Path of Exile and p2w
" Convenience ≠ Laziness. Sorting through 5 Quads of Rings, Belts/Sash's, Amulets, Maps, Cards, Map Fragments, vendor Uniques, and Currency from running 100+ maps in a row is a task only a sociopath would enjoy or want to do on a regular basis. Are you suggesting someone getting tired of obtuse repetition is lazy instead of simply sick of your shit? By proxy: Are you suggesting people who use automation software or scripting for excessively repetitive tasks at work instead of doing it manually like the rest of the zombie office are lazy and not just...MORE EFFICIENT? Best you leave strawmen to the goats, bucko... Last edited by LeetbakaDX#3749 on Aug 4, 2019, 6:20:00 AM
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The logical fallacy in this (and other) P2W/F2P threads is that if it is not one, then it must be the other. That is simply not the case.
F2P is clearly a subjective thing with several layers. Most would probably agree that F2P means being able to play the game without some sort of pay wall or extraneous resistance to progression or game mechanic. The game graduated from being F2P when they connected trading to premium stash tabs, and further exacerbated the problem with adding tons of fragments/items that require storage well beyond the basic 4 tabs. Prior to those two things, mule accounts were viable -- hell I still have quite a few. That is where some stop with the conversation because they believe that if it is not F2P, then it must be P2W. That is a mistake. I can vouch that once you meet a certain threshold of tabs, they become useless. This goes beyond diminishing returns, since I tend to think that expression still implies some level of return on your investment even if it is minimal. I leave each league with 100+ tabs that are empty (it's more, but I'll just simplify it to 100). Those extra tabs provided zero value/advantage and buying more will also provide no advantage. That puts the game into another category that is neither P2W or F2P. It is closer to spend to be able to play the game, or buy to play (B2P). Everything before you buy it is one of the most extensive free demos available. GGG should stop pretending they are F2P and just say they are B2P with an extensive demo that lets you experience the entire game without any pay walls. As an aside, if you're playing enough that you reach the limits of the basic 4 tabs then you should support the game. Seriously. Thanks for all the fish!
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Yea, there is this perception that P2W is a bad thing. Its not, objectively PoE is cheaper than most other AAA games and it gives you a free reign to try it for as long as you want. Thats fair. What if you have to pay for advantages then, it doesn't make it a bad game.
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"Wrong. /thread |
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" Well stated. |
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" Assume we accept your definition of p2w and that PoE is p2w and we concede the argument to you, what are you going to do about it? Keep ranting on the forums until they give everyone free stash tabs? Quit playing? Sob softly in the corner? Fortunately, you get to keep ranting as none of that will happen (well maybe the sobbing). Now look above at nubatron's post to read a well-thought out opinion. |
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Spends 10 bucks at Mcdonalds. No problem.
Spends 10 bucks on poe. Rage. |
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" Yeah, all about the mindset. People read "F2P", demands everything for free - and spending money on a "F2P" game is a BIG "no-no", for whatever reason. Spending $60 on D3? Not a problem. Bring me some coffee and I'll bring you a smile.
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" Card games. I am not even talking about digital ones but the real physical deal. You pay to get better cards and to win. Is this a bad thing, is something like magic the gathering bad? Are we supposed to look at everything from a black/white perspective? |
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" This whole thread is a prime example of; Yes, we should (apparently). Bring me some coffee and I'll bring you a smile.
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