The Palpable and Uninformed Hate and Dismissal of POE1 Veterans Sounding the Alarm is Worrying

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Querker#1809 wrote:
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Sutopia#6937 wrote:

It is two different effing games at this point and I believe any suggestions to simply “improve” endgame to be comparable to poe1 IS saying it is fine to make poe2 a worse poe1, judging by so many missing pieces in poe2, including the most commonly mentioned “lack of deterministic crafting”. Why do you need that? Well cuz you just want to have maximum possible dps for maximum efficiency, which is the exact mindset trying to make poe2 a worse poe1.

POE2 crafting is simpler at the cost of wasting the players time. Most of the "deterministic" crafting in poe1 was there for newbies as the stats a rng crafted item far exceeded those made with the crafting bench. The crafting bench was, essentially, replaced by essence in this game. Forcing you to use the currency exchange. Making you wholly reliant on the rng of others to create your item instead of a set price on the crafting bench. Not to mention the wasted time collecting white items to craft with.


Except that crafting bench was partially replaced with runes and partially with ritual's omens metacrafting, and both systems became even less frendlier as is. Now the only simplicity comes from lack of veiled mods. Cant see any correspondence with essences tho, theyre more like fossils now.

You have a point with the runes. Maybe it's because they're too stringent on what they do. Maybe add a layer of rng on the runes. Like 10-14% resist instead of a flat 12% resist. And allow us to replace the runes with another one making the current rune be destroy for another. Or make the artificer orbs both add and remove slots. So you have a runed slot and want to replace it, so you hit it again with another orb to deleted all slots and runes to reroll. It would make runes and artificer orbs more valuable. Or add more slots and have extra effects like Diablo 2 had with it's rune system. Maybe add lesser and greater artificer orbs like they did with the jeweler's orbs to accommodate the need for more slots.
I haven't really touch endgame crafting yet, so I'll yield on the essence.
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Kraythax#2592 wrote:
The fact that your friends got lucky with "and few exalts" is great. That is pure RNG and I didn't. I got maybe 5 in the campaign.

The crafting system has been needed heavily fromm poe 1 and for no discernable reason


Ye, like identify an act1 rare in poe1 was total rng, at least they felt good "crafting it"
Not calling it the best system ever, don't get me wrong, but it's always Rng afterall and the fact that you are forced to craft early got my friends engaged, when i've been trying to convince them for years to play Poe1 and never been succesfull.
If we talk about end game craft that's another pair of shoes.
But you are comparing 10years of content with an EA crafting system. even alt crafting is a good starting method in poe2.
Far from being perfect as i said, but i see the potential and i appreciate the fact that new player have to commit to craft early, so they don't get overwhelmed in the end game
Last edited by Vicas#4629 on Dec 20, 2024, 10:55:48 PM
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Vicas#4629 wrote:
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Kraythax#2592 wrote:
The fact that your friends got lucky with "and few exalts" is great. That is pure RNG and I didn't. I got maybe 5 in the campaign.

The crafting system has been needed heavily fromm poe 1 and for no discernable reason


Ye, like identify an act1 rare in poe1 was total rng, at least they felt good "crafting it"
Not calling it the best system ever, don't get me wrong, but it's always Rng afterall and the fact that you are forced to craft early got my friends engaged, when i've been trying to convince them for years to play Poe1 and never been succesfull.
If we talk about end game craft that's another pair of shoes.
But you are comparing 10years of content with an EA crafting system. even alt crafting is a good starting method in poe2.
Far from being perfect as i said, but i see the potential and i appreciate the fact that new player have to commit to craft early, so they don't get overwhelmed in the end game


Thats no more crafting than a roulette wheel.
+1 the entire PoE2 crafting is literally a glorified wisdom scroll with extra buttons
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Ah right, this entirely new crowd of paying customers that didn't pay anything for PoE1. You're right, that makes total sense. Something from nothing is definitely a thing that will happen.

Money dictates what happens to PoE2, nothing else. Maybe you're right, maybe there is a massive userbase that wants PoE2 that has never paid for other ARPGs! I doubt it.


And who told you they didnt pay for other games? People that didnt play poe1 are exactly the target audience. Why should GGG canibalize their own game? You think company will grow without taking any risk? PoE1 is a niche game, you like it or not thats just a fact. Diablo 4 outsells it 10 fold. GGG just cant make the same game but shinier. Old players will eventualy leave, if game is supposed to keep going they need new players more than keeping old ones.
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kuciol#0426 wrote:
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Ah right, this entirely new crowd of paying customers that didn't pay anything for PoE1. You're right, that makes total sense. Something from nothing is definitely a thing that will happen.

