https://steamcommunity.com/stats/PathofExile/achievements/
Actually 3% of steam player killed Shaper. Given only 50% player killed Brutus, that is impressive.
Yes, only 1.8% player killed Uber Atziri and 1.9% player finished Grandmaster and 2.8% finish Pale Council.
For price. You can always farm the gear and currency for expensive build.
Over 10 leagues of time i already hoarding 795 unique items (not include some item that i put it in another stash for legacy roll)
https://www.pathofexile.com/account/view-stash/neohongkong/a4a26f38716c9e0c9e7a687e75001016de9939da9076992e22457d049aea8b03
I also admit that league is for alpha player that can easily grind gear within first 2 week and then they just non-stop playing the league end-game map. However, feel free to join standard and take your time to do end game.
The only end-game that i haven't beat so far is A8 Sirus (still tuning the build), haven't do 5-way timeless domain as i haven't bought a HH and don't want to waste it, or T16 Blighted Map as yet it is very build specific . Shaper, Uber Elder and Uber Atziri also beat them before (not after 3.9 buff)
This is the start of forum signature: I am not a GGG employee. About the username: Did you know Kowloon Gundam is made in Neo Hong Kong?
quote from the first page: "Please post one thread per issue, and check the forum for similar posts first"
This is the end of forum signature Last edited by neohongkong#0222 on May 20, 2020, 1:07:20 PM
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Posted byneohongkong#0222on May 20, 2020, 1:05:56 PM
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neohongkong wrote:
https://steamcommunity.com/stats/PathofExile/achievements/
Actually 3% of steam player killed Shaper. Given only 50% player killed Brutus, that is impressive.
Yes, only 1.8% player killed Uber Atziri and 1.9% player finished Grandmaster and 2.8% finish Pale Council.
For price. You can always farm the gear and currency for expensive build.
Over 10 leagues of time i already hoarding 795 unique items (not include some item that i put it in another stash for legacy roll)
https://www.pathofexile.com/account/view-stash/neohongkong/a4a26f38716c9e0c9e7a687e75001016de9939da9076992e22457d049aea8b03
I also admit that league is for alpha player that can easily grind gear within first 2 week and then they just non-stop playing the league end-game map. However, feel free to join standard and take your time to do end game.
The only end-game that i haven't beat so far is A8 Sirus (still tuning the build), haven't do 5-way timeless domain as i haven't bought a HH and don't want to waste it, or T16 Blighted Map as yet it is very build specific . Shaper, Uber Elder and Uber Atziri also beat them before (not after 3.9 buff)
Let me correct that for you. League is for No lifers that play the game 7+ hours a day. Nothing to do with Alpha or so-called "Skiill" as POE is a simple game that requires a large time commitment.
Last edited by rhad#0381 on May 20, 2020, 2:53:00 PM
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Posted byrhad#0381on May 20, 2020, 2:49:43 PM
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Draegnarrr wrote:
it isn't that BS if you ran a good layout white or early yellow alched and throw whatever tat you've got sextant, scarab, zana wise etc on it you get ~ 30 shards per.
The people that struggle to make currency usually struggle because they either play glacially slow compared to what is expected or don't realize the value of what they actually pickup.
The real reason the endgames for less than 1% though is only 1% actually get there, it isn't that hard especially on SC where the largest pop by far plays but it takes time to unlock everything.
Just about any build guide will let you cheese the bosses into non existence whether you know the mechanics or not
Last night I did 100% delirious T1 Beach with alch, a couple scarabs, Perandus, got rewards up to tier 9, killed Kosis and Omni = 16 simulacrum shards total for the whole map.
I think it was more earlier in the season and they nerfed simulacrum shard drops.
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Posted byHarvey_Rabbit#6069on May 20, 2020, 3:52:53 PM
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Harvey_Rabbit wrote:
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Draegnarrr wrote:
it isn't that BS if you ran a good layout white or early yellow alched and throw whatever tat you've got sextant, scarab, zana wise etc on it you get ~ 30 shards per.
The people that struggle to make currency usually struggle because they either play glacially slow compared to what is expected or don't realize the value of what they actually pickup.
The real reason the endgames for less than 1% though is only 1% actually get there, it isn't that hard especially on SC where the largest pop by far plays but it takes time to unlock everything.
Just about any build guide will let you cheese the bosses into non existence whether you know the mechanics or not
Last night I did 100% delirious T1 Beach with alch, a couple scarabs, Perandus, got rewards up to tier 9, killed Kosis and Omni = 16 simulacrum shards total for the whole map.
I think it was more earlier in the season and they nerfed simulacrum shard drops.
I don't see the point of doing % deli maps esp on low tier maps.
You'd make so much more just by running high pack size red maps without any deli orbs.
