The Palpable and Uninformed Hate and Dismissal of POE1 Veterans Sounding the Alarm is Worrying

This 100%.

I actually *like* the idea of Ruthless as it brings back memories of the old days of PoE. But PoE1 is not that game anymore, so I don't play Ruthless. The mobs are infinitely more dangerous, the devs abandoned the idea of "you should be able to see what kills you" years ago (remember when they removed detonate dead totems for that very reason? I 'member), and itemization is so much more complex, and modifier weights so abysmally low, that self-crafting is a non-starter for all but the most no-life players.

And PoE2 is Ruthless with the same exact problems that PoE1 has.

Itemization in PoE2 is worse than it ever was in PoE1. And I mean ever, including closed beta. I just got to maps SSF and could not progress at all because of chaos damage mobs in every direction of my atlas. I found a grand total of TWO chaos resist items throughout the entire campaign, and I have spent literally every single one of my transmutes and exalts trying to roll an item with it. 10% chaos resist was not enough to do Tier 1 Maps. Like what the hell is that?

Meanwhile I made sure to cap the rest of my resists, but even that was a miserable slog. And with no bench and no runes reslotting, changing out any piece of gear was an absolute pain, worse than it has ever felt in POE1.

I gave up on my SSF dreams and sold my divines to buy my way into max chaos resist. I fucking hate that that is how I had to do it. And now I likely won't upgrade a single piece of gear until I can change out all of it at once. It's such a massive step backwards from even the worst days of PoE1 itemization and I cannot believe GGG has regressed so far so quickly.

Why are there no resists on the tree? Why are stats so limited? Why are charm slots and movement speed not implicits? Why is chaos resist still so fucking rare?

It makes no sense.

And yeah, the detailed threads from veterans are being drowned out. I wrote a long thread about why the Trial of Chaos is so much worse than Ultimatum, it got zero traction. Likely wasn't even noticed by GGG, let alone read.

We've been here since before the beginning. We know what we're talking about. We have seen the highs and lows of the game and can recognize when things are going the wrong direction. Please listen.
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hboi#6131 wrote:
I said spiritual successor brain rotted zoomer


There is a certain irony in you doing EXACTLY what I said in my OP and so flagrantly that it cannot be missed. All emotion, no content. Insults, trolling, etc. Thanks for proving my point.
Theres 400k on steam ALONE right now on a friday afternoon school/work day. The game is not dying. Stop trying to blackmail the devs to dumb the game down so you can have a brain off second monitor game.
What are you expecting 5 days before Christmas man????? And why do you keep asking for server resets???? It will be radio silence until the second week of January you know this. Nothing is going to change in the game for the next 3 weeks at least. We're not getting any big changes/additions until probably march at the earliest. You acting like you've played POE forever constantly making posts you know they'll never see cause you know they're not in the office. You know their schedule and turn around times. This happens every december especially right after a content release. The changes they've made so far are great and heading in the right direction. EA is about balancing stuff which they've made 3 hard passes at so far with a bunch of small stuff. It's like you're expecting the game to launch in 2 months or something
Last edited by baconbyte#0146 on Dec 20, 2024, 3:50:04 PM
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hboi#6131 wrote:
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ZakOryan#0138 wrote:
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hboi#6131 wrote:
You're not special because you have 6k hours in poe. This game is not a sequel to poe. It is a spiritual successor to D2. Nobody wants another poe1. The core concept got lost along the way.

The faster you realize this and return to where you came from. The happier you will be.


-1

Path of Exile 2 is not a sequel to Path of Exile 1.... I don't even know where to begin with this. It is a spiritual successor to Diablo 2? Is this bait? Have you even played diablo 2? I will accept anyone's opinion as an expert if they have 6,000 hours of experience. I might not agree with their opinions, but I will at least respect them.


Yes I played D2 when it launched as a kid. The reason why this feels more like D2 then any other game is due to atmosphere and difficulty.

When D2 first came out we didn't have youtube, streamers, as many build guides. We went in blind. And D2 was the first arpg i played as a kid. And it was difficult for me. POE2 hard hitting punishing difficulty reminds me of that.

You're blind to see. The devs originally wanted to make poe1 slow paced and punishing like D2 until the vision was lost in end game and the constant zoom zoom spam one skill of end game.

You sound entitled. In fact you are entitled. You want everything handed to you without putting in the effort to overcome a challenge. You want to follow a build guide you barely understand, have you ascendancy points handed to you with little effort being put in to improve yourself or the way you play the game.

You want 6 portals so you can spam click your glass canon build and your deaths to be meaningless. You are the vocal minority. The other 400k + opf us are enjoying the game. The game is not dying and it will be more succesful then poe1 if the devs stand their ground.


