The Future of Stash Tabs

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Man both nested tab folders and better ctrl-click organizing sounds great to me.
at some point you have to stop and ask yourself how much is enough.

Why (almost) every single league you develop has shards or something that creates further need of tabs?

isnt the money from cosmetics enough? supporter packs not enough?

I know the answer, thanks though.
Turning players into payers.

The same people laughing at the dead horse for W3 reforged mysteriously ignores that every new league TGGG releases is a W3 reforged.

Looks like future leagues may be designed around creating more stash tabs for the sheeps to buy.. "greatest gaming company" btw.
Dodging the real issue + promises of some future QoL* to distract the plebs.

*that might not even make it to the game

Classic GGG PR.

You've always been doing what is best to achieve gladness with transparency and you are succeeding it so far as I've witnessed. We all know that it would only make the situtation worse to add more slots for new currencies to current currency tabs. They should be seperated somehow and I don't think any of us can come up with a better idea to acquire this organization except creating new tabs. Please deal with it.
Todd Howard - with all do respect - FUCK. YOU.
Last edited by Acemont on Jun 24, 2020, 2:28:06 AM
About your "Tab Affinities":
1. What is checkbox for? If you own specific tab, what is the reason not to drop specific currency there?
2. If you don't want it to be "unacceptable level of paying for convenience" - add checkboxlist to default tabs that would let you choose which type of currency will be dumped there
Last edited by naxa304 on Jun 24, 2020, 2:31:56 AM
We understand the usability concerns about having a lot of specialised tabs to manage, and believe that the changes listed above will significantly help the situation.

Usability isn't even the main issue here, but rather the fact that you guys seem to be trying to turn this game into a pseudo-subscription based games as a service model with moves like this. By essentially launching leagues that create a storage bloat problem, only to be able to sell us the solution down the line. That has nothing to do with usability, and everything to do with moving the game ever further away from being truly and meaningfully F2P. And it especially looks bad because a these tabs don't even look like they needed to exist, at least certainly not as three separate tabs. Just look at all that empty space!
[quote="Qarl"]Fixed a bug where occasionally Fairgraves, Neverdying never dies[/quote]
Guys, after many years we get at least announcement.

I don't see how players in SSF with only 4 stash can compete for Special event's prices like a laptop?

Please introduce some way for the free to win player to really be able to play on the long term. Allow people to unlock some less powerfull premium stash via Success (and league specific one's through Achievements).
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