The arguement against auto trading is what, exactly?...
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All'a y'all Automated Trade Market folks, go play Diablo 3.
No, seriously. Blizzard is well known for its design philosophy of "anything that makes someone put the controller down, even if it's otherwise good for the game, has to go." That's what you lot are all looking for. Trade is a sticky point, it's not great, it doesn't feel nice. It makes you put the controller down. In a Blizzard game - such as Diyabblow - it would never have been allowed to stand. The fact that Blizzard had to rip out player-to-player trading entirely in order to eliminate trade issues and get rid of the brain caltrop should tell you folks something, but it never seems to. So just play Diablo 3. It does what you want done - it gets rid of the trading bugaboos and lets you Just Play(TM), gets rid of every frustration and bit of controller-dropping tedium. The fact that it has no heart, no soul, no replayability, no buildability or customization in a fucking ARPG, and exactly none of what made Diablo 2 shine is immaterial - it's at least smooth and easy to play, and you won't ever feel like you need to put the controller down to do it. Problem solved. She/Her
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" You seem to forget blizzard completely rebalanced the game after removing it from the game, as they where profiting from people buying their way through the game. Greed was the issue for diablo 3s market place |
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" You can think it’s stupid all you want, but until you call the shots, your opinion means absolutely nothing. Reality is that the devs are not going to make an AH. You can try to deny reality as much as you want, but it won’t change a thing. |
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" You dont have to read those threads, if you arent game developer. And as long as i remember, i live in a free society, where one can express his opinion on certain matter. IGN: MortalKombat Molten Strike build guide: https://www.pathofexile.com/forum/view-thread/1346504 There is no knowledge That is not power Last edited by MortalKombat3#6961 on Jul 2, 2019, 2:24:40 PM
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" All of those reasons are pretty garbage though :P |
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" Why dont make an AH with a cooldown between trades, then? Or make each trade require specific non-tradeable currency item (aka Sulphite for delving), that drops eventually. If you trade "too much", you run out of that currency, and cant trade. So you have to ACTUALLY play a game for a while to be eligible to trade again. That's how trade limits should be implemented! This way, players wont waste their precious time and nerves on shitty trading system. They might get frustrated, that they need to farm for currency to trade more, but you can say the same about chaos, exalteds, fusings, fossils, etc - you can never have enough of them for crafting. You always want more. IGN: MortalKombat Molten Strike build guide: https://www.pathofexile.com/forum/view-thread/1346504 There is no knowledge That is not power Last edited by MortalKombat3#6961 on Jul 2, 2019, 2:34:32 PM
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" Wont change a thing? lol? The dev's didn't want lockstep either. In reality they added it because enough players complained enough. If those complaints would have been replaced with praising WK's, the game we would still today have desync as bad as in the past. I'm sure GGG could call it a necessity for combating future AI or something equivalent stupid as the intentional cancerous trade argument. Either way, the WK groupies would have gladly accept it as unquestionable facts straight from their holy bible (aka dev manifesto). Last edited by reprot9x#2554 on Jul 2, 2019, 6:28:25 PM
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This thread is full of such nonsense.
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Diablo 3 real money trading means we can't have an in-game currency AH.
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" Who are you to tell us how to play the game? If you don't like the trading league, go to SSF. That's why it was created. |
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