3.13.1c Patch Notes Preview
What about fixing the Haewark Hamlet not spawning harvest bug? :/
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" Last edited by Vakurlianskas on Feb 10, 2021, 7:18:16 AM
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Waiting someone to fix Energy Shield crippling to not-working nerf, and IceStorm killing nerf.
It was really bad in 3.0, and it went unplayable in 3.1, now is pure absurd. It is pointless to play game which is killing the fun of the players. Indi game developer, passionate gamer, 22 year of programming, 32 years of playing RPG's started with books and board games.
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Shadow nerfing harvest spawn rates instead of just noting it WeirdChamp
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" 100% crashes are at a minimum now for me, but I actually preferred the crashes over an equally long total freeze of the game :') At least with crashes it'd sometimes kick me from the instance fast enough to not die to it. Anything more intense than spawning influenced monsters is still an absolute shitfest. Harbinger, beyond, harvest crops, delerium mirrors, you name it and it has a change to freeze your game with increasing probability the longer the client is running. I appreciate GGG being the only people still actively trying to innovate my favorite genre, but performance does matter. A lot. I would've been lvl 97 by now if it wasn't for the freezes and crashes instead I'm hard stuck lvl95 because whenever I get to 20-30% I encounter a harvest. Kinda need those so can't just skip them but you know you're gonna lose that 20-30% in the process because you'll freeze for 10 seconds and no matter how much you spam flamedash and flaskpiano to survive, you will be dead when it stops because it's 10 freaking second and this game can kill you when you blink at the wrong time. Honestly considering skipping next league at this point and maybe even the one beyond that because this is becomming a toxic pattern of screw you betatest my game plox. Imagine being a HC player right now lol... | |
Texture streaming is hell.
My latency is fine, my performance is reasonable, but as soon as a significant spawn takes place (harvest, conqueror appearance, etc) my client completely freezes for multiple seconds and by the time I can see again I'm invariably dead. I was able to play just fine a year or two ago. Why can't this be optional? | |
"Fixed a bug where certain Conqueror-influenced monsters could be invisible during Ritual encounters."
"Fixed a bug where anointed amulets wouldn't hide their passive skill information when viewing their Advanced Mod Descriptions." I was contemplating how to respectfully complain about these issues but, apparently, GGG was already reading my mind. Cheers |
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Since facts and critical thinking is not allowed anymore (Hello Devs who censor everything that does not fit their narrative), here again.
Your fixes BREAK things, your promises never held! CU maybe next league, maybe this Clownfiesta will end till then! | |
No fixes on Gardens? Their spawn rate is ok with region talents?
Last edited by Wedlor on Feb 9, 2021, 8:39:38 AM
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Totem and Arcane Surge in one go? Nice!
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