their servers
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No, we should instead just have GGG devote their resources towards a proper jury that determines preponderance of evidence in each of the potential thousands of RMT'ing cases instead of making RMT less incentivized.
This conversation is going nowhere. If you honestly believe half the stuff you write, you're living in a delusion. |
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It's became a pointless discussion imo, they have said they won't divert resources and have no intent of controlling particular player actions but instead try to shut down big sellers.
So it stays 'innocent until proven guilty'. Meaning anyone with half a brain is gonna stay 'innocent'. Am I disappointed? Kind of, part of me that was idealistic died. Which is a good thing. Being idealistic is a weakness. |
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"that, or just say screw the economy and rely on things like ladder resets instead. i guess i shouldn't jump to the conclusion that rmt justice is worth the money you'd have to dedicate to it. perhaps it's not; perhaps the better answer is just to realize just how difficult a permanent economy is to maintain in an arpg and conclude that the benefit doesn't justify the cost. it's not like fighting rmt helps the self-found experience any however, it doesn't make sense to hold the other assumptions of a permanent economy while neglecting proper prosecution against rmt and what makes no sense whatsoever is disincentivizing items. there are only two ways to "make RMT less incentivized" -- prosecution of illegal activity, and actually making the commodity less valuable in a global, all-economies sense, since they are all linked. thus disincentivizing rmt trading through in-game mechanics is disincentivizing both trading and farming, making all itemization trivial. carried to extremes, that would be game death, not game life; in moderation, it's pretty much the same as the "forget the permanent economy, let's just use ladders" notion Last edited by PlaceholderText#0668 on May 28, 2013, 8:23:43 PM
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