3.9.1 Patch Notes

got same organ problem - no eyes and livers for me after patch
(\__/) This is Bunny. Copy and
(='.'=) paste Bunny to help him
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"Fixed a client crash when killing a General during a Legion encounter."

Nope, my game just crashed again right after killing a general (while hes still frozen).
In loving memory of Scold's Breath. You will be missed but never forgotten. Path of Exile is not the same without you.
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y3lw0rC wrote:
So I guess nobody cares that most of win7 users can't play for the 3rd day due to horrible memory leak that was introduced with a small 3.9.0e patch.

Nice, not even approximate info when it's gonna be fixed. Disappointed.


Not really, starting in January Microsoft themselves is no longer even supporting Windows 7. It's ancient as far as technology standards are concerned.
So glad to have auto-pickup of organs.
Corpsemancer Supreme
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Kastion2000 wrote:
So glad to have auto-pickup of organs.


I wonder if the QA team plays end game maps
"Path of Exile's engine is currently modern, lean and fast." - Chris Wilson, September 19th, 2019

"It looks like we broke something with 3.10.0. We don't know what it is yet." - Bex, March 16th, 2020
Do you have the massive lag issues people experience in Europe on your board? It's gotten to the point where I am so sad because I really really really want to progress but I simply can't do it because it's on the brink of unplayability and just simply extremely frustrating. I just wanna play that wunderful game you created!
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girng wrote:
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Kastion2000 wrote:
So glad to have auto-pickup of organs.


I wonder if the QA team plays end game maps



LOL, there is a QA team?

FIRED!
Is it still impossible to covert my shitload of maps from Blight to Metamorph, or am I missing something on the map stash tab?
Last edited by mitbanomen on Dec 20, 2019, 3:47:51 PM
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elbowfrag wrote:
"
girng wrote:
"
Kastion2000 wrote:
So glad to have auto-pickup of organs.


I wonder if the QA team plays end game maps



LOL, there is a QA team?

FIRED!


"
Rhys wrote:
We have to make sure everything is well-tested and works correctly first. Hopefully we can deploy the patch today or tomorrow, but it depends on any issues that may arise from QA and need fixing.



LOL
"Path of Exile's engine is currently modern, lean and fast." - Chris Wilson, September 19th, 2019

"It looks like we broke something with 3.10.0. We don't know what it is yet." - Bex, March 16th, 2020
"
"Fixed a bug where multiple Vaal side areas could generate in an area."

i dont see any problem with this considering this is the first time in a couple years that i have seen vaal areas in maps.


Multiple Vaal areas cause you to lose your map instance if you enter any of them after the first you encounter. Apparently the game can't let you have more than 1 per map, so if it oops! generates 3 or 7 or so, going into any after the first will forfeit your entire map.

Not that we were told there was supposed to be a limit.

Other issues

--CWDT stops checking for all gems linked to it. Can't decide whether this isn't a ninja nerf to defensive measures, or actual bog-standard incompetence. Please clarify
--Nice ninja-buff to the metamorphs "can't be frozen" "can't be slowed". Why bother reworking freeze/chill/shock when they are virtually useless against the marquee league mechanic now...by design? Maybe give the bastards a faster freeze/stun/chill recovery but not total immunity.
--Memory leaks, mostly on Win7, but some also on Win10. Is this the hand of God punishing people for gaming on a budget? Or merely mortal incompetence? Oh, I get it. It's a subtle ad campaign for Linux/Ubuntu. :eddiemurphysmart:
That moment when you notice you can support skitterbots with [s]Infernal Legion and EE[/s] Withering Touch and Profane Proxy-TempChains

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