100 000 players gone guys, keep it going :)
" One million redemptions. Not one million keys generated. Over one million people have redeemed POE2 keys. I personally have three friends who are playing and enjoying PoE2 who tried PoE1 and bounced off of it. All three of them purchased their own keys - two at thirty bucks, one at a hundred bucks. These are lifelong gamers who spend lavishly to support their hobby - hell, one of them just spent sixteen hundred dollars on a fabulous ultrawidescreen gaming monitor I am deeply jealous of. None of them gave a shit about PoE1. All of them are having fun in PoE2, and currently planning on sticking with it over the long term. One has specifically said "this is likely going to replace my early morning Deep Rock Galactic fits, where I don't have much to do and just need something I can churn away at for a couple of hours." They're already planning on adding this game to their regular rotation. People in this forum assume that any PoE1 player that bounces off PoE2 is simply a lost player. That nobody who isn't a lifelong, diehard PoE1 fan could possibly engage with POE2 as more than a casual fling, because if they were gonna do that then why didn't they play hundreds of hours of PoE1? Those people are wrong. This game's attempt to draw in an audience beyond the masochistic Hyper Grinder Numbah Crunchah playerbase is working. Are player numbers down since launch weekend? of course. It's launch "weekend". A whole-ass workweek followed. Everybody's numbers go down during the week. Will they come back up over the weekend? Yep, if likely not to Launch Weekend gigahype. Will they come back up to Gigahype levels during major content drops like new classes or the new acts? Absolutely. And frankly? being down 100k from a peak concurrency of ~560k still means we're over 100k higher than PoE1's peak concurrency over its entire lifetime. let's not forget that data point while we're looking to cherry-pick reasons why pOE2 is a "dismal failure" and needs to be immediately replaced with just-PoE1-in-PoE2's-skin. EDIT: Misattributed quote, because forum system is weird sometimes. She/Her Last edited by 1453R#7804 on Dec 13, 2024, 10:30:35 AM
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" i bought 480 usd pack gave keys to friends was hyped about poe 2 and i quit :) i think it has potential but its not ready to even be early access the balance is awful life build = 2k life ES build = 15-20k ES cold spells = 0 dmg fire spells = dmg whats left? easy lighting archmage big dmg big defense theres nothing really to play aside from maybe 3-4 builds[/quote] I'm just saying there are definitely $480 pack buyers that just let the keys sit, so while they exist if no one is using them then the player numbers never showed up.[/quote] no cause if they key isnt redeemed it doesnt show on stats the stats only show keys that have been redeemed [/quote] I'm not sure how you know that as a fact. I'm not saying you're wrong, you could be correct, but I'm not going to blindly believe it. |
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" This reads like you don't know the target audience of PoE. Campaign Carl isn't really buying repeat MTX when he plays twice a year. |
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" No they wouldn't. If Steam forced a refund for such no early access game would be possible and the entire program would be non existent. What Steam requires is that dates of announced content are somewhat kept (must be within 6 months of announced date and can be negotiated to 12 months) and that is for games no longer in early access. Early access has much more freedom with content update windows. Last edited by Nothv13#0740 on Dec 13, 2024, 10:34:40 AM
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I don't get why one should hope his favorite game lose players. Fewer players less feedback, less revenue from the shop which nowadays is so much needed in the industry, fewer chances to keep the whole structure standing, and fewer people trading.
With that being said, I'm a new player and I never played PoE1. I've got curious about PoE2 after reading some reviews and being a veteran Diablo series fan since the first Diablo (yes, I'm that old) always tryharding at T4. I always love souls and have beaten the shit out of Genichiro Ashina and the Demon of Hatred too, so definitely, PoE2 won my attention. I'm doing a blind run with a merc, and having a blast so far. I just started and just got to the manor, lvl 14, and died twice before getting there. I love the game but I have to say I'm scared about how people talk about the 1st Act Boss. I'm afraid it will make me quit the game. I'll try of course, but this together with reading how toxic and exclusive, elitist, PoE community can be is just disgusting me. The Whisperer
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Some experienced PoE players simply see the lack of skill and Ascendancy configuration options and don't feel like bothering. We played the core of the game. It feels good but other build options are incredibly limited. I mean, there's literally only melee hammers and staves as options.
Fire Spells and Ignites are drastically inferior compared to Lightning / Cold. Many Ascendancy options are limited as well with obvious picks or no good picks. The passive tree is very weak. There's also the future issue of weapon requirements being doubled further limiting options. I knew they'd be going for a more strict class based system. Just surprised this is all they got out of 5 years. I'm not sure what's worse. Playing what you want and having it work well with no end-game or being forced into playing something you didn't want to play in end-game. "Never trust floating women." -Officer Kirac
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" Why not? What's stopping him? Campaign Carl likes shinies as much as anyone else. Just because he isn't spending a thousand hours in every league playing twenty-three builds doesn't mean he doesn't want to dress up his one run through a new league. he can pop a supporter pack for some of the cool new stuff as much as anyone else can. There's no minimum required hour count to be a supporter, only a minimum dollar count. She/Her
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" Assuming they will reach the same numbers as launch weekend is a huge stretch. It is rare for any game to do such. PoE2 is higher because of the media campaing and masses of twitch and youtubers pushing it. It is not indicative any long term lasting playerbase. If it was evidence of a long lasting playerbase, D4 would hvae never seen a drop off. Helldivers 2 would have never seen a drop off. Assuming initial playerbase will be equal to the maintained playerbase show a severe ignorance of the current gaming environment. |
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" Who said they even be coming back? But that's not even related to "game dead after 1.0". I sincerely doubt that in the long run PoE2 will generate any significantly bigger average player numbers than PoE1 did. At best we might have something like x2 numbers, but that might be optimistic. And their retention will not be any bigger too. However, it doesn't mean that PoE2 can't generate pretty significant one-time sale from the initial wave of players. |
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I see minus 234ks at the moment.
Albertus sempervirens
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