IGN: Arlianth
Check out my LA build: 1782214
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Posted byNephalim#2731on May 20, 2020, 4:01:13 PM
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Harvey_Rabbit wrote:
Last night I did 100% delirious T1 Beach with alch, a couple scarabs, Perandus, got rewards up to tier 9, killed Kosis and Omni = 16 simulacrum shards total for the whole map.
I think it was more earlier in the season and they nerfed simulacrum shard drops.
delirium modded maps seemed pretty poor to me, all I know is tropical island gave me 20-30 most runs without any real focus and when I was doing the kill 500 delirium effected bosses challenge I'd regularly get 20 from an unmodded white if it had 3 bosses
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Posted byDraegnarrr#2823on May 20, 2020, 4:08:11 PM
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Nephalim wrote:
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Harvey_Rabbit wrote:
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Draegnarrr wrote:
it isn't that BS if you ran a good layout white or early yellow alched and throw whatever tat you've got sextant, scarab, zana wise etc on it you get ~ 30 shards per.
The people that struggle to make currency usually struggle because they either play glacially slow compared to what is expected or don't realize the value of what they actually pickup.
The real reason the endgames for less than 1% though is only 1% actually get there, it isn't that hard especially on SC where the largest pop by far plays but it takes time to unlock everything.
Just about any build guide will let you cheese the bosses into non existence whether you know the mechanics or not
Last night I did 100% delirious T1 Beach with alch, a couple scarabs, Perandus, got rewards up to tier 9, killed Kosis and Omni = 16 simulacrum shards total for the whole map.
I think it was more earlier in the season and they nerfed simulacrum shard drops.
I don't see the point of doing % deli maps esp on low tier maps.
You'd make so much more just by running high pack size red maps without any deli orbs.
Idk, some people want to interact meaningfully with the league content (poor misguided souls)?
Like, a week into league, I saw splinters and orbs literally disappear from the low tier maps we were running. By the time we got our towers and BCs to full red status, the supply of orbs and such had shrunk and buying them was now a loss leader. Literally throwing away currency for a chance at sustain.
Alch and go is a reasonable cost to sustain. 35-45c worth of deli condiments and sexting and cartloads of scarabs is not.
[19:36]#Mirror_stacking_clown: try smoke ganja every day for 10 years and do memory game
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Posted bycrunkatog#0985on May 20, 2020, 4:36:12 PM
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i dont get it. you can easily beat endgame with any current midtier build right now.
imo poe is way too easy unless you only wanna play with your homebrew wanky builds. if you wanna do that, thats perfectly fine just dont expect to beat "endgame" like builds refined by 1000s of players do.
sure this is a point thats somewhat negative for the game but sharing builds and getting the gear for beating endgame has become so easy in PoE at this point that its impossible to balance the game for super casuals and normal ARPG grinders.
i remember years ago when a select few could beat endgame (stuff like atziri back then) was considered POGGERS. but these days its pretty easy.
if its all about beating the endgame take a somewhat decent build and tweak it a bit to your likes and you will sail through endgame easily.
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Posted bySarciss#7815on May 20, 2020, 5:36:54 PM
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Imaginaerum wrote:
that is the general idea of endgame, yes
what?
[img]https://imgur.com/a/GRkTKl6[/img]
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Posted byKopaKabana#1346on May 20, 2020, 8:09:18 PM
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I'm very casual, poor and have no clue what you people are even talking about. Never seen a single exalted orb in my time.
I wonder just how many hours one must play. I'm only 432 hours in, and I find POE incredibly RIPy. Can't even get any maps over T6, they just never drop.
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Posted bykazeandi#6552on May 20, 2020, 8:51:54 PM
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Sarciss wrote:
i dont get it. you can easily beat endgame with any current midtier build right now.
imo poe is way too easy unless you only wanna play with your homebrew wanky builds. if you wanna do that, thats perfectly fine just dont expect to beat "endgame" like builds refined by 1000s of players do.
sure this is a point thats somewhat negative for the game but sharing builds and getting the gear for beating endgame has become so easy in PoE at this point that its impossible to balance the game for super casuals and normal ARPG grinders.
i remember years ago when a select few could beat endgame (stuff like atziri back then) was considered POGGERS. but these days its pretty easy.
if its all about beating the endgame take a somewhat decent build and tweak it a bit to your likes and you will sail through endgame easily.
Try to beat 400 depth Delve boss with average build
Or post buff (3.9) Uber Elder and Shaper with average build
This is the start of forum signature: I am not a GGG employee. About the username: Did you know Kowloon Gundam is made in Neo Hong Kong?
quote from the first page: "Please post one thread per issue, and check the forum for similar posts first"
This is the end of forum signature
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Posted byneohongkong#0222on May 20, 2020, 10:35:04 PM
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