Thank you for telling me who I am and what I want. I had no idea.
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What are you expecting 5 days before Christmas man????? And why do you keep asking for server resets???? It will be radio silence until the second week of January you know this. Nothing is going to change in the game for the next 3 weeks at least. We're not getting any big changes/additions until probably march at the earliest. You acting like you've played POE forever constantly making posts you know they'll never see cause you know they're not in the office. You know their schedule and turn around times. This happens every december especially right after a content release. The changes they've made so far are great and heading in the right direction. EA is about balancing stuff which they've made 3 hard passes at so far with a bunch of small stuff.


I said GGG needs to listen to the veterans and that non veterans are just posting insults and emotion without considered content.

And here you are making my point.

Thanks.
@OP

Most people (sadly) don't care. They are here for a playthrough or two, and will not be playing hundreds of hours every league. Hell, most 'new' players don't even care about seasons/ladders. We saw what happened over at the D4 forums once certain players realized they "had to" level a new character every season.

This is what happens when a game reaches out, grows and targets a wider audience. We get players with completely different goals and ideas, even more than we already had in PoE 1.

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One thing is certain; if GGG want PoE 2 to be a game where players return every league, it NEEDS a lot of work. I have no doubt that some of that work will come, but I also fear it won't be enough. I like the skeleton of what PoE 2 is and I like what it might become. But as of now? This is not a game I will be returning to every league, spending hundreds if not thousands of hours on. There's just too damn much deliberate inconvenience for that right now.

Some id**** will probably come in here and sat that I'm shouting for the game to be just like PoE 1, because they have no arguments. Newsflash; I'm not. I can like the pace. I can like the more methodical combat. Hell, I can even like the longer acts (maybe). What I absolutely do not like, are map layouts that seem deliberately bad, both in terms of layout and size. I feel a slight pain in my forehead after running the first map of the evening. It's unnecessary. It's bad design. And I don't see a single reason why they've done it.

And this is NOT about EA or an unfinished game. It's deliberate design decisions, and that frightens me.

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PoE 1 and 2 will always be repetitive. The alternative is impossible. So for the game to be a success for the 4k hours+ players, the repetitive nature of the game needs to be smooth and enjoyable. That's sadly where PoE 2 fails the most in endgame.
Bring me some coffee and I'll bring you a smile.
Last edited by Phrazz#3529 on Dec 20, 2024, 3:53:41 PM
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Kraythax#2592 wrote:
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What are you expecting 5 days before Christmas man????? And why do you keep asking for server resets???? It will be radio silence until the second week of January you know this. Nothing is going to change in the game for the next 3 weeks at least. We're not getting any big changes/additions until probably march at the earliest. You acting like you've played POE forever constantly making posts you know they'll never see cause you know they're not in the office. You know their schedule and turn around times. This happens every december especially right after a content release. The changes they've made so far are great and heading in the right direction. EA is about balancing stuff which they've made 3 hard passes at so far with a bunch of small stuff.


I said GGG needs to listen to the veterans and that non veterans are just posting insults and emotion without considered content.

And here you are making my point.

Thanks.


The devs are keeping POE1 alive for you veterans so you can play the game the way you want to play it. They have a new vision for POE2. Stick to your game and we will stick to ours. Stop trying to make the game we like the same as poe1. We don't want it. We like POE2 the way it is with some minor tweeks and balancing issues addressed here and there.
Look, there's a lot of things for both devs and players to realize with PoE2 right now, some good and some bad.

But one of those things to realize, is that the main thing PoE1 vets are saying as their "alarm bell" is just "This is a different game, not PoE1 with better graphics like I wanted :(" and the response they're getting is "Yes. It's supposed to be. This isn't PoE1-2, It's PoE2."
And both games are continuing because there's expectation that many PoE1 vets will prefer PoE 1 and keep playing that instead.

A lot of the feedback from those of us who played the first game has really just been "stop being different from the first game" but it's different on purpose.
You could honestly say the two games have a different target audience.
Some series don't even keep their games in the same genre.
Darksiders went from third person hack'n'slash rpg to isometric arpg style.
Dragon Age 2 plays nothing like Dragon Age Origins.
PoE2 is not supposed to be more PoE1.

As a PoE1 vet, I like PoE2 better. There's more actual gameplay, I actually use multiple skills here, I have to actually pay attention instead of watching youtube while holding left click.
early game can be easily fixed.. its not a "get good" situation. players are not having issues dealing with the content.. its just not balanced right

act 1 2 3 are so early most players do not have access to gear with good enough resists.. and you cant even get chaos resist that early.. ive tried several builds now and have not seen a single item spawn chaos resist in ACTS 1 OR 2

poison/chaos does to much damage in these early acts.. and skill do not do enough damage.

materials/gold is to scarce early on so its hard to "grind" your way out it. and again rolling/gambling early on isnt really much help specially for melee since the dps of the items at that point are pretty shit anyway.

all they have to do is buff early damage andf tone down poison/bleed/chaos in the early acts since there is basically no real def vs it at that point.

and the early game is fixed. not rocket science
Last edited by BrainVs#6980 on Dec 20, 2024, 3:55:39 PM

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