Had to Cancel My Diablo 3 Pre-Order

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Tagek wrote:
One last one:

I understand what xxnoob means though.
He wants to have (or at least, he acts like he wants to have) a game he can always play, even if practically no one would ever play it singleplayer.

What makes this an odd type of argument by him though, is that the second you buy anything at all in POE, a hat, whatever, you also 'own' something that you cannot access offline. Thus making his argument (partially) hypocritical, given that it (according to him) is bad for a game not to have an offline mode if the game holds any value.

F2p users aren't subject to this of course, but that's why I said 'partially'.


This is interesting to me because it's a philosophical question.

I too feel like if I pay for the game, a barrier to entry, I should have the option to play it offline... which should be the result of my entrance fee.

I don't feel that buying a hat is in the same category. There is no barrier to entry, therefore the entrance is not owned by you, as you didn't specifically pay for that, nor do they even let you do so (GGG), which I consider ethical (why force someone to pay a fee for a service that they do not support?)

That said, both companies have to keep the lights on... however my beef with that, is that the box cost alone for D3 will rake in enough money to fund 10 large projects, or 1000 small projects... all by itself.. without consideration to in-game micro-fees (RMAH.)

Ultimately it boils down to who forces you to do what, and what you expect in return. If a company forces me to pay an entry fee, I feel I own the right to enter at will (I don't pay for MMOs due to this philosophy.) If the company offers pay options that are not mandatory, then I don't feel that I have a right to demand entry at will.
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tacitus wrote:
I have more expectations of flexibility when I pay $60 for something vs when something is F2P.
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zeto wrote:
I too feel like if I pay for the game, a barrier to entry, I should have the option to play it offline... which should be the result of my entrance fee.
Why, though? I mean I obviously understand you expect that money to go towards something, that's entirely reasonable. But why would you necessarily expect that something to be an offline mode? They could just as easily spend the money making more quests or more levels or testing new gameplay ideas or whatever.

It makes as much sense to me to say that if you pay for the game - a barrier to entry - then you should have the option of flying dragons around in it. Because obviously they could have spent the money on that.
Is it so hard to understand that at 5.15.12 if D3 was an offline game like D2 was, at least the 60% of players will gonna download it from a piracy site? and in a couple of months bots/maphacks 3rd party sites will be all over the place destroying the experience?


Wow you guys have drunk the Blizzard Koolaid ...

No where did I say - "LAN play should be available", as annoying as it is that is one thing I can understand Blizzard getting rid of for piracy reasons and bot design and other cracks, etc. BTW I am not convinced that the online only mode will prevent bad things, but that remains to be seen. As good as it is; it is far too problematic to have the D2 systems of play. We were discussing off-line single player mode, that also implies local storage of offline characters and these characters would not have been allowed online. And I have heard Blizzard's lame excuses for not having 2 different systems so Granny can play with his/her friends and not be confused.

In fact, in the long run piracy of the single player D3 game might have lead to more sales. People could have play the offline single player game and then decide I do want to play with my friends. In fact I suspect that is why D2 still sells after all these years is its constantly being reintroduced through piracy to a new audience and some of this audience eventually has bought the real thing.
Last edited by tacitus#6390 on May 3, 2012, 6:40:13 AM
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tacitus wrote:
No where did I say - "LAN play should be available"
Did someone accuse you of saying that?

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tacitus wrote:
We were discussing off-line single player mode, that also implies local storage of offline characters and these characters would not have been allowed online.
It's not about the characters being allowed online (though obviously they shouldn't be either), it's about the code being allowed offline.
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alcovitch wrote:
Well there's your problem. Why would you want to play Diablo 3 in single player mode? There is no such thing as single player mode in Diablo 3.

What the what? Are you posting from an alternate universe? Because I'm pretty sure I played the fuck out of the D3 open beta in both co-op and single player modes.

...I get the feeling there isn't any ground to be gained in this conversation... I'll just ignore the rest of the post.
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tacitus wrote:
We were discussing off-line single player mode, that also implies local storage of offline characters and these characters would not have been allowed online.
It's not about the characters being allowed online (though obviously they shouldn't be either), it's about the code being allowed offline.[/quote]
If an designed correctly you would have interface (ie the software interface) would be different module(s) for the net vs offline mode. Some of the program should remain online. Presumably they did that with starcraft 2 single player.
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GusTheCrocodile wrote:
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tacitus wrote:
We were discussing off-line single player mode, that also implies local storage of offline characters and these characters would not have been allowed online.
It's not about the characters being allowed online (though obviously they shouldn't be either), it's about the code being allowed offline.

If an designed correctly you would have interface (ie the software interface) would be different module(s) for the net vs offline mode. Some of the program should remain online. Presumably they did that with starcraft 2 single player.
Last edited by tacitus#6390 on May 3, 2012, 7:08:10 AM
Oh yeah, I agree it's doable, and it's definitely a feature I'd have liked to see too.
Lol

Diablo 3 sucks, like I said... $60 for an unfinished game and then add in TONS of auction house money and the fact that they had 12 years to make it. Anyone who buys this before they add the PVP in is crazy.

They could delay it a year giving bull excuses "no one will remember the delay if it's good when we release it" lol

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