Just saw the price of that d3 remake.. called d4.. 69 EURO fkn standart edition??
" Well basically mission accomplished, as many don't understand the game. Seems pyrrhic victory to me but its their game. Getting your PhD in PoE is no joke, but what that mean for most players? I don't know I guess. I would suspect it's why many don't make it, but hard to know for sure. Also 'm not entirely sold that they really don't want players to know if switching out to their new helmet is an upgrade or not. That doesnt seem like "mystique" or whatever.
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as a side note, you did quote me a bit out of context on the PoB and your usage of it. I certainly hope you are not saying that you are capable of doing what PoB does simply becauze you have experiencein the game. There is no supplementing it in comparison. You might get by without it, but in a 1v1 situation the PoB user has superior information
"Better to remain silent and be thought a fool than to speak out and remove all doubt."
- Abraham Lincoln |
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" GGG isn't bad, and neither is PoE. They can do better, much better. Edit: and for the record those sites and tools are typically passion projects. Few are money making endeavors, so yeah, people probably do have a better side use for their time but they enjoyed making tools as a hobby / fun / whatever. It's doesn't take away from what is, or in PoE's case, what isn't in the core game. "Better to remain silent and be thought a fool than to speak out and remove all doubt." - Abraham Lincoln Last edited by DarthSki44#6905 on Mar 16, 2023, 12:30:47 PM
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" My statement was that they never intended for people to have that level of information and insight. That was naive, but I do believe that is the case and their lack of integration of a tool like it is the source for my belief. Of course, I can't replace POB with experience. My statement was that they never intended for someone to have that level of understanding of the game. But you can overcome being a new player and gain greater understanding of how things work with time and trial/error. I don't use POB yet I build capable characters that are far from meta. Making capable builds doesn't require POB. Just time to learn the game. So, I don't believe it was completely out of context. Knowing whether a helmet is an upgrade is sometimes as simple as putting it on and eventually is fairly easy to know by just looking at it. That takes time for sure, but it's certainly attainable. It's just not attainable by a player that expects the game to be simple and isn't willing to move beyond that viewpoint. Thanks for all the fish! Last edited by Nubatron#4333 on Mar 16, 2023, 12:34:41 PM
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" It isn't just that they don't want. You can do that easily in games with simple itemization, but how would GGG know if I want more defense, more damage, different socket links, to explode enemies, leave fart clouds behind me or whatever a gear piece can have in this game? Wish the armchair developers would go back to developing armchairs.
◄[www.moddb.com/mods/balancedux]► ◄[www.moddb.com/mods/one-vision1]► |
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" I was just using that as a most basic example. There is no way currently for people to actually know, not talking "feel", when they make decisions and choices in terms of gear, gem level, supports, flasks, ect.. Those choices can make big differences, and I think you are minimizing PoB in a way by saying you don't "need" it. I think at the very least you are intentionally hurting yourself in terms of optimization. Maybe that's OK to you, but its also fair to say that it's important to others. The upgrade carrot, the min/maxing, is pretty vital to some in terms of retention. You don't technically need anything in PoE. No stash tabs, no tools, no advanced knowledge, no guides, nothing. I do think however all of the above makes a difference in the players experience with the game. I think you would likely agree with that. It seems as though we differ on how much of a difference some of those items make. Reviewing a new players build via PoB, which happens often here on the forum and reddit, and then making suggestions for them, makes worlds of difference. To a degree it actually helps them understand some of the interactions within the game better. I think that's a good thing, not something we should shroud in mystery. I wish that type of concept or interaction was less community and 3rd party tools driven, and more of a situation players could expand on within the confines of the game. Meh idk. I've obviously been here far before PoB, and now after. So ive experienced both. Maybe a case could be made that PoB is bad for the game, and maybe it is, but the game is dramatically different if you do use it. I think that's true for most people, but that's just a hunch. It probably has gone too far, but that's because of the gap GGG left open. "Better to remain silent and be thought a fool than to speak out and remove all doubt."
- Abraham Lincoln |
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" What's your point? The game doesn't do that now anyway, so what difference does it make? You need to PoB it, regardless if its raw dmg, or ehp, or dot, or shaper slam survial, or pinnacle boss damage, or gear /passive point progressions by level, or a fuckton of other options. Surely you are not suggesting that a PoE PoB is too difficult for GGG to make? "Better to remain silent and be thought a fool than to speak out and remove all doubt." - Abraham Lincoln Last edited by DarthSki44#6905 on Mar 16, 2023, 1:22:20 PM
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" Of course I'm missing out on optimizing to the nth degree. That's kind of the point. Rather than knowing upfront what the top percentile of power is, I'll achieve some lesser version of that through just playing the game. It also means I tend to have room to grow and power untapped. That growth area is the replayability. But you're kind of missing my point that I'm speaking from the vacuum of POB not existing. POB does exist. People use it. GGG should come to terms with that and let go of the mystique that I think they're trying to protect. But to be clear, I do think POB is bad for the game. I think the mystique is part of the charm. That's why I purposely avoid it, even though I believe the game is now balanced around that level of understanding. Thanks for all the fish! Last edited by Nubatron#4333 on Mar 16, 2023, 1:19:06 PM
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" My point is that in the end you still have to know what you want. The game could tell you what it does to your stats but it couldn't use green arrows or power score to tell you if it's an upgrade for your build or not. It would make the game more convenient, not more accessible. The thing is, those that are already hooked don't mind using PoB all that much, and those that aren't need accessibility more than convenience. I assume that's the main reason why GGG isn't investing in building and maintaining an ingame PoB, the gains just wouldn't be worth it. Wish the armchair developers would go back to developing armchairs.
◄[www.moddb.com/mods/balancedux]► ◄[www.moddb.com/mods/one-vision1]► |
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" Don't get me wrong here: A game being popular is more often than not a strong sign of quality. But there's SO MUCH more than quality that goes into making a game popular. Quality is often about fulfilling a role. Let's bring one of my not-so-intelligent analogies: Is the product succeeding in what it's trying to do? Is a tank better than a VW Golf? Are "Backstreet Boys" better than "In Flames"? Is Coca Cola better than the best Juicy IPA out there? A product will ALWAYS be more popular the more people it appeals to, but a product appealing to more people is not automatically objectively better because of it. Hell, we can even bring in marketing, reputation, budget and history in to this discussion. And when it comes to awards, you and me both know that popularity is key, and that's why many awards have their own categories for niche/new/foreign stuff. So bringing numbers into a discussion about subjective taste is just futile. It doesn't belong. You like Pepsi, I like Coca Cola - am I "more right" than you, just because Coca Cola sells more? Of course not. Bring me some coffee and I'll bring you a smile. Last edited by Phrazz#3529 on Mar 16, 2023, 2:53:21 PM
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" But what you are saying in this context is that my preference isn't good, it's just "popular", regardless of whether I, or other people, actually enjoy it. That's where we diverge. It's highly possible both things are true, both popular and good, and the different factor being the opposing viewpoint. And I don't know who is the arbitrator in terms of "quality" in this context either. Wouldn't the public, generally speaking, set the market? I don't know the answer here tbh, but Im certainly not comfortable just stamping good vs bad based on emotions, and saying statistcal data points don't matter. "Better to remain silent and be thought a fool than to speak out and remove all doubt."
- Abraham Lincoln |
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