The Palpable and Uninformed Hate and Dismissal of POE1 Veterans Sounding the Alarm is Worrying
" Not even gotten to maps. Have gotten every class through act 2 to feel what they are like. I believe the veterans about the maps though and that sounds forbidding. Even after the tenth time running to act 2 end I still am not appreciably faster. POE2 FORCES you to slog and full clear everything. Imagine having to clear every zone in POE1 in the campaign 3 times. Its Agonizing. |
![]() |
" Im not comparing difficulty here even if i think what you said is pure bs. PoE2 is mechanicly harder and thats a good thing, its more engaging but thats not the point. Im saying ruthless feels like crap to play simply because poe1 is not build to be played like that. Example: low drop rates of items is trash because there is so much varience to them. In poe2 lack of sockets alone makes it so you dont even need that many items. Another example: you cant get gems you need in ruthless, its pure RNG. In poe2 you have a free choince on what to pick and you get more gems than you will ever need. I could go on but you should get the idea. Comparing the 2 is stupid because they are 2 different games with completely different approach. |
![]() |
It's amazing how the same 2 (I hope there are 2 diferent individuals...) can troll every single thread with 2014 accs giving feedback.
I'm starting to think that the best course of action right now for any PoE 1 player who are not happy with PoE 2 (and know that PoE 2 won't survive a 2nd league) is just stop playing the early access. The same trolls that "love" PoE 2 are 24/7 in the forums literally spamming "git gud" and writing superfluous messages everywhere, impeding any discourse/debate at all. We just need to wait the first reset and the first outrage, this people will leave the game and go back playing D2 or Elden Ring no hit runs. The game is down -100k in a week and will continue to go down because there are not enough content to keep people playing + PoE 1 players just not liking the game. |
![]() |
" The only thing that fixed droprate in poe2 compared to ruthless is the amount of people trading. If there were 500 people playing at peak - things wouldve been much more grim. Last edited by Querker#1809 on Dec 20, 2024, 6:12:09 PM
|
![]() |
" Its not hard to get gems in ruthless unless you are playing SSF Ruthless. I can trade for any gem I want. Someone will have banked it to earn a chaos. I have played Ruthless a lot. Clearly you havent. |
![]() |
" Seems like you have a fundamental misunderstanding of my post. Dash you get in POE2 = limitless no cd dodge roll Dash you get in POE1R = cooldown dodge Vendors in POE2 = get +1 skills on the first vendor and rares Vendors in POE1R = Get you nothing as you cant even afford anything from them with your limited currency. No rares no + gems Gems in POE2 = you have them all before you are even halfway through the campaign Gems in POE1R = you have to RNG drop what you want or work with what you have POE2: Flasks are just health and mana POE1R: Flasks are Utility, health and mana POE2: Ascendancies arent weaker versions of some basetype ascendancy in the game POE1R: Ascendancies are weaker versions of the base game POE2: All currency is able to drop POE1R: DIsabled list of currency you can find in the link above POE2: All released mechanics are available POE1R: Mechanics are disabled (pantheon, map rolling etc..) Again make sure you understand when you call something ruthless you dont pick and choose what you watch your favorite streamer do on ruthless, and then say POE2 is ruthless. It seems you dont really even know what ruthless is as a gamemode. Or parrot someone saying something is ruthless. Get the facts straight first about ruthless and then you can start calling something ruthless. But for you, you should stay away from that word until you understand the game mode a bit more. |
![]() |
Even when the feedback is good it (or usually the replies to it) often come off as hysterical and entitled for a game that is in the second week of a year long early access, so it's hard for someone not deep in poe to even parse what is good feedback when reading threads like this since both sides get immediately hostile OR start playing the victim. Even the OP here saying things like
"GGG is not responding to our concerns is troubling." "POE2 wont survive..." "this game is going to die (if you don't listen to me)" is really not helpful to be taken seriously by anyone. My suggestion would be to just leave the feedback, and stop obsessing over forum replies as if they are representative of anything. |
![]() |
" December 6th, 2016. This man knows what he's talking about. (Also another point for OP, in the other direction) Seriously, it's the people that have been here the longest that are the most upset. GGG ignores us at their own risk. |
![]() |
" Yes, that is a wonderful idea. Please leave now. |
![]() |
" This is exactly why poe1 veterans are being hated as they’re completely not aware of the missing expectations. Ok, I will elaborate. First impression for newcomer: fun bossfight, ass long maps but now with checkpoint teleport, fine and dandy. Then endgame comes and get lost in a bs inflated market with nowhere to go and no meaningful progress since you either copy an OP build and delete everything in a snap of a finger or you die to white mobs on t1. First impression for veteran: campaign is too long cuz yall just want to speedrun into endgame to make million dps broken builds then do a t16 every other minute for maximum profit. It is two different effing games at this point and I believe any suggestions to simply “improve” endgame to be comparable to poe1 IS saying it is fine to make poe2 a worse poe1, judging by so many missing pieces in poe2, including the most commonly mentioned “lack of deterministic crafting”. Why do you need that? Well cuz you just want to have maximum possible dps for maximum efficiency, which is the exact mindset trying to make poe2 a worse poe1. We are not game designers and by nature of that 99% of the proposed solutions are bad solutions. It is fine to call out the pain points without making a tangible solution, otherwise why don’t GGG just hire you? |
![]() |