Path of Exile and p2w

what does this rant go for? How the ppl that develop, produce, and announce the game will make a living investing their whole time into such a task to not get something?.. all i see is nothing but empty economic arguments. this game is one of the very few ones where you actually get often upgrades and updates and bug fixes. paying for this unlimited entertainment service is up to each one, the whole content is free, not a single mustard seed of it is gated behind any kind of payment, also this whole content can be made with real cheap gear 40c or so. ppl that plays 10 hours a day or something like that are the only ones that need a bunch of tabs just because the amount of clutter earned is proportional to this amount of time invested, if you barely play 2-3 hours or less don't even expect to be as rich as someones who only play poe for w/e reason.

Another example are flippers this special kind of ppl spend huge amounts of time just to get mass currency. The point is Time spent in this game is P2W, even if you buy 100 trade tabs playing 1-3 hours a day you will make a lot less than someone with a single trade tab but plays 10hours+. So no. there's no p2w.
"
johnKeys wrote:
Freedom of choice, Phrazz, is...


...Very subjective. For some, that freedom is the freedom to play this game completely free. And there are tons of players doing that.

What I REALLY do not like, is games being BOTH pay2play AND charging for their cosmetics. That's BS.
Bring me some coffee and I'll bring you a smile.
I'd pay to auto pick up currency.
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Phrazz wrote:
"
johnKeys wrote:
Freedom of choice, Phrazz, is...


...Very subjective.


Of course.
And now for the couple million dollar question (in GGG revenue): are Tabs a choice?
Alva: I'm sweating like a hog in heat
Shadow: That was fun
"
johnKeys wrote:
are Tabs a choice?


Of course they are. Playing the game is a choice. Playing further than act 10 is a choice. Hell, leaving your bed in the morning is a choice.
Bring me some coffee and I'll bring you a smile.
"
Phrazz wrote:
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johnKeys wrote:
are Tabs a choice?


Of course they are. Playing the game is a choice. Playing further than act 10 is a choice. Hell, leaving your bed in the morning is a choice.


So is telling your boss (or your customers, in my case) you are willing to work for free.

If you believe in that that's fine.

If you don't then I hope you understand why my original response to you, which I deleted in favor of this, was "bullshit!".
Alva: I'm sweating like a hog in heat
Shadow: That was fun
"
Phrazz wrote:
"
johnKeys wrote:
are Tabs a choice?


Of course they are. Playing the game is a choice. Playing further than act 10 is a choice. Hell, leaving your bed in the morning is a choice.


You've ignored johnKeys's actual question, which is the crux of this entire issue.

Are tabs a choice? And are they a choice in the same way cosmetic microtransactions are a choice?

Your comment, "Playing the game is a choice" is ample evidence of that, since you can apply that argument to literally every game in existence which has been widely identified as pay2win. Unless I have grossly overestimated your mental abilities (doubtful), you can do far better than this. And should. Do better, Phrazz.

(The same goes to every other poster who has ignored this essential question.)

If you (all of you) would bother to meet him halfway on this question, you would most likely parse it as follows:

"Is it possible to play the game as intended by the game's designers in 2019 with only the default 4 tabs?"

If we all agree the answer is YES, then we should necessarily also agree that tabs provide no advantage to players.

Is that what you guys are saying? That tabs provide exactly ZERO advantage to players? Because that is the assertion you need to defend, ultimately.

I see the following (extraordinarily weak) argument quite often:

"
B-b-but, you can play the entire game without MTX tabs. That PROVES that the game CAN'T be pay2win!


Does it? This argument describes MANY games which are widely (and uncontroversially) considered pay2win. So how does it make for a GGG apologetic?

pay2skip, pay4advantage, pay4removal-of-crippling-feature-or-nonfeature, pay4removal-of-pain are ALL widely utilized forms of pay2win. Is forcing new players to endure the game with only 4 tabs (again, in 2019) really all that different from those pay2win business models I just described?

Step back a minute and think about it, please. Even if the answer makes you uncomfortable.

...Because it definitely makes me uncomfortable.
Wash your hands, Exile!
Last edited by gibbousmoon#4656 on Aug 7, 2019, 9:44:21 AM
"
gibbousmoon wrote:
"
Phrazz wrote:
"
johnKeys wrote:
are Tabs a choice?


Of course they are. Playing the game is a choice. Playing further than act 10 is a choice. Hell, leaving your bed in the morning is a choice.


You've ignored johnKeys's actual question, which is the crux of this entire issue.

Are tabs a choice? And are they a choice in the same way cosmetic microtransactions are a choice?

Your comment, "Playing the game is a choice" is ample evidence of that, since you can apply that argument to literally every game in existence which has been widely identified as pay2win.

Unless I have grossly overestimated your mental abilities (doubtful), you can do far better than this. And should. Do better, Phrazz.

(The same goes to every other poster who has ignored this essential question.)

If you (all of you) would bother to meet him halfway on this question, you would most likely parse it as follows:

"Is it possible to play the game as intended by the game's designers in 2019 with only the default 4 tabs?"

If we all agree the answer is YES, then we should necessarily also agree that tabs provide no advantage to players.

Is that what you guys are saying? That tabs provide exactly ZERO advantage to players? Because that is the assertion you need to defend, ultimately.

I see the following (extraordinarily weak) argument quite often:

"
B-b-but, you can play the entire game without MTX tabs. That PROVES that the game CAN'T be pay2win!


Does it? This argument describes MANY games which are widely (and uncontroversially) considered pay2win. So how does it make for a GGG apologetic?

pay2skip, pay4advantage, pay4removal-of-crippling-feature-or-nonfeature, pay4removal-of-pain are ALL widely utilized forms of pay2win. Is forcing new players to endure the game with only 4 tabs (again, in 2019) really all that different from those pay2win business models I just described? Step back a minute and think about it, please. Even if the answer makes you uncomfortable.

...Because it definitely makes me uncomfortable.


Why should it make you uncomfortable? If you can afford a computer and an ISP on which to play this game then you should be able to afford $30 of stash tabs. Is that asking too much for an otherwise completely free game? I don't think so. Call it p2w if you want, I don't think so, but whatever.
"
Mythreindeer wrote:
Why should it make you uncomfortable?


Because GGG claims otherwise (and has, for years, on their website), and I would prefer to be an advocate for a game that I play regularly and not actively discourage people from playing due to ethical inconsistencies in their messaging. Make sense?

"
If you can afford a computer and an ISP on which to play this game then you should be able to afford $30 of stash tabs.


Utterly irrelevant to the question at hand.

It's almost absurd how often this irrelevant argument is used. Many of us can afford to pay to win in many pay2win games, because we are adults with jobs. How is this an argument which contributes to "PoE is not pay2win?"

Come on, guys. As basic logic goes, this is far from difficult to grasp. By all means, disagree. But at least recognize that irrelevant statements don't advance your argument. This kind of thing:

"
It's cheap pay2win, man! You should be able to afford it!


That statement is relevant to the question, "Is pay2win in PoE out of control and/or highly detrimental to the game?" (Which, necessarily, takes as a premise that PoE is pay2win. So people making such arguments are really coming from that standpoint, ironically.)

It is not relevant to the question, "Is PoE pay2win?"

The distinction is relevant if you care about ethical representation of games (i.e., transparency and honesty).
Wash your hands, Exile!
i got massive stash tabs and i never won anything cause being online and playing effectively are more contributive to winning than having storage.

one guy selling a 5 exalt item over the forums makes more currency than me with my 6 to 7 quad tabs full of overpriced junk.

age and treachery will triumph over youth and skill!

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