Money dictates what happens to PoE2, nothing else. Maybe you're right, maybe there is a massive userbase that wants PoE2 that has never paid for other ARPGs! I doubt it.


And who told you they didnt pay for other games? People that didnt play poe1 are exactly the target audience. Why should GGG canibalize their own game? You think company will grow without taking any risk? PoE1 is a niche game, you like it or not thats just a fact. Diablo 4 outsells it 10 fold. GGG just cant make the same game but shinier. Old players will eventualy leave, if game is supposed to keep going they need new players more than keeping old ones.


POE2 is the successor to POE. Its even in the name. Not sure what you dont understand here. Growing a player base means not alienating the one you have and POE2 and the newcommers are certainly alienating us. A lot of us by the look of the forum. And furthermore the indications are they wont support POE1 because they dont have the resources. We have gone over this 10x in the thread but you just dont get it or dont care.

If they launch this game as is without some MOJOR reworks and rethinking all of you tourists will be gone after the second league reset. There are even tourists that are saying to do away with league resets because us old salts are just 100% correct.
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Kraythax#2592 wrote:

POE2 is the successor to POE. Its even in the name. Not sure what you dont understand here. Growing a player base means not alienating the one you have and POE2 and the newcommers are certainly alienating us. A lot of us by the look of the forum. And furthermore the indications are they wont support POE1 because they dont have the resources. We have gone over this 10x in the thread but you just dont get it or dont care.

If they launch this game as is without some MOJOR reworks and rethinking all of you tourists will be gone after the second league reset. There are even tourists that are saying to do away with league resets because us old salts are just 100% correct.


GW2 is successor to GW1, Mass effect 2 was successor to Mass effect 1, Fallout 3 was successor to Fallout 1 and 2. Your point is moot. It doesnt matter one bit in the long run. PoE2 will have its own playerbase, thats the goal. You have your own game and you try to kill it. PoE2 isnt meant to be replacement. You were told multiple times that those games will be different. You may not like it but you have to accept it.
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am a poe 1 veteran and I dont feel dismissed at all


Same :) Having a blast, and quite sure I've been playing POE1 and spending money on it for a great deal longer than 98% of the people using the "veteran" and having "spent money"... to be "dismissal" of the opinions of other players. Doubly annoying when they act entitled to their money directing game the way they like, while ignoring the even older audience who had the game changed under their feet after already spending thousands on it.

It is quite an assumption that most new players are going to get bored, and would not regularly support the game if they are liking it more than POE1, particularly with massive updates coming, and then seasonal content, and I think the new AND old audience it wins over won't be the financial flop people are forecasting.

The game has some rough edges—(initial public release and half game not done, so duh)—but it doesn't need need a change in direction or to cater to people wanting fancy Re-POE1 to fix them.
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kuciol#0426 wrote:
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Kraythax#2592 wrote:

POE2 is the successor to POE. Its even in the name. Not sure what you dont understand here. Growing a player base means not alienating the one you have and POE2 and the newcommers are certainly alienating us. A lot of us by the look of the forum. And furthermore the indications are they wont support POE1 because they dont have the resources. We have gone over this 10x in the thread but you just dont get it or dont care.

If they launch this game as is without some MOJOR reworks and rethinking all of you tourists will be gone after the second league reset. There are even tourists that are saying to do away with league resets because us old salts are just 100% correct.


GW2 is successor to GW1, Mass effect 2 was successor to Mass effect 1, Fallout 3 was successor to Fallout 1 and 2. Your point is moot. It doesnt matter one bit in the long run. PoE2 will have its own playerbase, thats the goal. You have your own game and you try to kill it. PoE2 isnt meant to be replacement. You were told multiple times that those games will be different. You may not like it but you have to accept it.


And for people who would prefer to play PoE1 right now, they are negatively affected by PoE2's release as their content is being pushed back and delayed when the devs said that wouldn't happen.

It is not unreasonable to see where that person is coming from because currently they ARE being affected and they ARE being alienated from the game they want to play, yet everyone keeps telling them on these threads if they don't like PoE2 they can go play PoE1, but they can't really. PoE2 is taking more of GGG's resources than they are willing to admit and it's affecting both games, one more negatively than the other.

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